''Challenge ProMode Arena'' (''CPMA'', formerly ''Challenge ProMode''
'CPM'' unofficially ''Promode'') is a
freeware
Freeware is software, most often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for t ...
modification
Modification may refer to:
* Modifications of school work for students with special educational needs
* Modifications (genetics), changes in appearance arising from changes in the environment
* Posttranslational modifications, changes to prote ...
for
id Software
id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
's
first-person shooter
First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
computer game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedbac ...
''
Quake III Arena
''Quake III Arena'' is a 1999 multiplayer-focused first-person shooter developed by id Software. The third installment of the ''Quake'' series, ''Arena'' differs from previous games by excluding a story-based single-player mode and focusing prima ...
'' (''Q3A''). ''CPMA'' includes modified gameplays that feature air-control, rebalanced weapons, instant weapon switching and additional jumping techniques. It also supports the unmodified
vanilla
Vanilla is a spice derived from orchids of the genus ''Vanilla (genus), Vanilla'', primarily obtained from pods of the Mexican species, flat-leaved vanilla (''Vanilla planifolia, V. planifolia'').
Pollination is required to make the p ...
''Quake III'' (VQ3) physics, multi-view GameTV and demos, enhanced
bots
artificial intelligence
Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech r ...
, new maps, highly customisable
HUD and many other features.
''Challenge ProMode Arena'' has become the standard competitive mod for ''Q3A'' since the
Cyberathlete Professional League
The Cyberathlete Professional League (CPL) was a professional sports tournament organization specializing in computer and console video game competitions. It was founded by Angel Munoz on June 27, 1997, in Dallas, Texas. The CPL is considered the ...
announced ''CPMA'' as its competition mod of choice. The mod has its own division in
Cyberathlete Amateur League
The Cyberathlete Professional League (CPL) was a professional sports tournament organization specializing in computer and console video game competitions. It was founded by Angel Munoz on June 27, 1997, in Dallas, Texas. The CPL is considered the ...
, is used in
Electronic Sports World Cup
The Electronic Sports World Convention (ESWC) (formerly known as Electronic Sports World Cup) is an international professional gaming championship. Every year, winners of national qualifier events around the world earn the right to represent the ...
, and has its own competitions and leagues.
''Promode'' physics have been implemented in other ''Q3A'' notable modifications—''
DeFRaG'' (''DF'') and ''Orange Smoothie Productions'' (''OSP''). ''
Quake Live
''Quake Live'' is a first-person arena shooter video game by id Software. It is an updated version of ''Quake III Arena'' that was originally designed as a free-to-play game launched via a web browser Plug-in (computing), plug-in. On September ...
'' introduced ''Promode Quake Live'' (''PQL'') physics and ruleset which is similar to ''CPMA''.
Development
The ''Challenge ProMode'' project was created by Richard "Hoony" Sandlant in May 1999, following the release of ''Q3Test'', the
beta version
A software release life cycle is the sum of the stages of development and maturity for a piece of computer software ranging from its initial development to its eventual release, and including updated versions of the released version to help impr ...
of ''Quake III Arena''. Its goals were to make a more exciting and challenging game in the hope that this would help advance ''Q3A'' as a
professional sport
In professional sports, as opposed to amateur sports, participants receive payment for their performance. Professionalism in sport has come to the fore through a combination of developments. Mass media and increased leisure have brought larg ...
.
John Carmack
John D. Carmack II (born August 20, 1970) is an American computer programmer and video game developer
A video game developer is a broad term for a software developer specializing in video game development – the process and related discip ...
, lead programmer of ''Q3A'', suggested a more challenging version of the game might be better for professional gamers:
Before the design team began their work the ''CPM'' team asked the community to
brainstorm a list of possible changes. The designers used these suggestions in a process of tweaking and testing to develop the ''Challenge ProMode'' gameplay. Two public beta versions were then released for feedback and input from the community.
On August 28, 2000, the final version, 1.0, was released which was followed in December 2000 by the project changing its name to ''Challenge ProMode Arena'' to reflected the added multi-arena capability as Kevin "arQon" Blenkinsopp became the lead programmer.
Game modes
Among typical
''Quake III Arena'' modes—
Free for All (FFA),
Team Deathmatch (TDM),
Tournament
A tournament is a competition involving at least three competitors, all participating in a sport or game. More specifically, the term may be used in either of two overlapping senses:
# One or more competitions held at a single venue and concentr ...
(DM\1v1),
Capture the Flag
Capture the flag (CTF) is a traditional outdoor sport where two or more teams each have a flag (or other markers) and the objective is to capture the other team's flag, located at the team's "base", and bring it safely back to their own base. ...
(CTF)—''CPMA'' features new game modes: HoonyMode (HM), Not
Team Fortress
A team is a group of individuals (human or non-human) working together to achieve their goal.
As defined by Professor Leigh Thompson of the Kellogg School of Management, " team is a group of people who are interdependent with respect to infor ...
(NTF), arQmode (APM),
Clan Arena
''Rocket Arena'' (''RA'') is a free modification (mod) for the multiplayer first-person shooter games '' Quake'', ''Quake II'', ''Quake III Arena'' and ''Quake 4''. There are also ports for ''Half-Life'' (called ''Lambda Arena'') and ''Unreal Tou ...
(CA), Freeze Tag (FTAG/FT), and Capture Strike (CTFS/CS).
; HoonyMode
HoonyMode is a form of tournament introduced in November 2003 which is loosely based on the rules of
tennis
Tennis is a racket sport that is played either individually against a single opponent ( singles) or between two teams of two players each ( doubles). Each player uses a tennis racket that is strung with cord to strike a hollow rubber ball c ...
. During the warm-up, each player chooses a
spawn-point or they are randomly generated if none are chosen. One player typically has a "stronger" spawn and the other a "weaker" one. When the game begins the player with the stronger spawn is considered to have the "serve" and each player death is treated as a point. After each point is scored players and the arena are reset and a new point is played; players switch spawn-points, so the player who had the "weak" spawn for the previous point now has the "strong" one, effecting a change of serve. All in-game behaviour (i.e. weapons, physics, etc.) remains the same as in the standard deathmatch.
[''Challenge ProMode Arena'' 1.46 documentation]
;Not Team Fortress (NTF)
Referencing the video game ''
Team Fortress
A team is a group of individuals (human or non-human) working together to achieve their goal.
As defined by Professor Leigh Thompson of the Kellogg School of Management, " team is a group of people who are interdependent with respect to infor ...
'', Not Team Fortress is a class-based form of Capture the Flag introduced in April 2004. Players spawn with no armour and weapons determined by their class with health and armour regenerating during play. By default, there are four classes—Fighter, Scout, Sniper and Tank which can all be customised by the server administrator.
;arQmode
arQmode is a test mode which in 2003 became the official ruleset of ''Challenge ProMode'', also known as PM2 (PMC or Promode Classic being PM1). The main aim of mode is to decrease the damage and knock-back of high-damage
hit-scan weapons to reward use of predictive weapons as well as reduce the randomness in the spawn system. arQmode is now used to mean the development mode used to test new changes at the beta stage.
;
Clan Arena
''Rocket Arena'' (''RA'') is a free modification (mod) for the multiplayer first-person shooter games '' Quake'', ''Quake II'', ''Quake III Arena'' and ''Quake 4''. There are also ports for ''Half-Life'' (called ''Lambda Arena'') and ''Unreal Tou ...
Clan Arena is a team-play mode similar to ''
Rocket Arena'' in which every player spawns with weaponry, health and armor and only respawns after one side has won the round by killing the opposition.
;
Freeze Tag
The aim of Freeze Tag is to freeze the entire enemy team. Players are frozen instead of killed and teammates can rescue them by standing next to the icy body for three seconds. This frees the player to join the battle once more.
;Capture Strike
Capture Strike is a CTF–variant similar to the ''
Threewave CTF'' mod. According to the official ''Threewave CTF'' manual "Capture Strike is a fast paced blend of Capture the Flag, ''Rocket Arena'', and ''
Counter-Strike
''Counter-Strike'' (''CS'') is a series of multiplayer tactical first-person shooter video games in which teams of terrorists battle to perpetrate an act of terror (bombing, hostage-taking, assassination) while counter-terrorists try to preve ...
''. Teams take turns being Offence or Defence and battle until one team is dead, or the Offence team captures the flag."
Each player respawns with weaponry, health and armor.
;Variants
The mod features three different promode gameplays—Challenge ProMode II (CPM/PM2), ProMode Classic (PMC/PM1), and Challenge Quake3 (CQ3), as well as vanilla (i.e. standard) Quake 3 (VQ3) physics and ruleset.
Notes
References
*
* Challenge ProMode Arena 1.48 documentation
External links
Official website
{{Quake series
2000 video games
Esports games
Linux games
Classic Mac OS games
Multiplayer online games
Quake III Arena mods
Windows games
First-person shooters
Freeware games
Multiplayer and single-player video games