A cooperative video game, often abbreviated as co-op, is a
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
that allows players to work together as teammates, usually against one or more
non-player character opponents (
PvE). Co-op games can be played locally using one or multiple input controllers or over a network via
local area networks,
wide area networks, or the Internet.
Co-op gameplay has gained popularity as controller and networking technology has developed. On
PCs, consoles and mobile devices, cooperative games have become increasingly common, and many genres of games—including
shooter games,
sports games,
real-time strategy games, and
massively multiplayer online games—include co-op modes.
Description
A cooperative video game is a
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
that allows players to work together as teammates, usually against one or more
non-player character opponents (
PvE). Cooperative video games are often abbreviated as ''co-ops''. The gameplay of cooperative games may be entirely cooperative or be limited to cooperative
modes.
History
Co-op gameplay has gained popularity as controller and networking technology has developed. On
PCs and consoles, cooperative games have become increasingly common, and many genres of games—including
shooter games,
sports games,
real-time strategy games, and
massively multiplayer online games—include co-op modes.
Arcade co-op gaming
The first
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
to feature co-op play dates back to 1973, with
Atari's
arcade video game ''
Pong Doubles'', which was a
tennis doubles version of their hit
arcade game ''
Pong'' (1972). Co-op play was later featured in another Atari coin-op, ''
Fire Truck'' (1978).
Several early 1980s arcade coin-op games allowed for co-op play. ''
Wizard of Wor'' offered solo, competitive two-player, or cooperative two-player gaming
while
Williams Electronics' ''
Joust
Jousting is a medieval and renaissance martial game or hastilude between two combatants either on horse or on foot. The joust became an iconic characteristic of the knight in Romantic medievalism.
The term is derived from Old French , ultim ...
'' encouraged players to alternatively compete and cooperate by awarding bonus points for co-op play in some rounds and awarding bonuses for attacking the other player in others. Two-player games of
Nintendo's ''
Mario Bros.'' could be played as competitively or cooperatively.
Co-operative games became particularly popular among operators of coin-op video games as they had the potential to net double the revenue per game. Drop-in/drop-out co-op was pioneered by ''
Gauntlet'' (1985) which came in models of two and four players for different locations. This trend was followed by the likes of ''
Quartet
In music, a quartet (, , , , ) is an ensemble of four singers or instrumental performers.
Classical String quartet
In classical music, one of the most common combinations of four instruments in chamber music is the string quartet. String quar ...
'' (1986), ''
Ikari Warriors'' (1986), and ''
Rampage'' (1986) which became high-earners for American operators.
Beat 'em up
A beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in Side-scrolling video game, scrolling, 2D c ...
games, exemplified by ''
Double Dragon
is a beat 'em up video game series originally developed and published by Technōs Japan. It began with the release of the arcade game '' Double Dragon'' in 1987. The series features twin martial artists, Billy and Jimmy Lee, as they fight again ...
'' (1987), were among the most successful games of the late 1980s. Their co-operative nature often included mechanics such as friendly fire, providing more opportunities for dynamic play. The feature became expected in the beat 'em up genre and was present in megahits such as ''
Final Fight
''Final Fight'' is a series of beat 'em up video games by Japanese publisher Capcom, which began with the arcade release of '' Final Fight'' in 1989. Set in the fictional Metro City, within the '' Street Fighter'' universe, the games focus on ...
'' (1989), ''
Teenage Mutant Ninja Turtles
''Teenage Mutant Ninja Turtles'' (''TMNT'') is an American media franchise created by comic book artists Kevin Eastman and Peter Laird. It follows Leonardo (Teenage Mutant Ninja Turtles), Leonardo, Donatello (Teenage Mutant Ninja Turtles), D ...
'' (1989), and
''The Simpsons'' (1991). Ports of these games to home consoles were often criticized for their lack of co-operative functionality.
In 1998, ''
Time Crisis II'' launched as the first in the series as a two-player arcade rail shooter where two players could provide cover for each other. In 2009
Konami
, commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
and
Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
released ''
Guitar Hero Arcade'', a co-op rhythm game which allowed players to work together to complete a song of their choosing or the two players could fight each other in the battle mode with each guitarist striving for a higher score.
Console co-op gaming
Early-generation home consoles typically did not offer co-op options, due to technical limitations which hindered the increased graphics required for simultaneous co-op play. Though consoles from the
second generation of video games onward typically had controller ports for two-player games, most systems did not have the computing or graphical power for simultaneous play, leading most games that billed "2-player gameplay" as a feature to merely include the single player game mode with alternating players.
During this early era, many video games which featured co-op play (including
beat 'em up
A beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in Side-scrolling video game, scrolling, 2D c ...
s such as ''
Double Dragon
is a beat 'em up video game series originally developed and published by Technōs Japan. It began with the release of the arcade game '' Double Dragon'' in 1987. The series features twin martial artists, Billy and Jimmy Lee, as they fight again ...
'') were
ported to less advanced home systems. Alternating play replaced the arcade's co-op play in the
NES version (although ''
Double Dragon II'' and ''
III'', for the same system, did retain their co-op gameplay). Most other titles featuring two-player were head-to-head sports titles. Though most of the console beat 'em ups were arcade ports, original franchises such as ''
Streets of Rage'' and ''
River City Ransom
, released as ''River City Ransom'' in North America and ''Street Gangs'' in PAL regions, is an Action-adventure game, action-adventure beat 'em up video game developed and published by Technōs Japan for the Nintendo Entertainment System. It is ...
'' also became popular.
In the run-and-gun shooter genre, ''
Contra'' was more successful in its NES incarnation than it was in the arcades in the North American market. ''
Gunstar Heroes'' for the
Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
and the
''Metal Slug'' series for the
Neo Geo were also well-received titles.
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
has produced key co-op
sports games, including the original ''
NHL Hockey'' (1991) and ''
Madden NFL
''Madden NFL'' (known as ''John Madden Football'' until 1993) is an American football sports video game series developed by EA Orlando for EA Sports. The franchise, named after Pro Football Hall of Fame coach and commentator John Madden, has ...
'' (1990) installments on the Sega Genesis. These games allowed two players or more to play against the CPU.
Due to the lack of
online multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
, co-op games in the
RPG genre have generally been less common on console systems than on PCs. Nevertheless, some of the earliest co-op
action RPGs were console titles, including the
TurboGrafx-16
The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation of video game con ...
game ''
Dungeon Explorer'' (1989) by
Atlus
is a Japanese video game developer, video game publisher, publisher, Arcade game, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for the ''Megami Tensei'', ''Persona (series), Persona'' ...
which allowed up to five players to play simultaneously, and
Square
In geometry, a square is a regular polygon, regular quadrilateral. It has four straight sides of equal length and four equal angles. Squares are special cases of rectangles, which have four equal angles, and of rhombuses, which have four equal si ...
's ''
Secret of Mana
''Secret of Mana'', originally released in Japan as is a 1993 action role-playing game developed and published by Square for the Super Nintendo Entertainment System. It is the sequel to the 1991 game ''Seiken Densetsu'', released in North Ameri ...
'' (1993) for the
Super NES
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania a ...
which offered two- and three-player action once the main character had acquired his party members. ''Secret of Mana's'' co-op gameplay was considered innovative in its time,
as it allowed the second or third players to drop in and out of the game at any time. This function influenced future titles, such as ''
Dungeon Siege III''.
''
Final Fantasy VI
also known as ''Final Fantasy III'' in its initial North American release, is a 1994 role-playing video game developed and published by Square for the Super Nintendo Entertainment System. It is the sixth main entry in the ''Final Fantasy'' ser ...
'' (1994) offered a form of alternating co-op play for its battles, with the second player taking control of half of the characters in the party.
Namco
was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
's
''Tales'' series allowed multiple players to take control of individual members in its real-time battles in some of the titles, such as ''
Tales of Symphonia'', while the ''
Baldur's Gate: Dark Alliance'' games replicated the ''
Diablo'' formula for consoles, offering two-player simultaneous play through the game's campaign.
With the release of the
Nintendo 64
The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
(1996, 1997), having four controller ports started to become a standard feature in consoles, as the
Dreamcast
The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
,
GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
and
Xbox
Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
all later featured them. As larger multiplayer games became feasible, cooperative gameplay also became more available. The
7th and
current generations of video game consoles all feature wireless controllers, removing port-based local player limits.
PC co-op gaming
First-person shooters
The release of ''
Doom'' in 1993 was a breakthrough in network gaming. Up to four players could travel through the entire game together, playing on separate computers over a
LAN. The game's campaign mode was designed primarily for
single player, but the difficulty was tweaked to compensate for extra human players. The following three games produced by
id Software
id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
(''
Doom II
''Doom II'', also known as ''Doom II: Hell on Earth'', is a 1994 first-person shooter game developed and published by id Software for MS-DOS. It was also released on Mac OS the following year. Unlike the original '' Doom'', which was initi ...
'', ''
Quake'' and ''
Quake II
''Quake II'' is a 1997 first-person shooter, first-person shooter game developed by id Software and published by Activision. It is the second installment of the Quake (series), ''Quake'' series, following ''Quake (video game), Quake''.
Develope ...
'') all featured co-op modes.
Starting from the early 2000s, however, many FPS developers have forsaken co-op campaign play, opting to focus more purely on either a more detailed and in-depth single player experience or a purely multiplayer game. Epic's ''
Unreal Tournament'' series had shifted almost entirely towards
deathmatch modes, and significant FPS releases such as ''
Doom 3
''Doom 3'' is a 2004 first-person shooter, first-person shooter game developed by id Software and published by Activision. ''Doom 3'' was originally released for Microsoft Windows on August 3, 2004, adapted for Linux later that year, and Vide ...
'', ''
Quake 4'', and both ''
Half-Life Half-life is a mathematical and scientific description of exponential or gradual decay.
Half-life, half life or halflife may also refer to:
Film
* Half-Life (film), ''Half-Life'' (film), a 2008 independent film by Jennifer Phang
* ''Half Life: ...
'' titles shipped without cooperative gameplay modes. However, ''
Killing Floor'', originally a
total conversion mod for the game ''
Unreal Tournament 2004'', first released in 2005, introduced the cooperative wave-based survival game mode. After the ''
Gears of War
''Gears of War'' (also referred to as ''Gears'') is a media franchise centered on a series of video games created by Epic Games, developed and managed by The Coalition (company), The Coalition, and owned and published by Xbox Game Studios. The ...
'' franchise introduced the term,
Horde mode, which is four-player cooperative wave-based survival game mode, the cooperative game mode has undergone a resurgence, starting a trend which included ''
Halo 3: ODST''s "Firefight" mode and ''
Call of Duty: World at War''s "Nazi Zombies" mode. More games in the genre from the 2010s include the
''Payday'' and
''Destiny'' series.
Role-playing games
Most early
role-playing video game
Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
s were inspired by multiplayer tabletop game ''
Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'', but were restricted to single player due to the technology of the era. The earliest RPGs featuring something resembling co-op play were
MUD
Mud (, or Middle Dutch) is loam, silt or clay mixed with water. Mud is usually formed after rainfall or near water sources. Ancient mud deposits hardened over geological time to form sedimentary rock such as shale or mudstone (generally cal ...
s, which would later evolve into the
MMOG
A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players to interact in the same online game world. MMOs usually feature a huge, persistent open world, although there are games th ...
genre.
In 1989,
Image Works released
Bloodwych for
MS-DOS
MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few op ...
and various other platforms which featured a two-player cooperative mode via
split screen where 2 players needed to cooperate in order to solve puzzles and eliminate enemies.
Later PC RPGs became more powerful and flexible in simulating the shared real life RPG experience, allowing players to collaborate in games over the Internet.
Blizzard Entertainment
Blizzard Entertainment, Inc. is an American video game developer and Video game publisher, publisher based in Irvine, California, and a subsidiary of Activision Blizzard. Originally founded in 1991, the company is best known for producing the h ...
's immensely successful ''
Diablo'' (1996), which incorporated Blizzard's online matchmaking service,
battle.net, allowing the game's players to play through the entire single player campaign together. The D&D-sanctioned ''
Baldur's Gate
''Baldur's Gate'' is a series of role-playing video games set in the Forgotten Realms '' Dungeons & Dragons'' campaign setting. The series has been divided into two sub-series, known as the ''Bhaalspawn Saga'' and the ''Dark Alliance'', both t ...
'' and ''
Icewind Dale'' games, released in 1998 and 2000, respectively, allowed up to six players to play through the campaign mode over a network.
Atari
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
's ''
Neverwinter Nights
''Neverwinter Nights'' is a series of video games developed by BioWare and Obsidian Entertainment, based on the ''Forgotten Realms'' campaign setting of the ''Dungeons & Dragons'' role-playing game. Aside from also being set around the city Nev ...
'' (2002) was an official and comprehensive D&D simulator, featuring even more robust game-creation tools and developing a sizable online community. It allowed one player to serve as a
Dungeon Master, shaping and altering the game world against a party of human-controlled players, playing cooperatively. (An earlier game, ''
Vampire: The Masquerade – Redemption'' (2000) was the earliest
CRPG to feature this sort of "storyteller" mode.)
Contemporary
MMORPG
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.
As in role-playing games (RPGs), the player assumes the role of a Player charac ...
s such as
Blizzard Entertainment
Blizzard Entertainment, Inc. is an American video game developer and Video game publisher, publisher based in Irvine, California, and a subsidiary of Activision Blizzard. Originally founded in 1991, the company is best known for producing the h ...
's ''
World of Warcraft
''World of Warcraft'' (''WoW'') is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X. Set in the '' Warcraft'' fantasy universe, ''World of War ...
'' feature a mixture of single-player goals ("quests") and larger end-game challenges that can only be completed via intensive co-op play, of up to twenty-five (formerly forty) players in end-game raids, and up to forty versus forty in battlegrounds.
Gameplay characteristics
Couch co-op and online co-op modes
Co-op games can be played locally using one or multiple input controllers or over a network via
local area networks,
wide area networks, or the Internet. Cooperative games designed to be played by multiple players on the same display screen have come to be known as "couch co-op", "local co-op" or "single-player co-op" games. Cooperative games in which players each use their own display system are known as "online co-op", "network co-op" or "multiplayer co-op" games due to the majority of such systems utilizing telecommunications networks to synchronize game state among the players. Games have also been brought to market in which both modes can be combined—accommodating more than one display with each display accommodating one or more players.
While there are no practical technical limits to how many players can be involved in a cooperative game, the industry has settled on games that support up to four players as an informal standard. This comes from a combination of factors. Historically, cooperative arcade video games maxed out at four players. Similarly, consoles which supported local co-op play on the same screen also maxed out at four players. There is also a human factor according to various developers. While having more than four players involved could make a game more interesting to play, this starts to exceed a comfortable number related to social interactions between players and may cause segmenting of the larger group into smaller ones, while up to four players encourages cooperation and coordination within that group.
Display features
Many video games support
split screen displays in order to show two or more players in different regions of the game. Split screen displays would usually split the main screen into either two or four sub-regions so that 2–4 players can roam freely within the game world. Many
first-person and
third-person shooter
Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
games use this technique when played in multiplayer co-op mode, such as the console versions of games in the
''Rainbow Six'' series, the ''
Halo series'' or the fifth installment of the ''Call of Duty'' series, ''
Call of Duty: World at War''.
Split screen modes have also been combined with
3D Television
3D television (3DTV) is television that conveys depth perception to the viewer by employing techniques such as stereoscopy, stereoscopic display, free viewpoint television, multi-view display, or any other form of 3D display. Most modern 3D te ...
technology by hobbyists, using
alternate-frame sequencing
An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique for displaying stereoscopic 3D images. It works by only presenting the image intended for ...
for the purpose of presenting each of two couch co-op players with their own 2D full-screen image on the same display, rather than for stereoscopy. Due to the complexity involved in correcting the resulting aspect ratios, and that in obtaining 3D glasses which allowed both lenses to synchronize to the same eye-frame, this remained the purview of enthusiasts until 2011, when
Sony Computer Entertainment America began to market a 3D display product for their consoles. This display system supported this practice under the trademark SimulView. While the SimulView feature set was designed to work only with the Sony 3D monitor, the move renewed interest in this technology, and it was not long before the gaming community circumvented this
vendor lock-in
In economics, vendor lock-in, also known as proprietary lock-in or customer lockin, makes a customer dependent on a vendor for products, unable to use another vendor without substantial switching costs.
The use of open standards and alternati ...
gambit, allowing SimulView-supporting games to utilize the feature on third-party 3DTV equipment.
By contrast, in cooperative
platform game
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
s, both players typically occupy the same screen and must coordinate their actions, particularly with regard to the scrolling. If the scrolling is limited to a forward direction only, players can potentially kill each other. For example, one player lagging behind could cause problems for his partner, as the screen will not scroll onward. If a player was attempting to complete a jump over a chasm, the "safe" surface on the far side of the chasm could be prevented from scrolling into view by a slow player.
Developers have attempted to counter these frustrations by using a camera that can zoom in and out over an entire level as needed, keeping both players within the scope of the camera. This type of camera was used to enable the display of four player cooperative gameplay in ''
New Super Mario Bros. Wii''. Another strategy allows player screens to be split when the player characters are far apart, but combine into one full-screen image when player characters are close enough together. The 2005 video game
''The Warriors'' is considered notable for attempting this in a 3D
third-person perspective
Narration is the use of a written or spoken commentary to storytelling, convey a narrative, story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to del ...
format.
Resource management
A common concept in cooperative games is the sharing of resources between players. For example, two players managing one team in a
real-time strategy game, such as ''
StarCraft'', will often have to draw off the same pool of resources to build and upgrade their units and buildings. The sharing of resources, however, can be as simple as the system used in the ''
Contra'' games (and other shoot-'em-up/beat-'em-up games) where a player who is out of spare lives could "steal" a life from the other player so both players could continue to play at the same time.
Role of the second player
The second player's role is pivotal in co-op video games, fundamentally altering the gaming experience by introducing a dynamic element of cooperation. Co-op games typically adapt their
single-player
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in add ...
counterparts, enabling additional players to assume control of distinct characters within the game's universe. These characters, while visually and physically separate from the first player's avatar, must adhere to the same fundamental game rules, including managing their individual
health bars and resources. This cooperative dynamic injects depth and collaboration into the gaming experience, fostering a sense of teamwork as players strategize and coordinate their actions to overcome challenges and achieve objectives throughout
levels.
In some instances, co-op games transcend mere adaptation, offering a unique and immersive cooperative system. These games may introduce entirely new cooperative maps, characters, and mechanics specifically tailored to
multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
gameplay. This approach enriches the overall gaming experience, catering to players who seek a more robust and engaging cooperative adventure.
Furthermore, co-op games provide a range of options for players to engage with one another.
Split-screen modes are a common feature, allowing players to share a single screen while independently
controlling their characters. This setup enhances the social aspect of cooperative gaming, enabling more effective communication and strategic coordination. Additionally, players can choose from various display options to match their preferences, whether it's playing on a single screen, utilizing multiple monitors, or participating in online multiplayer.
Some games, like ''
Super Mario Galaxy'',
the Wii version of ''Prince of Persia: The Forgotten Sands'', ''
Super Mario Odyssey'' and some versions of ''
Transformers: Revenge of the Fallen'', however, limit the second player to an omniscient, invulnerable helper role, where they can assist the first player. This may include the ability to attack enemies within the first player's view, typically via a targeting reticle. Other co-op games such as
''It Takes Two'' and
''Evolve'' give the other player special roles, tasks or abilities.
In essence, the second player's role in co-op video games is far from a duplicate of the first player. It introduces a unique perspective, fostering a culture of
teamwork
Teamwork is the collaborative effort of a group to achieve a common goal or to complete a task in an effective and efficient way. Teamwork is seen within the framework of a team, which is a group of interdependent individuals who work toge ...
and mutual support. Often, these games also incorporate additional features to enhance the cooperative gaming experience, creating a space where players can come together, strategize, and share the joys of gaming in an interactive and immersive way.
See also
*
List of cooperative video games
*
Player versus environment
Player versus environment (PvE, also known as player versus monster (PvM) and commonly misinterpreted as player versus entity) is a term used for both single player and online games, particularly MMORPGs, CORPGs, MUDs, other online role-playing ...
*
Player versus player
Player versus player (PvP) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players' opponents and is usually of ...
Further reading
* Thanh Bui and Hung Nguyen
"Essential Feature - Cooperative Gameplay"ART 108: Introduction to Games Studies (2018).
* Stephenson, M., Rangan, R., & Keckler, S. W. (2021)
"Cooperative Profile Guided Optimizations"''Computer Graphics Forum'' (2021).
Bibliography
*
*
References
{{Video game genre
Video game design
Video game terminology