''Creation'' was a cancelled
real-time strategy video game developed by
Bullfrog Productions as a spin-off of their ''
Syndicate'' series of
real-time tactics games. Set on an alien
water world, a player-controlled submarine is tasked with looking after marine life and defending it from the Syndicate, who run planet Earth.
''Creation'' was the working title of multiple Bullfrog games, including ''
Magic Carpet'', ''
Power Monger
Power most often refers to:
* Power (physics), meaning "rate of doing work"
** Engine power, the power put out by an engine
** Electric power
* Power (social and political), the ability to influence people or events
** Abusive power
Power may ...
'', and ''
Populous''. An aquatic-based incarnation of ''Creation'' became ''Magic Carpet'', and the final incarnation was led by Guy Simmons. The game was in development for
MS-DOS,
Sony PlayStation,
Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
, and
Amiga CD32. Due for release in 1997, ''Creation'' was cancelled due to fears that it would be unsuccessful.
Plot
''Creation'' takes place in the ''Syndicate Wars timeframe.
Earth's oceans have been destroyed by centuries of war, fishing, and pollution.
The remaining marine life has been transported to planet Creation,
terraformed by Earth probes.
It turns out that the planet is not lifeless; there are fungi that are deadly to the marine life transported from Earth.
Fungi samples are returned to Earth to be analyzed, but the Syndicate realizes that it can use the fungi as a weapon, and send ships to exploit them.
The Syndicate purchases the planet, and decides to destroy the player. In an attempt to stop their drug-harvesting programme, an appeal for help is sent, but this attracts mercenaries and pirates who were previously unaware of the planet.
Ships are sent to Creation to collect the fungus drug and resell it on Earth.
Gameplay
Players control a submarine in
first-person perspective.
Gameplay involves exploring the ocean, where players encounter marine life such as dolphins and whales.
Players also encounter Syndicate installations such as genetic laboratories and research bases, as well as their cybernetically-enhanced creatures called G-Sharks.
The world's fungi causes Earth's marine life to enter a psychotic frenzy, as well as attracting
Cetacea
Cetacea (; , ) is an infraorder of aquatic mammals that includes whales, dolphins, and porpoises. Key characteristics are their fully aquatic lifestyle, streamlined body shape, often large size and exclusively carnivorous diet. They propel them ...
to consume their tendrils.
The submarine is equipped with lasers and explosives, and players can be aided by dolphins, who have the ability to control unmanned machinery telepathically.
In early versions, fish can be taken back to base, bred, and a device can be attached to them, enabling the player to control them.
Dolphins can be deployed via an overview screen.
Multiplayer support with up to eight players competing against each other was planned.
Development
''Creation'' had been the title of previous Bullfrog titles ''Populous'', ''Power Monger'', and ''Magic Carpet''.
Bullfrog co-founder and managing director
Peter Molyneux explained that there was a tradition to name each special game ''Creation''.
The one that became ''Magic Carpet'' came to be because Bullfrog designer
Glenn Corpes
Glenn Corpes is an independent video game developer. He is best known for his work at Bullfrog Productions on titles including '' Populous'' (of which he was a co-creator), ''Magic Carpet'', and ''Dungeon Keeper''. He left Bullfrog in 1999 to fo ...
had an engine which resembled ''Magic Carpet'', but it was slow. Molyneux suggested that he set the game underwater so that the speed did not matter, and also came up with the idea of having cities and intelligent fungi competing for the world's resources. Development was progressing slowly, and speed became a non-issue, so the project became ''Magic Carpet''.
Development of the second underwater game named ''Creation'' began in late 1993, and the development team was led by Phil Jones.
It was set for a summer 1994 release.
Development was aided by a group of researchers from the
University of Surrey
The University of Surrey is a public research university in Guildford, Surrey, England. The university received its royal charter in 1966, along with a number of other institutions following recommendations in the Robbins Report. The institut ...
, who studied animal life's reactions in relation to the environments they evolved in.
Molyneux believed that the game would be "more exciting" than ''Magic Carpet'' and ''
Theme Park'', which were in development at the time.
To get the underwater scenery correct, Jones worked form library pictures.
By January 1994, ''Creation'' was a base defence game, in which the goal was to defend against other bases,
and there were around ten species of fish which took around 80 to 120 kilobytes of memory.
The game used the same graphics system as ''Magic Carpet'',
and as ''Magic Carpet'' evolved, ''Creation''s graphics were backwards-engineered.
An idea being explored was the possibility of linking ''Creation'' and ''Magic Carpet'' together: ''Magic Carpet'' would have had the player be able to jump into the water, and it would detect whether ''Creation'' was installed and load it if so, with the world being based on the ''Magic Carpet'' one the player had just left.
Coming out of the water would send the player back.
By 1995, the project was led by Guy Simmons.
In July, Bullfrog had claimed to have developed a "fast perspective scaling interpolation" to overcome zooming bitmaps' effects.
In November, Alex Cullum had joined as the level designer, and the game was using a modified ''
Magic Carpet 2'' engine.
He stated that the limited draw distance of the engine worked well for an underwater game.
At some point after Simmons took over, he, Corpes, and Bullfrog co-founder
Les Edgar
Les Edgar is an entrepreneur, known for being the co-founder and joint managing director of Bullfrog Productions, which he set up with Peter Molyneux. After Bullfrog's acquisition by Electronic Arts in 1995, Edgar became a vice president there. ...
travelled to
Loch Ness to go into a submarine for research.
They returned with ideas including a growth algorithm to simulate fungi development, and a simulator to reproduce fish movements.
By June 1996, the game was anticipated by ''
Génération 4'' for an autumn (fall) release,
but according to ''
Joystick
A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal cont ...
'', the game was set for a January 1997 release.
By late 1996, ''Creation'' was near completion. Bullfrog believed the game was "shaping up to be an epic".
According to Bullfrog, those who had seen the engines of ''Magic Carpet'' and ''Magic Carpet 2'' noticed their resemblance to film taken underwater, and as the idea of a game with existence's eco-systems had already been discussed, it was "fate" that the elements be merged.
The introduction animations were created by Paul McLaughlin.
The amphibious vehicles were designed using
3Ds Max
Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment. It has modeling capabil ...
.
The game was also going to feature a
map editor.
Cancellation
In 1997, it was decided that "Sub games don't sell,"
and ''Creation'' was cancelled.
Molyneux commented: "I think it's a real shame that it was killed, because it could have been something very impressive."
He also stated that he believed the cancellation was because many people thought that Bullfrog should focus on games that they knew would be successful, and wanted them to concentrate on ''
Populous 3'' instead of "the unknown quantity of ''Creation''."
''Creation'' had been in development for
MS-DOS, the
Amiga CD32,
the
Sony PlayStation,
and the
Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
.
According to Corpes, the project had been in jeopardy because nobody was able to explain what the game was about, and there was little to distinguish ''Creation'' from other submarine games.
The project leader left, and the team did not insist the project continued.
Electronic Arts at some point suggested making the game into a
screen saver.
Corpes stated that the code is "very specific", but that the experience of special effects and 3D modelling was "invaluable".
''Creation''s level scripting language was developed and used in ''
The Indestructibles''.
This was not the last time a game called ''Creation'' was attempted: a project by
Lionhead Studios (a successor to Bullfrog and co-founded by Molyneux
) as of June 2002 was codenamed ''Creation''.
In other media
In an episode of ''
GamesMaster
''GamesMaster'' is a British television programme which originally aired on Channel 4 from 1992 to 1998. In 2021, it returned for a new series on YouTube and E4. It was the first UK television programme dedicated to video games.
Dominik Diam ...
'',
Dave Perry
Dave Perry (born 21 May 1966) was co-commentator on the UK computer and video games television shows '' GamesMaster'' and ''Games World''. Perry was most famous for walking off ''Gamesmaster''.
He was responsible for launching many games mag ...
claimed that there was a version of ''Magic Carpet'' that becomes ''Creation'' when the player goes underwater.
In an interview, Glenn Corpes denied this assertion, although there was a video seemingly demonstrating it. He speculated that it was "part of selling Bullfrog to EA".
References
{{portal bar, Video games, 1990s, United Kingdom
Bullfrog Productions games
Cancelled DOS games
Cancelled Amiga games
Cancelled Sega Saturn games
Cancelled PlayStation (console) games
Real-time strategy video games
Multiplayer and single-player video games
Video games developed in the United Kingdom