is a 1998
bullet hell
, also known as manic shooter, is a subgenre of shoot 'em up video games with large amounts of projectiles the player is required to dodge. Introduced in 1993 with '' Batsugun'' and initially limited to vertically scrolling shooters, bullet ...
vertically scrolling shooter
A vertically scrolling video game or vertical scroller is a video game in which the Player (game), player views the field of play principally from a top-down perspective, while the background Scrolling, scrolls from the top of the screen to the b ...
originally developed by
Cave
Caves or caverns are natural voids under the Earth's Planetary surface, surface. Caves often form by the weathering of rock and often extend deep underground. Exogene caves are smaller openings that extend a relatively short distance undergrou ...
as an
arcade video game
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-oper ...
and co-published by
Atlus
is a Japanese video game developer, video game publisher, publisher, Arcade game, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for the ''Megami Tensei'', ''Persona (series), Persona'' ...
and Nihon System in Japan. Set in the year 2018, players assume the role from one of the three ESPers to overthrow Lady Garra and her Yaska syndicate from taking over Tokyo.
Developed in conjunction with ''
Dangun Feveron
''Dangun Feveron'' is a 1998 shoot 'em up, vertical-scrolling shooter arcade game developed by Cave (company), Cave and published by Nihon System in Japan. Players control a fighter craft and must destroy waves of enemies throughout a series of ...
'' (1998), ''ESP Ra.De.'' began production immediately after completion of ''
DoDonPachi
is a Vertically scrolling shooter, vertically scrolling bullet hell video game developed by Cave (company), Cave and published by Atlus in 1997. It was the second game developed by Cave, and the sixth on Cave's first-generation arcade hardware. ...
'' (1997). It was the first project by
Junya Inoue
is a Japanese manga artist. He is also known by the name ''Joker Jun''. In 1991 he replied to a recruitment ad for Toaplan. Along with some other staff Inoue was transferred to Gazelle (software company), Gazelle before he left to join Cave (com ...
as art director at Cave, who wanted it to be a visually attractive shoot 'em up for players taking place in a realistic setting with humans as characters. The game did not see any contemporary home ports due to rights and publishing issues with Atlus until it was re-released as ''ESP Ra.De. Psi'' for the
Nintendo Switch
The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
and
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
in 2019 by
M2.
''ESP Ra.De.'' proved popular among Japanese arcade players and critics praised its unique power gauge mechanic, stylistic presentation, Inoue's artwork and audio design but the scoring system was found to be complex and confusing. The ''Psi'' re-release was applauded for its extra modes and character, as well as addressing issues with the original scoring system. The title spawned two spin-offs in the form of ''
Espgaluda
is a 2003 Shoot 'em up#Bullet hell, manic shooter by Cave (company), Cave and published by AMI. It is the spiritual successor to ''ESP Ra.De.'' and is followed by ''Espgaluda II''.
Gameplay
''Espgaluda'' is an arcade game which involves firin ...
'' (2003) and ''
Espgaluda II
''Espgaluda II'' (エスプガルーダII) is a bullet hell Shoot 'em up, shoot'em up originally released by Cave (company), Cave in the arcades in 2005 as a sequel to ''Espgaluda''. An Xbox 360 release, titled ''Espgaluda II Black Label'', was ...
'' (2005).
Gameplay
''ESP Ra.De.'' is a science fiction-themed, vertically scrolling bullet hell game similar to ''
DoDonPachi
is a Vertically scrolling shooter, vertically scrolling bullet hell video game developed by Cave (company), Cave and published by Atlus in 1997. It was the second game developed by Cave, and the sixth on Cave's first-generation arcade hardware. ...
''. Players assume the role of one of the three playable characters (Yūsuke Sagami, Jb-5th and Irori Mimasaka) through five increasingly difficult stages.
The plot involves ESPer Lady Garra and her Yaksa syndicate launching an attack to remove opposing forces and take over Tokyo.
Unlike most Cave
Caves or caverns are natural voids under the Earth's Planetary surface, surface. Caves often form by the weathering of rock and often extend deep underground. Exogene caves are smaller openings that extend a relatively short distance undergrou ...
shoot 'em ups, the characters only possess a shot attack but players can hold down the fire button to reduce movement.[ A unique gameplay mechanic is the power gauge, which gives players a force field that acts as a shield.][ Activating the force field renders the player's character invincible, turning enemy bullets into power-up and gold blocks, until the shield button is released and drains the power gauge.][ Releasing the shield buttons unleashes a powerful psychic blast capable of obliterating enemies and bullets on-screen.][
Each character also possess their own piercing attack to deal additional damage but cannot be used in quick sessions. Depleting the piercing gauge renders the player's character incapable of performing a piercing shot for a brief time period until the gauge is full.][ The piercing attack is also crucial for reaching high-scores and extra lives; destroying enemies will occasionally reveal power-ups and more are obtained based on a score multiplier, which is increased by hitting enemies with the character's regular and piercing shots.][ When destroying an enemy with the regular shot, the player's multiplier is leveled up by attacking parts of the enemy, while its current level is hidden during normal gameplay but can be activated via cheat code.][
After a character is fully powered up, defeated enemies will drop gold blocks and colleting them grant points.][ Collecting 200 gold blocks activates a timer and the multiplier grants energy tanks to restore the power gauge.][ The collected gold blocks are depleted after the timer is over.][ Lives are represented by hearts and losing a heart stock results with decreasing a character's firepower to their original state, as well as the loss of collected gold blocks by players.][ Once all heart stocks are lost, the game is over, but players can ]continue
Continue may refer to:
*Continue (video gaming), an option to continue a video game after all the player's lives have been lost
*Continue (keyword), a programming language keyword
* ''Continue'' (film), a 2022 American drama film
Music
*''Continue ...
by inserting more credits into the arcade machine but with the penalty of resetting the player's score and being unable to change between characters.[
]
Development
''ESP Ra.De.'' was developed in conjunction with ''Dangun Feveron
''Dangun Feveron'' is a 1998 shoot 'em up, vertical-scrolling shooter arcade game developed by Cave (company), Cave and published by Nihon System in Japan. Players control a fighter craft and must destroy waves of enemies throughout a series of ...
'' (1998) by a small crew of nine members: art director Junya Inoue
is a Japanese manga artist. He is also known by the name ''Joker Jun''. In 1991 he replied to a recruitment ad for Toaplan. Along with some other staff Inoue was transferred to Gazelle (software company), Gazelle before he left to join Cave (com ...
, designers Akira Wakabayashi, Atsushi Aburano, Riichiro Nitta and Yūko Nakamura, programmers Ryuichi Yabuki, Satoshi Kōyama and Tsuneki Ikeda, and composer Masahiro Kusunoki.
Translation
by Gamengai.
by Gaijin Punch. ). The team recounted its creation process and history through various publications.
Translation
by Gaming.moe. ).
Translation
by Shmuplations. ).
Translation
by Shmuplations. ).
Release
''ESP Ra.De.'' was first released in arcades by Atlus
is a Japanese video game developer, video game publisher, publisher, Arcade game, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for the ''Megami Tensei'', ''Persona (series), Persona'' ...
and Nihon System in April 1998. A soundtrack album containing music from the game and ''DoDonPachi'' was co-published exclusively in Japan by Scitron
is a Japanese record label that publishes video game music albums.
List of video game albums released
A -
B - C -
D - E -
F - G -
H -
I -
J - K -
L - M -
N - O -
P - Q -
R - S -
T - U -
V - W -
X - Y -
Z
...
and Gamest
was a Japanese video game magazine that specialized in covering arcade games. ''Gamest'' originated from the bi-monthly fanzine ''VG2 Newsletter'' from the early 1980s. Following the bankruptcy of publisher Shinseisha, many editors would move to A ...
in November 1998. International Games System originally wanted to distribute the title in Taiwan after acquiring the ''DoDonPachi'' license for the PolyGame Master
The ''PolyGame Master'' (PGM) is an arcade system board released in 1997 by the Taiwan company IGS. The PGM was developed in order to compete with the likes of SNK Playmore's Neo Geo MVS system in Taiwan. It was succeeded by PGM2 in 2007, and PGM ...
.[ A port for ]EZweb
au, or au by KDDI, is a Japanese mobile phone operator. au is a brand marketed by KDDI in the main islands of Japan and by Okinawa Cellular in Okinawa for their mobile cellular services. au is the second-largest wireless carrier in Japan, w ...
mobile phone
A mobile phone or cell phone is a portable telephone that allows users to make and receive calls over a radio frequency link while moving within a designated telephone service area, unlike fixed-location phones ( landline phones). This rad ...
s was distributed by Cave
Caves or caverns are natural voids under the Earth's Planetary surface, surface. Caves often form by the weathering of rock and often extend deep underground. Exogene caves are smaller openings that extend a relatively short distance undergrou ...
through their Gaesen Yokocho service as two separate titles in June 2004. In 2005, a conversion for i-mode
i-mode (, ) is a Japanese mobile internet (distinct from wireless internet) service operated by NTT DoCoMo. Unlike Wireless Application Protocols, i-mode encompasses a wider variety of internet standards, including web access, e-mail, and ...
phones titled ''ESP Ra.De. DX'' was also distributed by Cave through Gaesen Yokocho. Unlike other releases by Cave, it hadn't seen a contemporary home console port due to rights and publishing issues with Atlus.[ In December 2019, M2 published a port for the ]Nintendo Switch
The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
and PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
titled ''ESP Ra.De. Psi'' in physical and digital editions under their ''M2 ShotTriggers'' label. This version features the original arcade release and additions such as enhanced visuals, extra modes, re-recorded voiceovers and a new playable character called Alice Master.[
]
Reception and legacy
In Japan, ''Game Machine'' listed ''ESP Ra.De.'' on their June 15, 1998 issue as being the fifth most-popular arcade game for the previous two weeks. ''Player One''s François Daniel and Reyda Seddiki regarded its power gauge mechanic as unique compared to competing shoot 'em ups. ''Hardcore Gaming 101
''Hardcore Gaming 101'' is an online video game magazine founded by Kurt Kalata in 2004. Kalata established the site after graduating college, when he noticed the overabundance of game strategy guides, and felt that someone should create more boo ...
''s Nick Zverloff stated that the game's scoring system was convoluted and complicated but praised the stylistic presentation, Inoue's artwork and audio design, regarding the title as "one of Cave's underrated classics" but found Irori's voice to be annoying.[
'']Famitsu
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
''s four reviewers praised the inclusion of "Super Easy" and "Irori's Room" modes in the ''Psi'' version, as well as the addition of a new playable character.[ '']Nintendo Life
Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
''s Mark MSX compared its visual style with both '' Akira'' and ''Ghost in the Shell
''Ghost in the Shell'' is a Japanese cyberpunk media franchise based on the manga series of the same name written and illustrated by Masamune Shirow. The manga, first serialized between 1989 and 1991, is set in mid-21st century Japan and tel ...
'', while finding its gameplay and scoring mechanics to be departures from ''DoDonPachi
is a Vertically scrolling shooter, vertically scrolling bullet hell video game developed by Cave (company), Cave and published by Atlus in 1997. It was the second game developed by Cave, and the sixth on Cave's first-generation arcade hardware. ...
'' but commended the ''Psi'' version for addressing issues with the original scoring mechanic, the new playable character, user interface and extra modes but criticized the lack of an "arranged" mode and additional music options.[
''ESP Ra.De.'' spawned two spin-offs in the form of '']Espgaluda
is a 2003 Shoot 'em up#Bullet hell, manic shooter by Cave (company), Cave and published by AMI. It is the spiritual successor to ''ESP Ra.De.'' and is followed by ''Espgaluda II''.
Gameplay
''Espgaluda'' is an arcade game which involves firin ...
'' (2003) and ''Espgaluda II
''Espgaluda II'' (エスプガルーダII) is a bullet hell Shoot 'em up, shoot'em up originally released by Cave (company), Cave in the arcades in 2005 as a sequel to ''Espgaluda''. An Xbox 360 release, titled ''Espgaluda II Black Label'', was ...
'' (2005). Junya Inoue
is a Japanese manga artist. He is also known by the name ''Joker Jun''. In 1991 he replied to a recruitment ad for Toaplan. Along with some other staff Inoue was transferred to Gazelle (software company), Gazelle before he left to join Cave (com ...
has since regarded both titles as fine for what they are, though he felt that the term "ESP" does not go well with their lore.[
]
Notes
References
External links
* (in Japanese)
* at M2 (in Japanese)
''ESP Ra.De.''
at Killer List of Videogames
Museum of the Game, which includes the Killer List of Videogames (KLOV), is a website featuring an online encyclopedia devoted to cataloging arcade games past and present. It is the video game department of the International Arcade Museum, and h ...
{{DEFAULTSORT:ESP Ra.De.
1998 video games
Arcade video games
Atlus games
Bullet hell video games
Cave (company) games
I-mode games
Multiplayer and single-player video games
Nintendo Switch games
PlayStation 4 games
PlayStation Network games
Vertically scrolling shooters
Video games about psychic powers
Video games developed in Japan
Video games set in 2018
Video games set in the future