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Digital Fashion is a field of
fashion design Fashion design is the art of applying design, aesthetics, clothing construction, and natural beauty to clothing and its accessories. It is influenced by diverse cultures and different trends and has varied over time and place. "A fashion design ...
that relies on 3D software or
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
to produce hyper-realistic, data-intensive digital 3D garment simulations that are digital-only products or digital models for physical products. Digital garments can be worn and presented in virtual environments, social media, online gaming,
virtual reality Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
(VR), and
augmented reality Augmented reality (AR), also known as mixed reality (MR), is a technology that overlays real-time 3D computer graphics, 3D-rendered computer graphics onto a portion of the real world through a display, such as a handheld device or head-mounted ...
(AR) platforms. The field aims to contribute to the development of a more sustainable future for the fashion industry. It has been praised as a possible answer to ethical and creative concerns of traditional fashion by promoting innovation, reducing waste, and encouraging conscious consumption. Digital fashion is also the interplay between digital technology and couture. Human AI is an intersection of technology and human representation, in which human value is emphasized and enhanced by technology and the possibilities of discovering design.
Information and communication technologies Information and communications technology (ICT) is an extensional term for information technology (IT) that stresses the role of unified communications and the integration of telecommunications (telephone lines and wireless signals) and compute ...
(ICTs) have been deeply integrated both into the
fashion industry Fashion is a term used interchangeably to describe the creation of clothing, footwear, Fashion accessory, accessories, cosmetics, and jewellery of different cultural aesthetics and their mix and match into Clothing, outfits that depict distinct ...
, as well as within the experience of clients and prospects. Such interplay has happened at three main levels. # ICTs are used to design and produce fashion products, while the industry organization also leverages digital technologies. # ICTs impact marketing, distribution and sales. # ICTs are extensively used in communication activities with all relevant stakeholders and contribute to co-create the fashion world. The fashion industry in general has paved the way for digital fashion to be introduced with more technology being in the industry, like virtual dressing rooms and the gamification of the fashion industry. Digital fashion is also seen on many different online fashion retail websites. This evolution in the fashion industry has called for more education and research of digital fashion.


Design, production, and organization

Among the many applications available to fashion designers to model the fusion of creativity with digital avenues, the Digital Textile Printing can be mentioned here.


Digital textile printing

Digital textile printing has brought together the worlds of fashion, technology, art, chemistry, and printing to produce a new process for printing textiles on clothing. Digital printing is a process in which prints are directly applied to fabrics with a printer, reducing 95% of the use of water, 75% of the use of energy and minimizing textile waste. The main advantage of digital printing is the ability to do very small runs of each design (even less than 1 yard). Digital Textile printing also offers other benefits, such as fast printing speeds that help the time and space needed to print different patterns on garments of choice.


Marketing, distribution, and sales

While all digital channels can be used in order to market and sell fashion completely online ( eCommerce), they usually are implemented in connection with offline channels (so-called " omni-channel"). Here, virtual and
augmented reality Augmented reality (AR), also known as mixed reality (MR), is a technology that overlays real-time 3D computer graphics, 3D-rendered computer graphics onto a portion of the real world through a display, such as a handheld device or head-mounted ...
play a crucial role. The fashion industry has faced its own problems including pollution and fabric waste, which has resulted in a shift to more sustainable methods like digital fashion. The industry is also constantly being intertwined with digital media and has allowed for the use of digital tools within the business itself and with consumers. Two of the ways digital fashion is utilized with consumers is through virtual dressing rooms and virtual cosmetic counters. Prospects and clients can use ICTs - own computers, tablets and smartphones - to virtually simulate fitting rooms and cosmetics counters and see how they look in specific outfits and makeup. Customers can give any look and decide on what suits them and buy products. Oftentimes, beauty retailers will feature virtual fitting rooms to allow users to experience the look of their product before committing to a purchase. Some examples are color contact retailers Freshlook, which allows users to simulate contact lens wear in their color contacts studio before purchase. Colorful Eyes also offers a virtual color contact lens try-on room.


Virtual dressing room

A virtual dressing room (also often referred to as virtual fitting room and virtual changing room although they do perform different functions) is the online equivalent of the near-ubiquitous in-store
changing room A changing room, locker room (usually in a sports, theater, or staff context), or changeroom (regional use) is a room or area designated for changing one's clothes. Changing-rooms are provided in a semi-public situation to enable people to ch ...
– that is, it enables shoppers to try on clothes to check one or more of size, fit or style, but virtually rather than physically. Fashion retailer Topshop installed a
Kinect Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB color model, RGB cameras, and Thermographic camera, infrared projectors and detectors that map dep ...
-powered virtual fitting room at its
Moscow Moscow is the Capital city, capital and List of cities and towns in Russia by population, largest city of Russia, standing on the Moskva (river), Moskva River in Central Russia. It has a population estimated at over 13 million residents with ...
store. Created by AR Door, the Augmented Fitting Room system overlays 3D augmented reality clothes on the customer. Simple gestures and on-screen buttons let users "try on" different outfits. However, the high variability of virtual fit platforms to predict consumer clothes sizes called into question the accuracy of these systems in their current form.


Communication and experience co-creation

Fashion is also a matter of socially negotiating what is "in" or "out", fashionable or not. In other words, fashion items do not only play on the economic market of physical goods but also - and sometimes even more importantly - on the semiotic market of the production of social tastes and customs. Thanks to social media, and to all services offered by the so-called web2.0, laypeople can contribute to co-create the fashion world, shaping tastes, customs, and fashion-related values. Social media, in general, has catapulted the impact fashion has on our everyday lives and values. Fashion has taken a central role in mass production and is constantly evolving due to the ever-lasting digital transformation. Social media has also helped evolve to a point where not only can brands reach consumers, but consumers can reach brands as well.
TikTok TikTok, known in mainland China and Hong Kong as Douyin (), is a social media and Short-form content, short-form online video platform owned by Chinese Internet company ByteDance. It hosts user-submitted videos, which may range in duration f ...
for example started a trend in 2020 with #GucciModelChallenge. This creates a space where the brand is gaining awareness from their consumers in the ever-changing
digital age The Information Age is a History by period, historical period that began in the mid-20th century. It is characterized by a rapid shift from traditional industries, as established during the Industrial Revolution, to an economy centered on info ...
.


Gamification

Gaming has played an important role in fostering digital aspects of the fashion world, first beginning with dress-up games that used avatars and allowed players to select garments. Nevertheless, it seems it will now move on to the real world and start using avatars of real people. Garments from luxurious brands have been copied and adapted into the aesthetics of games such as the quarantine-released Animal Crossing: New Horizons and
The Sims ''The Sims'' is a series of life simulation video games developed by Maxis and Video game publisher, published by Electronic Arts. The franchise has sold nearly 200 million copies worldwide, and is one of the List of best-selling video game fran ...
. As to the former, users found themselves filled with time during the COVID-19 confinement and recreated outfits from a great variety of fashion brands, including Chanel,
Gucci Guccio Gucci S.p.A., doing business as Gucci ( , ), is an Italian Luxury goods, luxury fashion house based in Florence. Its product lines include handbags, ready-to-wear, footwear, accessories, and home decoration; and it licenses its name and ...
and
Versace Gianni Versace S.r.l. (), usually referred to as Versace ( ), is an Italian luxury elite fashion company founded by Gianni Versace in 1978. The company produces Italian-made ready-to-wear and accessories, as well as '' haute couture'' under it ...
. Moreover, it became a platform for users to showcase their costume designs. In April 2019,
Moschino Moschino () is an Italian Luxury goods, luxury fashion house founded in 1983 by Franco Moschino in Milan known for over-the-top, Camp (style), campy designs. The company specializes in ready-to-wear, handbags, and fashion accessories. Moschino's ...
collaborated with simulation game The Sims in a capsule collection that featured signature
Jeremy Scott Jeremy Scott (born August 8, 1975) is an American fashion designer. He is the sole owner of his namesake label, and from October 2013 to March 2023 was the creative director of the fashion house Moschino. Since launching his brand in Paris in 19 ...
garments. The collection was made available to shop and the campaign was set against the backdrop of a Sims-like atmosphere. Furthermore, in May 2019, Nike partnered up with Fortnite to include their iconic
Jordan Jordan, officially the Hashemite Kingdom of Jordan, is a country in the Southern Levant region of West Asia. Jordan is bordered by Syria to the north, Iraq to the east, Saudi Arabia to the south, and Israel and the occupied Palestinian ter ...
sneakers. In similar fashion, in May 2020,
Marc Jacobs Marc Jacobs (born April 9, 1963) is an American fashion designer. He is the head designer for his own fashion label, Marc Jacobs, and formerly Marc by Marc Jacobs, a diffusion line, which was produced for approximately 15 years, before it was d ...
designed 6 of the brand's favorite looks for Nintendo's Animal Crossing: New Horizons in a partnership with Instagram user @AnimalCrossingFashionArchive. They were made available to download. Similarly, the other luxury brands mentioned,
Louis Vuitton Louis Vuitton Malletier SAS, commonly known as Louis Vuitton (, ), is a French Luxury goods, luxury fashion house and company founded in 1854 by Louis Vuitton (designer), Louis Vuitton. The label's LV monogram appears on most of its products, ...
partnered with game
League of Legends ''League of Legends'' (''LoL'', commonly referred to as ''League'', is a multiplayer online battle arena video game developed and published by Riot Games. Inspired by ''Defense of the Ancients'', a Mod (video games), custom map for ''Warcraf ...
to create skins for characters within the game. Digital fashion in different video games allows users to express themselves beyond their avatars and combine the self-expression of fashion into the digital gaming realm.


Digital fashion education and research

Nowadays, the fashion industry needs experts in digital fashion, equipped with the above-sketched knowledge and competencies. Several Bachelor and Master programs in Fashion have, in recent years, integrated Digital Fashion courses. An example is Ravensbourne University's 'Digital Technology for Fashion Pathway,' launching October 2021. This new pathway will offer BA Fashion students the option to specialise in digital fashion with a focus on emerging technologies within this field. The Ravensbourne BA Fashion Class of 2020 paved the way for this new offering by collaborating with the gaming department and launching a digital fashion game live and in partnership with Twitch in July 2020, and featured in
Forbes ''Forbes'' () is an American business magazine founded by B. C. Forbes in 1917. It has been owned by the Hong Kong–based investment group Integrated Whale Media Investments since 2014. Its chairman and editor-in-chief is Steve Forbes. The co ...
as 'Visionary.' In 2021, University for the Creative Arts became the first major arts university to launch a new postgraduate higher education degree in Digital Fashion, the first Master's course of its kind in the UK. This new course allows creative researchers to learn how to create garments which are completely free from the material world, and how to fit them digitally to a client – whether they are a model for a virtual catwalk, a social media influencer looking to boost their reach, a gaming avatar in need of a fashion edge or a movie character being given a bespoke costume. While there are not (yet) dedicated scientific journals devoted to the topic, several research activities have been done in the field. Among them, a dedicated conference took place in 2015 in
Seoul Seoul, officially Seoul Special Metropolitan City, is the capital city, capital and largest city of South Korea. The broader Seoul Metropolitan Area, encompassing Seoul, Gyeonggi Province and Incheon, emerged as the world's List of cities b ...
,
South Korea South Korea, officially the Republic of Korea (ROK), is a country in East Asia. It constitutes the southern half of the Korea, Korean Peninsula and borders North Korea along the Korean Demilitarized Zone, with the Yellow Sea to the west and t ...
. SComS - Studies in Communication Sciences, a Swiss-based Communication Journal, has published a special thematic section on ''Fashion communication: Between tradition and digital transformation''. In July 2019, a conference titled ''FACTUM19 - Fashion Communication: between tradition and future digital developments'' has taken place in Ascona (
Switzerland Switzerland, officially the Swiss Confederation, is a landlocked country located in west-central Europe. It is bordered by Italy to the south, France to the west, Germany to the north, and Austria and Liechtenstein to the east. Switzerland ...
), whose proceedings are published by
Springer Springer or springers may refer to: Publishers * Springer Science+Business Media, aka Springer International Publishing, a worldwide publishing group founded in 1842 in Germany formerly known as Springer-Verlag. ** Springer Nature, a multinationa ...
. During FACTUM19, a document titled "Fashion Communication Research. A way ahead" has been published. Fashion is closely related with
Art Art is a diverse range of cultural activity centered around ''works'' utilizing creative or imaginative talents, which are expected to evoke a worthwhile experience, generally through an expression of emotional power, conceptual ideas, tec ...
and Heritage. Several museums related to fashion have started to make their appearance in the past thirty years. Examples are the Museum Christian Dior Granville, the Museum Cristobal Balenciaga, The Armani Silos, The Museum Audemars Piguet. Among the most important initiatives to digitize fashion history, thus making such heritage available to researchers, practitioners and all interested people, two projects can be mentioned: Europeana Fashion and We Wear Culture by
Google Arts and Culture Google Arts & Culture (formerly Google Art Project) is an online platform of high-resolution images and videos of artworks and cultural artifacts from partner cultural organizations throughout the world, operated by Google. It utilizes high-re ...
.


The rise of digital fashion during COVID-19

Since the beginning of the 2020 pandemic, the fashion industry has suffered strong economic losses, as sales plummeted and jobs were lost, but it has since learned to digitally recover through virtual clothing, catwalks, and showrooms. Amidst the COVID-19 pandemic, fashion is among the industries that have been forced to adapt their commercial and creative strategies to better suit the
social distancing In public health, social distancing, also called physical distancing, (NB. Regula Venske is president of the PEN Centre Germany.) is a set of non-pharmaceutical interventions or measures intended to prevent the spread of a contagious dise ...
measures. Therefore, the digital channel has since seen a rise in use, offering live shopping and has been highlighted as the only way to overcome physical barriers. It is also believed that these changes will prevail in years to come, as reported by WGSN. Among these circumstances, new digital fashion houses were born, looking to push the boundaries of design, innovation and sustainability: Tribute Brand, The Fabricant, Auroboros and RTFKT. Once events only attended by selected people, catwalks and showrooms have become more accessible through live streaming and virtual fashion shows. Thus, they have resulted in high fashion becoming more procurable to the general public.
Milan Fashion Week Milan Fashion Week () is a clothing trade show held semi-annually in Milan, Italy. Upcoming autumn/winter fashions are showcased in February/March of each year, and upcoming spring/summer fashions are showcased in September/October of each year ...
was renamed “Milan Digital Fashion Week” and the New York version prioritized outdoor spaces to further prevent the spread and set the maximum capacity at 50. The British Fashion Council also took upon the opportunity to show this year's designs online. In a historic moment at London Fashion Week 2021, the digital fashion house Auroboros became the first brand to present a solely virtual collection at a major international fashion week. Consequently, many celebrities decided to watch fashion shows that they used to attend front row from the comfort of their own homes and showed their glamorous looks from their Instagram pages. In 2021, big virtual fashion events are becoming more common. An example of this is the International Digital Fashion Week. With this event, there is the largest virtual fashion show being held with over 100 designers in the fashion industry being represented. This has occurred as a result to the COVID-19 pandemic. However, now digital fashion has a chance to thrive in a new technology and fashion fusion industry. The importance of fashion films has also been stressed as a medium to creatively show designers' upcoming collections. As a result, methods that were only used by digitally focused houses, such as The Fabricant, are expected to become the norm. Therefore, 3D experiences have gained momentum. As a matter of fact, high-profile models such as Bella Hadid have already incorporated such advanced and revolutionary practices into their curriculum, as seen in an
Instagram Instagram is an American photo sharing, photo and Short-form content, short-form video sharing social networking service owned by Meta Platforms. It allows users to upload media that can be edited with Social media camera filter, filters, be ...
post that displays the star getting a full body 3D scan for a Mugler Spring Summer 2021 film. The video shows her in a gold outfit as
Pegasus Pegasus (; ) is a winged horse in Greek mythology, usually depicted as a white stallion. He was sired by Poseidon, in his role as horse-god, and foaled by the Gorgon Medusa. Pegasus was the brother of Chrysaor, both born from Medusa's blood w ...
, against the backdrop of a fantasy-filled world. Other embraced formats include avatar video games such as Zepeto, which Louboutin partnered up with to showcase their SS21 collection. This way, attendees could create personalized avatars and view the brand's latest designs. On June 15, Balmain also resorted to digital fashion and created a virtual showroom hosted by the avatar of creative director Oliver Rousteing, who posted on Instagram his face getting 3D scanned, adding "#future". Additionally, for their SS21 show, the Italian streetwear brand GCDS recreated a 3D runway with cutting-edge technology and avatars that displayed the digitally rendered clothes. They even incorporated the celebrity avatars of
Dua Lipa Dua Lipa ( ; born22 August 1995) is an English and Albanian singer, songwriter and actress. List of awards and nominations received by Dua Lipa, Her accolades include seven Brit Awards and three Grammy Awards. Lipa worked as a model before v ...
, Anwar Hadid, Chiara Ferragni and Fedez, to name a few. They were shown sitting front row in the audience as if it had been a traditional show. It was referred to by the brand as the "first digital front row". The role of avatars
influencers A social media influencer, or simply influencer (also known as an online influencer), is a person who builds a grassroots online presence through engaging content such as photos, videos, and updates. This is done by using direct audience intera ...
such as Lil Miquela and Noonoouri has been emphasized as well and definitely had an impact on the fashion industry during the pandemic, as they encouraged sales with the promotion of fashion brands. One advantage of the digitalization of fashion is being eco-friendly, as it reduces fabric waste. Opposing beliefs state that clothing is only meant to be worn in real life and that the process involved with sewing has always been sacred.


The Emergence of the NFT Clothes Industry

NFTs, unique digital assets that use blockchain technology to verify ownership and provenance, have been adopted by various industries for their ability to create, trade, and tokenize digital content. The NFT clothes industry is a natural extension of this trend, applying the same concept to digital fashion items. As virtual worlds, gaming platforms, and online social spaces become increasingly popular, the demand for customizable digital avatars and unique virtual outfits has grown. NFT clothes cater to this demand, offering users a way to stand out in the digital crowd. The rise of the NFT clothes industry could present both opportunities and challenges for the traditional fashion sector. On the one hand, it allows designers to explore new creative possibilities without the constraints of physical materials and production costs. This opens up the potential for collaborations with digital artists and programmers, paving the way for more innovative designs and a broader audience reach. It is claimed that the NFT clothes industry could promote sustainability by reducing waste, pollution, and resource consumption associated with physical fashion production.


See also

* History of Western fashion * Index of fashion articles *
Fast fashion Fast fashion is the business model of replicating recent catwalk trends and High fashion, high-fashion designs, mass production, mass-producing them at a low cost, and bringing them to retail quickly while demand is at its highest. The term ''fast ...


References


External links

* * {{Fashion Fashion Digital art 2020s fashion 2010s fashion Artificial intelligence art