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Curvilinear perspective, also five-point perspective, is a
graphical projection A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object f ...
used to draw 3D objects on 2D surfaces, for which (straight) lines on the 3D object are projected to curves on the 2D surface that are typically not straight (hence the qualifier "curvilinear"). It was formally codified in 1968 by the artists and art historians André Barre and Albert Flocon in the book ''La Perspective curviligne'',Albert Flocon and André Barre, ''La Perspective curviligne'', Flammarion, Éditeur, Paris, 1968 which was translated into English in 1987 as ''Curvilinear Perspective: From Visual Space to the Constructed Image'' and published by the
University of California Press The University of California Press, otherwise known as UC Press, is a publishing house associated with the University of California that engages in academic publishing. It was founded in 1893 to publish scholarly and scientific works by faculty ...
.Albert Flocon and André Barre, ''Curvilinear Perspective: From Visual Space to the Constructed Image'', (Robert Hansen, translator),
University of California Press The University of California Press, otherwise known as UC Press, is a publishing house associated with the University of California that engages in academic publishing. It was founded in 1893 to publish scholarly and scientific works by faculty ...
, Berkeley and Los Angeles, California, 1987
Curvilinear perspective is sometimes colloquially called fisheye perspective, by analogy to a
fisheye lens A fisheye lens is an ultra wide angle lens, ultra wide-angle lens that produces strong Distortion (optics), visual distortion intended to create a wide panorama, panoramic or Sphere#Hemisphere, hemispherical image. Fisheye lenses achieve extremel ...
. In
computer animation Computer animation is the process used for digitally generating Film, moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation refers to moving images. Virtu ...
and motion graphics, it may also be called tiny planet.


History

An early example of approximated five-point curvilinear perspective is within the '' Arnolfini Portrait'' (1434) by the Flemish Primitive
Jan van Eyck Jan van Eyck ( ; ; – 9 July 1441) was a Flemish people, Flemish painter active in Bruges who was one of the early innovators of what became known as Early Netherlandish painting, and one of the most significant representatives of Early Nort ...
. Later examples may be found in
mannerist Mannerism is a style in European art that emerged in the later years of the Italian High Renaissance around 1520, spreading by about 1530 and lasting until about the end of the 16th century in Italy, when the Baroque style largely replaced it ...
painter Parmigianino Self-portrait in a Convex Mirror (c. 1524) and '' A View of Delft'' (1652) by the Dutch Golden Age painter
Carel Fabritius Carel Pietersz. Fabritius (; bapt. 27 February 1622 – 12 October 1654) was a Dutch painter. He was a pupil of Rembrandt and worked in his studio in Amsterdam. Fabritius, who was a member of the Delft School, developed his own artistic style ...
. In 1959, Flocon had acquired a copy of ''Grafiek en tekeningen'' by
M. C. Escher Maurits Cornelis Escher (; ; 17 June 1898 – 27 March 1972) was a Dutch graphic artist who made woodcuts, lithography, lithographs, and mezzotints, many of which were Mathematics and art, inspired by mathematics. Despite wide popular int ...
who strongly impressed him with his use of bent and curved perspective, which influenced the theory Flocon and Barre were developing. They started a long correspondence, in which Escher called Flocon a "kindred spirit".


Horizon and vanishing points

The system uses both curved perspective lines and an array of straight converging ones to approximate the image on the retina of the eye, which is itself spherical, more accurately than the traditional linear perspective, which only uses straight lines but is very distorted at the edges. It uses either four, five or more
vanishing point A vanishing point is a point (geometry), point on the projection plane, image plane of a graphical perspective, perspective rendering where the two-dimensional perspective projections of parallel (geometry), parallel lines in three-dimensional ...
s: *In five-point ( fisheye) perspective: Four vanishing points are placed around in a circle, they are named N, W, S, E, plus one vanishing point in the center of the circle. *Four, or infinite-point perspective is the one that (arguably) most approximates the perspective of the human eye, while at the same time being effective for making impossible spaces, while five point is the curvilinear equivalent of one point perspective, so is four point the equivalent of two point perspective. This technique can, like two-point perspective, use a vertical line as a horizon line, creating both a worms and birds eye view at the same time. It uses four or more points equally spaced along a horizon line, all vertical lines are made perpendicular to the horizon line, while orthogonals are created using a compass set on a line made at a 90-degree angle through each of the four vanishing points.


Geometric relationship

Distances ''a'' and ''c'' between the viewer and the wall are greater than the ''b'' distance, so adopting the principle that when an object is a greater distance from the observer, it becomes smaller, the wall is reduced and thus appears distorted at the edges.


Mathematics

If a point has the 3D
Cartesian coordinates In geometry, a Cartesian coordinate system (, ) in a plane is a coordinate system that specifies each point uniquely by a pair of real numbers called ''coordinates'', which are the signed distances to the point from two fixed perpendicular o ...
(''x'',''y'',''z''): :P_\mathrm= (x, y, z) Denoting distance from the point to the origin by ''d'' = , then the transformation of the point to a curvilinear reference system of radius ''R'' is :P_\mathrm = \left(\frac, \frac\right) (if ''d'' = 0, then the point is at the origin, which means its projection is undefined) This is derived by first projecting the 3D point onto a sphere with radius ''R'' that centers on the origin, so that we obtain an image of the point that has coordinates :P_\mathrm = (x, y, z) * \left(\frac\right) Then, we do a parallel projection that is parallel with the ''z''-axis to project the point on the sphere onto the paper at ''z'' = ''R'', thus obtaining :P_\mathrm = \left(\frac, \frac, R\right) Since we are not concerned with the fact that the paper is resting on the ''z'' = ''R'' plane, we ignore the ''z''-coordinate of the image point, thus obtaining :P_\mathrm = \left(\frac, \frac\right) = R * \left(\frac, \frac\right) Since changing R only amounts to a scaling, it is usually defined to be unity, simplifying the formula further to: :P_\mathrm = \left(\frac, \frac\right) = \left(\frac, \frac\right) A line that does not pass through the origin is projected to a great circle on the sphere, which is further projected to an ellipse on the plane. The ellipse has the property that its long axis is a diameter of the "bounding circle".


Examples

File:The Arnolfini Portrait, détail (2).jpg, Detail of convex mirror in
Jan van Eyck Jan van Eyck ( ; ; – 9 July 1441) was a Flemish people, Flemish painter active in Bruges who was one of the early innovators of what became known as Early Netherlandish painting, and one of the most significant representatives of Early Nort ...
's '' Arnolfini Portrait'', 1434 File:Entrée_de_l_empereur_Charles_IV_à_Saint-Denis.jpg, Jean Fouquet, ''Arrival of Emperor Charles IV at the Basilica St Denis'', c. 1455–1460 File:Parmigianino Selfportrait.jpg, Parmigianino, '' Self-portrait in a Convex Mirror'', c. 1524 File:FabritiusViewOfDelft.jpg,
Carel Fabritius Carel Pietersz. Fabritius (; bapt. 27 February 1622 – 12 October 1654) was a Dutch painter. He was a pupil of Rembrandt and worked in his studio in Amsterdam. Fabritius, who was a member of the Delft School, developed his own artistic style ...
, '' A View of Delft'', 1652


See also

*
Graphical projection A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object f ...
*
Perspective (graphical) Linear or point-projection perspective () is one of two types of graphical projection perspective in the graphic arts; the other is parallel projection. Linear perspective is an approximate representation, generally on a flat surface, of ...
*
Mathematics and art Mathematics and art are related in a variety of ways. Mathematics has itself been described as an art mathematical beauty, motivated by beauty. Mathematics can be discerned in arts such as Music and mathematics, music, dance, painting, Mathema ...
*
M. C. Escher Maurits Cornelis Escher (; ; 17 June 1898 – 27 March 1972) was a Dutch graphic artist who made woodcuts, lithography, lithographs, and mezzotints, many of which were Mathematics and art, inspired by mathematics. Despite wide popular int ...
*
Curvilinear coordinates In geometry, curvilinear coordinates are a coordinate system for Euclidean space in which the coordinate lines may be curved. These coordinates may be derived from a set of Cartesian coordinates by using a transformation that is invertible, l ...


References


External links


Drawing Comics - 5-Point Perspective
by
M. C. Escher Maurits Cornelis Escher (; ; 17 June 1898 – 27 March 1972) was a Dutch graphic artist who made woodcuts, lithography, lithographs, and mezzotints, many of which were Mathematics and art, inspired by mathematics. Despite wide popular int ...
{{DEFAULTSORT:Curvilinear Perspective Graphical projections