The Darkon Wargaming Club is a
non-profit
A nonprofit organization (NPO), also known as a nonbusiness entity, nonprofit institution, not-for-profit organization, or simply a nonprofit, is a non-governmental (private) legal entity organized and operated for a collective, public, or so ...
battle gaming and
live-action role-playing (LARP) club in the
United States
The United States of America (USA), also known as the United States (U.S.) or America, is a country primarily located in North America. It is a federal republic of 50 U.S. state, states and a federal capital district, Washington, D.C. The 48 ...
based in the Baltimore/Washington/Virginia area.
Founded in 1985 and built upon the rules of the now-defunct ''Emarthnguarth Outdoor Wargaming System'',
[''The Darkon Wargaming Club Official Rulebook'', page 1.] Darkon grew from a handful of
LARP
A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique featur ...
enthusiasts to almost 2,000 members in 2005, with a small number of chapters dotting the country.
Darkon is notable for its age and media coverage. The club was featured on two
Fox News
The Fox News Channel (FNC), commonly known as Fox News, is an American Multinational corporation, multinational Conservatism in the United States, conservative List of news television channels, news and political commentary Television stati ...
broadcasts and in a
CNN
Cable News Network (CNN) is a multinational news organization operating, most notably, a website and a TV channel headquartered in Atlanta. Founded in 1980 by American media proprietor Ted Turner and Reese Schonfeld as a 24-hour cable ne ...
story by Oliver Janney.
On June 3, 2009, a segment featuring several members of the club was featured on
National Public Radio
National Public Radio (NPR) is an American public broadcasting organization headquartered in Washington, D.C., with its NPR West headquarters in Culver City, California. It serves as a national Radio syndication, syndicator to a network of more ...
. There is also an award-winning feature-length documentary based on the club, ''
Darkon''.
Administration of The Darkon Wargaming Club is composed of three official governing bodies: the "Executive Board," the "Noble Council," and the "
Senate
A senate is a deliberative assembly, often the upper house or chamber of a bicameral legislature. The name comes from the ancient Roman Senate (Latin: ''Senatus''), so-called as an assembly of the senior (Latin: ''senex'' meaning "the el ...
." The Club administration is run much like the
United States Government
The Federal Government of the United States of America (U.S. federal government or U.S. government) is the Federation#Federal governments, national government of the United States.
The U.S. federal government is composed of three distinct ...
, with a system of checks and balances to prevent one body from gaining too much power.
[''The Darkon Wargaming Club Official Rulebook'', page 14.]
The group has various tie-ins with local park services and other public-grounds administrative bodies, meaning they often have opportunities to set up their events in public parks and nature preserves as well as through personal arrangements with private farmers, landowners, and
high school
A secondary school, high school, or senior school, is an institution that provides secondary education. Some secondary schools provide both ''lower secondary education'' (ages 11 to 14) and ''upper secondary education'' (ages 14 to 18), i.e., ...
and
college
A college (Latin: ''collegium'') may be a tertiary educational institution (sometimes awarding degrees), part of a collegiate university, an institution offering vocational education, a further education institution, or a secondary sc ...
grounds.
Club administration
Executive Board
The executive board of Darkon handles the day-to-day administration of the club, such as finances, registration, records, and contact with other
LARP
A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique featur ...
s. Members of this governing body are the official representatives of the Darkon Wargaming Club. The Board is composed of:
*the
President
President most commonly refers to:
*President (corporate title)
* President (education), a leader of a college or university
*President (government title)
President may also refer to:
Arts and entertainment Film and television
*'' Præsident ...
, who acts as chief representative of the Club when dealing with outside officials, and makes final interpretations of Club Rules,
*the
Vice-President
A vice president or vice-president, also director in British English, is an officer in government or business who is below the president (chief executive officer) in rank. It can also refer to executive vice presidents, signifying that the vi ...
, who chairs the Noble Council, serves as chief liaison with other
LARP
A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique featur ...
clubs and stands in as chief executive in the President's absence,
*the Secretary, who maintains the Club Roster and official records,
*the
Treasurer
A treasurer is a person responsible for the financial operations of a government, business, or other organization.
Government
The treasury of a country is the department responsible for the country's economy, finance and revenue. The treasure ...
, who is the chief financial officer of the club and maintains the club finances and ensures payment of accounts payable, and
*the
Magistrate
The term magistrate is used in a variety of systems of governments and laws to refer to a civilian officer who administers the law. In ancient Rome, a '' magistratus'' was one of the highest ranking government officers, and possessed both judi ...
, who chairs the Senate, maintains the club's safety Marshals, and makes final interpretations of Club Bylaws.
All Executive Board members are elected annually by the Senate.
[''The Darkon Wargaming Club Official Rulebook'', pp. 220-224.]
Senate
The Senate of Darkon is made up of one or two representatives from each country (team) in Darkon. Duties of the Senate consist of introducing and voting on new rules and bylaws, electing executive board members, and making specific Club decisions. Additionally, the Senate may overrule any official decision made by the executive board.
Noble Council
The Noble Council is a governing body consisting of Club members who have earned the title of "Knight of the Realm" through Club service and high esteem of the Club members. It is this council's task to ensure that safety policies and practices are being performed by Club members at all times, and to discipline those who violate such policies.
Individual Knights are held to a higher standard and expected to maintain conduct becoming of their rank at all times. Knights are expected to serve as Elders (
referee
A referee is an official, in a variety of sports and competition, responsible for enforcing the rules of the sport, including sportsmanship decisions such as ejection. The official tasked with this job may be known by a variety of other title ...
s) and safety Marshals periodically throughout the year. Any Knight may challenge the Noble Council in a contest of arms in order to gain a higher title (such as
Baron
Baron is a rank of nobility or title of honour, often Hereditary title, hereditary, in various European countries, either current or historical. The female equivalent is baroness. Typically, the title denotes an aristocrat who ranks higher than ...
,
Earl
Earl () is a rank of the nobility in the United Kingdom. In modern Britain, an earl is a member of the Peerages in the United Kingdom, peerage, ranking below a marquess and above a viscount. A feminine form of ''earl'' never developed; instead, ...
,
Marquis
A marquess (; ) is a nobleman of high hereditary rank in various European peerages and in those of some of their former colonies. The German-language equivalent is Markgraf (margrave). A woman with the rank of a marquess or the wife (or wido ...
,
Count
Count (feminine: countess) is a historical title of nobility in certain European countries, varying in relative status, generally of middling rank in the hierarchy of nobility. Pine, L. G. ''Titles: How the King Became His Majesty''. New York: ...
,
Duke
Duke is a male title either of a monarch ruling over a duchy, or of a member of Royal family, royalty, or nobility. As rulers, dukes are ranked below emperors, kings, grand princes, grand dukes, and above sovereign princes. As royalty or nobi ...
or
Prince
A prince is a male ruler (ranked below a king, grand prince, and grand duke) or a male member of a monarch's or former monarch's family. ''Prince'' is also a title of nobility (often highest), often hereditary, in some European states. The ...
) and the right to play the class Cavalier. They may also go up in higher rank via promotion from the High King or the Noble Council.
Those who wish to gain nobility must submit a
petition
A petition is a request to do something, most commonly addressed to a government official or public entity. Petitions to a deity are a form of prayer called supplication.
In the colloquial sense, a petition is a document addressed to an officia ...
to the Noble Council. Based upon that player's merit, the Council may then accept or deny the applicant. However, Nobles approved by the Noble Council may be decommissioned by the Senate if seen unfit. Additionally, the Noble Council may bestow the title of "Knight Errant" on any Club member. Knights Errant are Nobles in title and must be regarded as such, but they do not have voting rights on the Noble Council.
[''The Darkon Wargaming Club Official Rulebook'', pp. 225-226.]
Gameplay
Countries and retinues
Darkon is made up of a number of teams, or "countries". A country is a group of players, usually friends, who have all pledged allegiance to the same leader, agreed to wear the same country symbol, and fight for the same goals. Country rosters are fairly static; players may drift from one country to another, but for the most part, membership in a country is very personal and moving is generally an important decision (as it is in real life).
All countries in Darkon have some type of recorded history. The history may be the actual history of a
Medieval
In the history of Europe, the Middle Ages or medieval period lasted approximately from the 5th to the late 15th centuries, similarly to the post-classical period of World history (field), global history. It began with the fall of the West ...
or
ancient
Ancient history is a time period from the beginning of writing and recorded human history through late antiquity. The span of recorded history is roughly 5,000 years, beginning with the development of Sumerian cuneiform script. Ancient h ...
nation (such as
Sparta
Sparta was a prominent city-state in Laconia in ancient Greece. In antiquity, the city-state was known as Lacedaemon (), while the name Sparta referred to its main settlement in the Evrotas Valley, valley of Evrotas (river), Evrotas rive ...
) or may consist of pure fiction. Most countries select a fictional background as it is generally easier to
roleplay. Countries also exist on a map kept by the administration of Darkon. Land "hexes" may be discovered and claimed, wars (both land and naval) may be fought, and cities, ships, and other structures may be built. The amount of land a country owns has a direct impact on how much in-game money (represented by gold- and silver-colored metal coins minted by the Club administration) is earned.
[''The Darkon Wargaming Club Official Rulebook'', pp. 30-31.]
Presently there are nine officially recognized countries in Darkon; they are Aquilonia, Bard City, Ched Nasad, Chendrolyn, Drowned Isles, Elidor, Fatalia's Legion, Lost Company and No Quarter! There are also three officially recognized guilds: the Gilded Cloaks, the Golden Dragon Consortium and Tempestas Alas.
Other countries/guilds may unofficially exist in the realm, but until they petition for recognition by the Club administration they may not claim hexes on — or earn money from — the map, nor engage in a land war.
Nomads are players who have no allegiance to any country. They generally are hired out (i.e. become
mercenaries
A mercenary is a private individual who joins an War, armed conflict for personal profit, is otherwise an outsider to the conflict, and is not a member of any other official military. Mercenaries fight for money or other forms of payment rath ...
) by a country during an event.
[''The Darkon Wargaming Club Official Rulebook'', page 33.]
Darkon also allows another form of unit, a Knight's Retinue. A person that has attained the title of Knight in the realm of Darkon may wear their own personal symbol on their tabard and manage their own personal army. The retinue members would all wear the same symbol as the Knight they serve under. Members of a retinue can sign in as any country and be members of any country.
Weapons
Darkon is full-contact padded weapons sport and therefore must be guaranteed safe for the players. Individual members of the club are trusted to build his or her own
weapons
A weapon, arm, or armament is any implement or device that is used to deter, threaten, inflict physical damage, harm, or kill. Weapons are used to increase the efficacy and efficiency of activities such as hunting, crime (e.g., murder), law ...
in a manner consistent with the Club rules. The large selection of legal weapons available to players are one-handed
sword
A sword is an edged and bladed weapons, edged, bladed weapon intended for manual cutting or thrusting. Its blade, longer than a knife or dagger, is attached to a hilt and can be straight or curved. A thrusting sword tends to have a straighter ...
s,
Two-handed swords,
hand axe
A hand axe (or handaxe or Acheulean hand axe) is a Prehistory, prehistoric stone tool with two faces that is the longest-used tool in human history. It is made from stone, usually flint or chert that has been "reduced" and shaped from a larger ...
s,
battle axe
A battle axe (also battle-axe, battle ax, or battle-ax) is an axe specifically designed for combat. Battle axes were designed differently to utility axes, with blades more akin to cleavers than to wood axes. Many were suitable for use in one ha ...
s,
hammers
A hammer is a tool, most often a hand tool, consisting of a weighted "head" fixed to a long handle that is swung to deliver an impact to a small area of an object. This can be, for example, to drive nail (fastener), nails into wood, to sh ...
,
clubs
Club may refer to:
Arts, entertainment, and media
* Club (magazine), ''Club'' (magazine)
* Club, a ''Yie Ar Kung-Fu'' character
* Clubs (suit), a suit of playing cards
* Club music
* "Club", by Kelsea Ballerini from the album ''kelsea''
Brands a ...
,
maces,
spear
A spear is a polearm consisting of a shaft, usually of wood, with a pointed head. The head may be simply the sharpened end of the shaft itself, as is the case with Fire hardening, fire hardened spears, or it may be made of a more durable materia ...
s,
dagger
A dagger is a fighting knife with a very sharp point and usually one or two sharp edges, typically designed or capable of being used as a cutting or stabbing, thrusting weapon.State v. Martin, 633 S.W.2d 80 (Mo. 1982): This is the dictionary or ...
s, chained
flails,
quarterstaves,
glaive
A glaive, sometimes spelled as glave, is a type of pole weapon, with a single edged blade on the end, known for its distinctive design and versatile combat applications. There are many similar polearms such as the war scythe, the Japanese nag ...
s, and
halberd
A halberd (also called halbard, halbert or Swiss voulge), is a two-handed polearm that was in prominent use from the 13th to 16th centuries. The halberd consists of an axe blade topped with a spike mounted on a long shaft. It may have a hook or ...
s.
Bows,
crossbow
A crossbow is a ranged weapon using an Elasticity (physics), elastic launching device consisting of a Bow and arrow, bow-like assembly called a ''prod'', mounted horizontally on a main frame called a ''tiller'', which is hand-held in a similar f ...
s, and specially-built
javelins
A javelin is a light spear designed primarily to be thrown, historically as a ranged weapon. Today, the javelin is predominantly used for sporting purposes such as the javelin throw. The javelin is nearly always thrown by hand, unlike the slin ...
also may be used. At the simplest level, Darkon melee weapons are composed of a firm core with several layers of hard- and soft-cell
foam
Foams are two-phase materials science, material systems where a gas is dispersed in a second, non-gaseous material, specifically, in which gas cells are enclosed by a distinct liquid or solid material. Note, this source focuses only on liquid ...
taped or glued to it.
Cloth
Textile is an umbrella term that includes various fiber-based materials, including fibers, yarns, filaments, threads, and different types of fabric. At first, the word "textiles" only referred to woven fabrics. However, weaving is n ...
must also cover the
blade
A blade is the Sharpness (cutting), sharp, cutting portion of a tool, weapon, or machine, specifically designed to puncture, chop, slice, or scrape surfaces or materials. Blades are typically made from materials that are harder than those they a ...
and
pommel of every weapon. As of 2012, the club has decided to include weapons covered in a soft rubberized coat as an alternative to cloth.
Cores are made using various lightweight-yet-sturdy materials. Common cores are
PVC pipe
Plastic pipe is a tubular section, or hollow cylinder, made of plastic. It is usually, but not necessarily, of circular cross-section, used mainly to convey substances which can flow—liquids and gases (fluids), slurries, powders and masses of sm ...
and the more expensive
fiberglass
Fiberglass (American English) or fibreglass (English in the Commonwealth of Nations, Commonwealth English) is a common type of fibre-reinforced plastic, fiber-reinforced plastic using glass fiber. The fibers may be randomly arranged, flattened i ...
.
Wood
Wood is a structural tissue/material found as xylem in the stems and roots of trees and other woody plants. It is an organic materiala natural composite of cellulosic fibers that are strong in tension and embedded in a matrix of lignin t ...
and
bamboo
Bamboos are a diverse group of mostly evergreen perennial plant, perennial flowering plants making up the subfamily (biology), subfamily Bambusoideae of the grass family Poaceae. Giant bamboos are the largest members of the grass family, in th ...
cores may only be used for spears. Metal cores are not to be used except with express permission from the Club administration.
Darkon players also use different varieties of foam for their weapons ranging from simple
camping mats to high-end industrial foams.
Adhesive
Adhesive, also known as glue, cement, mucilage, or paste, is any non-metallic substance applied to one or both surfaces of two separate items that binds them together and resists their separation.
The use of adhesives offers certain advantage ...
s are also used to keep the foam and core together in one solid weapon;
contact cement, double-sided
tape, and
duct tape
Duct tape or duck tape is cloth- or scrim-backed pressure-sensitive tape, often coated with polyethylene. A variety of constructions exist using different backings and adhesives, and the term "duct tape" has been genericized to refer to all o ...
are the most common for this purpose.
Javelins are long tubes built using foam and adhesive, containing a ½" PVC or hollow fiberglass core.
Arrow
An arrow is a fin-stabilized projectile launched by a bow. A typical arrow usually consists of a long, stiff, straight shaft with a weighty (and usually sharp and pointed) arrowhead attached to the front end, multiple fin-like stabilizers c ...
s and
crossbow bolt
A bolt or quarrel is a dart-like projectile used by crossbows. The word ''quarrel'' is from the Old French ''quarrel'' (> French ''carreau'') "square thing", specialized use as ''quarrel d'arcbaleste'' (> ''carreau d'arbalète'') "crossbow quar ...
s are built using an actual arrow or bolt with the head removed. The tip of the arrow shaft is then padded with foam and secured with tape.
Siege engine
A siege engine is a device that is designed to break or circumvent heavy castle doors, thick city walls and other fortifications in siege warfare. Some are immobile, constructed in place to attack enemy fortifications from a distance, while othe ...
s are also in use in the game of Darkon for specialized battle campaigns. Siege weapons include
ballista
The ballista (Latin, from Ancient Greek, Greek βαλλίστρα ''ballistra'' and that from βάλλω ''ballō'', "throw"), plural ballistae or ballistas, sometimes called bolt thrower, was an Classical antiquity, ancient missile weapon tha ...
e,
catapult
A catapult is a ballistics, ballistic device used to launch a projectile at a great distance without the aid of gunpowder or other propellants – particularly various types of ancient and medieval siege engines. A catapult uses the sudden rel ...
s, and
trebuchet
A trebuchet () is a type of catapult that uses a hinged arm with a sling attached to the tip to launch a projectile. It was a common powerful siege engine until the advent of gunpowder. The design of a trebuchet allows it to launch projectiles ...
s. While there are currently few specific rules governing the construction of a siege engine in Darkon, all siege engines must be built with the utmost degree of safety in mind. Ballista bolts are built much like javelins, while catapult/trebuchet stones are cloth balls filled with
cotton
Cotton (), first recorded in ancient India, is a soft, fluffy staple fiber that grows in a boll, or protective case, around the seeds of the cotton plants of the genus '' Gossypium'' in the mallow family Malvaceae. The fiber is almost pure ...
fiber, known as "spellballs" (please see the
Magic section of this article for more information about spellballs.)
[''The Darkon Wargaming Club Official Rulebook'', pp. 37-44.]
Armor and shields
Armor
Armour (Commonwealth English) or armor (American English; see American and British English spelling differences#-our, -or, spelling differences) is a covering used to protect an object, individual, or vehicle from physical injury or damage, e ...
and
shield
A shield is a piece of personal armour held in the hand, which may or may not be strapped to the wrist or forearm. Shields are used to intercept specific attacks, whether from close-ranged weaponry like spears or long ranged projectiles suc ...
s in Darkon afford a player special protections against physical and magic damage. Armor may either be built by the player or bought (provided they follow the official specifications and safety guidelines), and can range from a basic leather
bracer
A bracer (or arm-guard) is a strap or sheath, commonly made of leather, stone or plastic, that covers the ventral (inside) surface of an archer's bow-holding arm. It protects the archer's forearm against injury by accidental whipping from th ...
or
greave
A greave (from the Old French ''greve'' "shin, shin armor") or jambeau is a piece of armor that protects the human leg, leg.
Description
The primary purpose of greaves is to protect the tibia from attack. The tibia, or shinbone, is very close to ...
to
full plate armor. In Darkon, leather armor must be at least 5-ounce genuine leather (
Pleather is not acceptable) and metal armor be made of steel, brass, or bronze. Damage taken while wearing armor is determined by the type of weapon versus the class of armor worn. For example,
chain mail
Mail (sometimes spelled maille and, since the 18th century, colloquially referred to as chain mail, chainmail or chain-mail) is a type of armour consisting of small metal rings linked together in a pattern to form a mesh. It was in common milita ...
(Armor Rating 2) worn on the torso would give the player one extra hit versus a "black weapon" (i.e., two-handed sword, halberd, "black" glaive, or battle axe), and the second hit would result in a mortal wound.
Shields are ½" pieces of plywood (¼" for
buckler
A buckler (French ''bouclier'' 'shield', from Old French ''bocle, boucle'' ' boss') is a small shield, up to 45 cm (up to 18 in) in diameter, gripped in the fist with a central handle behind the boss. It became more common as a companio ...
s) wrapped in hard- and soft-cell foam and covered with cloth. Any weapon (save for the ''Arrow of Piercing'' relic) may be deflected by a shield and cause no damage as long as the weapon does not solidly strike the individual before or after contact with the shield. Shields may be destroyed by a halberd, certain-sized two-handed axes, or via the ''Mace of Disruption'' relic in three solid hits, or the ''Javelin of Lightning'' relic in one hit. Additionally, certain magic spells such as ''Warp Wood'' or ''Lightning Bolt'' destroy shields.
Shields may block some spells (i.e. ''Word of Holding'') but not others (i.e. ''Curse'').
[''The Darkon Wargaming Club Official Rulebook'', pp. 44-49.]
Magic
Like most fantasy role-playing games,
Magic is used in Darkon as part of the
fantasy
Fantasy is a genre of speculative fiction that involves supernatural or Magic (supernatural), magical elements, often including Fictional universe, imaginary places and Legendary creature, creatures.
The genre's roots lie in oral traditions, ...
spirit of the game. Magic takes place in the form of spells, written by the player, which must be read in order for the spell to be invoked. Spells may be offensive (i.e., ''Fireball''), defensive (i.e., ''Cure Light Wounds''), or utility (i.e., ''Hold Portal'') in nature. Most spells that affect other characters utilize a "spellball," which is a round cloth ball stuffed with cotton fiber. The color of the spellball determines the magic's effect. For example, a
Mage
Mage most commonly refers to:
* Mage (paranormal) or magician, a practitioner of magic derived from supernatural or occult sources
* Mage (fantasy) or magician, a type of character in mythology, folklore, and fiction
* Mage, a character class in ...
could read the ''Lightning Bolt'' spell from his or her spellbook, then throw a blue spellball at his or her target. If the target is hit, he or she takes a specific amount of damage to the area of the body hit. Every spell is different and it is the player's responsibility to know the effect of every spell.
Green damage spellballs are used specifically with siege engines in the game, and causes immediate "death" to any player directly hit by it. Those within a three-foot radius of the spellball's landing point are "mortally wounded," which is to say he or she becomes incapacitated for 5 minutes and will "die" if not properly healed. The green spellsballs are also used in the
Druid
A druid was a member of the high-ranking priestly class in ancient Celtic cultures. The druids were religious leaders as well as legal authorities, adjudicators, lorekeepers, medical professionals and political advisors. Druids left no wr ...
spell "''Nature Love''".
[''The Darkon Wargaming Club Official Rulebook'', pp. 99-161.]
Roleplaying
Roleplaying, or "acting out one's character" is a prominent part of Darkon. Players may elect to roleplay a valiant
nobleman
Nobility is a social class found in many societies that have an aristocracy. It is normally appointed by and ranked immediately below royalty. Nobility has often been an estate of the realm with many exclusive functions and characteristics. T ...
, a cutthroat
rogue, a chaotic abomination of some magic-twisted species, or anywhere in between. Additionally, all players choose a race for their character, be it relatively mundane (e.g., human), literary (e.g.,
elf
An elf (: elves) is a type of humanoid supernatural being in Germanic peoples, Germanic folklore. Elves appear especially in Norse mythology, North Germanic mythology, being mentioned in the Icelandic ''Poetic Edda'' and the ''Prose Edda'' ...
,
dwarf
Dwarf, dwarfs or dwarves may refer to:
Common uses
*Dwarf (folklore), a supernatural being from Germanic folklore
* Dwarf, a human or animal with dwarfism
Arts, entertainment, and media Fictional entities
* Dwarf (''Dungeons & Dragons''), a sh ...
,
sprite) or godlike in power (e.g.,
storm giant). Race may play a large part of a character's motivations in Darkon. For example, one who has chosen a Drow would usually roleplay as a member of an evil and treacherous race of elves whose sole ambition is money and status.
There are no set rules for roleplaying. Darkon contains a large spectrum of players, from those who play entirely for the competition of the fight and do not engage in roleplay, to those who do not fight at all and spend the majority of their time in the game roleplaying their character.
Furthermore, a player is in no way required to reveal his or her personal agenda or background to another player, though it is generally considered good form to truthfully respond when a player asks, "What
ace
An ace is a playing card, die or domino with a single pip. In the standard French deck, an ace has a single suit symbol (a heart, diamond, spade, or a club) located in the middle of the card, sometimes large and decorated, especially in the ...
do I see?" Players may outright answer or simply give a short visual description of themselves.
During "Adventure" events, plots are put into place in which the countries of Darkon work together (or against each other) to fulfill a quest, solve a puzzle, and/or defeat an enemy. Roleplaying is of particular importance at these events, as the overall "plot" of Darkon exists from one Adventure event to the next. Roleplaying still exists in "Battle" events (events where no plot is outlined; members simply fight), though to a much lesser degree.
Culture
Members of the Darkon Wargaming Club come from all walks of life, yet a strong sense of camaraderie exists regardless of background, social status, or any other factor. One thread usually common to all members, though, is a hobby for gaming in general, whether it be
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
s,
tabletop role-playing games
A tabletop role-playing game (TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants d ...
, or others.
Some players who meet in Darkon often end up becoming lifelong friends. Darkon has also been responsible for the occasional marriage or two.
As with most other subcultures, Darkon utilizes a vocabulary of
slang
A slang is a vocabulary (words, phrases, and linguistic usages) of an informal register, common in everyday conversation but avoided in formal writing and speech. It also often refers to the language exclusively used by the members of pa ...
borne of all live-action roleplaying games. "Rhinohiding" (the act of "blowing off" one's hits; also known as "ego armor"), "
powergaming" (splitting hairs in the rules in order to gain an advantage), and "
metagaming" (using out-of-game knowledge in-game in an advantageous fashion) are a few examples.
See also
*
Amtgard
Amtgard is a battle gaming and live-action fantasy roleplaying and boffer combat game with chapters primarily based in the United States and Canada as well as Germany, Croatia, and South Korea.
History
Amtgard was created by Jim Haren Jr, also ...
*
Belegarth Medieval Combat Society
*
Boffer
*
Society for Creative Anachronism
The Society for Creative Anachronism (SCA) is an international living history group with the aim of studying and recreating mainly Medieval European cultures and their histories before the 17th century. A quip often used within the SCA describes ...
*
Dagorhir
Dagorhir Battle Games is a live action role-playing game (battle game) originating in the United States with full-contact melee fighting and ranged combat as its primary focus. Fighters typically use foam weapons such as swords, Flail (weapon), f ...
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''Darkon'', the documentary based on The Darkon Wargaming Club
References
Notes
{{Reflist, 2
External links
Official websiteDarkon the Movie: Documentary based on The Darkon Wargaming Club
Live-action battle gaming
Live-action role-playing games
Organizations established in 1985
1985 establishments in the United States