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List Of Fighting Games
Fighting games are characterized by close combat between two fighters or groups of fighters of comparable strength, often broken into rounds or stocks. If multiple players are involved, players generally fight against each other. Note: Games are listed in a "common English title/alternate title – developer" format, where applicable. General 2D Fighting games that use 2D sprites. Games tend to emphasize the height of attacks (high, medium or low) and jumping. *''Aazohm Krypht'' – Logitron *'' Aggressors of Dark Kombat'' – ADK *'' Tōkidenshō Angel Eyes'' – Tecmo *'' Akatsuki EN-Eins'' series – Subtle Style **''Akatsuki Shisei Ichigō'' **''Akatsuki Blitzkampf'' **''Akatsuki Blitzkampf Ausf. Achse'' **''EN-Eins Perfektewelt'' **''EN-Eins Perfektewelt Anastasis'' *'' Aquapazza: Aquaplus Dream Match'' / Examu *'' Arcana Heart'' series – Examu **''Arcana Heart'' **''Arcana Heart Full!'' **'' Arcana Heart 2'' **''Suggoi! Arcana Heart 2'' **'' Arcana Heart 3'' **''Arcan ...
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Fighting Game
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage hand-to-hand combat, often with martial arts, but some may include weaponry. Battles are usually set in a fixed-size arena along a two-dimensional Plane (mathematics), plane, where characters navigate the plane horizontally by walking or dashing, and vertically by jumping. Some games allow limited movement in 3D space, such as ''Tekken (video game), Tekken'' and Soulblade while some are set in fully three-dimensional environments without restricting characters' movement, such as Power Stone (video game), ''Power Stone'' and ''Naruto: Ultimate Ninja Storm''; these are sometimes referred to as "3D arena" fighting games. The fighting game ...
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FamilySoft
is a Japanese company founded in 1987 and headquartered in Nerima, Tokyo. Since its establishment, FamilySoft has been doing business in the field of game development and publishing. They develop and publish mainly adventure, fighting, gyaruge, and war games. Some of the ''Mobile Suit Gundam'' and ''Macross'' titles were produced by the company. FamilySoft also produced games based on other anime, like ''Area 88'', ''Crusher Joe'', ''Aura Battler Dunbine'', ''Armored Trooper Votoms'' or ''Science Ninja Team Gatchaman''. In 1992, FamilySoft also established an adult game manufacturer, :ja:アップルパイ (ゲーム会社), APPLE PIE Co., Ltd. ''Asuka 120%'' is their most notable Media franchise, franchise; however, only a few were published by other companies, including ASK (a company related to Asmik Ace Entertainment), and the franchise was mainly developed by Fill-in-Cafe. After Fill-in-Cafe filed for bankruptcy, Family Soft purchased the rights to most of their products. ...
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Naxat Soft
Kaga Create Co., Ltd., formerly Naxat Soft, was a Japan-based video game developing and publishing division of Kaga Electronics. The company initially released games for the PC Engine (known as the TurboGrafx-16 in North America). It later released titles for a wide array of gaming systems, including the Nintendo Entertainment System, Game Boy, Super NES, Dreamcast, 3DO, PlayStation, Sega Saturn, and PC-FX. The company's releases mostly stopped around 2005, with their final games primarily being re-releases of PC Engine titles on the Wii Virtual Console. History Kaga's video game division was founded in June 22, 1988 under the name 'Naxat'. The company is named from the backwards spelling of Taxan, which is a brand owned by its parent company. To compete with Hudson's own Caravan video game marathon competitions in the late 80s, NAXAT held a similar competition dubbed Summer Carnival. The game for which the company is best known, ''Summer Carnival '92: Recca'', commonly abbrev ...
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Battle Monsters
''Battle Monsters'' is a versus fighting game developed by Scarab for the Sega Saturn. It was originally published by Naxat Soft in Japan and later published in North America and Europe by Acclaim Entertainment. Gameplay Similar to Atari's '' Pit-Fighter'', the game makes heavy use of digitized human actors as the characters, plus some blood influenced by Midway's ''Mortal Kombat'' series. The game features 12 playable fighters, and plays out on multi-tiered stages. Reception ''Battle Monsters'' was panned by most critics, who found that the scaling graphics, complex controls, interactive backgrounds, and multi-tiered arenas do not work together well. They also razed the choppy animation and pixelization on the digitized sprites, and likened the game to a second-rate '' Way of the Warrior'' clone. Crispin Boyer of ''Electronic Gaming Monthly'' called it "one sorry mess of a fighting game", ''GamePro'' said it "doesn't even deserve coverage", and Jeff Gerstmann summarized in ...
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Psikyo
Psikyo was a Japanese video game developer and publisher known for its shoot 'em ups and undressing mahjong games. It was founded in 1992 by former Video System staff who worked on the '' Aero Fighters'' series. Psikyo was mainly an arcade game developer, and ported some of their games to home consoles as well. Psikyo was acquired by X-Nauts in 2002. In 2003, it was reported that Psikyo was shutting down. Shortly afterwards, X-Nauts stated this news was wrong. Games would continue to be released under the Psikyo label, but would be outsourced to other teams. In 2007, Psikyo programming veteran Keiyuki Haragami started a company called Zerodiv to handle distribution of Psikyo's catalog. In March 2019, Zerodiv was acquired by City Connection, but in February 2025, Edia, the current owner of Telenet Japan IPs, purchased Zerodiv from City Connection by a value of one million yen. Games developed Psikyo label games not developed by Psikyo Notes References External linksOffic ...
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Battle K-Road
is a one-on-one fighting arcade game developed by Psikyo in 1993 and released as well as published under Jaleco's partnership in Japan for the arcades in 1994. Gameplay The game focuses mostly on reality fighting rather than fictional fighting. At the start of the game in one-player mode, the player will face against the other fighter that uses the same fighting style as the one the player chose. After the player wins against the opponent, the player will face against other opponents that use other fighting styles in the K-Road Tournament. If the player loses, the game will only allow the player to continue fighting through it with the character he used, and will not allow the player to choose another character. The gameplay has a 6-button layout, but with command inputs different compared to ones in most fighting games released at the time. There are three punches and kicks for a few directions (weak, medium and strong). There are seven fighting styles featured in the game an ...
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7th Level
7th Level was a video game development company based in Dallas, Texas and founded in 1993. Notable game titles by the company include: the three Monty Python games (with the aid of Python member Eric Idle); '' G-Nome'' (1997), a ''MechWarrior''-style game; '' Helicops'' (1997), an anime-inspired game that featured arcade-style aerial combat; and '' Tracer,'' a game where the player hacked computer systems distributed for cash by using a virtual avatar in the design of ''Neuromancer'', ''Shadowrun'', or '' Snowcrash-''styled virtual worlds. History On February 24, 1995, 7th Level announced that they have acquired Distant Thunder Entertainment, Inc., a Dallas-based game developer specializing in 3-D games. The same year the company acquired Lanpro Corp. and Lanpro Localization Center Inc., based in San Francisco, Calif., who localize interactive entertainment and educational multimedia software. On March 1, 1996, 7th Level announced that they have acquired PyroTechnix, a privatel ...
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Battle Beast (video Game)
''Battle Beast'' is a side-scrolling fighting game released for the PC in 1995. Gameplay In the style of ''Mortal Kombat'' or ''Street Fighter'', a player can play against another human opponent or computer-controlled opponents in different levels using hand-to-hand combat, special moves and weapons to defeat each other. Development ''Battle Beast'' was developed by the American studio 7th Level. Reception Reviewing the Windows version, a '' Next Generation'' critic called ''Battle Beast'' "an incredibly fun and visually stunning fighting game". He complimented the play control, numerous secrets, and most especially the cute, humorous animation, concluding that "At its heart it's still just another 2D fighter, but its light-hearted feel gives it an edge over many of the others out there." He awarded it 3 out of 5 stars. The game received a positive review from ''Computer Game Review'', which concluded, "Finally, a quality fight game worth owning." ''Entertainment Weekly'' g ...
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American Sammy
is a Japanese developer and retailer of video game and gambling products and subsidiary of Sega Sammy Holdings, headquartered in Shinagawa, Tokyo. Its South Korean office, Sammy Amusement Service, is headquartered in Seoul, South Korea. Sammy manufactures pachinko and pachislot machines, and it expanded into video game development in the 1990s with games such as ''Viewpoint'', ''Survival Arts'', and ''The Rumble Fish.'' Sammy was founded as on November 1, 1975 as a spin-off of the arcade division of Satomi Corporation. The company primarily dealt with slot machines and arcade cabinets in Japan. Sammy largely left the video game industry by the late 1990s to focus on its pachinko and arcade management operations. In 2004, the company merged with video game developer and publisher Sega to form Sega Sammy Holdings. History Company origins as Sammy Industry Sammy Corporation started in 1975 as Sammy Industry Co., Ltd. from the split of Satomi Corporation's manufacturing and marke ...
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Battle Blaze
is a 1992 medieval fighting game released for the Super Nintendo Entertainment System by Sammy Studios. Players use swords, morningstars, knives, and other weapons to beat up their opponents. The player can either play in a colosseum or on a quest. The eventual goal is defeat the Dark Lord who lives in a castle in the sky. Plot A land known as Virg was under the command of a powerful king. Every king was selected at the "Tournament of Champions". A demon from Hell, was hell-bent on world domination, so he sent five phantoms to possess every combatant in the tournament. The demon turned the contenders into enemies where they would have them battle one on one (similar to battle royale). The phantoms possessed every contender except for one. As one phantom ambushed Durill, the strongest of the competitors, an unknown disease struck him. Durill ended up defeating the phantom, but collapsed due to mind poisoning. After he died, his son Kerrel vowed to avenge his father, and defeat ...
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System 3 (software Company)
System 3 Software Limited (known as System 3 Software Ltd. until 1991 and Studio 3 Interactive Entertainment Ltd. from 1999 to 2003) is a British independent video game developer and publisher founded in 1982 by Mark Cale. They created games such as ''The Last Ninja'', '' Myth: History in the Making'', '' International Karate'', ''Putty'', '' Constructor'' and its 1999 sequel '' Street Wars: Constructor Underworld'' (also known as ''Mob Rule'') as well as dozens of other games. Studio 3 was the internal development arm of System 3. Games Games developed Games published References External links *System 3 Software Limitedat MobyGames MobyGames is a commercial website that catalogs information on video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controlle ... Video game companies of the United Kingdom Video game development companies ...
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Data East
, also abbreviated as DECO, was a Japanese video game, pinball and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 video game titles. At one time, the company had annual sales of 20 billion yen in the United States alone but eventually went bankrupt. The American subsidiary, Data East USA, was headquartered in San Jose, California. Its main headquarters were located in Suginami, Tokyo. The majority of Data East's video games, its trademark and logo, are owned today by the mobile gaming company G-Mode, a subsidiary of Marvelous (company), Marvelous. A small number of Data East video games are owned by other companies, notably Paon DP. History Data East was founded on April 20, 1976, by Tokai University alumnus Tetsuo Fukuda. Data East developed and released in July 1977 its first arcade game ''Jack Lot'', a medal game based on Blackjack for business use. This was followed in January 1978 by ''Super Break'' which was its first actual ...
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