is a 1999
action puzzle game developed by
Sonic Team
, doing business as , is a Japanese video game developer owned by Sega. Sonic Team is best known for its ''Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''.
The initial team, formed in 1990, c ...
and published by
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
for the
Dreamcast
The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
. The objective is for the player to place arrows on a board to lead mice into escape rockets while avoiding cats. The game features single-player modes in which a player must save all the mice on a board, and a multiplayer mode in which players battle to collect the most mice.
Directed and produced by
Yuji Naka
, credited in some games as YU2, is a Japanese video game designer and programmer. He is the co-creator of the ''Sonic the Hedgehog'' series and was the president of Sonic Team at Sega until his departure in 2006.
Naka joined Sega in 1984 and w ...
, ''ChuChu Rocket!'' was developed to test the Dreamcast's processing power by displaying many characters at once, and also to test the
online
In computer technology and telecommunications, online indicates a state of connectivity, and offline indicates a disconnected state. In modern terminology, this usually refers to an Internet connection, but (especially when expressed as "on lin ...
functionality of the Dreamcast and Sega's servers, as it was the first Dreamcast game designed to make use of online. The knowledge gained from the network portion of the project helped Sonic Team in their development of ''
Phantasy Star Online'' (2000). When it arrived in the United States, Sega held an online tournament where players could battle against Sega and Sonic Team employees. In
PAL region
Phase Alternating Line (PAL) is a color encoding system for analog television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25& ...
s, it was given free to subscribers of Sega's online gaming service
Dreamarena. Although Sega's online services have long shut down, the game can still be played online via
private servers.
''ChuChu Rocket!'' was a commercial and critical success. Critics praised the chaotic and addictive multiplayer and the simple and
cute Japanese aesthetic. Sega's network gaming service received some criticism for
lag. ''ChuChu Rocket!'' was ported to the
Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
in 2001 as a launch game, and gathered interest as the first game published by Sega for Nintendo hardware. It was later ported to
iOS
Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
and
Android; both of these versions were delisted from their storefronts in 2015.
Gameplay
''ChuChu Rocket!'' is an
action puzzle game.
The basic rules of the game require the player to guide mice, dubbed "ChuChus", into a rocket while evading them from dangerous cats, dubbed "KapuKapus".
A brief premise is provided in the instruction manual, explaining that ChuChus are living on a space port that is invaded by KapuKapus one day. In their frantic state, the ChuChus begin running around in chaos, and so the player must guide them to their rockets to save them.
Both ChuChus and KapuKapus run in a straight line, and turn right when they hit walls. A player can place up, down, left, and right arrows on the field of play, redirecting characters that step on them. Up to three arrows can be placed by a player at any time; placing a fourth arrow will make the player's oldest arrow vanish, and all arrows fade away over time. If a KapuKapu hits an arrow twice, the arrow disappears.
There are several modes of play within ''ChuChu Rocket!'' including a single-player puzzle mode, a puzzle editing mode, a cooperative challenge mode, and competitive multiplayer modes. In the puzzle mode, the player is provided a limited set of arrows to place on the field to save all the ChuChus in play. The puzzle editing mode allows players to create their own puzzles like this. In the challenge mode, players are given 30 seconds to save the ChuChus in play without any arrow limitations as in puzzle mode. In the competition modes, each player has a rocket and must guide as many ChuChus as possible into their rocket in the time limit. This mode supports up to four players, either in free-for-all or team-based fashion.
''ChuChu Rocket!'' is notable for being the first
Dreamcast
The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
online multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
game.
[ During the time Sega was operating its servers, players were able to play the competitive modes online, while also being able to upload their custom puzzles and download those made by other users. Players could use an onscreen or physical keyboard to chat with other players.] Servers for the game's online functionality were brought back online by fans in 2016.
Development
''ChuChu Rocket!'' was developed by Sonic Team
, doing business as , is a Japanese video game developer owned by Sega. Sonic Team is best known for its ''Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''.
The initial team, formed in 1990, c ...
. Director and producer Yuji Naka
, credited in some games as YU2, is a Japanese video game designer and programmer. He is the co-creator of the ''Sonic the Hedgehog'' series and was the president of Sonic Team at Sega until his departure in 2006.
Naka joined Sega in 1984 and w ...
conceived the game as a way to use the power of the Dreamcast to create 100 sprites moving at once. He believed there are two trends to use evolving hardware: one is to make increasingly beautiful graphics, while the other is to squeeze as much processing power to use it to its fullest; he chose the latter in this case. Naka and his team found difficulty working on the networking component, but believed it was a good learning experience. Part of ''ChuChu Rocket!''s purpose was to test the capabilities of online multiplayer gaming on the Dreamcast; the team used what they learned to help drive the development of '' Phantasy Star Online'' (2000). A NAOMI arcade version of the game was also planned, but later scrapped.
Promotion and release
Sega announced ''ChuChu Rocket!'' on September 2, 1999 as Sonic Team
, doing business as , is a Japanese video game developer owned by Sega. Sonic Team is best known for its ''Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''.
The initial team, formed in 1990, c ...
's second game for the Dreamcast after ''Sonic Adventure
is a 1998 platform game developed by Sonic Team and published by Sega for the Dreamcast. It was the first main ''Sonic the Hedgehog'' game to feature 3D gameplay. It follows Sonic the Hedgehog (character), Sonic the Hedgehog, Miles "Tails" Pr ...
'' (1998). Prior to the game's release in Japan in November 1999, Sega promoted the game with a website dedicated to ''ChuChu Rocket!'', and a 15-second commercial advertising the game was solicited to television stations across the country, with the commercial also made available to download through the website. ''ChuChu Rocket!'' released in Japan on November 11, 1999 and climbed to the top of the Japanese sales charts in its first week on sale, selling 35,000 copies and knocking the PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
release of ''Chrono Trigger
is a 1995 role-playing video game by Square. It was originally released for the Super Nintendo Entertainment System as the first entry in the ''Chrono'' series. The game's development team included three designers that Square dubbed the "Dr ...
'' off the top spot. That December, video game magazine ''Famitsu
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' held a contest using a ''ChuChu''-themed minigame for the Dreamcast Visual Memory Unit (VMU) that could be downloaded from the internet. Players who completed the minigame were given a password to send to ''Famitsu''. Various prizes were given out to winners of the contest, including Dreamcast controllers, VMU stickers, and pens.
In January 2000, Sega of America announced it would bring ''ChuChu Rocket!'' to North America on March 2, 2000, three months earlier than the original anticipated release in June. Prior to the North American release of the game, a Shockwave
In physics, a shock wave (also spelled shockwave), or shock, is a type of propagating disturbance that moves faster than the local speed of sound in the medium. Like an ordinary wave, a shock wave carries energy and can propagate through a me ...
demo featuring 30 levels from the game's puzzle mode was made available to play on personal computer
A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
s through Sega's website. ''ChuChu Rocket!'' was released in North America on March 7, 2000, a week later than had been announced earlier. It retailed for $29.99 in America — below the average for new Dreamcast games. Sega held an online tournament on March 25, 2000 where players could battle with members of Sonic Team, the Dreamcast network team, and other Sega employees in online matches.
The European and PAL versions were not released until months after the North American release, on June 9, 2000. In Europe, ''ChuChu Rocket!'' was mailed free to subscribers of Dreamarena, the European Dreamcast online gaming service. At the time of the game's release in Europe, Dreamarena had over 25,000 subscribers, despite the absence of online play beforehand.
Ports
A port of ''ChuChu Rocket!'' was released as a launch game for the Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
in Japan on March 21, 2001. The release garnered interest as the first game Sega published for a Nintendo system. This version retains all the gameplay modes of the Dreamcast version except online play. Players can use Game Link Cable
The also known as ''Video Link'' in early versions, is an accessory for the Game Boy line of handheld consoles. Introduced in 1989 alongside the original Game Boy, it was revised over four generations with varying degrees of backward compatibil ...
s to connect up to four systems together to play using only one cartridge. Sonic Team also selected 2,500 of the 17,000 custom puzzles uploaded to the Dreamcast servers to include in the game. The polygonal graphics from the Dreamcast version are replaced with animated sprites. Players can also edit their own character sprites. This version of ''ChuChu Rocket!'' was re-released on the Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4.
The W ...
in Japan on October 21, 2015. ''ChuChu Rocket!'' was also included as part of a 2-in-1 Sonic Advance cartridge for the Game Boy Advance released on 11 November 2005.
Sega released iOS
Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
and Android ports of ''ChuChu Rocket!'' in 2010 and 2011. The iOS version featured local multiplayer over Wi-Fi
Wi-Fi () is a family of wireless network protocols based on the IEEE 802.11 family of standards, which are commonly used for Wireless LAN, local area networking of devices and Internet access, allowing nearby digital devices to exchange data by ...
. Both were removed from purchase in 2015.
Reception
The Dreamcast version of ''ChuChu Rocket!'' received positive reviews. Critics highlighted the multiplayer modes as being great fun and addictive. Stuart Taylor of ''Dreamcast Magazine'' (UK) called the multiplayer the "bread and butter" of ''ChuChu Rocket!'', and praised it for being easy to pick up and put down. He concluded the game was "shamelessly retro and monstrously addictive." Other critics also picked up on the game's Japanese and retro
Retro style is imitative or consciously derivative of lifestyles, trends, or art forms from the past, including in music, modes, fashions, or attitudes. It has been argued that there is a nostalgia cycle in popular culture.
Definition
The term ...
aesthetics, citing the simple, cute, and kawaii
''Kawaii'' is a Japanese cultural phenomenon which emphasizes cuteness, childlike innocence, charm, and simplicity. ''Kawaii'' culture began to flourish in the 1970s, driven by youth culture and the rise of cute characters in manga and anime ...
graphics. Some reviewers drew attention to the game's "chaos" and "insanity", such as Nick Jones writing for ''Arcade'', who said the game was "complete madness and rates as an example of Japanese gaming eccentricity at its very finest". In addition critics also praised the game for its low retail price, giving a great fresh experience to gamers on a budget. The most common complaints were in regards to the game's network component. Some critics noted problems with lag in their games, as well as difficulty getting logged in. Concluding their thoughts, IGN
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
staff called it "quite simply the best multiplayer effort heyve played in years, on any console." Chris Simpson of ''AllGame
RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel.
Blinkx was founded in 2004, went public on the Alternative Investment Market, ...
'' said: "''ChuChu Rocket!'' is the most rapidly paced game I have ever had the pleasure of playing...The multiplayer will become a benchmark of quality." Jeff Lundrigan for '' Next Generation'' stated that it is a "terrific little puzzler every Dreamcast owner should have".
The Game Boy Advance port of ''ChuChu Rocket!'' also received generally favorable reviews. The game is almost identical to the Dreamcast version, and thus reviewers generally shared the same thoughts as those on the Dreamcast version. Some complaints were made about the D-pad
The D-pad (short for directional pad) is a compact input method developed for video games, designed to translate thumb movement into directional control through a flat, cross-shaped surface that rests on four internal switches. Each switch corres ...
controls being inferior to the Dreamcast's analog stick
An analog stick (analogue stick in British English), also known as a control stick, thumbstick or joystick, is an input method designed for video games that translates thumb movement into directional control. It consists of a protruding stick mo ...
. However, praise was given for the ability to hook up four Game Boy Advances and play multiplayer using only one cartridge, and also for the inclusion of 2,500 user-created stages uploaded to the Dreamcast servers. '' Next Generation'' called the hundreds of maps in puzzle mode the "main draw" of the game.
Legacy
A follow-up to ''ChuChu Rocket!'', ''Dee Dee Planet'', was in development and scheduled for release on the Dreamcast in 2001. The game similarly focused on online multiplayer with gameplay similar to the ''Worms
The World Register of Marine Species (WoRMS) is a taxonomic database that aims to provide an authoritative and comprehensive catalogue and list of names of marine organisms.
Content
The content of the registry is edited and maintained by scien ...
'' series. It was reportedly cancelled due to the bugs and problems with its network play. In 2021, a near-complete beta copy of the game was obtained and leaked onto the internet. Fans eventually fixed the bugs, making it completely playable online the following year.
In the original GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
release of '' Billy Hatcher and the Giant Egg'' (2003), a limited version of the Game Boy Advance port can be unlocked and played via the GameCube – Game Boy Advance link cable
The GameCube Game Boy Advance cable is a video game accessory manufactured by Nintendo which is used to connect the Game Boy Advance (GBA) handheld console to the GameCube (GCN) home console. Depending on the games it is used with, the cable may f ...
. Minigame
A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements and is often smaller or more simplistic than th ...
s inspired by ''ChuChu Rocket!'' were included in '' Sega Superstars'' (2004) and '' Sega Superstars Tennis'' (2008). ChuBei, Chuih, ChuPea, and ChuBach are also playable characters in ''Sonic & Sega All-Stars Racing
is a 2010 kart racing video game developed by Sumo Digital and published by Sega. It was released for Wii, Xbox 360, PlayStation 3, Nintendo DS, and Windows, featuring characters from multiple Sega franchises. The game is the third title in the ...
'' and '' Sega Heroes''.
''ChuChu Rocket! Universe''
A sequel, ''ChuChu Rocket! Universe'', developed by Hardlight, was released on September 19, 2019 for iOS
Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
, macOS
macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
and tvOS
tvOS (formerly Apple TV Software) is an operating system developed by Apple for the Apple TV, a digital media player. In the first-generation Apple TV, Apple TV Software was based on Mac OS X. The software for the second-generation and later ...
as a launch game for Apple Arcade
Apple Arcade is a video game subscription service offered by Apple Inc. It is available through a dedicated tab of the App Store on devices running iOS 13, visionOS, tvOS 13, iPadOS 13, and macOS Catalina or later. The service launched o ...
. It was removed in September 2022 without warning.
References
Notes
Citations
External links
* (Archived)
{{DEFAULTSORT:Chuchu Rocket!
1999 video games
Cancelled arcade video games
Dreamcast games
Game Boy Advance games
IOS games
Android (operating system) games
Multiplayer online games
Puzzle video games
Sonic Team games
Video games produced by Yuji Naka
Video games scored by Tomoya Ohtani
Video games about cats
Video games about mice and rats
Video games developed in Japan
Virtual Console games
Virtual Console games for Wii U
Multiplayer and single-player video games