Gameplay
Gameplay for ''ECW Hardcore Revolution'' is identical to ''Match Types
Most of the matches in the game have been repeated from WWF Attitude, with many having name changes.Basic Match Types
*VS - The basic match type between two participants. *Tag Team - In this variation of a 'VS' match, active participants have an inactive partner who must stay on the apron in their represented corner. The inactive partner can only offer limited assistance. Team members can switch roles at any time by performing a tag in their own corner. *1 on 2 - Two participants work together to defeat one mutual opponent. *1 on 3 - Three participants work together to defeat one mutual opponent. *1 on Tag - A tag team match where one person does not have a partner. *3-Way Dance - A 'VS' match for three participants. The first person to meet any of the win conditions over either opponent is the winner. *3-Way Dance* - In this variation, a defeated player must remain at ringside for the rest of the contest. The match only ends when one player remains. *4-Way Dance - As the name implies, this is a match for four participants. The first to meet the win conditions over any opponent is the winner. *4-Way Dance* - Like in the 3-way Dance*, a defeated player must remain outside the ring until the match is over. The last remaining player is the winner. *8-Man Tag - In this variation of a 'Tag Team' match, both teams have a total of four members each. Once a member is defeated, they leave the arena and are replaced by another team member. The winning team must defeat all four members of the rival team individually. *Battle Royal - A 4-way Dance that is only won by removing opponents from the ring. This is done by performing a body slam or atomic whip to a dazed opponents near the ring ropes, or by running into the ring ropes as an opponent climbs the turnbuckle. *Battle Royal* - A recreation of the WWF's Royal Rumble. This match has a total of 30 participants, but begins with just two. Additional participants enter the match until the maximum of four are in the ring. Eliminations can only be achieved by removing opponents from the ring. The last surviving player is the winner. *Lumberjack - A 'VS' match with two additional "lumberjacks" standing outside of the ring. The lumberjacks have unlimited health and will attack any players who leave the ring. The lumberjacks cannot win or enter the ring. If a lumberjack somehow meets one of the win conditions, then the match is awarded to the defeated player's rival. *Stable Match* - This match features four teams with four members each, but is conducted like a '4-Way Dance*'. When a participant is defeated, they leave the arena and are replaced by the next member of their team. If the participant has no partners left, then he remains at ringside until the match is over. The match only ends when all members of all of the opposing teams have been defeated. *Tag Team* - In this variation of a tag team match, if Team 1 defeats Team 2, they must then battle Team 3 immediately. Teams 2 and 3 only need to defeat Team 1. *Tornado - A 2-vs-2 match. Unlike in a tag team match, all players are active participants at the same time. If a member of a team is defeated, he must remain at ringside until the match is over. In order to win, a team must defeat both opponents in order to win. *Tournament - This is listed separately from all other Exhibition matches. It is an 8-person tournament consisting entirely of 'VS' matches without added stipulations. The winner of each match advances to the next round, while defeated players are removed from the tournament. In order to win, one of the players must win all three of their matches. It is not possible to suspend a tournament in progress. *VS* - Player One must defeat 4 opponents, one after another. The opponents only need to defeat Player One to win.Match Types
Match types are additional options that can alter match rules. *Barbed Wire - The ring ropes are replaced with barbed wire which cause damage and bleeding if someone runs into them. *Cage Match - The ring ropes and posts are replaced with climbable cage walls. In addition to other win conditions, the first person to climb over a cage wall to the outside wins the match for themselves or their team. *Death Match - Pin and submission attempts are valid outside of the ring. The arena is littered with objects that may be used as weapons to inflict further damage. *Last Man Standing - After a player has sustained moderate damage, the referee will begin a silent count to 10 each time that they are knocked down. If they do not recover before the count is finished, they will be defeated. If any participant interacts with the downed player, the count is reset. Like in Death Match, the arena is littered with objects that can be used as weapons, and victory can be achieved outside of the ring. *Street Fight - Pin and submission attempts can be performed outside the ring. Unlike in Death Match, there are no weapons. *Toughman Match - In a '1 on 2', '1 on 3' or '1 on Tag' match in which the disadvantaged player must defeat all of the opponents before he can win.Win Modifiers
These are more additional options that can be added to a match that will change the win conditions. *2/3 Victories - When a player meets the win conditions, they are awarded a point and the match is reset with remaining time and health. The defeated player will get a health boost. The first player to score two points wins the match. If a player fails to score both points before the time limit expires, he can still be declared the winner by "Most Wins". If scores are tied, then the match is a winner-less "Draw". *Finisher Only - As the name implies, a player can win by performing their own finishing move. *First Blood - An opponent is automatically defeated if they bleed. This requires the 'Blood' option to be turned on in utilities. *I Quit Match - This is essentially a 'Street Fight' in which pin attempts are deactivated. Players are encouraged to win by submission. *Iron Man Match - Each time a player meets the win conditions, he scores a point and the match is reset. Defeated players get a health boost at the reset. The player with the most points when time expires is declared the winner by "Most Wins". If two players have the highest score, then the match is declared a winner-less "Draw".Playable roster
The game features numerous wrestlers and other on screen personalities who appeared on ECW programming prior to its release. Most are available by default, with the rest being unlockable through game play. Non-wrestlers have move sets based on characters from WWF Attitude e.g. Joey Styles moves are copied directly from WWF star Edge. Several wrestlers left the company while the game was in development, but were left in as they had already been paid a fee for having their likenesses and voices used. Even though Spicolli had left the company and died years before this game was pitched, he was added as favor by Paul Heyman to Tommy Dreamer. In one of Dreamer's pre-match taunts, he can be heard saying "This one's for you, Spicolli." The game also includes several "Jobber" characters. These characters are loosely based Acclaim and ECW staff, and have moves sets borrowed from the WWF Attitude video game. They appear as opponents in the earlier stages of Career Mode. At first there are only three available, but you can unlock the rest by beating Career mode, and then pressing 'Right' on the character selection screen.Reception
The Nintendo 64 and PlayStation versions received mixed reviews, while the Dreamcast and Game Boy Color versions received unfavorable reviews, according to the review aggregation websiteSee also
* List of licensed wrestling video games * List of fighting gamesReferences
External links
* * {{Extreme Championship Wrestling 2000 video games Dreamcast games Hardcore Revolution Game Boy Color games Multiplayer and single-player video games Nintendo 64 games PlayStation (console) games Video games developed in the United States