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''Core Keeper'' is a
survival Survival, or the act of surviving, is the propensity of something to continue existing, particularly when this is done despite conditions that might kill or destroy it. The concept can be applied to humans and other living things (or, hypotheti ...
sandbox game A sandbox game is a video game with a gameplay element that provides players a great degree of creativity to interact with, usually without any predetermined goal, or alternatively with a goal that the players set for themselves. Such games may ...
developed by Pugstorm. Currently in
early access Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alph ...
, the game features mechanics similar to other games in the sandbox genre such as ''
Minecraft ''Minecraft'' is a sandbox game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before bein ...
'' and ''
Terraria ''Terraria'' is an action-adventure sandbox game developed by Re-Logic. The game was first released for Windows on May 16, 2011, and has since been ported to several other platforms. The game features exploration, crafting, building, painting ...
'', including mining, crafting, farming and exploration in a
procedurally generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In ...
underground world. It was released to
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporizat ...
in early access on 8 March 2022 and received praise for its game mechanics, art style, and tone and atmosphere.


Gameplay

''Core Keeper'' is a
top-down Top-down may refer to: Arts and entertainment * "Top Down", a 2007 song by Swizz Beatz * "Top Down", a song by Lil Yachty from '' Lil Boat 3'' * "Top Down", a song by Fifth Harmony from '' Reflection'' Science * Top-down reading, is a part of ...
sandbox game A sandbox game is a video game with a gameplay element that provides players a great degree of creativity to interact with, usually without any predetermined goal, or alternatively with a goal that the players set for themselves. Such games may ...
based around survival and crafting mechanics similar to games such as ''
Minecraft ''Minecraft'' is a sandbox game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before bein ...
'' and ''
Terraria ''Terraria'' is an action-adventure sandbox game developed by Re-Logic. The game was first released for Windows on May 16, 2011, and has since been ported to several other platforms. The game features exploration, crafting, building, painting ...
.'' It can be played single-player or cooperatively with up to 8 players. Players also have the ability to host a server which anyone can join at any time up to a maximum of 8 players. The game begins with a cutscene explaining the
backstory A backstory, background story, back-story, or background is a set of events invented for a plot, presented as preceding and leading up to that plot. It is a literary device of a narrative history all chronologically earlier than the narrative of ...
of the
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
before placing the character in a
procedurally generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In ...
network of caverns. The starting location, called the Core chamber, is the same
biome A biome () is a biogeographical unit consisting of a biological community that has formed in response to the physical environment in which they are found and a shared regional climate. Biomes may span more than one continent. Biome is a broader ...
for all players, containing the same starting enemies and resources. It also contains three devices representing bosses that can be found and defeated within the game. It is a dark area at the beginning of the game but can be illuminated with the use of torches or a lantern. Torches can be made using gathered wood which is the first resource encountered in the area. The world is built up of square tiles of dirt and other materials which can be dug or mined to further explore the map and to gather resources. Blocks of ore glitter, helping players to know in which direction to dig to find them. Gathered resources can be used to craft tools and workbenches which unlock new items to craft. A furnace can also be crafted which allows the player to smelt ores to create weapons and armour. Players must also gather food to prevent their character from starving which occurs when their "hunger bar" becomes empty. This can be done by finding food in the world or by planting and watering seeds using a hoe and watering can. Later in the game, watering crops can be automated with the use of sprinklers. Additionally, fish can be caught in a fishing rhythm minigame using a fishing rod. Food can also be combined into meals using a cooking pot which can be crafted in the game. Meals cooked in this way provide an additional health boost and perks compared to naturally occurring food. Exploration in the game is facilitated with an in-game map which can be opened as an overlay. It is also facilitated with the use of portals which allow the player to traverse great distances across the map. As players explore other areas of the game world, different biomes containing new resources and enemies are revealed. As enemies move around the game, they spread the environment in which they spawn, meaning that clearing an area of enemies requires cleaning the floor as well as defeating them. If a player dies during combat, they respawn at the Core in the starting area. They can retrieve their lost belongings by returning to the area where they died and reclaiming them from the tombstone dropped there. New regions also contain large boss enemies. Once defeated, bosses drop items that can be used to summon NPC merchants to live at the player's base. The first three bosses included in the game are Glurch the Abominous Mass, a giant, jumping, orange slime, Ghorm the Devourer, a massive insect creature that tunnels throughout the map, and The Hive Mother, a fleshy creature that spits acid and summons other enemies. Upon being defeated, these bosses drop items which can be used to activate the Core in the Core chamber, unlocking new items such as a drill for automatically mining ores and new bosses. Furthermore, whilst the areas accessible to the player are initially limited by a wall that surrounds the first few starting areas, upon activating the core this wall is removed, revealing new biomes and an infinitely generated map. The game allows for a wide array of ways to play ranging from focusing on fighting bosses to avoiding bosses in favour of crafting and base-building. This is reflected in the game's skill system which rewards activities taken by the player with points to improve skills related to them. For example, running a lot improves the character's speed, mining resources improves the character's efficiency in mining, and fighting improves the character's strength. Players also choose a starting class during character creation before they begin the game which gives bonuses to specific skills and relevant starting resources. The look of the player character can also be customised by using vanity slots in the inventory.


Development and release

''Core Keeper'' was developed by Pugstorm and published by Fireshine Games. It was announced during an
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa dist ...
livestream on 11 June 2021. It was launched in open alpha later that year for a period of two weeks from 1–14 December. A demo of the game was also released for Steam Next Fest In February 2022. It was then released to
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporizat ...
in
early access Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alph ...
on 8 March 2022. It reached a quarter-million sales within a week and half a million in two weeks. ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' attributed the early success in sales to positive coverage of the game from online streamers, reporting that the game had received almost 2 million views on
Twitch Twitch may refer to: Biology * Muscle contraction ** Convulsion, rapid and repeated muscle contraction and relaxation ** Fasciculation, a small, local, involuntary muscle contraction ** Myoclonic twitch, a jerk usually caused by sudden muscle co ...
by 23 March. The game reached 1 million sales by July 2022, having sold an additional 500,000 copies since the end of March. The first seasonal event in the game, called "The Great Egg Hunt", ran from 13–19 April 2022 and added hidden eggs that could be combined to craft a Golden Egg item used to unlock hidden bonuses. The first major update for the game entitled "The Sunken Sea" was released on 15 June, introducing boats, islands and a new water biome to the game, as well as new fish, ores, enemies and weapons. A smaller update introducing cosmetic items called "Cozy Caverns" was released on 14 September, followed by a crossover with ''Terraria'' on 26 September that introduced a King Slime boss to the game, and a Halloween event called "Creepy Costume Party" that ran until 5 November. The next major update "The Desert of Beginnings" is set to release on 10 November and will introduce a new desert biome, two new bosses, go-karts and bug-hunting. A currently unnamed crystal biome is also planned to release in 2023.


Reception

Rick Lane of ''
NME ''New Musical Express'' (''NME'') is a British music, film, gaming, and culture website and brand. Founded as a newspaper in 1952, with the publication being referred to as a 'rock inkie', the NME would become a magazine that ended up as a f ...
'' compared the presentation of the game favourably to the 1997 game ''
Dungeon Keeper ''Dungeon Keeper'' is a strategy video game developed by Bullfrog Productions and released by Electronic Arts in June 1997 for MS-DOS and Windows 95. In ''Dungeon Keeper'', the player builds and manages a dungeon, protecting it from invading ' ...
'' for its underground setting, dark atmosphere and
pixel art Pixel art () is a form of digital art drawn with graphical software where images are built using pixels as the only building block. It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers and arcade video g ...
style. He felt that although the game's mechanics do "little to innovate or iterate" upon previous games in the genre such as ''Minecraft'', its theme and tone "reframe the mechanics so that they don’t feel staid". He also felt that the game's choice to stick to well-known mechanics made it more immediately playable, even in its early access form. Nicole Clark of ''Polygon'' described the game as a "top-down ''Terraria''" and compared it to other games in the sandbox genre, but argued that it isn't derivative because it "weaves tried-and-true survival sim elements into a tight play loop where the game is the grind in a way that feels meditative without being too repetitive." She also stated that the game "does a great job of slowly revealing its crafting system" and praised its ability to let the player learn by doing which she called "a rare quality in a genre that can be encumbered by many archaic rules and difficult-to-navigate screens." Jason Coles of ''
PCGamesN ''PCGamesN'' is a British online video game magazine focusing on PC gaming and hardware. It has a full-time team of over a dozen writers and is the oldest owned-and-operated site within publishing group Network N. History Parent company Net ...
'' praised features of the game that he felt gave implicit direction to the player on what to do, such as its introductory cutscene, starting location items, and crafting progression. Overall he felt that these features "result in a game that – like Minecraft – is built around crafting and survival, but offers a clear path forward for players who need a little more direction." Christopher Livingstone of ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' enjoyed the contrast between the game's "genuinely spooky areas and scary moments" and its "cozy, comfy, warm and happy ''
Stardew Valley ''Stardew Valley'' is a simulation role-playing video game developed by Eric "ConcernedApe" Barone. Players take the role of a character who takes over their deceased grandfather's dilapidated farm in a place known as Stardew Valley. The game wa ...
'' feel". He praised the "charming art and animation" as well as the fishing, farming and cooking aspects of the game. Harry Alston of ''TheGamer'' called the visual design of the game "gorgeous" and praised the combat as "straightforward but nuanced". He also praised the peaceful,
slow living Slow living (sloh liv-ing: Proto-Germanic ''*slæwaz'') is a lifestyle which encourages a slower approach to aspects of everyday life, involving completing tasks at a leisurely pace. The origins of this lifestyle are linked to the Italian slow food ...
atmosphere of the game which he compared to ''Stardew Valley'', concluding that "''Core Keeper'' is comfortable, the sort of game that makes you feel nostalgic even though you’ve never played it before." In April 2022, ''Vulture'' included the game on its list of "The Best Video Games of 2022 (So Far)", describing it as "
triking Triking is the common name for the Triking Sports Cars, the United Kingdom based manufacturer of the 3-wheeled Triking Cyclecar, located in Hingham, Norfolk, formerly in Marlingford, Norfolk.The A-Z of Three-Wheelers A definitive referenc ...
a sublime balance between precarious dungeoneering and the cozy chores back home." In October 2022, ''Polygon'' listed ''Core Keeper'' as one of the best co-op management games. In November 2022, ''PCGamer'' described ''Core Keeper'' as the year's best co-op survival game.


Awards and nominations


References

{{Reflist


External links


Official website
Upcoming video games Early access video games Multiplayer and single-player video games Survival video games Indie video games Top-down video games Open-world video games