''Cow Clicker'' is an
incremental social network game on
Facebook
Facebook is an online social media and social networking service owned by American company Meta Platforms. Founded in 2004 by Mark Zuckerberg with fellow Harvard College students and roommates Eduardo Saverin, Andrew McCollum, Dustin ...
developed by
video game researcher Ian Bogost
Ian Bogost is an American academic and video game designer, most known for the game '' Cow Clicker''. He holds a joint professorship at Washington University as director and professor of the Film and Media Studies program in Arts & Sciences an ...
. The game serves as a
deconstructive
The term deconstruction refers to approaches to understanding the relationship between text and meaning. It was introduced by the philosopher Jacques Derrida, who defined it as a turn away from Platonism's ideas of "true" forms and essence ...
satire of social games. The goal of the game is to earn "clicks" by clicking on a
sprite of a cow every six hours. The addition of friends' cows to the player's
pasture
Pasture (from the Latin ''pastus'', past participle of ''pascere'', "to feed") is land used for grazing. Pasture lands in the narrow sense are enclosed tracts of farmland, grazed by domesticated livestock, such as horses, cattle, sheep, or s ...
allows the user to also receive "clicks" whenever the player's cow is clicked. A premium currency known as "Mooney" allows the user to purchase different cow designs and skip the six-hour interval between clicks.
In the wake of a controversial speech by
Zynga
Zynga Inc. () is an American developer running social video game services. It was founded in April 2007, with headquarters in San Mateo, California. The company primarily focuses on mobile and social networking platforms. Zynga states its missio ...
's president at the
Game Developers Choice Awards
The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games.
Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were ...
in 2010, Bogost developed ''Cow Clicker'' for a presentation at a
New York University
New York University (NYU) is a private research university in New York City. Chartered in 1831 by the New York State Legislature, NYU was founded by a group of New Yorkers led by then- Secretary of the Treasury Albert Gallatin.
In 1832, ...
seminar on
social gaming in July 2010. The game was created to demonstrate what Bogost felt were the most commonly abused mechanics of social games, such as the promotion of social interaction and
monetization rather than the artistic aspects of the
medium. As the game unexpectedly began to grow in popularity, Bogost also used ''Cow Clicker'' to parody other recent gaming trends, such as
gamification,
educational
Education is a purposeful activity directed at achieving certain aims, such as transmitting knowledge or fostering skills and character traits. These aims may include the development of understanding, rationality, kindness, and honesty. Vari ...
apps, and
alternate reality games.
Some critics praised ''Cow Clicker'' for its dissection of the common mechanics of social network games and viewed it as a commentary on how social games affect people.
Gameplay
The player is initially given a
pasture
Pasture (from the Latin ''pastus'', past participle of ''pascere'', "to feed") is land used for grazing. Pasture lands in the narrow sense are enclosed tracts of farmland, grazed by domesticated livestock, such as horses, cattle, sheep, or s ...
with nine slots and a single plain cow, which the player may click once every six hours. Each time the cow is clicked, a point also known as a "click" is awarded; if the player adds friends' cows to their pasture, they also receive clicks added to their scores when the player clicks their own cow. As in other Facebook games, players are encouraged to post announcements to their news feed whenever they click their cow. A
virtual currency known as "Mooney" can be bought with
Facebook Credits; it can be used to purchase special "premium" cow designs, and the ability to skip the six-hour time limit that must be waited before the cow can be clicked again.
History
Creation and development
At the 2010
Game Developers Conference,
Zynga
Zynga Inc. () is an American developer running social video game services. It was founded in April 2007, with headquarters in San Mateo, California. The company primarily focuses on mobile and social networking platforms. Zynga states its missio ...
's game ''
FarmVille'' was awarded the "Best New Social/Online Game" at its
Game Developers Choice Awards
The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games.
Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were ...
. Ian Bogost (who was also in attendance) was critical of Zynga's success, as he felt that its business model was focused on convincing users to pay money to progress further in their "
freemium" games rather than treating gaming as an artistic experience. He also believed Zynga's vice president Bill Mooney was trying to attack "artistic" gaming during his acceptance speech for the award when he personally invited
independent game developers to join his company.
After the conference, Bogost coined the term "cow clickers" to describe games such as ''FarmVille'' which only involve performing tasks at certain intervals, since in these games, "you click on a cow, and that’s all you do." Bogost compared the players of Zynga's games to the
rats
Rats are various medium-sized, long-tailed rodents. Species of rats are found throughout the order Rodentia, but stereotypical rats are found in the genus ''Rattus''. Other rat genera include '' Neotoma'' ( pack rats), '' Bandicota'' (bandico ...
in
B. F. Skinner's
operant conditioning experiment, often receiving variable reinforcement rather than regular rewards. As one of the most vocal critics of Zynga's practices and business model, Bogost made further appearances at various events and panels to discuss his views on social gaming.
In July 2010, Bogost was scheduled to make an appearance at a
New York University
New York University (NYU) is a private research university in New York City. Chartered in 1831 by the New York State Legislature, NYU was founded by a group of New Yorkers led by then- Secretary of the Treasury Albert Gallatin.
In 1832, ...
seminar, "Social Games On Trial", to discuss the controversial aspects of social network gaming. To clearly demonstrate what he felt were the most commonly abused mechanics of these games, Bogost quickly developed a Facebook game entitled ''Cow Clicker''. The game was designed to be a satire of what Bogost personally believed were the only points of ''FarmVille'': to encourage users to continue playing by inviting other users into the game, and to provide incentives for those who purchase
virtual goods.
The bulk of the code was written in three days.
''Cow Clicker'' is similar to the 2013 game ''
Cookie Clicker
''Cookie Clicker'' is an incremental game created by French programmer Julien "Orteil" Thiennot in 2013. The user initially clicks on a big cookie on the screen, earning a single cookie per click. They can then spend their earned cookies upon p ...
'' by Julien Thiennot, which
Ian Bogost
Ian Bogost is an American academic and video game designer, most known for the game '' Cow Clicker''. He holds a joint professorship at Washington University as director and professor of the Film and Media Studies program in Arts & Sciences an ...
describes as ''Cow Clicker'' "logical conclusion".
Updates
Unexpectedly to Bogost, ''Cow Clicker'' became a
viral phenomenon, amassing over 50,000 players by September 2010. In response to its sudden popularity, he committed to improving the game with new features. Updates to the game added awards for reaching certain milestones (such as the Golden
Cowbell
A cowbell (or cow bell) is a bell worn around the neck of free-roaming livestock so herders can keep track of an animal via the sound of the bell when the animal is grazing out of view in hilly landscapes or vast plains. Although they are ...
for 100,000 clicks), the ability to earn Mooney by clicking on other users' ''Cow Clicker'' news feed posts, and the chance to randomly gain or lose Mooney on every click. New cow designs were also introduced, such as an oil-coated cow to commemorate the
BP oil spill, and the "Stargrazer Cow", which was only a mirror image of the original cow that cost around
$20's worth of Mooney.
Although continually disturbed by its popularity, Bogost also used ''Cow Clicker'' to parody other recent gaming and social networking trends; such as the addition of an
API to allow websites to have their own clickable cows (in a process he dubbed "Cowclickification"), the spin-off game ''Cow Clicker
Blitz'' (co-developed with
PopCap Games co-founder Jason Kapalka), "My First Cow Clicker" for
iOS (a parody of simplistic education apps; designed to "train" children on cow clicking and add the resulting clicks to their parent's total), and a "Cow Clicktivism" campaign where users could click on an
emaciated cow to donate to
Oxfam Americawith a goal of donating an actual cow to a
third world
The term "Third World" arose during the Cold War to define countries that remained non-aligned with either NATO
The North Atlantic Treaty Organization (NATO, ; french: Organisation du traité de l'Atlantique nord, ), also called the Nor ...
country. The cow, known as the "Cowclicktivist Cow", could also be unlocked for the player's pasture with a $110 donation.
"Cowpocalypse" event and conclusion
In 2011, an alternate reality game known as the "Cow ClickARG" was held, where a series of clues from the "bovine gods" eventually revealed that a " Cowpocalypse" would occur on July 21, 2011 (exactly one year since the original release of the game). From then on, every click made by players would deduct thirty seconds from a countdown clock leading to the Cowpocalypse. However, players could extend the countdown clock by paying to supplicate with Facebook Credits: paying 10 credits would extend the countdown by a single hour, while 4,000 would extend the countdown by an entire month. After $700 worth of extensions, the countdown clock expired on the evening of September 7, 2011. At this point, the game remained playable, but all the cows were replaced by blank spaces and said to have been rapture
The rapture is an eschatological position held by some Christians, particularly those of American evangelicalism, consisting of an end-time event when all Christian believers who are alive, along with resurrected believers, will rise "in the c ...
d. Bogost intended the Cowpocalypse event to signal the "end" of the game to players; when addressing a complaint by a fan who felt the game was no longer fun after the cow rapture, Bogost responded that "it wasn't very fun before."
Data collection
In 2018, Bogost wrote an article for ''The Atlantic
''The Atlantic'' is an American magazine and multi-platform publisher. It features articles in the fields of politics, foreign affairs, business and the economy, culture and the arts, technology, and science.
It was founded in 1857 in Boston, ...
'' discussing the collection of data by Facebook
Facebook is an online social media and social networking service owned by American company Meta Platforms. Founded in 2004 by Mark Zuckerberg with fellow Harvard College students and roommates Eduardo Saverin, Andrew McCollum, Dustin ...
apps, with reference to ''Cow Clicker'', following a scandal involving Cambridge Analytica's use of Facebook data. Bogost notes that Facebook apps appear to be part of the website itself, whereas they actually operate with almost no oversight. He claims that "without even trying", ''Cow Clicker'' stored its users' Facebook ID and any networks (such as workplaces) that the user was a part of, and that this information is still stored on his private server. Bogost notes that he could have used this data for malicious purposes, criticising Facebook's "move-fast-and-break-things attitude toward software development".
Reception
''Cow Clicker'' received critical attention soon after its release. One early commentator was Alexia Tsotsis of TechCrunch
TechCrunch is an American online newspaper focusing on high tech and startup companies. It was founded in June 2005 by Archimedes Ventures, led by partners Michael Arrington and Keith Teare.
In 2010, AOL acquired the company for approximat ...
, who acknowledged the game's intent as a commentary on the impact of social network games. In an interview, Bogost foresaw the transformation of the internet into a "compulsive virtual dystopia" through Zynga's use of social gaming.
Nick Yee of the Palo Alto Research Center compared the players of games which do not provide "meaningful opportunities for achievement, social interaction, and challenge" to rats in a Skinner box. Accordingly, he compared Cow Clicker to being inside an "incredibly clear Skinner box"acknowledging how little effort the game took in order to keep users playing the game. Jason Tanz of Wired considered Cow Clicker as an example of the growth in the trend of gamificationwhere developers introduce elements influenced by games into their services without providing the normal "experience" a game traditionally incorporates.
PopCap Games co-founder Jason Kapalka praised ''Cow Clicker'' for being the type of "ironic, satirical, self-referential" game that Facebook's game ecosystem was lacking, as he felt there were too many commercially driven games on the social network. Playdom's Scott Jon Siegel criticized the game for not going far enough in its satire, and putting too many highlights on the "absurd monetisation practices and meaningless clicking which social games are all too well known for."[
]
References
Further reading
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{{good article
2010 video games
Browser games
Facebook games
Fictional cattle
Gamification
Incremental games
Parody video games
Social casual games
Video games about animals
Video games developed in the United States
Works by Ian Bogost