Espgaluda
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Espgaluda
is a 2003 manic shooter by Cave and published by AMI. It is the spiritual successor to ''ESP Ra.De.'' and is followed by ''Espgaluda II''. Gameplay Espgaluda is an arcade game which involves firing bullets and lasers at enemies, with the ultimate goal being to gain points and make it through all of the game's levels. The player character has an energy gauge that can be depleted either by using a shield attack or being hit by a bullet, which activates an automatic guard barrier. When this barrier is activated, the player fires a laser and is momentarily invincible. If the gauge is depleted when the player character is hit by the bullet, the player loses a life. The player collects gems and, when they enter Kakusei mode, the gem counter drains. While draining, the enemies turn purple, and the bullets and enemies begin to move more slowly. When enemies are defeated, their bullets turn gold, which adds to the score multiplier. When it ends, the player goes into Kakusei Over mode, wh ...
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Espgaluda II
''Espgaluda II'' (エスプガルーダII) is a bullet hell shoot'em up originally released by Cave in the arcades in 2005 as a sequel to '' Espgaluda''. An Xbox 360 release, titled ''Espgaluda II Black Label'', was released in 2010 in Japan. It was released in September 2021 for the Switch worldwide. Gameplay Instead of having to repeatedly tap the shot button for rapid fire, the feature is on by default. In most of Cave's other manic shooter games, rapid fire is usually an option that must be enabled through the game's BIOS by an arcade operator. The game still utilizes the Kakusei, or Awakening, mode from the first game, where enemies and bullets are slowed down at the cost of collectible green gems, or Seireiseki. In this mode, any enemies that are defeated have their remaining bullets on screen transformed into gold ingots that can be collected to boost the player's score. ''Espgaluda II'' also adds the ability for enemies to release yet another set of shots when they are d ...
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Cave (company)
is a Japanese video game company founded in 1994 by former employees of Toaplan following its bankruptcy. They are known primarily for their " bullet hell" shoot 'em ups; from 1995 up to 2013, CAVE was one of the most prolific shoot 'em up developers in the Japanese market. Alongside this, CAVE has produced a variety of other types games for arcades, home consoles, PCs, and smartphones, also dating back to 1995. "CAVE" is an acronym for "Computer Art Visual Entertainment". History During a stockholder meeting in August 2011, the company changed the English company name to 'CAVE Interactive Co., Ltd'. However, the foreign www.caveinteractive.com domain name had already been established on May 15, 2011. Key staff members include Tsuneki Ikeda (director and COO) and Makoto Asada (game development department head) who left the company in 2013. On January 24, 2014, community manager "Masa-King" announced that the Cave-World Twitter and blog were shutting down on February 28, 2014, ...
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PolyGame Master
The ''PolyGame Master'' (PGM) is an arcade system board released in 1997 by the Taiwan company IGS. The PGM was developed in order to compete with the likes of SNK's Neo Geo MVS system in Taiwan. It was succeeded by PGM2 in 2007, and PGM3 in 2012. DoDonPachi II, released by CAVE, came on a single dedicated board and utilizes a customized BIOS programmed by CAVE. Ketsui and Espgaluda, again released by CAVE, came on a single dedicated board, but did not have a separate BIOS, as these functions are integrated into the main program. IGS PolyGame Master Description The IGS ''PolyGame Master'' is an arcade system released by IGS in 1997. It features many video games, the most notable of which are the titles from the Knights of Valour series. System specifications * Main processor: Motorola 68000, running at 20 MHz * Sound processor: Zilog Z80, running at 8.468 MHz * Sound chip: ICS2115; 32 channel PCM * Protection chip: ARM7 ASIC with internal code, running at 20 MHz * Hardwa ...
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Edge (magazine)
''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain. History The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy ''Edge''s circulation of 28,898. In October 2003, the then-editor of ''Edge'', João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. After the w ...
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Bullet Hell Video Games
A bullet is a kinetic projectile, a component of firearm ammunition that is Shooting, shot from a gun barrel. Bullets are made of a variety of materials, such as copper, lead, steel, polymer, rubber and even wax. Bullets are made in various shapes and constructions (depending on the intended applications), including specialized functions such as hunting, Shooting sports, target shooting, training and combat. Bullets are often tapered, making them more Aerodynamics, aerodynamic. Bullet sizes are expressed by their weights and diameters (referred to as "calibers") in both imperial and metric measurement systems. For example: 55 Grain (unit), grain .223 caliber bullets are of the same weight and caliber as 3.56 gram 5.56mm caliber bullets. Bullets do not normally contain explosives but strike or damage the intended target by transferring kinetic energy upon impact and Penetration (weaponry), penetration. Bullets shot by firearms can be used for target practice or hunting. Descript ...
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Arcade Games
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade video games, Pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered games of skill, with only some elements of games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use electronic or computerized circuitry to take input from the player and translate that to an electronic display such as a monitor or te ...
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2003 Video Games
3 (three) is a number, numeral and digit. It is the natural number following 2 and preceding 4, and is the smallest odd prime number and the only prime preceding a square number. It has religious or cultural significance in many societies. Evolution of the Arabic digit The use of three lines to denote the number 3 occurred in many writing systems, including some (like Roman and Chinese numerals) that are still in use. That was also the original representation of 3 in the Brahmic (Indian) numerical notation, its earliest forms aligned vertically. However, during the Gupta Empire the sign was modified by the addition of a curve on each line. The Nāgarī script rotated the lines clockwise, so they appeared horizontally, and ended each line with a short downward stroke on the right. In cursive script, the three strokes were eventually connected to form a glyph resembling a with an additional stroke at the bottom: ३. The Indian digits spread to the Caliphate in the 9th ...
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G/O Media
G/O Media Inc. is an American media holding company that runs ''Gizmodo'', ''Kotaku'', ''Jalopnik'', '' Deadspin'', '' Lifehacker'', ''Jezebel'', '' The Root'', '' The A.V. Club'', ''The Takeout'', ''The Onion'', and ''The Inventory''. History G/O was formed in April 2019 when Great Hill Partners, a private equity firm, purchased the websites from Univision for $20.6 million. Prior to the sale, the former Gawker Media properties had operated as Gizmodo Media Group after being acquired by Univision following the conclusion of the '' Bollea v. Gawker'' lawsuit and subsequent bankruptcy in 2016. Former ''Forbes'' executive Jim Spanfeller became the CEO of G/O Media. Conflict with leadership G/O Media's leadership, introduced after the purchase from Univision, has been subject to frequent criticism by employees. Complaints include closer advertiser relationships, a lack of diversity, and suppression of reporting about the company itself. In October 2019 Deadspin's editor-in-ch ...
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Future Plc
Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photography, home, and knowledge. Zillah Byng-Thorne has been CEO since 2014. The company is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded as Future Publishing in Somerton, Somerset, England, in 1985 by Chris Anderson (entrepreneur), Chris Anderson with the sole magazine ''Amstrad Action''. An early innovation was the inclusion of free software on magazine covers; they were the first company to do so. It acquired GP Publications so establishing Future US in 1994. From 1995 to 1997, the company published ''Arcane'', a magazine which largely focused on tabletop games. Anderson sold Future to Pearson plc for £52.7m in 1994, but bought it back in 1998, with Future chi ...
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Sony Interactive Entertainment
Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal corporate entities: Sony Interactive Entertainment LLC (SIE LLC) based in San Mateo, California, United States, and Sony Interactive Entertainment Inc. (SIE Inc.), based in Minato, Tokyo, Japan. Tokyo-based SIE Inc. was originally founded as Sony Computer Entertainment Inc. (SCEI or SCE) in November 1993 to handle Sony's venture into video game development for the PlayStation systems. SIE LLC was established in San Mateo in April 2016, and is managed through Sony's American branch, Sony Corporation of America. Since the launch of the original PlayStation console in 1994, the company has been developing PlayStation home video game consoles, accessories and services. The company expanded from Japan into North America and Europe ...
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El Español
''El Español'' is a Spanish online newspaper which started in 2015. It has its headquarters in Avenida de Burgos, 16D, 7º, Madrid, Comunidad de Madrid. History In 2014 Pedro J. Ramírez was dismissed as the director from the newspaper '' El Mundo'', and with his daughter María Ramírez Fernández they founded ''El Español''. The website was opened on 11 January 2015. On 10 January 2015 it raised € from 5,624 people in two months through crowdfunding. In 10 April it became a Sociedad Anónima, with a share capital A corporation's share capital, commonly referred to as capital stock in the United States, is the portion of a corporation's equity that has been derived by the issue of shares in the corporation to a shareholder, usually for cash. "Share capit ... of €17 million. In December 2017, ''El Español'' invested in ''Vandal'', a video game website at the time published by Forzáns Inversións SL. References External links * {{Official, https://www.elespano ...
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