Castlevania Harmony Of Dissonance (gameplay)
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''Castlevania: Harmony of Dissonance'' is a 2002
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres. Definition Action role-playing games empha ...
developed and published by
Konami , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
for the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
. The second installment of the ''
Castlevania ''Castlevania'' (), known in Japan as is a gothic horror action-adventure video game series and media franchise created by Konami. The series is largely set in the castle of Count Dracula, the arch-enemy of the Belmont clan of vampire hunters. ...
'' series on the Game Boy Advance, the game was released in Japan in June 2002 and in North America and
PAL regions Phase Alternating Line (PAL) is a color encoding system for analog television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25& ...
later that same year. ''Harmony of Dissonance'' is set in the year 1748, fifty years after
Simon Belmont is a fictional character who serves as the first protagonist to appear in the '' Castlevania'' series. He appears in '' Castlevania'', ''Vampire Killer'', '' Haunted Castle'', '' Castlevania II: Simon's Quest'', '' Super Castlevania IV'', and ' ...
vanquished Dracula's curse in '' Castlevania II: Simon's Quest.'' ''Harmony of Dissonance'' focuses on Simon's grandson, Juste Belmont, and his quest to rescue a kidnapped childhood friend. Similarly to previous ''Castlevania'' titles, the game employs
role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
features alongside more traditional action adventure game elements.
Koji Igarashi is a Japanese video game producer, programmer, writer, and creative director. In 2009, he was chosen by IGN as one of the top 100 game creators of all time. Often credited as IGA, he began his career by joining Konami in 1990 as a programmer ...
produced ''Harmony of Dissonance'' with the intent of "creat nga game that was similar to '' Castlevania: Symphony of the Night''", the critically acclaimed
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
game that he had worked on. ''Harmony of Dissonance'' sold 126,000 units in the United States in its first three months of sales, but it was not a success in Japan. Critics praised its graphics which was considered an improvement over its predecessor, gameplay, and return to elements from ''Symphony of the Night'', while criticism was directed towards its confusing map design, story, and music. The game was re-released as part of the ''Castlevania Advance Collection'' on September 23, 2021 for the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
,
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,
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, and
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alongside '' Castlevania: Circle of the Moon'', '' Castlevania: Aria of Sorrow'', and '' Castlevania: Dracula X''.


Gameplay

''Harmony of Dissonance'' makes use of a 2D side-scrolling style of gameplay, similar to many of the previous ''Castlevania'' video games. The objective of the game is to lead the
player character A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
, Juste Belmont, through the monster-filled castle as he searches for his kidnapped friend. The castle consists of two "layers": Castle A and B. Structurally, each castle has mostly the same room layout, but monster types, items, and other aspects vary between the two versions. Later, the player can use special warp rooms that can teleport Juste to other castle rooms and between castles. The two castles share a connection; for example, the destruction of a wall in one castle can cause a change in the other. The game further divides the castle into various, named areas: the Shrine of the Apostates, for example.
Relic In religion, a relic is an object or article of religious significance from the past. It usually consists of the physical remains or personal effects of a saint or other person preserved for the purpose of veneration as a tangible memorial. Reli ...
s and keys found within the castle allow Juste to reach previously inaccessible areas. ''Harmony of Dissonance'' makes use of the forward dash move, which causes Juste to move forward with a short burst of speed. Unique to ''Harmony of Dissonance'' is the ability to collect furniture and collectables to furnish a bare room that Juste finds in the castle. Juste primarily attacks at close quarters using the series' traditional whip weapon, the
Vampire Killer ''Vampire Killer'', known in Japan as is a 1986 platform game developed and published by Konami for the MSX2. It is a parallel version of the original '' Castlevania'', which debuted a month earlier for the Famicom Disk System under the sam ...
. It can be brandished to deflect projectile attacks, reminiscent of Simon Belmont's usage of the weapon in ''
Super Castlevania IV ''Super Castlevania IV'' is a 1991 action-platform game developed and published by Konami for the Super Nintendo Entertainment System. It has been re-released multiple times, including for the Super NES Classic Edition. ''Super Castlevania IV'' ...
''. A variety of ranged sub-weapons—holy water, a dagger, a
holy book Religious texts, including scripture, are texts which various religions consider to be of central importance to their religious tradition. They often feature a compilation or discussion of beliefs, ritual practices, moral commandments and ...
, a cross, a gem, an axe, and a thunder gauntlet—are available, one of which can be carried at any given time and combined with one of the five spell books—Fire Book, Ice Book, Bolt Book, Wind Book, and the Summoning Tome—hidden throughout the castle to create a magical attack. Casting a spell renders the player character invincible for a moment. ''Harmony of Dissonance'' makes use of
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing ...
elements. Defeating minor enemies and bosses procure experience points for Juste, who levels up when statistical requirements are met. Leveling up increases his statistics:
hit point Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute ...
s, the amount of damage the character receives before dying;
magic point Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP. Different ...
s, which affects how often he can cast a magical attack; strength, the power of the physical attack; defense, the reduction of damage taken from an enemy; intelligence, the strength of the magical attack; and luck, which determines the rate of items dropped by enemies. Certain relics affect his statistics: the Fang of Vlad increases his defense points, for example. Equipment in the form of weapon modifications, armor and accessories can be found scattered about the castle and contribute to his statistics. Occasionally, an enemy drops an item after being killed. Items can be bought with in-game money from a merchant who appears in various places throughout the castle. Additional modes can be unlocked in the game. For Boss Rush Mode, the player is required to complete the game once and can fight the bosses from the game in order with the number of bosses depending on the level of difficulty selected. Maxim Mode requires the player to finish the game with the best ending and allows the player to take control of Maxim. Unlike Juste, Maxim cannot equip items and can only use his sword and giant shuriken (sub-weapon) as weapons. Maxim has the ability to triple jump and cast certain spells by inputting certain button combinations. Finishing with the best ending also unlocks an option to listen to the music of the game.


Plot


Setting and characters

''Harmony of Dissonance'' takes place in 1748, fifty years after
Simon Belmont is a fictional character who serves as the first protagonist to appear in the '' Castlevania'' series. He appears in '' Castlevania'', ''Vampire Killer'', '' Haunted Castle'', '' Castlevania II: Simon's Quest'', '' Super Castlevania IV'', and ' ...
ended Dracula's curse. A result of his battle against Dracula was that the villagers changed their opinion of him and the Belmont family. Producer
Koji Igarashi is a Japanese video game producer, programmer, writer, and creative director. In 2009, he was chosen by IGN as one of the top 100 game creators of all time. Often credited as IGA, he began his career by joining Konami in 1990 as a programmer ...
explained: "Simon was regarded as a life-saver, and people started to look upon him as a hero; little by little, the people started to gather around them. A village, therefore, was formed around Belmonts. Juste Belmont grew up in this environment with his childhood friends Maxim Kischine and Lydie Erlanger." The protagonist and primary player character is Juste Belmont, the grandson of Simon Belmont and descendant of
Trevor Belmont Listed below are characters from all of the ''Castlevania'' video games and related media adaptations, in the order of their introduction and the work's release. Video games ''Castlevania'' (1986) and '' Simon's Quest'' Dracula The main ...
and
Sypha Belnades Listed below are characters from all of the '' Castlevania'' video games and related media adaptations, in the order of their introduction and the work's release. Video games ''Castlevania'' (1986) and '' Simon's Quest'' Dracula The main ...
, who at the age of sixteen, gained the Vampire Killer whip. Together with his
amnesia Amnesia is a deficit in memory caused by brain damage or brain diseases,Gazzaniga, M., Ivry, R., & Mangun, G. (2009) Cognitive Neuroscience: The biology of the mind. New York: W.W. Norton & Company. but it can also be temporarily caused by t ...
c and injured best friend Maxim Kischine, he sets off to rescue his kidnapped childhood friend, Lydie Erlanger. While exploring the castle, he encounters a merchant who stumbled upon the castle and Death, Dracula's servant.


Story

Juste meets Maxim at a castle where Lydie is being held captive; after a brief talk, he leaves Maxim outside and begins to explore the castle. Within the castle, Juste encounters Death, who confirms that the castle is Dracula's. He meets up with a dazed Maxim, whose memory is slowly returning to him, and they split up to cover more ground. While trekking through the castle, Juste notices that the castle sometimes has different atmospheres. He continues to encounter Maxim, but is baffled by how his friend seems to change
personalities Personality psychology is a branch of psychology that examines personality and its variation among individuals. It aims to show how people are individually different due to psychological forces. Its areas of focus include: * Describing what per ...
periodically. In one of their meetings, Maxim reveals that he went on a journey to find and destroy the remains of Dracula, something Simon Belmont had previously done, but when he collected all six, his memory went blank. Juste encounters Death again, who explains that the castle has been split in two "layers" to accommodate the two spirits living in Maxim's body: his original spirit and an evil one created from Dracula's remains and his suppressed jealousy of Juste. Maxim later confirms this and admits to being Lydie's kidnapper. Juste meets his friend again in the other layer of the castle where he reveals that he lost his memory to protect Lydie. He gives Juste his bracelet to help him locate her in the castle. However, when Juste finds her, Death kidnaps her to use her blood as a means to unite the two castles by destroying Maxim's spirit. Juste defeats Death, and proceeds to search for Maxim. Along the way, he accumulates Dracula's remains, which are scattered throughout the castle. In the center of the castle, he finds Maxim with an unconscious Lydie. There are three endings to the game. In the first, Maxim, possessed, has already bitten Lydie. With Maxim's defeat, Juste escapes the collapsing castle alone and curses his inability to save either friend. In the second, Maxim struggles against the possession and urges Juste to kill him. In his final moments, he thanks Juste for killing him and reveals that he had wished to save him from his fate as a Belmont. Outside the castle, Lydie awakens, unharmed, and tells Juste not to blame himself for Maxim's death. The third ending begins the same as the first, except that, during the fight, Maxim notices that Juste wore his bracelet and resists the possession. Dracula flees into a weakened form using the gathered remains and fights Juste, planning to use his blood to return himself to full power. Vanquishing him, Juste escapes the castle together with Maxim and Lydie, whose bite marks disappear by the time she regains consciousness. Outside the castle, the three resolve to return home.


Development

Produced by Koji Igarashi and developed by
Konami Computer Entertainment Tokyo , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
, ''Castlevania: Harmony of Dissonance'' is the second installment of Konami's ''
Castlevania ''Castlevania'' (), known in Japan as is a gothic horror action-adventure video game series and media franchise created by Konami. The series is largely set in the castle of Count Dracula, the arch-enemy of the Belmont clan of vampire hunters. ...
'' video game series for the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
(GBA). Its predecessor '' Castlevania: Circle of the Moon'' had been developed by a different studio,
Konami Computer Entertainment Kobe , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and publisher headquartered in Chūō, Tokyo. The company also produces and distributes trading cards, anime, ''tokusatsu'', pachinko ma ...
. Igarashi began the game's development with the intention of making an installment of the series for GBA that shared similarities with ''Symphony of the Night'' (1997). Ayami Kojima, who had previously worked on the character designs for ''Symphony of the Night'', designed the characters of ''Harmony of Dissonance''. ''Harmony of Dissonance'' incorporates other changes: a fusion-spell system replaced the dual-card system introduced in ''Circle of the Moon'', and the graphics were brightened and controls improved. In production at the same time was '' Castlevania: Aria of Sorrow'' (2003), and as a result, the two share similar programming engines and gameplay elements.


Audio

On June 26, 2002, Konami published ''Castlevania: Circle of the Moon & Castlevania: Concerto of Midnight Sun Original Soundtrack'' (KMCA-162). Soshiro Hokkai composed the soundtrack for ''Harmony of Dissonance'' with
Michiru Yamane is a Japanese video game composer and pianist. Yamane's musical style draws on Baroque music, baroque, Classical Period (music), classical and rock music, rock traditions, with both Johann Sebastian Bach and Yellow Magic Orchestra as prominent ...
creating the additional stage music. Igarashi later noted that the quality of the music had been "sacrifice for the graphics of the game.


Release

Originally slated for a mid-June release, ''Harmony of Dissonance'' was not released until September 2002. It was released in Japan on June 6, 2002, in North America on September 17, 2002, and in Europe on October 11, 2002. In the United States, about 126,000 units of ''Harmony of Dissonance'' were sold, and in Japan, it was not considered a "huge hit" by Igarashi. ''Castlevania: Harmony of Dissonance'' was re-released in North America in January 2006, along with ''Castlevania: Aria of Sorrow'', as part of ''Castlevania Double Pack''. Both games are contained on a single GBA Game Pak. This pack appeared in Europe later that year. It was picked as the IGN Game Boy Game of the Month for January 2006. It was published on the
Wii U Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on past ...
on October 16, 2014, in North America.


Reception

Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
assigned it a score of 87 of 100 while
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
gave it an 84%. Japanese gaming magazine ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' gave the game a 31 out of 40. At the time of its release, ''Harmony of Dissonance'' received positive reviews from English-language critics. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' commended it as "not just a fine Castlevania game—it's also one of the better Game Boy Advance games to come around in a while". ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
'' stated: "Despite its unevenness, ''Castlevania: Harmony of Dissonance'' is a quality adventure that represents the best attempt yet made at miniaturizing the brilliance of ''Symphony of the Night''." While worrying about the loss of originality of the franchise and noting that "''Harmony of Dissonance'' almost obsessively copies ''Symphony of the Night''", ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' called it "a fun action game and a fine Castlevania game in its own right." The improved graphics of ''Harmony of Dissonance'', especially the backgrounds, 3D effects, and multi-jointed bosses, received praise from reviewers, who called them "plentiful and visually stunning", and "top-notch". It was a runner-up for ''GameSpot''s 2002 "Best Graphics on Game Boy Advance" award. During the
6th Annual Interactive Achievement Awards The ''6th Annual Interactive Achievement Awards'' was the 6th edition of the Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry during 2002. The awards were arranged by the Academy of Int ...
, the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentation ...
nominated ''Harmony of Dissonance'' for " Handheld Game of the Year", which was ultimately awarded to ''
Metroid Fusion is a 2002 action-adventure game developed and published by Nintendo for the Game Boy Advance. It was developed by Nintendo Research & Development 1, which had developed the previous ''Metroid'' game, ''Super Metroid'' (1994). ''Fusion'' is par ...
''. The soundtrack of the game was less well received. Critics panned the music as "easily the worst ''Castlevania'' soundtrack" and "muddy, plodding, and reminiscent of the days of four-channel NES soundtracks". Conversely, ''GameSpot'' found that the music was "decent" and occasionally "fitting or even catchy", but failed to live up to the high expectations of the series. The publication later nominated the game for its annual "Most Disappointing Game on Game Boy Advance" award, citing the music. ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' felt that while not "quite as bad as importers have made it out to be", the songs "aren't nearly as nice as they have been in past ''Castlevania'' adventures." Reviewers also disliked the lack of difficulty with ''GamePro'' describing it as the game's "biggest flaw". Other criticism included predictable and easy boss battles, and "a much smaller explorable area and somewhat less compelling map design". Retrospectively, however, websites and fans have been more critical of the game. ''PALGN''s David Low criticized the inclusion of the "possessed ally" element from previous ''Castlevania'' titles along with the game's easier gameplay, the player character's badly animated sprite, and the occasionally gaudy environments. Looking back on the series, Mark Bozon of ''IGN'' concluded: "Still ''Harmony of Dissonance'' shows off some decent visuals as an in-between, mid-generation game, and paved the way for GBA's strongest ''Castlevania'' title, ''Aria of Sorrow''." ''Game Informer''s Tim Turi meanwhile felt that its design was among ''Castlevania''s best despite having among the worst music in the series.


Notes


References


External links

* {{Good article 2002 video games
Harmony of Dissonance ''Castlevania: Harmony of Dissonance'' is a 2002 action role-playing game developed and published by Konami for the Game Boy Advance. The second installment of the ''Castlevania'' series on the Game Boy Advance, the game was released in Japan in ...
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