Powergaming
Powergaming (or power gaming or optimization) is a style of interacting with games or game-like systems, particularly video games, boardgames, and, role-playing games, with the aim of maximizing progress towards a specific goal. Other players may consider this disruptive when done to the exclusion of all other considerations, such as storytelling, atmosphere, and camaraderie. When focusing on the letter of the rules over the spirit of the rules, it is often seen as unsporting, un-fun, or unsociable. This behavior is most often found in games with a wide range of game features, lengthy campaigns, or prize tournaments such as massively multiplayer or collectible games. Description Powergaming in roleplaying games can take several forms. One form is the deliberate creation of optimal player characters (PCs), with the aim of maximising the power the player wields in the game world. This is known as min-maxing, due to the practice of maximising desirable or "powerful" traits while min ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Online Text-based Role-playing Game
An online text-based role playing game is a role-playing game played online using a solely text-based interface. Online text-based role playing games date to 1978, with the creation of '' MUD1'', which began the MUD heritage that culminates in today's MMORPGs. Some online-text based role playing games are video games, but some are organized and played entirely by humans through text-based communication. Over the years, games have used TELNET, internet forums, IRC, email and social networking websites as their media. There are varied genres of online text-based roleplaying, including fantasy, drama, horror, anime, science fiction, and media-based fan role-play. Role-playing games based on popular media (for example, the Harry Potter series) are common, and the players involved tend to overlap with the relevant fandoms. Varieties MUDs Precursor to the now more popular MMORPGs of today are the branch of text-based games known as MUD, MOO, MUCK, MUSH et al., a broad fami ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Twinking
Twinking is a type of behavior in role-playing games that is disapproved of by other players. A player who engages in such behavior is known as a twink. The precise definition of twinking varies depending on the variety of role-playing game: *In "pen and paper" role-playing games, a twink is often synonymous with a munchkin, i.e. a powergamer who seeks to acquire power and loot at the expense of their teammates. *In MUDs – Multi-User Dungeons or Domains –a twink is a player who is variously anything from a munchkin to a newbie (new player) to a griefer, or a bad faith player. *In massively multiplayer online role-playing games, or MMORPGs, twinking refers to a character gaining equipment with the assistance of a higher level character, particularly by giving the low-level character higher level equipment that is otherwise unattainable. It can also be used to describe the process of keeping a video game character at a low level while using in-game currency, earned ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Role-playing Game Terminology
Role-playing games (RPGs) have developed specialized terminology. This includes both terminology used within RPGs to describe in-game concepts and terminology used to describe RPGs. Role-playing games also have specialized slang and jargon associated with them. Besides the terms listed here, there are numerous terms used in the context of specific, individual RPGs such as ''Dungeons & Dragons'' (''D&D''), ''Fate'' and '' Vampire: The Masquerade''. For a list of RPGs, see List of role-playing games. Terms used to play role-playing games A *Adventure: A set of game sessions united by characters and by narrative sequence, setting or goal. * Armor Class (or AC): The difficulty to hit a specified target, abstracted from its dodging capacity and armor. "This term was inherited from a naval battle game". Many role-playing games that came after ''Dungeons & Dragons'' have "abandoned the notion of defining defense as armor class". *Area of Effect (or AoE): An effect that affects a zone, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sportsmanship
Sportsmanship is an aspiration or ethos that a sport, or activity will be enjoyed for its own sake. This is with proper consideration for fairness, ethics, respect, and a sense of fellowship with one's competitors. A "sore loser" refers to one who does not take defeat well, whereas a "good sport" means being a "good winner" as well as being a "good loser" (someone who shows courtesy towards another in a sports game). Analysis Sportsmanship can be conceptualized as an enduring and relatively stable characteristic or disposition such that individuals differ in the way they are generally expected to behave in sports situations. Sportsmanship mainly refers to virtues such as fairness, self-control, courage, and persistence,Shields & Bredemeier, 1995. and has been associated with interpersonal concepts of treating others and being treated fairly, maintaining self-control if dealing with others, and respect for both authority and opponents. Sportsmanship is also looked at as be ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gamesmanship
Gamesmanship is the use of dubious (although not technically illegal) methods to win or gain a serious advantage in a game or sport. It has been described as "Pushing the rules to the limit without getting caught, using whatever dubious methods possible to achieve the desired end". It may be inferred that the term derives from the idea of playing for the game (i.e., to win at any cost) as opposed to sportsmanship, which derives from the idea of playing for sport. The term was popularized by Stephen Potter's humorous 1947 book, ''The Theory and Practice of Gamesmanship (or the Art of Winning Games without Actually Cheating)''. It had, however, been used before by Ian Coster in his autobiographic book ''Friends in Aspic'', published in 1939, where it was attributed to Francis Meynell. Alleged origins Potter cites the origin of gamesmanship to be a tennis match [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Competition
Competition is a rivalry where two or more parties strive for a common goal which cannot be shared: where one's gain is the other's loss (an example of which is a zero-sum game). Competition can arise between entities such as organisms, individuals, economic and social groups, etc. The rivalry can be over attainment of any exclusive goal, including recognition: Competition occurs in nature, between living organisms which co-exist in the same environment. Animals compete over water supplies, food, mates, and other biological resources. Humans usually compete for food and mates, though when these needs are met deep rivalries often arise over the pursuit of wealth, power, prestige, and fame when in a static, repetitive, or unchanging environment. Competition is a major tenet of market economies and business, often associated with business competition as companies are in competition with at least one other firm over the same group of customers. Competition inside a compan ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Satire
Satire is a genre of the visual arts, visual, literature, literary, and performing arts, usually in the form of fiction and less frequently Nonfiction, non-fiction, in which vices, follies, abuses, and shortcomings are held up to ridicule, often with the intent of shaming or exposing the perceived flaws of individuals, corporations, government, or society itself into improvement. Although satire is usually meant to be humorous, its greater purpose is often constructive social criticism, using wit to draw attention to both particular and wider issues in society. A feature of satire is strong irony or sarcasm —"in satire, irony is militant", according to literary critic Northrop Frye— but parody, burlesque (literary), burlesque, exaggeration, juxtaposition, comparison, analogy, and double entendre are all frequently used in satirical speech and writing. This "militant" irony or sarcasm often professes to approve of (or at least accept as natural) the very things the satir ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Wes Platt
''Fallen Earth'' is a free-to-play massively multiplayer online role-playing game developed by Reloaded Productions (formerly by North Carolina-based Icarus Studios and Fallen Earth). The game takes place in a post-apocalyptic wasteland located around the American Grand Canyon. Fallen Earth's gameplay features FPS/RPG hybridization, first-person/third person views, hundreds of items, including improvised equipment and weapons, a variety of functional vehicles, a real-time, in-depth crafting system (which includes vehicles), various skills and abilities, factions and tactical PvP, all existing within 1000 square kilometers of usable terrain based on real-world topographical maps of the area. The game was released on September 22, 2009. Two years later, GamersFirst purchased the intellectual property and made the game free to play. It was acquired by the publisher Little Orbit in 2018. 2 Years following its initial shutdown, Fallen Earth's servers were brought back online on October ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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MIT Press
The MIT Press is a university press affiliated with the Massachusetts Institute of Technology (MIT) in Cambridge, Massachusetts (United States). It was established in 1962. History The MIT Press traces its origins back to 1926 when MIT published under its own name a lecture series entitled ''Problems of Atomic Dynamics'' given by the visiting German physicist and later Nobel Prize winner, Max Born. Six years later, MIT's publishing operations were first formally instituted by the creation of an imprint called Technology Press in 1932. This imprint was founded by James R. Killian, Jr., at the time editor of MIT's alumni magazine and later to become MIT president. Technology Press published eight titles independently, then in 1937 entered into an arrangement with John Wiley & Sons in which Wiley took over marketing and editorial responsibilities. In 1962 the association with Wiley came to an end after a further 125 titles had been published. The press acquired its modern nam ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Boardgame
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. ''Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and disti ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Min-maxing
This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A B C D E F G H ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |