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''Club Drive'' is a 1994
racing simulation Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
developed and published by
Atari Corporation Atari Corporation was an American manufacturer of computers and video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than two months later when Warner Communica ...
for the
Atari Jaguar The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. Part of the fifth generation of video game consoles, it competed with the 16-bit Sega Genesis, the Super NES and t ...
. The premise takes place in 2098 at the Club Drive amusement park, where driving became legalized after being deemed illegal for safety reasons years prior due to the invention of indestructible vehicles which allowed the ban to be lifted. Gameplay consists of three modes for one or two players, each with their own adjustable ruleset. ''Club Drive'' was one of the first games unveiled for Jaguar, being conceived by lead programmer Todd Powers. Atari did not know how to market the game's concept, and pushed Powers into making it a more serious racing title. It was touted to feature online multiplayer via the Jaguar Voice Modem, but the unit was delayed and later canceled in 1995, thus being released with the online support omitted. ''Club Drive'' garnered generally unfavorable reception; some critics commended the ability to explore within the environments, but others felt divided regarding the audio and two-player mode, while criticism was geared towards aspects such as the visuals and gameplay. By 1995, the game had sold 13,994 copies. Retrospective commentary for has been mixed, and has been cited as one of the
worst video games of all time This is a list of video games that have gained an enduring negative reception, often due to being perceived by reviewers as having low-quality or outdated graphics, glitches, poor controls for gameplay, or irredeemable game design faults. Such ...
.


Gameplay

''Club Drive'' is a
racing simulation Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire ...
game, described as a cross between ''
Hard Drivin' ''Hard Drivin'' is a driving simulation video game developed by Atari Games in 1989. It invites players to test drive a sports car on courses that emphasize stunts and speed. The game features one of the first 3D polygon driving environments v ...
'' and ''
Micro Machines Micro Machines are a line of toys originally made by Galoob (now part of Hasbro) in the mid-1980s and throughout the 1990s. Micro Machines are tiny scale component style "playsets" and vehicles that are slightly larger than N scale. The toys Ma ...
''.
Transcription
by Computer-Magazin-Archiv. ).
The premise takes place in 2098 where the Club Drive theme park was inaugurated to the public, after driving was legalized after being banned 50 years ago due to safety concerns until doctor Lawrence Phosphorus created fail-safe mathematic algorithms that could be applied into making indestructible driving vehicles. Gameplay consists of three modes for one or two players, each with their own adjustable ruleset: Collect, Racing, and Tag. Collect is a score-based mode where power balls that are randomly scattered on the playfield must be captured, where victory is awarded to the first player to reach a specific number of power balls collected. Racing is a race mode where players must cross a number of lap checkpoints to achieve the fastest time possible. Tag, as the name implies, is a
playground A playground, playpark, or play area is a place designed to provide an environment for children that facilitates play, typically outdoors. While a playground is usually designed for children, some are designed for other age groups, or people ...
-style mode where players are chasing each other in an attempt to " tag" a rival before the time expires in order to win. There are four selectable areas: Velocity Park, San Francisco, the Old West, and Jerome's Pad. Each area has two distinct arenas, with one for Racing mode and a smaller one for Collect and Tag modes respectively. During gameplay, the player can drive anywhere and explore each areas to uncover hidden locations. The players can alternate between six camera views, change music on the vehicle's radio, or rewind at one point in time. The players can also adjust the vehicle's color and speed at the options menu.


Development and release

''Club Drive'' was developed in-house by
Atari Corporation Atari Corporation was an American manufacturer of computers and video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than two months later when Warner Communica ...
, being co-produced by Craig Suko and James "Purple" Hampton. The game was conceived by lead programmer Todd Powers, with Eric Ginner and Eric Smith providing additional programming support. It was Ginner's last game at Atari before leaving to join Bitmasters, a game company formed by former
Atari Games Atari Games Corporation, known as Midway Games West Inc. after 1999, was an American producer of arcade games. It was formed in 1985 when the coin-operated arcade game division of Atari, Inc. was transfered by Warner Communications to a join ...
employees Dave O'Riva and Franz Lanzinger. Ed Pearson led the team of animators that also comprised B.J. West, Jeffrey Gatrall, and Ken Saunders, with West being responsible for creating the dashboard artwork. The soundtrack was composed by director James Grunke, Jerry Gerber, Michael Stevens, and R. Wiley Evans. West recalled Atari did not know how to market the game's concept and pushed Powers into making it a more serious racing title. It was planned to feature online multiplayer via the Jaguar Voice Modem by Phylon, Inc., but the unit was delayed and eventually canceled in 1995, thus the game was released with the online support omitted, although the feature was available to play during focus group sessions hosted at Viveros and Associates prior to launch in September 1994.
Transcription
by The Cleveland Free-Net Atari SIG Historical Archive. ).
''Club Drive'' was unveiled as one of the first games for Atari Jaguar at a press conference held by Atari Corporation in August 1993. The game was first showcased at the 1994
Summer Consumer Electronics Show CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event ty ...
, and was also featured at the
London Planetarium The London Planetarium building is located on Marylebone Road, London. It is adjacent to and owned by Madame Tussauds. It previously housed a planetarium, offering shows related to space and astronomy. In 2006, it closed as a separate attractio ...
. During presentation at the planetarium, the gaming press and attendees laughed at the game, which infuriated then-Atari marketing manager Darryl Still. It was first published in North America in November 1994, and later in Europe in December. Mumin Corporation also published the game in Japan on March 24, 1995. A spiritual follow-up titled ''Automaniacs'' was planned for the Jaguar by Visual Dimensions 3D and announced at JagFest '97, a show dedicated to the Jaguar scene, but was never released. In 2008, the hobbyist community Jaguar Sector II released the game's
source code In computing, source code, or simply code, is any collection of code, with or without comment (computer programming), comments, written using a human-readable programming language, usually as plain text. The source code of a Computer program, p ...
in its ''Jaguar Source Code Collection''. In 2022, ''Club Drive'' was included in the ''Atari 50'' compilation for
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
, the
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
, and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
, marking its first re-release.


Reception

''Club Drive'' garnered generally unfavorable reception from critics. Internal documentation from
Atari Corporation Atari Corporation was an American manufacturer of computers and video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than two months later when Warner Communica ...
showed that the game had sold 13,994 copies by April 1, 1995. ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' Eddy Lawrence and Mark Patterson commended its graphical department but criticized its jerky framerate and vacuous gameplay. ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its ex ...
''s three reviewers found the ability to drive and explore anywhere within the different environments to be its strongest feature, but faulted the game's limited play mechanics, blocky graphics, and controls. ''Joypad''s Nini Nourdine found the vehicle easy to control but noted the limited split-screen view in multiplayer, and heavily criticized the game's buggy 3D visuals and soundscapes. ''
Game Players ''Game Players'' is a defunct monthly video game magazine founded by Robert C. Lock in 1989 and originally published by Signal Research in Greensboro, North Carolina. The original publication began as ''Game Players Strategy to Nintendo Games'' ...
'' lambasted the poorly shaded polygonal visuals and stated that the split-screen two player mode further exacerbated the issue. ''MAN!AC''s Martin Gaksch found ''Club Drive'' moderately innovative due to the ability to drive in any direction across the playfield, and highlighted its varied courses and game modes, but felt that the
Jaguar The jaguar (''Panthera onca'') is a large cat species and the only living member of the genus ''Panthera'' native to the Americas. With a body length of up to and a weight of up to , it is the largest cat species in the Americas and the thi ...
had more to offer graphically and disliked its music, and noted that the controls take time getting used to. ''Mega Fun''s Martin Weidner found the idea of the game to be nice, but lambasted its unrefined controls and underdeveloped level design. ''
Ultimate Future Games Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photogr ...
'' commended its ideas and polygon visuals, but criticized the dull gameplay and sound. ''
VideoGames Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedbac ...
'' regarded it as an "extremely weak attempt at ''
Hard Drivin' ''Hard Drivin'' is a driving simulation video game developed by Atari Games in 1989. It invites players to test drive a sports car on courses that emphasize stunts and speed. The game features one of the first 3D polygon driving environments v ...
'' for the home", criticizing its chunky graphics, audio, and unbearable controls. ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
''s described ''Club Drive'' as an "unusual experience" compared to other contemporary racing simulators, but criticized it for its repetitive gameplay and "unfulfilled potential". ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' was outright critical, lambasting its sluggish framerate, cumbersome physics, and tepid gameplay, describing it as to be "avoided at all costs". An editor of German publication ''ST-Computer'' criticized the visuals but stated that playing the game is fun. ''Play Time''s Stephan Girlich panned the game's low-detail graphics and poor audio, while ''Video Games'' Wolfgang Schaedle noted the sensitive controls and faulted its gameplay. ''Super Game Power'' commended its multiplayer mode, but noted that the graphics were not the game's strongest aspect, while ''Digital Press'' Edward Villalpando had mixed opinions on the gameplay. ''Atari Gaming Headquarters'' Keita Iida found the flat-shaded polygonal visuals to be neat, but panned its choppy framerate, sluggish controls, and overall execution of the two-player mode. In 1995, ''VideoGames'' named it one of the worst games of 1994. In 1997, ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The ...
'' ranked ''Club Drive'' number 6 on their "Top 10 Worst Games of All Time".


Retrospective coverage

Retrospective commentary for ''Club Drive'' has been mixed. ''The Atari Times'' Jess LaFleur criticized its blocky polygonal graphics, cheesy music, and sound effects, but still found it to be an occasionally fun game. Author Andy Slaven labelled it as an awful racing game, lambasting its plain visuals, poor track design, sloppy controls, and soundtrack. Writer
Seanbaby Sean Patrick Reiley (born June 15, 1976), better known as Seanbaby, is an American writer and video-game designer best known for his comedy website and frequent contributions to video game media outlets ''Electronic Gaming Monthly'' and 1UP.com, ...
placed it as number 2 in his "20 worst games of all time" feature. Nils of the German website ''neXGam'' called it "perhaps the worst Jaguar game ever". Reviewing the
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a ...
version of ''
Atari 50 ''Atari 50'' (subtitled ''The Anniversary Celebration'') is a video game compilation and interactive documentary about the history of Atari that comprises newly shot interviews with former Atari employees, archival footage, emulated games from th ...
'', ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa dist ...
''s Samuel Claiborn stated that "it's a pretty remarkable tech accomplishment but also a fun foil to, say, ''
Super Mario 64 is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combining traditional ''S ...
'', which did 3D so much better just two years later".


References


External links


''Club Drive''
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AtariAge AtariAge is a website focusing on classic Atari video games. The site features gaming news, historical archives, discussion forums, and an online store. It was founded in 1998. Taking its name from the 1982–84 '' Atari Age'' magazine, the sit ...

''Club Drive''
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GameFAQs GameFAQs is a website that hosts FAQs and walkthroughs for video games. It was created in November 1995 by Jeff Veasey and was bought by CNET Networks in May 2003. It is currently owned by Fandom, Inc. since October 2022. The site has a databas ...

''Club Drive''
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Giant Bomb ''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news, and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time'' ma ...

''Club Drive''
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MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...
{{DEFAULTSORT:Club Drive 1994 video games Atari games Atari Jaguar games Commercial video games with freely available source code Multiplayer and single-player video games Racing simulators Racing video games Split-screen multiplayer games Video games developed in the United States Video games set in amusement parks Video games set in San Francisco Video games set in the 2090s Video games set on fictional planets Video games with time manipulation