''Dying Light'' is a 2015
survival horror
Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and visio ...
video game developed by
Techland
Techland S.A. is a Polish video game developer and publisher founded in 1991 by Paweł Marchewka. It developed '' Call of Juarez'' (2006) and its prequel '' Call of Juarez: Bound in Blood'' (2009), as well as '' Dead Island'' (2011) and the '' Dy ...
and published by
Warner Bros. Interactive Entertainment. The game's story follows undercover agent Kyle Crane who is sent to infiltrate a
quarantine
A quarantine is a restriction on the movement of people, animals, and goods which is intended to prevent the spread of disease or pests. It is often used in connection to disease and illness, preventing the movement of those who may have bee ...
zone in a fictional
Middle Eastern
The Middle East (term originally coined in English language) is a geopolitical region encompassing the Arabian Peninsula, the Levant, Turkey, Egypt, Iran, and Iraq.
The term came into widespread usage by the United Kingdom and western Eur ...
city called Harran. It features an enemy-infested,
open world
In video games, an open world is a virtual world in which the Gamer, player can approach objectives freely, as opposed to a world with more linear and structured gameplay. Notable games in this category include ''The Legend of Zelda (video game ...
city with a dynamic
day–night cycle, in which
zombie
A zombie (Haitian French: ; ; Kikongo: ''zumbi'') is a mythological undead corporeal revenant created through the reanimation of a corpse. In modern popular culture, zombies appear in horror genre works. The term comes from Haitian folkl ...
s are slow and clumsy during daytime and extremely aggressive at night. The gameplay is focused on weapons-based combat and
parkour
Parkour () is an athletic Training#Physical training, training discipline or sport in which practitioners (called ''traceurs'') attempt to get from one point to another in the fastest and most efficient way possible, without assisting equipment ...
, allowing players to choose fight or flight when presented with dangers. The game also features an asymmetrical multiplayer mode (originally set to be a pre-order bonus), and a four-player co-operative multiplayer mode.
The development of the game began in early 2012, after the team completed the development of ''
Dead Island''. The game's parkour system emphasizes natural movement, and
David Belle, the pioneer of parkour, was invited to serve as a consultant for the game. To implement that, Techland had to abandon most of the story elements and construct them again from scratch. To create a story that would suit the taste of the American audience, the writing team collaborated with
Dan Jolley. The story was inspired by both ''
Heart of Darkness
''Heart of Darkness'' is an 1899 novella by Polish-British novelist Joseph Conrad in which the sailor Charles Marlow tells his listeners the story of his assignment as steamer captain for a Belgium, Belgian company in the African interior. Th ...
'' and ''
The Plague''. Announced in May 2013, it was released in January 2015 for
Linux
Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, pac ...
,
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
,
Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
, and
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
. The game was planned to be released on
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
and
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
, but these versions were cancelled due to hardware limitations.
At release, ''Dying Light'' received mixed reviews from critics, with praise mainly directed at the combat, graphics, co-operative multiplayer, navigation and the day–night cycle, while receiving criticism regarding the story, difficulty, and technical issues. The game was a commercial success, breaking the record for first-month sales of a new survival horror
intellectual property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, co ...
and selling 20 million units by April 2022. Techland committed to supporting the game, and released
downloadable content
content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
packs, content drops and free updates for the game several years after the initial launch. An expansion, titled ''
Dying Light: The Following'', was released in February 2016. The sequel, ''
Dying Light 2 Stay Human'', was released in February 2022. A standalone game titled ''
Dying Light: The Beast'', which follows Kyle Crane thirteen years after the events of the original game, will be released on August 22, 2025.
Gameplay
''Dying Light'' is a
survival horror
Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and visio ...
video game played from a
first-person perspective. The game is set in an
open world
In video games, an open world is a virtual world in which the Gamer, player can approach objectives freely, as opposed to a world with more linear and structured gameplay. Notable games in this category include ''The Legend of Zelda (video game ...
environment called Harran; initially, an area named the Slums can be freely explored, later adding a second area, accessible via sewers, called Old Town. Players traverse this urban environment, which is overrun by zombies. There is an emphasis on
parkour
Parkour () is an athletic Training#Physical training, training discipline or sport in which practitioners (called ''traceurs'') attempt to get from one point to another in the fastest and most efficient way possible, without assisting equipment ...
mechanics, which allow players to perform actions such as climbing ledges, leaping from edges, sliding, jumping between roofs and
zip-lining. A
grappling hook allows players to climb up buildings and quickly travel between places. As players explore the game's world, they can scavenge supplies and loot, which can be used to craft new weapons or sold to vendors. The player character can utilise his "survivor sense" to identify all nearby loot and use
lock picks to open locked chests and locked vehicles. Players can also complete various side missions by accepting tasks issued by the
non-playable character
A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s in the game's
safe zones.
As players explore Harran, they can also pick up various
collectible
A collectable (collectible or collector's item) is any object regarded as being of value or interest to a collector. Collectable items are not necessarily monetarily valuable or uncommon. There are numerous types of collectables and terms t ...
s such as notes and journals, and listen to
voice mail
A voicemail system (also known as voice message or voice bank) is a computer-based system that allows callers to leave a Voice recording, recorded message when the recipient has been unable (or unwilling) to answer the Telephone, phone. Calls may ...
recordings.
''Dying Light'' contains a dynamic day–night cycle. During the day, players can set traps, save random survivors, and make their way to airdrops. The infected are slow, apathetic, and easily visible and they can be easily avoided. Players can use environmental traps, such as spikes, electrified fences, and
gas tanks, to kill the infected.
At night, the infected transform to become much more dangerous. Without daylight, the senses of the infected become more acute and accurate. They can sprint after the player character, inflict more damage, and gain the ability to jump and climb buildings. For players to avoid contact, they need to use their "survivor sense" to locate and avoid the infected. If the player character is spotted, they can use distractions and traps to reduce the number of infected. Players' main defence against the infected is
ultraviolet
Ultraviolet radiation, also known as simply UV, is electromagnetic radiation of wavelengths of 10–400 nanometers, shorter than that of visible light, but longer than X-rays. UV radiation is present in sunlight and constitutes about 10% of ...
light, which slows their movement. At
safehouses, players can adjust the time of day, skipping night altogether if the player does not feel ready.
The game features a variety of enemies, including the slow, low-level Biters, Bombers which explode when the player character gets too close, Virals which can run quickly, and dangerous Volatiles which only appear at night.
The majority of the game's combat utilises melee weapons, with more than 100 weapons and over 1500 weapon possibilities through crafting and customisation. The melee weapons have a limited lifespan and will become degraded and broken if players use them in combat for a long time. Players can repair a weapon a limited number of times or dismantle it for parts. Crafting weapons requires crafting ingredients, such as
gauze
Gauze is a thin, translucent Textile, fabric with a wikt:loose, loose open Weaving, weave. In technical terms, "gauze" is a weave structure in which the weft yarns are arranged in pairs and are crossed before and after each Warp (weaving), w ...
and metal parts, and a blueprint, which can be scavenged or purchased from a shop.
In the second half of the game, players can use ranged firearms: two types of
assault rifle
An assault rifle is a select fire rifle that uses an intermediate cartridge, intermediate-rifle cartridge and a Magazine (firearms), detachable magazine.C. Taylor, ''The Fighting Rifle: A Complete Study of the Rifle in Combat'', F.A. Moyer '' ...
s and a variety of small firearms and shotguns. Firearms do not break or degrade, but ammunition is generally scarce and the sound from them will attract enemies.
Weapons are categorised into different rarities, which are indicated by a weapon's colour.
Players can utilise other items such as
firecracker
A firecracker (cracker, noise maker, banger) is a small explosive device primarily designed to produce a large amount of noise, especially in the form of a loud bang, usually for celebration or entertainment; any visual effect is incidental to ...
s, which distract enemies, and explosives like
molotov cocktail
A Molotov cocktail (among several other names – ''see '') is a hand-thrown incendiary weapon consisting of a frangible container filled with flammable substances and equipped with a Fuse (explosives), fuse (typically a glass bottle filled wit ...
s, to aid combat.
In addition, parkour mechanics are integrated with combat.
The player character's combat efficiency is governed by his
health
Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
,
fitness and
stamina. When players take damage, he will lose health, which can be replenished when Crane utilises a
medkit or consumes food.
Fitness governs his
free running endurance, while stamina focuses on how fast Crane becomes tired in combat. A variety of actions in ''Dying Light'' can help players to earn
experience points
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
. Engaging in combat with enemies will help players to earn power points, while performing parkour movement can earn agility points. Completing missions, challenges, and quests will help players to earn survival points. As players earn experience, they can spend skill points to select new skills from a
skill tree. Experience points are boosted when players explore at night, and while survival points are deducted if killed during the day, there is no such penalty at night.
The game features a four-player
cooperative multiplayer mode which allows players to explore Harran and complete the campaign together. Players can complete cooperative challenges for experience, such as fighting to kill as many infected as possible and racing against each other to an airdrop. A multiplayer feature included is a game mode known as "Be the Zombie" that allows the player to play as a particularly strong and fast infected mutant called the "Night Hunter" and invade other players' servers. The players who are playing as humans are tasked with destroying the infected nests and surviving attacks performed by the Night Hunter, while the Night Hunter's goal is to deplete the players' collective life pool and therefore prevent them from attacking the nests.
Synopsis
Setting

In the fictional Middle Eastern city of Harran, a mysterious
viral outbreak has turned most of the population into hyper-aggressive zombie-like creatures, forcing Harran's Ministry of Public Defence to quarantine parts of the city. The Global Relief Effort (GRE) assists survivors still trapped in the city by regularly airdropping supplies. Players assume the role of Kyle Crane (
Roger Craig Smith
Roger Craig Smith is an American voice actor. He is known for his voice roles in video games such as Chris Redfield in the ''Resident Evil'' series (2009–2017), Ezio Auditore da Firenze in the ''Assassin's Creed'' series (2009–2011), Kyle C ...
), an undercover GRE operative sent to infiltrate the quarantine zone to find Kadir "Rais" Suleiman (
Jim Pirri), a political figure gone rogue who has a file that contains vital data on the virus, which could potentially lead to a cure. When Crane arrives, he must decide between completing his mission or helping the survivors.
Plot
Undercover GRE agent Kyle Crane is airdropped into Harran to retrieve a sensitive file stolen by Kadir Suleiman, who is using it for
blackmail
Blackmail is a criminal act of coercion using a threat.
As a criminal offense, blackmail is defined in various ways in common law jurisdictions. In the United States, blackmail is generally defined as a crime of information, involving a thr ...
. Crane is bitten by an infected, though he is rescued by Jade Aldemir and taken to a survivor sanctuary inside a skyscraper called the Tower. Crane is introduced to Rahim Aldemir, Jade's younger brother, who then teaches him the basics of parkour. Crane learns that the Tower is being harassed by a gang of bandits led by a warlord named Rais who steals and hoards supplies from the GRE airdrops. This includes Antizin, a drug that slows the process of infection and suppresses its symptoms. Crane is tasked with reaching an airdrop containing the direly needed Antizin but the GRE instructs him to destroy the airdrop and instead buy the drug from Rais to confirm his identity. Crane reluctantly complies and lies to the Tower that the supplies have been looted.
Upset, Tower leader Harris Brecken tasks Crane with negotiating a deal with Rais. Upon meeting Rais, Crane can confirm that he is indeed Suleiman. Crane carries out a series of unethical tasks for Rais under the assumption that he will be rewarded with two crates of Antizin, but Rais betrays him by only giving him five vials. He later severs relations with the GRE when they halt the supply drops and refuse to help the Tower. Desperate to obtain Antizin, Crane and Jade raid Rais's storage facility but they instead find a cache of plastic explosives. Rahim attempts to use the explosives to bomb a Volatile nest, despite Crane's objection. Rahim is wounded, and Crane executes Rahim's plan and destroys all the infected in the nest. However, when he returns, he discovers that Rahim was actually bitten and had turned into an infected while Crane was gone, forcing Crane to kill him.
Meanwhile, a scientist at the Tower named Dr. Imran Zere, who was attempting to develop a cure for the virus, is kidnapped by Rais. Crane attempts a rescue but is also captured. Rais reveals that the file he stole contains proof that the GRE intends to weaponise the virus rather than develop a cure. In the process of escaping, Crane cuts off Rais's hand. Dr. Zere is killed after telling Crane that he had tasked Jade with delivering his research to scientist Dr. Allen Camden. As Crane searches for Jade, he learns that the Defence Ministry is planning to firebomb Harran to eradicate the outbreak, claiming that there are no survivors. Working with the Embers, a survivor group in Old Town, Crane tries to alert the outside world by setting off bombs in an apartment building in the pattern of a sad face, but a jet fires a missile which obscures the pattern.
Jade is captured by Rais, who steals Dr. Zere's research. Crane begins to succumb to the virus as he searches for Jade at a museum; when he reaches her, he finds that she was also bitten and will soon turn into an infected. Watching from a distance, Rais offers Crane one dose of Antizin to save either himself or Jade. Jade sacrifices herself, injecting Crane at the last minute, and protects Crane from Rais's men. Jade then succumbs to the infection and turns, forcing Crane to kill her. After killing Rais's second-in-command, Crane delivers the tissue samples to Dr. Camden, who believes that he is close to developing a cure, but needs the rest of Dr. Zere's data.
Crane then reactivates a radio tower and successfully alerts the outside world of survivors in Harran, thwarting the Ministry's plan. In a desperate effort to evade scandals, the GRE contacts Crane to retrieve Dr Zere's research for them so they can convince the public they are working on the cure, in exchange they will extract him safely from Harran.
Crane discovers that Rais is giving Dr. Zere's research to the GRE in exchange for extraction from Harran. Crane assaults Rais's headquarters and battles him atop a skyscraper, just as a GRE helicopter appears. Crane throws Rais off the building and narrowly recovers the research data; he decides to give it to Dr. Camden and stays in Harran to help the remaining survivors.
Development
The core team of
Techland
Techland S.A. is a Polish video game developer and publisher founded in 1991 by Paweł Marchewka. It developed '' Call of Juarez'' (2006) and its prequel '' Call of Juarez: Bound in Blood'' (2009), as well as '' Dead Island'' (2011) and the '' Dy ...
, which had previously released ''
Dead Island'' in 2011, commenced development on ''Dying Light'' in early 2012.
While the team was evaluating the feedback from ''Dead Island'' and identifying areas to improve, they felt that their new project deviated considerably from the original ''Dead Island'' and warranted the need to make it a completely separate game.
Techland director Adrian Ciszewski noted the difference in creative vision between the studio and ''Dead Island'' publisher
Deep Silver, whose control over the title prevented the studio from realising their vision. For this reason, Techland decided to split from Deep Silver and develop a new property. The development team considered ''Dying Light'' an opportunity to prove that the studio could make a
AAA game
AAA, Triple A, or Triple-A is a three-letter initialism or abbreviation which may refer to:
Arts, entertainment, and media
Gaming
* AAA (video game industry) - a category of high budget video games
*'' TripleA'', an open source wargame
M ...
.
Warner Bros. Interactive Entertainment served as the game's publisher and gave Techland complete creative control over the project.
Parkour
Parkour () is an athletic Training#Physical training, training discipline or sport in which practitioners (called ''traceurs'') attempt to get from one point to another in the fastest and most efficient way possible, without assisting equipment ...
is an important part of the game. The team felt that the gameplay experience would be restricting if players could not jump over or climb environmental obstacles or perform other basic movements. As the game is a survival game, the team believed that players should be allowed to flee from danger and that restricted movement options would hinder players' immersion.
The team initially aimed to implement a system similar to that of ''
Mirror's Edge
''Mirror's Edge'' is a 2008 action-adventure platform game developed by DICE and published by Electronic Arts. The game was released for PlayStation 3 and Xbox 360 in November 2008, and for Windows in January 2009. Set in a near-future city, i ...
''s parkour mechanic, in which players climb up specific rooftops or walls by use of a hook, an environmental object that the player character can interact with. However, as development progressed, the team found that the hooks were limiting players' freedom, since developers were placing hooks in very specific locations. In addition, when one designer changed the position of a hook, he also needed to adjust the locations of other hooks, which was a very troublesome process. Starting in 2012, programmer Bartosz Kulon decided to implement a system that scans all possible climbable objects and recognises them as hooks. The engine would then determine what type of object the player is climbing and choose an appropriate
animation
Animation is a filmmaking technique whereby still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animati ...
for the game to render. The new system, which was named "Natural Movement", saved the designers considerable time.
However, it created multiple problems. For instance, since players can now approach an objective from various directions and reach previously unreachable areas, the
artificial intelligence
Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
(AI) controlling the enemies cannot spawn out of nowhere. The existing animations resulted in various
glitch
A glitch is a short-lived technical fault, such as a transient one that corrects itself, making it difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending, as well as among pl ...
es, as the player character would often
clip through structures. Some playtesters experienced
motion sickness
Motion sickness occurs due to a difference between actual and expected motion. Symptoms commonly include nausea, vomiting, cold sweat, headache, dizziness, tiredness, loss of appetite, and increased salivation. Complications may rarely include ...
. This resulted in major changes in animations, AI, and the
heads-up display
A head-up display, or heads-up display, also known as a HUD () or head-up guidance system (HGS), is any see-through display, transparent display that presents data without requiring users to look away from their usual viewpoints. The origin of t ...
. The studio had to abandon most story and quest ideas and start again. The team invited
David Belle, the pioneer of parkour, to ensure that the parkour animations were grounded in reality.

The day–night cycle concept was envisioned by Ciszewski prior to the production of ''Dead Island'', but was not implemented in that title due to the team's limited size and resources.
The vision was for ''Dying Light'' to be "two games in one box", since the gameplay experience during the day would be completely different to the experience at night.
Harran is a fictional city located in
Middle Eastern
The Middle East (term originally coined in English language) is a geopolitical region encompassing the Arabian Peninsula, the Levant, Turkey, Egypt, Iran, and Iraq.
The term came into widespread usage by the United Kingdom and western Eur ...
territories, and
Mumbai
Mumbai ( ; ), also known as Bombay ( ; its official name until 1995), is the capital city of the Indian state of Maharashtra. Mumbai is the financial capital and the most populous city proper of India with an estimated population of 12 ...
and
Istanbul
Istanbul is the List of largest cities and towns in Turkey, largest city in Turkey, constituting the country's economic, cultural, and historical heart. With Demographics of Istanbul, a population over , it is home to 18% of the Demographics ...
served as its major inspirations. The Old Town was inspired by
Wrocław
Wrocław is a city in southwestern Poland, and the capital of the Lower Silesian Voivodeship. It is the largest city and historical capital of the region of Silesia. It lies on the banks of the Oder River in the Silesian Lowlands of Central Eu ...
, Poland, where Techland was located. The game's level designer, Jula Arendt, is a qualified architect and created the history of Harran, which influenced its architectural design. Inspired by the
Rocinha favela of
Brazil
Brazil, officially the Federative Republic of Brazil, is the largest country in South America. It is the world's List of countries and dependencies by area, fifth-largest country by area and the List of countries and dependencies by population ...
, Harran was designed to be a city with many windows and interiors which serve as possible parkour routes for the players.
Another reason why Techland did not make ''Dying Light'' a sequel to ''Dead Island'' was because the team wanted to create a survival game with a serious tone, while ''Dead Island''s story is lighthearted and the game features mostly
hack and slash
Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...
gameplay.
According to producer Tymon Smektała, the team aimed to create a story that was "more mature and more serious". Concerned that their team of
Poles
Pole or poles may refer to:
People
*Poles (people), another term for Polish people, from the country of Poland
* Pole (surname), including a list of people with the name
* Pole (musician) (Stefan Betke, born 1967), German electronic music artist
...
would not be able to write a story that appealed to North American audiences, Techland invited
DC Comics
DC Comics (originally DC Comics, Inc., and also known simply as DC) is an American comic book publisher owned by DC Entertainment, a subsidiary of Warner Bros. Discovery. DC is an initialism for "Detective Comics", an American comic book seri ...
writer
Dan Jolley to be a consultant for the story. Inspirations for the story were drawn from novels such as ''
The Plague'' and ''
Heart of Darkness
''Heart of Darkness'' is an 1899 novella by Polish-British novelist Joseph Conrad in which the sailor Charles Marlow tells his listeners the story of his assignment as steamer captain for a Belgium, Belgian company in the African interior. Th ...
''. Despite the serious tone, the game features some exotic weapons. Game designer Maciej Binkowski felt that the game featured "
Hollywood
Hollywood usually refers to:
* Hollywood, Los Angeles, a neighborhood in California
* Hollywood, a metonym for the cinema of the United States
Hollywood may also refer to:
Places United States
* Hollywood District (disambiguation)
* Hollywood ...
realism", and that they did not intend to make over-the-top weapons like the ''
Dead Rising'' series. Like ''Dead Island'', the game's combat was melee-focused, and the team invited a group of
Krav Maga technique experts to show the programmers and designers "what it was like to hit something" in order to further refine the game's combat.
Techland audio director Paweł Błaszczak composed the music for ''Dying Light''. He took inspiration from 1970s and 1980s movie soundtracks, seeking a sadder tone which he felt was more appropriate than typical horror music for the game's post-apocalyptic setting. He made frequent use of
synthesizers
A synthesizer (also synthesiser or synth) is an electronic musical instrument that generates audio signals. Synthesizers typically create sounds by generating waveforms through methods including subtractive synthesis, additive synthesis and ...
to "present a feeling of abandonment, emptiness and sadness" to players. When composing music for the night section of the game, he aimed to achieve a silent atmosphere. The team eventually created a whistling sound, which they felt made enemy encounters at night more eerie and disturbing.
Marketing and release
''Dying Light'' was announced in May 2013. The game was originally planned for release in 2014, but it was later delayed until February 2015 due to a "desire to innovate", and to improve the parkour elements of the game. The game's release date was later brought forward to 27 January 2015 for personal computers, PlayStation 4, and Xbox One. The
PlayStation 3 and
Xbox 360 versions of the game were cancelled, due to "thorough internal testing" that demonstrated these consoles could not handle the game properly.
Techland originally aimed to deliver the game at 60
frames per second
A frame is often a structural system that supports other components of a physical construction and/or steel frame that limits the construction's extent.
Frame and FRAME may also refer to:
Physical objects
In building construction
*Framing (co ...
(FPS) on both PlayStation 4 and Xbox One. However, according to senior game producer Adrian Ciszewski, ''Dying Light''s frame rate was locked at 30 FPS on consoles to be able to deliver native 1080p graphics, reduce input lag to a minimum, and provide a smoother and more gameplay-tailored performance. ''Dying Light'' was the debut title for Techland's own
Chrome Engine 6.
On 17 January 2015, Techland announced that physical copies of ''Dying Light'' had been delayed due to a "longer lead time than digital". The delay affected the Middle East, Asia, Australia, and Europe. Techland announced that the game would still be available digitally on its scheduled release date. The physical copies of ''Dying Light'' for the affected regions were released on 27 February 2015. "Be the Zombie" mode, originally a
pre-order bonus, was made free for everyone who purchased the game regardless of platform and territory. Pre-orders of the physical copies of the game also received the "Cuisine & Cargo" and the Ultimate Survivor Bundle
downloadable content
content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
(DLC) packs for free. Players who pre-ordered the game received bonus rare weapons. Early adopters were awarded with more in-game weapons. On
Steam
Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
, players could pre-order four copies of the game for the cost of three.
The game's
season pass
A season ticket, or season pass, is a Ticket (admission), ticket that grants privileges over a defined period of time.
History
The ''Oxford English Dictionary'' has illustrative quotations which show the term ''season ticket'' used in the ...
included three post-launch DLC packs. "Cuisine & Cargo", was released on 10 February 2015. It introduced two narrative missions in which the player investigates buildings which were cordoned off during the early days of the zombie apocalypse. The second DLC, "Ultimate Survivor Bundle", was released on 10 March 2015, and added new character skins and weapon blueprints to the game. It was released alongside a free hard mode, which introduced a new tier of weapon rarity and extends the duration of night. The third DLC, titled "The Bozak Horde", added a location called Harran Stadium and a horde mode, which tasks players to complete various objectives. It was released on 26 May 2015. To keep the game's player base engaged, Techland held a variety of community events and challenges regularly following the game's launch.
On 2 February 2015, a
patch disabled
mod support for the game. At the same time, a mod that removed
film grain
Film grain or film granularity is the random optical texture of processed photographic film. Film grain develops due to the presence of small particles of a metallic silver, or dye clouds, developed from silver halide that have received enough ...
from the game was taken down by the
Entertainment Software Association
The Entertainment Software Association (ESA) is the trade association of the video game industry in the United States. It was formed in April 1994 as the Interactive Digital Software Association (IDSA) and renamed on July 21, 2003. It is based in ...
(ESA) under the
Digital Millennium Copyright Act
The Digital Millennium Copyright Act (DMCA) is a 1998 United States copyright law that implements two 1996 treaties of the World Intellectual Property Organization (WIPO). It criminalizes production and dissemination of technology, devices, or ...
. Techland later explained that the problem was an accident, caused by a side-effect of the release of a patch, and that they were developing a patch to restore modding. The ESA later apologised for issuing the takedown, stating that "the requests were issued erroneously by a third-party vendor on the organization's behalf". On 15 February 2015, a patch that restores modding was released. Techland further released the source development tool for modders in April 2015, allowing players to create custom maps and stories. Selected community maps were later released for the console version of the game in 2016.
Techland launched several promotional campaigns for the game. A "My Apocalypse Collectors Edition", which cost
£250,000 (roughly
$386,000 at the time) at release, was announced on 25 February 2015. In addition to a special edition of the game, it included a physical zombie shelter, parkour lessons, night vision goggles and a trip to Techland in
Poland
Poland, officially the Republic of Poland, is a country in Central Europe. It extends from the Baltic Sea in the north to the Sudetes and Carpathian Mountains in the south, bordered by Lithuania and Russia to the northeast, Belarus and Ukrai ...
. On 25 June 2015, in parody of a promotional campaign between ''
Destiny
Destiny, sometimes also called fate (), is a predetermined course of events. It may be conceived as a predetermined future, whether in general or of an individual.
Fate
Although often used interchangeably, the words ''fate'' and ''destiny'' ...
'' and
Red Bull
Red Bull is a brand of energy drinks created and owned by the Austrian company Red Bull GmbH. With a market share of 43%, it is the most popular energy drink brand as of 2020, and the third most valuable soft drink brand, behind Coca-Cola and ...
, Techland announced that it would give away codes for premium weapons to players who
tweeted a picture of themselves drinking a glass of water. This was later expanded into the "Drink for DLC" campaign, with the planned release of multiple pieces of free DLC for the game if a certain amount of pictures were posted.
A standalone expansion, ''
The Following
''The Following'' is an American crime thriller television series created by Kevin Williamson (screenwriter), Kevin Williamson, and jointly produced by Outerbanks Entertainment and Warner Bros. Television.
The The Following (season 1), first s ...
'', was released on 9 February 2016.
The title would be free to all players who purchased ''Dying Light''s season pass and also be available for separate purchase. ''The Following'' introduces a new story campaign, controllable vehicles, and a map the size of all the ''Dying Light'' maps combined. The expansion released alongside ''Dying Light: The Following – Enhanced Edition'', which includes the base game, all DLC and content updates, and the expansion.
A gameplay demo was released on 26 August 2015. The demo offers three hours of gameplay content and supports four-player co-operative multiplayer. ''Enhanced Edition'' was released for
macOS
macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
on 15 December 2016.
In December 2017, Techland announced that they would release 10 content packs within the following 12 months. These content drops included new weapons, new enemies, a new map called "Prison Heist", and a time-attack mode. It partnered with the developers of ''
Left 4 Dead 2'', ''
Chivalry: Medieval Warfare'' and ''
Rocket League
''Rocket League'' is a 2015 vehicular Association football, soccer video game developed and published by Psyonix for various home consoles and computers. A sequel to 2008's ''Supersonic Acrobatic Rocket-Powered Battle-Cars'', ''Rocket League ...
'' to create crossover content. A story mode, which drastically lowers the game's difficulty, was added in February 2020.
In July 2020, Techland released ''Dying Light: Hellraid'', a DLC pack inspired by the studio's unrealised project, ''
Hellraid''. In this DLC, players fight demonic monsters with medieval weapons.
''Dying Light'' was bundled with all of its DLC for the "Platinum Edition", which was released for PlayStation 4, Windows, and Xbox One on 27 May 2021. Techland released the same edition for
Nintendo Switch
The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
on 19 October 2021. A patch for the PlayStation 4 version of the game bringing resolution, draw distance and framerate enhancements was released for the
PlayStation 5
The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
on 8 March 2022. A performance patch was released for
Xbox Series X and Series S
The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
on 21 March 2022. On 9 June 2022, Techland released ''Dying Light: Definitive Edition'', which bundles the base game with all the downloadable content packs released.
Reception
Critical reception
According to
review aggregator
A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where user ...
website
Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
, the PC version of the game received "generally positive reviews" upon release.
The PlayStation 4 and Xbox One versions received "mixed or average" reviews.
Dan Whitehead from ''
Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network.
In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' felt that the story, despite being predictable, was serviceable, though he noted that the main campaign was "repetitive". Writing for ''
USgamer
Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'', Mike Williams described the hero as "generic", though he praised
Roger Craig Smith
Roger Craig Smith is an American voice actor. He is known for his voice roles in video games such as Chris Redfield in the ''Resident Evil'' series (2009–2017), Ezio Auditore da Firenze in the ''Assassin's Creed'' series (2009–2011), Kyle C ...
's performance as Kyle Crane. Jeff Grubb from ''
VentureBeat
''VentureBeat'' is an American technology website headquartered in San Francisco, California. ''VentureBeat'' is a tech news source that publishes news, analysis, long-form features, interviews, and videos. The ''VentureBeat'' company was fou ...
'' also criticised the writing and felt that the story does not make sense.
''
Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022.
Histor ...
''s Chris Carter lamented that the story was uninspired, and that the characters featured in the game were "contrived and boring".
Kevin VanOrd from ''
GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' stated that the story "lumbers through one cliche after another", though he remarked that it is "perfectly palatable", praising the voice acting and the expressive facial animation in the
cutscene
A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s.
Mikel Reparaz from ''
IGN
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' believed that the characters were interesting, though "under-developed". He felt that the story was surprisingly straightforward, and wrote that the villain was "entertainingly cliched".
In contrast, Brian Shea, writing for ''
Game Informer
''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'', praised the story for being immersive, and remarked that the players will slowly grow attached to the characters.
Grubb praised the responsive controls and liked the upgrade options and the progression system, which rewards players for taking risks during the night. He added that night gameplay was "exhilarating" and "truly terrifying".
Christopher Livingston from ''
PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' agreed, stating that the differences between daytime and night-time gameplay were "remarkable".
VanOrd also felt that night-time gameplay was a terrifying experience and believed that it had successfully created tense moments. However, he felt that the melee combat was not as "fulfilling" as the original game.
Carter, however, enjoyed the game's combat which he described as "deliberate" and regarded it as an improvement over the original ''Dead Island''.
Shea also liked the combat due to the "sheer brutality of the hand-to-hand animations", though he criticised the gunplay for not being as polished as the melee combat.
Williams wrote that the free-running mechanic is "a ton of fun", and that he can "spend hours moving from one section of the city to the next". VanOrd also applauded the free running system, saying that it "energizes moments of great tension", and that climbing tall structures can be "an anxious exercise in precision".
Several critics believed that the game should be streamlined, with some singling out the weapon-breaking mechanic and the crafting system. Williams believed that they existed only to lengthen the game.
Whitehead believed that these systems prevented players from taking a proactive role in combat. He also felt that the survival focus would cause players to lose interest.
Carter agreed that Techland should have streamlined the game's micromanagement and kept the focus on combat.
Arthur Gies from ''
Polygon
In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain.
The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
'' wrote that many of the systems in ''Dying Light'' were "clunky" and poorly implemented, and he lamented that the game was extended by "stringing objectives as far away from one another as possible".
Williams felt that the side missions of the game generally contained better narrative than the main quests.
However, he was disappointed that most of these missions were
fetch quest
A quest, or mission, is a task within video games that a player-controlled character, Party (role-playing games), party, or group of characters may complete in order to gain a reward. Quests are most commonly seen in Role-playing video games ...
s.
VanOrd agreed and likened the protagonist to an "
errand boy", finding the objectives to be uninspiring and frustrating, adding that they were mostly "frustrating slogs, or simply bad ideas".
The game was often criticised for its lack of innovation, as the game features many elements commonly found in other AAA open-world games such as ''
The Elder Scrolls V: Skyrim'', ''
Assassin's Creed
''Assassin's Creed'' is a historical fiction, historical action-adventure video game series and media franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil (game engine), Anvil and its m ...
'', and ''
Far Cry''.
Both VanOrd and Whitehead felt that the zombies become an annoyance in the game rather than an enemy.
Whitehead praised the game's multiplayer, adding that the cooperative challenges make the game's world reactive and fresh, and give players reason to stay engaged after they finished the campaign. He also praised the asymmetrical multiplayer mode and stated that it was "a blast" if players play in a full lobby.
Reparaz agreed that the game is better when it is played with several friends, though he remarked that the gameplay can be unbalanced in the asymmetrical multiplayer mode if the lobby is not full.
Shea also believed the multiplayer enhances the experience and that cooperative gameplay enables the campaign's difficult sections to become more "approachable".
VanOrd liked the asymmetrical multiplayer, as he felt that it extended the tension created during the night.
However, Livingston was not impressed, calling it a half-baked version of ''
Left 4 Dead''.
Gies was concerned that this mode is merely a "distraction" and that it lacks sufficient depth and development.
Sales
In the first week after its release, 1.2 million people played ''Dying Light''. The retail version of ''Dying Light'' debuted at 1 on the US software sales chart, outselling heavy competitors such as ''
Grand Theft Auto V'' and ''
Call of Duty: Advanced Warfare''. ''Dying Light'' has the highest-selling first month of sales for a new survival-horror intellectual property, breaking the record previously held by ''
The Evil Within
''The Evil Within'' is a 2014 survival horror, survival horror game developed by Tango Gameworks and published by Bethesda Softworks. It was directed by ''Resident Evil'' series creator Shinji Mikami. The game centers on protagonist Sebastian Ca ...
''. The game also reached No. 1 on the UK software retail chart for two weeks, outperforming other major releases in February such as ''
The Order: 1886'' and ''
Evolve'', despite the game having been released a month earlier in digital format. In its first 45 days after its release, 3.2 million people played ''Dying Light'', making it the most popular game that Techland had developed. Techland announced 4.5 million players had played the game by May 2015. The game had sold five million units by August in the same year. More than 17 million players had played the game by December 2019. By April 2022, the game had sold 20 million units.
Sequels and related media
A prequel novel, ''Nightmare Row'', written by
Raymond Benson
Raymond Benson (born 1955) is an American writer known for his James Bond novels published between 1997 and 2003.
Early life and education
Benson was born in Midland, Texas and graduated from Permian High School in Odessa in 1973. In primary sc ...
, was released on 8 April 2016. The story revolves around Mel Wyatt and her brother Paul, who were trapped in a hotel after the outbreak.
In May 2015, it was announced that the development of another Techland video game, ''
Hellraid'', had been put on hold to allow the studio to allocate resources and time to concentrate on the development of the ''Dying Light'' franchise. A spin-off of the game, titled ''Dying Light: Bad Blood'', was released in
early access
Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release Software release life cycle, developm ...
in 2018. It is a
battle royale game
A battle royale game is an online multiplayer video game genre that blends last-man-standing gameplay with the survival, exploration, and scavenging elements of a survival game. Battle royale games involve dozens to hundreds of players, who ...
that pits 12 players against each other on a small map. The game failed to attract many players, and Techland made it available for all ''Dying Light'' players for free in January 2020. A sequel, ''Dying Light 2'', was released in February 2022 for PlayStation 4,
PlayStation 5
The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
, Windows, Xbox One, and
Xbox Series X and Series S
The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
.
References
External links
*
{{Techland
Dying Light
2010s horror video games
2015 video games
Action role-playing video games
Asymmetrical multiplayer video games
Cancelled PlayStation 3 games
Cancelled Xbox 360 games
Linux games
MacOS games
Multiplayer and single-player video games
Nintendo Switch games
Open-world video games
Parkour video games
PlayStation 4 games
PlayStation 5 games
Role-playing video games
Survival horror video games
Techland games
Video games about zombies
Video games developed in Poland
Video games set in Turkey
Video games with Steam Workshop support
Video games with user-generated gameplay content
Warner Bros. video games
Windows games
Works set in slums
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Xbox Series X and Series S games