
A digital collectible card game (DCCG) or online collectible card game (OCCG) is a
computer or
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
that emulates
collectible card games (CCG) and is typically played
online
In computer technology and telecommunications, online indicates a state of connectivity and offline indicates a disconnected state. In modern terminology, this usually refers to an Internet connection, but (especially when expressed "on line" o ...
or occasionally as a standalone video game. Many DCCGs are types of
digital tabletop game
A digital tabletop game is a video game genre that includes video games that have gameplay similar to physical tabletop games, including board games, card games, and role-playing games. Many digital tabletop games are adaptions of existing physical ...
s and follow traditional card game-style rules, while some DCCGs use alternatives for cards and gameboards, such as
icons
An icon () is a religious work of art, most commonly a painting, in the cultures of the Eastern Orthodox, Oriental Orthodox, and Catholic churches. They are not simply artworks; "an icon is a sacred image used in religious devotion". The most c ...
,
dice
Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing ...
and
avatars
Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appearan ...
. Originally, DCCGs started out as replications of a CCG's physical counterpart, but many DCCGs have foregone a physical version and exclusively release as a video game, such as with ''
Hearthstone
''Hearthstone'' is a free-to-play online digital collectible card game developed and published by Blizzard Entertainment. Originally subtitled ''Heroes of Warcraft'', ''Hearthstone'' builds upon the existing lore of the ''Warcraft'' series by ...
''.
Gameplay
These games manage all the rules of a CCG, such as tracking the avatar's health, removing damaged creatures from the board, and shuffling decks when necessary. The games are managed on servers to maintain the player's library and any purchases of booster packs and additional cards through either in-game or real-world money. Some games, like ''
Chaotic
Chaotic was originally a Danish trading card game. It expanded to an online game in America which then became a television program based on the game. The program was able to be seen on 4Kids TV (Fox affiliates, nationwide), Jetix, The CW4Kids ...
'', ''
Bella Sara
''Bella Sara'' was a children's trading card and online game that combined a world of magical horses with game play. Published by Seattle-based game company Hidden City Entertainment in 2007, ''Bella Sara'' began as a trading card game that expan ...
'', and ''
MapleStory
''MapleStory'' () is a free-to-play, 2D, side-scrolling massively multiplayer online role-playing game, developed by South Korean company Wizet. Several versions of the game are available for specific countries or regions, published by var ...
'' allow online players to enter a unique alpha-numeric code found on each physical card as to redeem the card in the online version or access other features. In other cases, primarily single player games based on the existing physical property have also been made, such as the
Game Boy Color
The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game ...
version of the
''Pokémon Trading Card Game'' and ''
Magic: The Gathering – Duels of the Planeswalkers''.
Most DCCGs follow rules that exist for real-world implementations of CCGs, simply played out in the virtual space. However, some games like ''
Hearthstone
''Hearthstone'' is a free-to-play online digital collectible card game developed and published by Blizzard Entertainment. Originally subtitled ''Heroes of Warcraft'', ''Hearthstone'' builds upon the existing lore of the ''Warcraft'' series by ...
'' have gameplay elements that would be impractical or impossible to perform in a real-world game but is easily done within the digital game. For example, ''Hearthstone'' has a "Discover" keyword that lets players temporarily obtain cards from across the entire ''Hearthstone'' library for the duration of a match, even if they do not own that card yet.
History
1980s–1990s: Origins
Prior to DCCGs, video games had used both
card-based mechanics (such as ''
Dragon Ball: Daimaō Fukkatsu'' in 1988) and collection-based mechanics (such as ''
Megami Tensei
''Megami Tensei'', marketed internationally as ''Shin Megami Tensei'' (formerly ''Revelations''), is a Japanese media franchise created by Aya Nishitani, Kouji Okada, Kouji "Cozy" Okada, Ginichiro Suzuki, and Kazunari Suzuki. Primarily developed ...
'' (1987), ''
Dragon Quest V
''Dragon Quest V: Hand of the Heavenly Bride'' is a role-playing video game and the fifth installment in the ''Dragon Quest'' video game series, second of the Zenithian Trilogy. Originally developed by Chunsoft and published by Enix Corporation, ...
'' (1992) and ''
Pokémon
(an abbreviation for in Japan) is a Japanese media franchise managed by The Pokémon Company, founded by Nintendo, Game Freak, and Creatures (company), Creatures, the owners of the trademark and copyright of the franchise.
In terms of ...
'' (1996), all based on collecting monsters). The
Super Famicom
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
card-battle/role-playing game ''
Dragon Ball Z: Super Saiya Densetsu'' (1992), based on the ''Dragon Ball''
Carddass
is a name given to Bandai's card vending machines and, thus, a generic term given to the cards sold by these machines. The name was inspired by AMeDAS (''A''utomated ''Me''teorological ''D''ata ''A''cquisition ''S''ystem), a system in Japan use ...
series, is considered an early precursor to the DCCG, as it allowed the player to collect, buy and sell cards within the game for use in card battles.
Tabletop-based CCGs came about in 1993 with ''
Magic: The Gathering
''Magic: The Gathering'' (colloquially known as ''Magic'' or ''MTG'') is a Tabletop game, tabletop and Digital collectible card game, digital Collectible card game, collectable card game created by Richard Garfield. Released in 1993 by Wizards ...
'' by
Wizards of the Coast
Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidi ...
which became a phenomenon that year in the traditional game market. The CCG craze grew in 1994 onward as a result. This was also approximately the same time that widespread availability of the Internet was beginning. DCCGs evolved out of the ability for CCG players to challenge each other online rather than in person, as well as to provide computerized opponents so that players could play these CCGs by themselves.
The first DCCG games eventually appeared in the late 1990s. Early examples of DCCG games include ''
Magic: The Gathering
''Magic: The Gathering'' (colloquially known as ''Magic'' or ''MTG'') is a Tabletop game, tabletop and Digital collectible card game, digital Collectible card game, collectable card game created by Richard Garfield. Released in 1993 by Wizards ...
'' (1997), ''
Chron X
''Chron X'' is an online collectible card game and a turn-based strategy game in which an individual battles an opponent over the internet in a cyberpunk setting. Players choose between an arsenal of agents, weapons, programs, and resources cho ...
'' (1997), ''
Pokémon Trading Card Game
The , abbreviated as ''PTCG'' or ''Pokémon TCG'', is a collectible card game developed by Creatures Inc. based on the ''Pokémon'' franchise. It was first published in October 1996 by Media Factory in Japan. In the US, it was first published ...
'' (1998), ''
Yu-Gi-Oh! Duel Monsters
''Yu-Gi-Oh!'', known in Japan as , is a Japanese anime series animated by Gallop (studio), Studio Gallop based on the ''Yu-Gi-Oh!'' manga series written by Kazuki Takahashi. It is the second anime adaptation of the manga following the Yu-G ...
'' (1998), and ''
Sanctum
Sanctum may refer to:
Arts and entertainment
* Sanctum (band), a Swedish band
* ''Sanctum'' (film), a 2011 3D action-thriller film
* ''Sanctum'' (1998 video game), a digital collectible card game
* ''Sanctum'' (2011 video game), a first-perso ...
'' (1998). ''Magic: The Gathering'' and ''Pokémon Trading Card Game'' were based on their physical CCG counterparts, ''Yu-Gi-Oh! Duel Monsters'' was based on the fictional CCG from the
manga
Manga ( Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is use ...
''
Yu-Gi-Oh!
is a Japanese manga series written and illustrated by Kazuki Takahashi. It was serialized in Shueisha's ''Weekly Shōnen Jump'' magazine between September 1996 and March 2004. The plot follows the story of a boy named Yugi Mutou, ...
'' (1996), and ''Chron X'' and ''Sanctum'' were original DCCG games with no physical CCG counterpart.
There have been CCGs developed solely for computer play and not based on any physical product. The first online CCGs were ''
Sanctum
Sanctum may refer to:
Arts and entertainment
* Sanctum (band), a Swedish band
* ''Sanctum'' (film), a 2011 3D action-thriller film
* ''Sanctum'' (1998 video game), a digital collectible card game
* ''Sanctum'' (2011 video game), a first-perso ...
'' and ''
Chron X
''Chron X'' is an online collectible card game and a turn-based strategy game in which an individual battles an opponent over the internet in a cyberpunk setting. Players choose between an arsenal of agents, weapons, programs, and resources cho ...
'', both developed in 1997. ''Sanctum'' was taken offline in 2010, but has since returned due to fan intervention; ''Chron X'' still exists, producing new expansions over a decade later. ''Chron X'' was developed by Genetic Anomalies, Inc, which later developed other DCCG-like games based on
license
A license (or licence) is an official permission or permit to do, use, or own something (as well as the document of that permission or permit).
A license is granted by a party (licensor) to another party (licensee) as an element of an agreeme ...
d content.
2000s: Growth in Japanese market
DCCG games first gained mainstream success in Japan, where online card battle games are a common genre of
free-to-play
Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which ...
browser games
A browser game or a "flash game" is a video game that is played via the internet using a web browser. They are mostly free-to-play and can be single-player or multiplayer.
Some browser games are also available as mobile apps, PC games, or on co ...
and
mobile game
A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA t ...
s.
Monster-collecting
Japanese RPGs such as ''Dragon Quest V'' and ''Pokémon'', and the manga ''Yu-Gi-Oh'', were adapted into successful physical CCG games such as ''Pokémon Trading Card Game'' and ''
Yu-Gi-Oh! Trading Card Game
The ''Yu-Gi-Oh!'' Trading Card Game is a collectible card game developed and published by Konami. It is based on the fictional game of ''Duel Monsters'' created by manga artist Kazuki Takahashi, which appears in portions of the manga fr ...
'', which in turn inspired a number of Japanese developers to produce digital CCG games, including adaptations such as ''Pokémon Trading Card Game'' and
Yu-Gi-Oh! video games
The following is a list of video games developed and published by Konami, based on Kazuki Takahashi's ''Yu-Gi-Oh!'' manga and anime franchise, along with its spin-off series. With some exceptions, the majority of the games follow the card battle ...
, as well as original DCCG games such as the
minigame
A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than th ...
Triple Triad in ''
Final Fantasy VIII
is a role-playing video game developed and published by Square for the PlayStation console. Released in 1999, it is the eighth main installment in the '' Final Fantasy'' series. Set on an unnamed fantasy world with science fiction elements, t ...
'' (1999), ''
Tetra Master
is a 2000 role-playing video game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. It is the ninth game in the main ''Final Fantasy'' series. The plot focuses on a wa ...
'' (2002) which debuted as a minigame in ''
Final Fantasy IX
is a 2000 role-playing video game developed and published by Square for the PlayStation video game console. It is the ninth game in the main ''Final Fantasy'' series. The plot focuses on a war between nations in a medieval fantasy world called ...
'' (2000) before becoming an online multiplayer game for the
PlayOnline
PlayOnline is an online gaming service owned by Square Enix as the launcher application and Internet service for many of the online PC, PlayStation 2 and Xbox 360 games the company publishes. Launched on June 6, 2000, the service hosted games ...
service, and ''
Mega Man Battle Chip Challenge
''Mega Man Battle Chip Challenge'', known in Japan as , is a video game developed by Inti Creates and published by Capcom for the Game Boy Advance (GBA) handheld game console. It is a spin-off title in the '' Mega Man Battle Network'' series. ...
'' (2003). Within the United States, Wizards of the Coast had seen the success of games like ''Chron X'' and ''Sanctum'', and initially with the help of a small development firm Leaping Lizard, built out ''
Magic: The Gathering Online'' (MTGO), an online multiplayer client for ''Magic'' first released in 2002 which players could spend money and win games to build out card collections. MTGO had a number of growing pains over the years, but remains an active service that is used as one point for entry for several of the main live ''Magic: The Gathering'' tournaments.
In Japan, CCGs that are played on
arcade game machines with physical card sets came into vogue in the early 2000s, which provided a boost to arcade profits and have been a mainstay in many game centers since. Arcade games of this type have been developed by companies such as
Sega,
Square Enix
is a Japanese multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', '' Star Ocean'' and ''Kingdom Hearts'' role-playing video game franchises, among numerou ...
and
Taito
is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. It ...
, and are most commonly of the
real-time strategy
Real-time strategy (RTS) is a subgenre of strategy video games that do not progress incrementally in turns, but allow all players to play simultaneously, in "real time". By contrast, in turn-based strategy (TBS) games, players take turns to pla ...
or
sports management
Sport management is the field of business dealing with sports and recreation. Sports management involves any combination of skills that correspond with planning, organizing, directing, controlling, budgeting, leading, or evaluating of any organi ...
genres, with some diversion into action RPGs. Players can purchase starter decks for most games separately, and after each play session, the machines will commonly dispense more cards for players to expand their decks. Examples include ''
World Club Champion Football
' is a Japanese collectible card game and football/soccer sports arcade video game released by Sega. The game is officially abbreviated as WCCF. It is the first arcade game to combine trading cards with a video game, establishing a new genre of ...
'' (2002), ''
Mushiking: The King of Beetles'' (2003), ''
Oshare Majo: Love and Berry'' (2004), ''
Dinosaur King
is a Japanese card-based arcade game from Sega that uses similar gameplay mechanics to ''Mushiking''. The game was revealed in JAMMA 2005. A Nintendo DS version was also later released.
In the fall of 2008, Upper Deck Company rele ...
'' (2005), ''
Sangokushi Taisen
is a hybrid physical and digital collectible card game for the arcade, on the Chihiro arcade board. It is a real-time strategy-based game set in the Three Kingdoms period of Chinese history and the 14th century Chinese novel ''Romance of the Th ...
'' (2005), ''
Dragon Quest: Monster Battle Road'' (2007), and ''
Lord of Vermilion
is an arcade-based fantasy collectible card game developed by Think Garage and distributed by Square Enix in which players control combat cards on an arcade play surface. The objective of the game is to destroy the enemy team's Arcana Stones and ...
'' (2008).
Related, many video games have adopted CCG-type mechanics as part of a larger
gameplay
Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pla ...
mechanism. In such games, the player earns cards as rewards in the game, often following similar rarity systems for distribution, and can customize some type of deck which influences other areas of the game's mechanics. Early example of this hybrid game include ''
Phantasy Star Online Episode III: C.A.R.D. Revolution'' (2003), ''
Baten Kaitos'' (2003), and ''
Metal Gear Acid
''Metal Gear Acid'', stylized as ''METAL GEAR AC!D'', is a turn-based collectible card tactical RPG video game developed by Konami Computer Entertainment Japan for the PlayStation Portable. The game was first unveiled at E3 in May 2004, and ...
'' (2004). ''
Kingdom Hearts: Chain of Memories'' (2004) was a
role-playing game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
where the combat mechanic was based on attacks pulled from a deck of cards constructed outside of the combat rounds.
Similarly, ''
Phantom Dust
is a 2004 real-time strategy action video game developed and published by Microsoft Game Studios for the Xbox console. The game was released in Japan on September 23, 2004 and in North America on March 15, 2005, licensed for release in North Amer ...
'' (2004) was a
third-person shooter
Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot ...
, but where the player's attack and defense abilities were randomly selected from a customized "arsenal" of powers that they collected through the course of the game. Other examples of CCG-hybrid games include ''
Forced: Showdown'', ''
Hand of Fate'', and ''
Card Hunter
''Card Hunter'' is a browser-based flash game that combines elements of a digital collectible card game with a table-top board game.
The game is developed by Blue Manchu Games headed by Irrational Games co-founder, Jon Chey. The development team ...
''.
The success of
Cygames
is a Japanese video game development studio established in 2011 by CyberAgent. Mobile and E-commerce company DeNA acquired a 24% stake in the studio in 2012, and Nintendo acquired another 5% stake in 2018, leaving CyberAgent with 69% of the s ...
' ''
Rage of Bahamut
is a digital collectible card battle game developed by Cygames and published by DeNA. It was a social card game released on Mobage's mobile game network, in Japan in 2011 and worldwide in 2012.
The game exceeded three million players outsid ...
'' established DCCG games as a popular genre in
mobile gaming
A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA t ...
, leading to a number of DCCG games being developed for mobile devices. It was also the first DCCG game to become a major success in the Western world, becoming one of the top-grossing mobile games of 2012.
DCCG games with significant populations of players include ''
The Idolmaster Cinderella Girls
is a Japanese free-to-play simulation video game co-developed by Cygames and Bandai Namco Studios for the Mobage social network platform for mobile phones. It was first released on November 28, 2011, for feature phones, and compatibili ...
'', ''
Kantai Collection
, abbreviated as , is a Japanese free-to-play web browser game developed by Kadokawa Games and published by DMM.com.
The central theme of the game is the representation of World War II warships personified as teenage girls and young adult wome ...
'' and ''
Million Arthur
is a Japanese media franchise created by Square Enix, consisting primarily of a series of video games. The first release was an online free-to-play card battle game titled , which was released for iOS and Android in 2012. A sequel ga ...
''. In late 2012, ''Cinderella Girls'' was earning over one billion
yen
The is the official currency of Japan. It is the third-most traded currency in the foreign exchange market, after the United States dollar (US$) and the euro. It is also widely used as a third reserve currency after the US dollar and the ...
in revenue monthly, whilst ''Kantai Collection'' has grown to more than one million players throughout Japan.
Unofficial ways to play some digital versions of CCGs also exist, such as brand specific programs like ''
Magic Workstation''.
The bulk of DCCG programs however are not specific to any brand, such as ''
LackeyCCG
LackeyCCG is a computer program used to play virtually any collectible card game (CCG) against online opponents or for building and testing of CCG decks offline in a solitaire mode. It also allows for the searching of cards within each CCG. La ...
'' and ''Gccg'' or general game simulators like ''
Tabletop Simulator
''Tabletop Simulator'' is an independent video game that allows players to play and create tabletop games in a multiplayer physics sandbox. Developed by Berserk Games as their first title after a successful crowdfunding campaign in February 2014 ...
'', though the legality of these systems relative to the CCG's copyright is dubious. Such systems are often used to play copyrighted games whose manufacturers are no longer publishing the game, most notably
Decipher
DECIPHER is a web-based resource and database of genomic variation data from analysis of patient DNA. It documents submicroscopic chromosome abnormalities ( microdeletions and duplications) and pathogenic sequence variants (single nucleotide ...
's ''
Star Wars Customizable Card Game
''Star Wars: Customizable Card Game'' (''SW:CCG'') is an out-of-print collectible card game, customizable card game based on the ''Star Wars'' fictional universe. It was created by Decipher, Inc., which also produced the ''Star Trek Customizable ...
'' and
Precedence
Precedence may refer to:
* Message precedence of military communications traffic
* Order of precedence, the ceremonial hierarchy within a nation or state
* Order of operations, in mathematics and computer programming
* Precedence Entertainment, a ...
’s ''
Babylon 5 Collectible Card Game
The ''Babylon 5 Collectible Card Game'' (''B5 CCG'') is an out-of-print collectible card game set in the ''Babylon 5'' universe. The game is ideally set for 4-5 players but can be played with a minimum of two players up to as many as 20 if usi ...
''. Most of these systems do not have the CCG's ruleset programmed into the game, and instead require players to perform the necessary actions as required by the physical game's rules.
2014–present: Hearthstone vs. MTG Arena
Blizzard Entertainment released ''
Hearthstone
''Hearthstone'' is a free-to-play online digital collectible card game developed and published by Blizzard Entertainment. Originally subtitled ''Heroes of Warcraft'', ''Hearthstone'' builds upon the existing lore of the ''Warcraft'' series by ...
'' in 2014. Loosely based on the
''World of Warcraft'' CCG, ''Hearthstone'' features one-on-one match between players with custom made decks, built from a player's collection of digital cards. The game was designed to eliminate reactions by the opposing player during your turn to speed up the game and allow it to be played across a variety of devices.
By 2015, ''Hearthstone'' had an estimated $20 million in revenues per month, and by April 2016, had more than 50 million unique players. ''Hearthstone''s success led to a number of similar digital-only CCGs in the following years.
Wizards of the Coast announced in early 2017 that they plan to create a new studio to adapt the ''Magic: The Gathering'' game into a digital format similar to ''Hearthstone''.
Titled ''
Magic: The Gathering Arena'', it entered closed beta testing in early 2018, and over time is expected to replace MTGO as the main online game for ''Magic'' tournament play.
The digital card game market was expected to be as large as $1.4 billion in 2017, according to market analysis firm SuperData.
''Hearthstone'' encouraged the release of the digital CCGs ''
Gwent: The Witcher Card Game'' and ''
The Elder Scrolls: Legends''.
''
Shadowverse'' has also been compared favorably with ''Hearthstone''.
In addition, there are several small, online CCGs run completely free by the card game creators and volunteer staff. These games at their most basic include a number of decks created for members to collect and trade. These cards are earned through games and contests at the CCG, with additional prize cards earned by collecting all cards in a deck (mastering) or completing a certain number of trades. Members typically visit each other's websites where they house their card collections, and propose trades to each other through forums or e-mail.
In some cases, new elements are added to the digital CCG to improve the experience that cannot be recreated physically. The online card games ''Sanctum'' and ''
Star Chamber
The Star Chamber (Latin: ''Camera stellata'') was an Kingdom of England, English court that sat at the royal Palace of Westminster, from the late to the mid-17th century (c. 1641), and was composed of Privy Council of England, Privy Counsellors ...
'' include, e.g.: game boards, animations and sound effects for some of their cards. ''The NOKs'', on the other hand, offer talking figures and action-arcade game play. In a different case, ''
The Eye of Judgment'', a CCG that has been combined with a
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
game, bringing innovation with the CyberCode matrix technology. It allows real cards bought in stores to be scanned with the
PlayStation Eye
The PlayStation Eye (trademarked PLAYSTATION Eye) is a digital camera device, similar to a webcam, for the PlayStation 3. The technology uses computer vision and gesture recognition to process images taken by the camera. This allows players to i ...
and brought into the game with 3D creatures, animations, spell animations, etc. as representations. ''Hearthstone'' uses mechanics that would be difficult or impossible to recreate in a physical setting, such as cards that allow players to draw a random card from the entire card library currently supported by the game.
Developers have also looked for other revenue models for offering digital CCGs to players.
Valve
A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or slurries) by opening, closing, or partially obstructing various passageways. Valves are technically fitting ...
's ''
Artifact Artifact, or artefact, may refer to:
Science and technology
* Artifact (error), misleading or confusing alteration in data or observation, commonly in experimental science, resulting from flaws in technique or equipment
** Compression artifact, a ...
'' is heavily based on their
multiplayer online battle arena
Multiplayer online battle arena (MOBA) is a subgenre of strategy video games in which two teams of players compete against each other on a predefined battlefield. Each player controls a single character with a set of distinctive abilities that i ...
game ''
Dota 2
''Dota 2'' is a 2013 multiplayer online battle arena (MOBA) video game by Valve. The game is a sequel to '' Defense of the Ancients'' (''DotA''), a community-created mod for Blizzard Entertainment's '' Warcraft III: Reign of Chaos.'' ''Dota ...
'', and thus features three boards (called "lanes") instead of the usual one.
Instead of purchasing boosters with random cards, players purchased specific cards for ''Artifact'' from the
Steam
Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporizat ...
storefront, allowing the card economy to be driven by players. ''
Gods Unchained'' by Immutable uses digital cards that are individually tied to
blockchain
A blockchain is a type of distributed ledger technology (DLT) that consists of growing lists of records, called ''blocks'', that are securely linked together using cryptography. Each block contains a cryptographic hash of the previous block, ...
elements (
NFT
A non-fungible token (NFT) is a unique digital identifier that cannot be copied, substituted, or subdivided, that is recorded in a blockchain, and that is used to certify authenticity and ownership. The ownership of an NFT is recorded in the b ...
s). While these cards cannot be updated, players can use blockchain transactions to buy, sell, and trade the cards with other players while online and enabling their use offline.
Monetization issues
Digital collectible card games are general free-to-play but monetized through
booster pack
In collectible card games, digital collectible card games and collectible miniature wargames, a booster pack is a sealed package of cards or figurines, designed to add to a player's collection. A box of multiple booster packs is referred to as a ...
purchases. Booster packs have been compared to
loot box
In video games, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from simple customization options for a player ...
es, which are considered part of the
compulsion loop
A compulsion loop or core loop is a habit
A habit (or wont as a humorous and formal term) is a routine of behavior that is repeated regularly and tends to occur subconsciously. of game design, and in the 2010s, been compared to gambling and have faced potential governmental actions.
Physical CCG's like ''Magic: The Gathering'' had yet to see any legal actions over their booster packs, though certain packaging methods such as chase cards had been ruled illegal for sports card trading. The
ESRB
The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in the United States and Canada. The ESRB was established in 1994 by the Entertainment Software Asso ...
had originally compared loot boxes and digital booster packs to physical CCGs as to defend their practice in 2017, but later adopted new advisory labels for video games to notify consumers of the use of booster packs in games by 2020.
A 2022 report by the Norwegian Consumer Council called loot boxes (including booster packs) as "predatory" and can "foster addiction" in players. The report was backed by government consumer groups in 16 other European counties, urging regulations in upcoming European Union regulations to address the matter.
Impact
With the growth of mobile gaming and streaming viewerships, digital card games are a significant part of the video game market. SuperData estimated that digital card games will bring over in 2018, with a quarter of that from ''Hearthstone'', and the potential to grow to by 2020.
See also
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List of digital collectible card games
This is a list of video games with mechanics based on collectible card games. It includes games which directly simulate collectible card games (often called digital collectible card games), arcade games integrated with physical collectible card g ...
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List of collectible card games
This is a list of known collectible card games. Unless otherwise noted, all dates listed are the North American release date.
This contains games backed by physical cards; computer game equivalents are generally called digital collectible card ga ...
References
{{Video game genre
Multiplayer online games