
A Bézier curve ( , ) is a
parametric curve
In mathematics, a parametric equation expresses several quantities, such as the coordinates of a point (mathematics), point, as Function (mathematics), functions of one or several variable (mathematics), variables called parameters.
In the case ...
used in
computer graphics
Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. ...
and related fields.
A set of discrete "control points" defines a smooth, continuous curve by means of a formula. Usually the curve is intended to approximate a real-world shape that otherwise has no mathematical representation or whose representation is unknown or too complicated. The Bézier curve is named after
French engineer
Pierre Bézier
Pierre Étienne Bézier (1 September 1910 – 25 November 1999; ) was a French engineer and one of the founders of the fields of solid, geometric and physical modelling as well as in the field of representing curves, especially in computer-a ...
(1910–1999), who used it in the 1960s for designing curves for the bodywork of
Renault
Renault S.A., commonly referred to as Groupe Renault ( , , , also known as the Renault Group in English), is a French Multinational corporation, multinational Automotive industry, automobile manufacturer established in 1899. The company curr ...
cars.
Other uses include the design of computer
font
In metal typesetting, a font is a particular size, weight and style of a ''typeface'', defined as the set of fonts that share an overall design.
For instance, the typeface Bauer Bodoni (shown in the figure) includes fonts " Roman" (or "regul ...
s and animation.
Bézier curves can be combined to form a
Bézier spline, or generalized to higher dimensions to form
Bézier surface
Bézier surfaces are a type of mathematical spline used in computer graphics, computer-aided design, and finite element modeling.
As with Bézier curves, a Bézier surface is defined by a set of control points. Similar to interpolation in many ...
s.
The
Bézier triangle is a special case of the latter.
In
vector graphics
Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector displ ...
, Bézier curves are used to model smooth curves that can be scaled indefinitely. "Paths", as they are commonly referred to in image manipulation programs, are combinations of linked Bézier curves. Paths are not bound by the limits of
rasterized images and are intuitive to modify.
Bézier curves are also used in the time domain, particularly in
animation
Animation is a filmmaking technique whereby still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animati ...
,
user interface
In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine fro ...
design and smoothing cursor trajectory in eye gaze controlled interfaces. For example, a Bézier curve can be used to specify the velocity over time of an object such as an icon moving from A to B, rather than simply moving at a fixed number of pixels per step. When animators or
interface designers talk about the "physics" or "feel" of an operation, they may be referring to the particular Bézier curve used to control the velocity over time of the move in question.
This also applies to robotics where the motion of a welding arm, for example, should be smooth to avoid unnecessary wear.
Invention
The mathematical basis for Bézier curves—the
Bernstein polynomial
In the mathematics, mathematical field of numerical analysis, a Bernstein polynomial is a polynomial expressed as a linear combination of #Bernstein basis polynomials, Bernstein basis polynomials. The idea is named after mathematician Sergei Nata ...
s—was established in 1912, but the
polynomial
In mathematics, a polynomial is a Expression (mathematics), mathematical expression consisting of indeterminate (variable), indeterminates (also called variable (mathematics), variables) and coefficients, that involves only the operations of addit ...
s were not applied to graphics until some 50 years later when mathematician
Paul de Casteljau in 1959 developed
de Casteljau's algorithm, a
numerically stable method for evaluating the curves, and became the first to apply them to computer-aided design at French automaker
Citroën
Citroën ()The double-dot diacritic over the 'e' is a diaeresis () indicating the two vowels are sounded separately, and not as a diphthong. is a French automobile brand. The "Automobiles Citroën" manufacturing company was founded on 4 June 19 ...
.
De Casteljau's method was patented in France but not published until the 1980s
while the Bézier polynomials were widely publicised in the 1960s by the
French engineer
Pierre Bézier
Pierre Étienne Bézier (1 September 1910 – 25 November 1999; ) was a French engineer and one of the founders of the fields of solid, geometric and physical modelling as well as in the field of representing curves, especially in computer-a ...
, who discovered them independently and used them to design
automobile
A car, or an automobile, is a motor vehicle with wheels. Most definitions of cars state that they run primarily on roads, Car seat, seat one to eight people, have four wheels, and mainly transport private transport#Personal transport, peopl ...
bodies at
Renault
Renault S.A., commonly referred to as Groupe Renault ( , , , also known as the Renault Group in English), is a French Multinational corporation, multinational Automotive industry, automobile manufacturer established in 1899. The company curr ...
.
Specific cases
A Bézier curve is defined by a
set
Set, The Set, SET or SETS may refer to:
Science, technology, and mathematics Mathematics
*Set (mathematics), a collection of elements
*Category of sets, the category whose objects and morphisms are sets and total functions, respectively
Electro ...
of ''
control points'' P
0 through P
''n'', where ''n'' is called the order of the curve (''n'' = 1 for linear, 2 for quadratic, 3 for cubic, etc.). The first and last control points are always the endpoints of the curve; however, the intermediate control points generally do not lie on the curve. The sums in the following sections are to be understood as
affine combinations – that is, the coefficients sum to 1.
Linear Bézier curves
Given distinct points P
0 and P
1, a linear Bézier curve is simply a
line between those two points. The curve is given by
:
This is the simplest and is equivalent to
linear interpolation
In mathematics, linear interpolation is a method of curve fitting using linear polynomials to construct new data points within the range of a discrete set of known data points.
Linear interpolation between two known points
If the two known po ...
. The quantity
represents the
displacement vector
In geometry and mechanics, a displacement is a vector whose length is the shortest distance from the initial to the final position of a point P undergoing motion. It quantifies both the distance and direction of the net or total motion along ...
from the start point to the end point.
Quadratic Bézier curves

A quadratic Bézier curve is the path traced by the
function B(''t''), given points P
0, P
1, and P
2,
:
,
which can be interpreted as the
linear interpolant of corresponding points on the linear Bézier curves from P
0 to P
1 and from P
1 to P
2 respectively. Rearranging the preceding equation yields:
:
This can be written in a way that highlights the symmetry with respect to P
1:
:
Which immediately gives the
derivative
In mathematics, the derivative is a fundamental tool that quantifies the sensitivity to change of a function's output with respect to its input. The derivative of a function of a single variable at a chosen input value, when it exists, is t ...
of the Bézier curve with respect to ''t'':
:
from which it can be concluded that the
tangent
In geometry, the tangent line (or simply tangent) to a plane curve at a given point is, intuitively, the straight line that "just touches" the curve at that point. Leibniz defined it as the line through a pair of infinitely close points o ...
s to the curve at P
0 and P
2 intersect at P
1. As ''t'' increases from 0 to 1, the curve departs from P
0 in the direction of P
1, then bends to arrive at P
2 from the direction of P
1.
The second derivative of the Bézier curve with respect to ''t'' is
:
Cubic Bézier curves
Four points P
0, P
1, P
2 and P
3 in the plane or in higher-dimensional space define a cubic Bézier curve.
The curve starts at P
0 going toward P
1 and arrives at P
3 coming from the direction of P
2. Usually, it will not pass through P
1 or P
2; these points are only there to provide directional information. The distance between P
1 and P
2 determines "how far" and "how fast" the curve moves towards P
1 before turning towards P
2.
Writing B
P''i'',P''j'',P''k''(''t'') for the quadratic Bézier curve defined by points P
''i'', P
''j'', and P
''k'', the cubic Bézier curve can be defined as an affine combination of two quadratic Bézier curves:
:
The explicit form of the curve is:
:
For some choices of P
1 and P
2 the curve may intersect itself, or contain a
cusp
A cusp is the most pointed end of a curve. It often refers to cusp (anatomy), a pointed structure on a tooth.
Cusp or CUSP may also refer to:
Mathematics
* Cusp (singularity), a singular point of a curve
* Cusp catastrophe, a branch of bifu ...
.
Any series of 4 distinct points can be converted to a cubic Bézier curve that goes through all 4 points in order.
Given the starting and ending point of some cubic Bézier curve, and the points along the curve corresponding to ''t'' = 1/3 and ''t'' = 2/3, the control points for the original Bézier curve can be recovered.
The derivative of the cubic Bézier curve with respect to ''t'' is
:
The second derivative of the Bézier curve with respect to ''t'' is
:
General definition
Bézier curves can be defined for any degree ''n''.
Recursive definition
A recursive definition for the Bézier curve of degree ''n'' expresses it as a point-to-point
linear combination
In mathematics, a linear combination or superposition is an Expression (mathematics), expression constructed from a Set (mathematics), set of terms by multiplying each term by a constant and adding the results (e.g. a linear combination of ''x'' a ...
(
linear interpolation
In mathematics, linear interpolation is a method of curve fitting using linear polynomials to construct new data points within the range of a discrete set of known data points.
Linear interpolation between two known points
If the two known po ...
) of a pair of corresponding points in two Bézier curves of degree ''n'' − 1.
Let
denote the Bézier curve determined by any selection of points P
0, P
1, ..., P
''k''. Then to start,
:
:
This recursion is elucidated in the
animations below.
Explicit definition
The formula can be expressed explicitly as follows (where t
0 and (1-t)
0 are extended continuously to be 1 throughout
,1:
:
where
are the
binomial coefficient
In mathematics, the binomial coefficients are the positive integers that occur as coefficients in the binomial theorem. Commonly, a binomial coefficient is indexed by a pair of integers and is written \tbinom. It is the coefficient of the t ...
s.
For example, when ''n'' = 5:
:
Terminology
Some terminology is associated with these parametric curves. We have
:
where the polynomials
:
are known as
Bernstein basis polynomials of degree ''n''.
''t''
0 = 1, (1 − ''t'')
0 = 1, and the
binomial coefficient
In mathematics, the binomial coefficients are the positive integers that occur as coefficients in the binomial theorem. Commonly, a binomial coefficient is indexed by a pair of integers and is written \tbinom. It is the coefficient of the t ...
,
, is:
:
The points P
''i'' are called ''control points'' for the Bézier curve. The
polygon
In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain.
The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
formed by connecting the Bézier points with
lines, starting with P
0 and finishing with P
''n'', is called the ''Bézier polygon'' (or ''control polygon''). The
convex hull
In geometry, the convex hull, convex envelope or convex closure of a shape is the smallest convex set that contains it. The convex hull may be defined either as the intersection of all convex sets containing a given subset of a Euclidean space, ...
of the Bézier polygon contains the Bézier curve.
Polynomial form
Sometimes it is desirable to express the Bézier curve as a
polynomial
In mathematics, a polynomial is a Expression (mathematics), mathematical expression consisting of indeterminate (variable), indeterminates (also called variable (mathematics), variables) and coefficients, that involves only the operations of addit ...
instead of a sum of less straightforward
Bernstein polynomial
In the mathematics, mathematical field of numerical analysis, a Bernstein polynomial is a polynomial expressed as a linear combination of #Bernstein basis polynomials, Bernstein basis polynomials. The idea is named after mathematician Sergei Nata ...
s. Application of the
binomial theorem
In elementary algebra, the binomial theorem (or binomial expansion) describes the algebraic expansion of powers of a binomial. According to the theorem, the power expands into a polynomial with terms of the form , where the exponents and a ...
to the definition of the curve followed by some rearrangement will yield
:
where
:
This could be practical if
can be computed prior to many evaluations of
; however one should use caution as high order curves may lack
numeric stability (
de Casteljau's algorithm should be used if this occurs). Note that the
empty product
In mathematics, an empty product, or nullary product or vacuous product, is the result of multiplication, multiplying no factors. It is by convention equal to the multiplicative identity (assuming there is an identity for the multiplication operat ...
is 1.
Properties
* The curve begins at
and ends at
; this is the so-called ''endpoint interpolation'' property.
* The curve is a line
if and only if
In logic and related fields such as mathematics and philosophy, "if and only if" (often shortened as "iff") is paraphrased by the biconditional, a logical connective between statements. The biconditional is true in two cases, where either bo ...
all the control points are
collinear
In geometry, collinearity of a set of Point (geometry), points is the property of their lying on a single Line (geometry), line. A set of points with this property is said to be collinear (sometimes spelled as colinear). In greater generality, t ...
.
* The start and end of the curve is
tangent
In geometry, the tangent line (or simply tangent) to a plane curve at a given point is, intuitively, the straight line that "just touches" the curve at that point. Leibniz defined it as the line through a pair of infinitely close points o ...
to the first and last section of the Bézier polygon, respectively.
* A curve can be split at any point into two subcurves, or into arbitrarily many subcurves, each of which is also a Bézier curve.
* Some curves that seem simple, such as the
circle
A circle is a shape consisting of all point (geometry), points in a plane (mathematics), plane that are at a given distance from a given point, the Centre (geometry), centre. The distance between any point of the circle and the centre is cal ...
, cannot be described exactly by a Bézier or
piecewise
In mathematics, a piecewise function (also called a piecewise-defined function, a hybrid function, or a function defined by cases) is a function whose domain is partitioned into several intervals ("subdomains") on which the function may be ...
Bézier curve; though a four-piece cubic Bézier curve can approximate a circle (see
composite Bézier curve
In geometric modelling and in computer graphics, a composite Bézier curve or Bézier spline is a Spline (mathematics), spline made out of Bézier curves that is at least C^0 continuous function, continuous. In other words, a composite Bézier cu ...
), with a maximum radial error of less than one part in a thousand, when each inner control point (or offline point) is the distance
horizontally or vertically from an outer control point on a unit circle. More generally, an ''n''-piece cubic Bézier curve can approximate a circle, when each inner control point is the distance
from an outer control point on a unit circle, where
(i.e.
), and
.
* Every quadratic Bézier curve is also a cubic Bézier curve, and more generally, every degree ''n'' Bézier curve is also a degree ''m'' curve for any ''m'' > ''n''. In detail, a degree ''n'' curve with control points
is equivalent (including the parametrization) to the degree ''n'' + 1 curve with control points
, where
,
and define
,
.
* Bézier curves have the
variation diminishing property. What this means in intuitive terms is that a Bézier curve does not "undulate" more than the polygon of its control points, and may actually "undulate" less than that.
* There is no
local control in degree ''n'' Bézier curves—meaning that any change to a control point requires recalculation of and thus affects the aspect of the entire curve, "although the further that one is from the control point that was changed, the smaller is the change in the curve".
* A Bézier curve of order higher than two may intersect itself or have a
cusp
A cusp is the most pointed end of a curve. It often refers to cusp (anatomy), a pointed structure on a tooth.
Cusp or CUSP may also refer to:
Mathematics
* Cusp (singularity), a singular point of a curve
* Cusp catastrophe, a branch of bifu ...
for certain choices of the control points.
Second-order curve is a parabolic segment

A quadratic Bézier curve is also a segment of a
parabola
In mathematics, a parabola is a plane curve which is Reflection symmetry, mirror-symmetrical and is approximately U-shaped. It fits several superficially different Mathematics, mathematical descriptions, which can all be proved to define exactl ...
. As a parabola is a
conic section
A conic section, conic or a quadratic curve is a curve obtained from a cone's surface intersecting a plane. The three types of conic section are the hyperbola, the parabola, and the ellipse; the circle is a special case of the ellipse, tho ...
, some sources refer to quadratic Béziers as "conic arcs".
[ With reference to the figure on the right, the important features of the parabola can be derived as follows:
# Tangents to the parabola at the endpoints of the curve (A and B) intersect at its control point (C).
# If D is the midpoint of AB, the tangent to the curve which is ]perpendicular
In geometry, two geometric objects are perpendicular if they intersect at right angles, i.e. at an angle of 90 degrees or π/2 radians. The condition of perpendicularity may be represented graphically using the '' perpendicular symbol'', � ...
to CD (dashed cyan line) defines its vertex (V). Its axis of symmetry (dash-dot cyan) passes through V and is perpendicular to the tangent.
# E is either point on the curve with a tangent at 45° to CD (dashed green). If G is the intersection of this tangent and the axis, the line passing through G and perpendicular to CD is the directrix (solid green).
# The focus (F) is at the intersection of the axis and a line passing through E and perpendicular to CD (dotted yellow). The latus rectum is the line segment within the curve (solid yellow).
Derivative
The derivative for a curve of order ''n'' is
:
Constructing Bézier curves
Linear curves
Let ''t'' denote the fraction of progress (from 0 to 1) the point B(''t'') has made along its traversal from P0 to P1. For example, when ''t''=0.25, B(''t'') is one quarter of the way from point P0 to P1. As ''t'' varies from 0 to 1, B(''t'') draws a line from P0 to P1.
Quadratic curves
For quadratic Bézier curves one can construct intermediate points Q0 and Q1 such that as ''t'' varies from 0 to 1:
* Point Q0(''t'') varies from P0 to P1 and describes a linear Bézier curve.
* Point Q1(''t'') varies from P1 to P2 and describes a linear Bézier curve.
* Point B(''t'') is interpolated linearly between Q0(''t'') to Q1(''t'') and describes a quadratic Bézier curve.
Higher-order curves
For higher-order curves one needs correspondingly more intermediate points. For cubic curves one can construct intermediate points Q0, Q1, and Q2 that describe linear Bézier curves, and points R0 and R1 that describe quadratic Bézier curves:
For fourth-order curves one can construct intermediate points Q0, Q1, Q2 and Q3 that describe linear Bézier curves, points R0, R1 and R2 that describe quadratic Bézier curves, and points S0 and S1 that describe cubic Bézier curves:
For fifth-order curves, one can construct similar intermediate points.
These representations rest on the process used in De Casteljau's algorithm to calculate Bézier curves.
Offsets (or stroking) of Bézier curves
The curve at a fixed offset from a given Bézier curve, called an offset or parallel curve in mathematics (lying "parallel" to the original curve, like the offset between rails in a railroad track
Railway track ( and International Union of Railways, UIC terminology) or railroad track (), also known as permanent way () or "P way" ( and English in the Commonwealth of Nations#Indian subcontinent, Indian English), is the structure on a Ra ...
), cannot be exactly formed by a Bézier curve (except in some trivial cases). In general, the two-sided offset curve of a cubic Bézier is a 10th-order algebraic curve
In mathematics, an affine algebraic plane curve is the zero set of a polynomial in two variables. A projective algebraic plane curve is the zero set in a projective plane of a homogeneous polynomial in three variables. An affine algebraic plane cu ...
and more generally for a Bézier of degree ''n'' the two-sided offset curve is an algebraic curve of degree 4''n'' − 2. However, there are heuristic
A heuristic or heuristic technique (''problem solving'', '' mental shortcut'', ''rule of thumb'') is any approach to problem solving that employs a pragmatic method that is not fully optimized, perfected, or rationalized, but is nevertheless ...
methods that usually give an adequate approximation for practical purposes.
In the field of vector graphics
Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector displ ...
, painting two symmetrically distanced offset curves is called ''stroking'' (the Bézier curve or in general a path of several Bézier segments). The conversion from offset curves to filled Bézier contours is of practical importance in converting font
In metal typesetting, a font is a particular size, weight and style of a ''typeface'', defined as the set of fonts that share an overall design.
For instance, the typeface Bauer Bodoni (shown in the figure) includes fonts " Roman" (or "regul ...
s defined in Metafont, which require stroking of Bézier curves, to the more widely used PostScript type 1 fonts, which only require (for efficiency purposes) the mathematically simpler operation of filling a contour defined by (non-self-intersecting) Bézier curves.
Degree elevation
A Bézier curve of degree ''n'' can be converted into a Bézier curve of degree ''n'' + 1 ''with the same shape''. This is useful if software supports Bézier curves only of specific degree. For example, systems that can only work with cubic Bézier curves can implicitly work with quadratic curves by using their equivalent cubic representation.
To do degree elevation, we use the equality Each component is multiplied by (1 − ''t'') and ''t'', thus increasing a degree by one, without changing the value. Here is the example of increasing degree from 2 to 3.
:
In other words, the original start and end points are unchanged. The new control points are and .
For arbitrary ''n'' we use equalities
:
Therefore:
:
introducing arbitrary and .
Therefore, new control points are
:
Repeated degree elevation
The concept of degree elevation can be repeated on a control polygon R to get a sequence of control polygons R, R1, R2, and so on. After ''r'' degree elevations, the polygon R''r'' has the vertices P0,''r'', P1,''r'', P2,''r'', ..., P''n''+''r'',''r'' given by
:
It can also be shown that for the underlying Bézier curve ''B'',
:
Degree reduction
Degree reduction can only be done exactly when the curve in question is originally elevated from a lower degree. A number of approximation algorithms have been proposed and used in practice.
Rational Bézier curves
The rational Bézier curve adds adjustable weights to provide closer approximations to arbitrary shapes. The numerator is a weighted Bernstein-form Bézier curve and the denominator is a weighted sum of Bernstein polynomial
In the mathematics, mathematical field of numerical analysis, a Bernstein polynomial is a polynomial expressed as a linear combination of #Bernstein basis polynomials, Bernstein basis polynomials. The idea is named after mathematician Sergei Nata ...
s. Rational Bézier curves can, among other uses, be used to represent segments of conic section
A conic section, conic or a quadratic curve is a curve obtained from a cone's surface intersecting a plane. The three types of conic section are the hyperbola, the parabola, and the ellipse; the circle is a special case of the ellipse, tho ...
s exactly, including circular arcs.
Given ''n'' + 1 control points P0, ..., P''n'', the rational Bézier curve can be described by
:
or simply
:
The expression can be extended by using number systems besides reals for the weights. In the complex plane
In mathematics, the complex plane is the plane (geometry), plane formed by the complex numbers, with a Cartesian coordinate system such that the horizontal -axis, called the real axis, is formed by the real numbers, and the vertical -axis, call ...
the points , , and with weights , , and generate a full circle with radius one. For curves with points and weights on a circle, the weights can be scaled without changing the curve's shape. Scaling the central weight of the above curve by 1.35508 gives a more uniform parameterization.
Applications
Computer graphics
Bézier curves are widely used in computer graphics to model smooth curves. As the curve is completely contained in the convex hull
In geometry, the convex hull, convex envelope or convex closure of a shape is the smallest convex set that contains it. The convex hull may be defined either as the intersection of all convex sets containing a given subset of a Euclidean space, ...
of its control points, the points can be graphically displayed and used to manipulate the curve intuitively. Affine transformation
In Euclidean geometry, an affine transformation or affinity (from the Latin, '' affinis'', "connected with") is a geometric transformation that preserves lines and parallelism, but not necessarily Euclidean distances and angles.
More general ...
s such as translation
Translation is the communication of the semantics, meaning of a #Source and target languages, source-language text by means of an Dynamic and formal equivalence, equivalent #Source and target languages, target-language text. The English la ...
and rotation
Rotation or rotational/rotary motion is the circular movement of an object around a central line, known as an ''axis of rotation''. A plane figure can rotate in either a clockwise or counterclockwise sense around a perpendicular axis intersect ...
can be applied on the curve by applying the respective transform on the control points of the curve.
Quadratic and cubic
Cubic may refer to:
Science and mathematics
* Cube (algebra), "cubic" measurement
* Cube, a three-dimensional solid object bounded by six square faces, facets or sides, with three meeting at each vertex
** Cubic crystal system, a crystal system w ...
Bézier curves are most common. Higher degree curves are more computationally expensive to evaluate. When more complex shapes are needed, low order Bézier curves are patched together, producing a composite Bézier curve
In geometric modelling and in computer graphics, a composite Bézier curve or Bézier spline is a Spline (mathematics), spline made out of Bézier curves that is at least C^0 continuous function, continuous. In other words, a composite Bézier cu ...
. A composite Bézier curve is commonly referred to as a "path" in vector graphics
Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector displ ...
languages (like PostScript
PostScript (PS) is a page description language and dynamically typed, stack-based programming language. It is most commonly used in the electronic publishing and desktop publishing realm, but as a Turing complete programming language, it c ...
), vector graphics standards (like SVG) and vector graphics programs (like Artline, Timeworks Publisher, Adobe Illustrator
Adobe Illustrator is a vector graphics editor and Computer-aided design, design software developed and marketed by Adobe Inc., Adobe. Originally designed for the Apple Inc., Apple Mac (computer), Macintosh, development of Adobe Illustrator began ...
, CorelDraw
CorelDRAW is a vector graphics editor developed and marketed by Alludo (formerly Corel Corporation). It is also the name of the Corel graphics suite, which includes the bitmap-image editor Corel Photo-Paint as well as other graphics-related progr ...
, Inkscape
Inkscape is a vector graphics editor. It is used for both artistic and technical illustrations such as cartoons, clip art, logos, typography, diagrams, and flowcharts. It uses vector graphics to allow for sharp printouts and renderings at ...
, and Allegro). In order to join Bézier curves into a composite Bézier curve without kinks, a property called ''G1 continuity'' suffices to force the control point at which two constituent Bézier curves meet to lie on the line defined by the two control points on either side.
The simplest method for scan converting ( rasterizing) a Bézier curve is to evaluate it at many closely spaced points and scan convert the approximating sequence of line segments. However, this does not guarantee that the rasterized output looks sufficiently smooth, because the points may be spaced too far apart. Conversely it may generate too many points in areas where the curve is close to linear. A common adaptive method is recursive subdivision, in which a curve's control points are checked to see if the curve approximates a line to within a small tolerance. If not, the curve is subdivided parametrically into two segments, 0 ≤ ''t'' ≤ 0.5 and 0.5 ≤ ''t'' ≤ 1, and the same procedure is applied recursively to each half. There are also forward differencing methods, but great care must be taken to analyse error propagation.
Analytical methods where a Bézier is intersected with each scan line involve finding roots
A root is the part of a plant, generally underground, that anchors the plant body, and absorbs and stores water and nutrients.
Root or roots may also refer to:
Art, entertainment, and media
* ''The Root'' (magazine), an online magazine focusin ...
of cubic polynomials (for cubic Béziers) and dealing with multiple roots, so they are not often used in practice.
The rasterisation algorithm used in Metafont is based on discretising the curve, so that it is approximated by a sequence of " rook moves" that are purely vertical or purely horizontal, along the pixel boundaries. To that end, the plane is first split into eight 45° sectors (by the coordinate axes and the two lines ), then the curve is decomposed into smaller segments such that the ''direction'' of a curve segment stays within one sector; since the curve velocity is a second degree polynomial, finding the values where it is parallel to one of these lines can be done by solving quadratic equation
In mathematics, a quadratic equation () is an equation that can be rearranged in standard form as
ax^2 + bx + c = 0\,,
where the variable (mathematics), variable represents an unknown number, and , , and represent known numbers, where . (If and ...
s. Within each segment, either horizontal or vertical movement dominates, and the total number of steps in either direction can be read off from the endpoint coordinates; in for example the 0–45° sector horizontal movement to the right dominates, so it only remains to decide between which steps to the right the curve should make a step up.
There is also a modified curve form of Bresenham's line drawing algorithm by Zingl that performs this rasterization by subdividing the curve into rational pieces and calculating the error at each pixel location such that it either travels at a 45° angle or straight depending on compounding error as it iterates through the curve. This reduces the next step calculation to a series of integer
An integer is the number zero (0), a positive natural number (1, 2, 3, ...), or the negation of a positive natural number (−1, −2, −3, ...). The negations or additive inverses of the positive natural numbers are referred to as negative in ...
additions and subtractions.
HTML abstract and demo:
Animation
In animation applications, such as Adobe Flash
Adobe Flash (formerly Macromedia Flash and FutureSplash) is a mostly discontinuedAlthough it is discontinued by Adobe Inc., for the Chinese market it is developed by Zhongcheng and for the international enterprise market it is developed by Ha ...
and Synfig, Bézier curves are used to outline, for example, movement. Users outline the wanted path in Bézier curves, and the application creates the needed frames for the object to move along the path.
In 3D animation, Bézier curves are often used to define 3D paths as well as 2D curves for keyframe interpolation. Bézier curves are now very frequently used to control the animation easing in CSS, JavaScript
JavaScript (), often abbreviated as JS, is a programming language and core technology of the World Wide Web, alongside HTML and CSS. Ninety-nine percent of websites use JavaScript on the client side for webpage behavior.
Web browsers have ...
, JavaFx and Flutter SDK.
Fonts
TrueType
TrueType is an Computer font#Outline fonts, outline font standardization, standard developed by Apple Inc., Apple in the late 1980s as a competitor to Adobe Inc., Adobe's PostScript fonts#Type 1, Type 1 fonts used in PostScript. It has become the ...
fonts use composite Bézier curves composed of quadratic Bézier curves. Other languages and imaging tools (such as PostScript
PostScript (PS) is a page description language and dynamically typed, stack-based programming language. It is most commonly used in the electronic publishing and desktop publishing realm, but as a Turing complete programming language, it c ...
, Asymptote
In analytic geometry, an asymptote () of a curve is a line such that the distance between the curve and the line approaches zero as one or both of the ''x'' or ''y'' coordinates tends to infinity. In projective geometry and related contexts, ...
, Metafont, and SVG) use composite Béziers composed of cubic Bézier curves for drawing curved shapes. OpenType
OpenType is a format for scalable computer fonts. Derived from TrueType, it retains TrueType's basic structure but adds many intricate data structures for describing typographic behavior. OpenType is a registered trademark of Microsoft Corpora ...
fonts can use either kind of curve, depending on which font technology underlies the OpenType wrapper.
Font engines, like FreeType, draw the font's curves (and lines) on a pixellated surface using a process known as font rasterization.
Typically font engines and vector graphics engines render Bézier curves by splitting them recursively up to the point where the curve is flat enough to be drawn as a series of linear or circular segments. The exact splitting algorithm is implementation dependent, only the flatness criteria must be respected to reach the necessary precision and to avoid non-monotonic local changes of curvature. The "smooth curve" feature of charts in Microsoft Excel
Microsoft Excel is a spreadsheet editor developed by Microsoft for Microsoft Windows, Windows, macOS, Android (operating system), Android, iOS and iPadOS. It features calculation or computation capabilities, graphing tools, pivot tables, and a ...
also uses this algorithm.
Because arcs of circles and ellipse
In mathematics, an ellipse is a plane curve surrounding two focus (geometry), focal points, such that for all points on the curve, the sum of the two distances to the focal points is a constant. It generalizes a circle, which is the special ty ...
s cannot be exactly represented by Bézier curves, they are first approximated by Bézier curves, which are in turn approximated by arcs of circles. This is inefficient as there exists also approximations of all Bézier curves using arcs of circles or ellipses, which can be rendered incrementally with arbitrary precision. Another approach, used by modern hardware graphics adapters with accelerated geometry, can convert exactly all Bézier and conic curves (or surfaces) into NURBS
Non-uniform rational basis spline (NURBS) is a mathematical model using basis splines (B-splines) that is commonly used in computer graphics for representing curves and surfaces. It offers great flexibility and precision for handling both analy ...
, that can be rendered incrementally without first splitting the curve recursively to reach the necessary flatness condition. This approach also preserves the curve definition under all linear or perspective 2D and 3D transforms and projections.
Robotics
Because the control polygon allows to tell whether or not the path collides with any obstacles, Bézier curves are used in producing trajectories of the end effectors. Furthermore, joint space trajectories can be accurately differentiated using Bézier curves. Consequently, the derivatives of joint space trajectories are used in the calculation of the dynamics and control effort (torque profiles) of the robotic manipulator.
See also
* Bézier surface
Bézier surfaces are a type of mathematical spline used in computer graphics, computer-aided design, and finite element modeling.
As with Bézier curves, a Bézier surface is defined by a set of control points. Similar to interpolation in many ...
* B-spline
In numerical analysis, a B-spline (short for basis spline) is a type of Spline (mathematics), spline function designed to have minimal Support (mathematics), support (overlap) for a given Degree of a polynomial, degree, smoothness, and set of bre ...
* GEM/4 and GEM/5
* Hermite curve
* NURBS
Non-uniform rational basis spline (NURBS) is a mathematical model using basis splines (B-splines) that is commonly used in computer graphics for representing curves and surfaces. It offers great flexibility and precision for handling both analy ...
* String art – Bézier curves are also formed by many common forms of string art, where strings are looped across a frame of nails.
* Variation diminishing property of Bézier curves
Notes
References
Citations
Sources
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*
* Excellent discussion of implementation details; available for free as part of the TeX distribution.
*
*
*
Further reading
A Primer on Bézier Curves
an open source online book explaining Bézier curves and associated graphics algorithms, with interactive graphics
Cubic Bezier Curves – Under the Hood (video)
video showing how computers render a cubic Bézier curve, by Peter Nowell
Feature Column from American Mathematical Society
The American Mathematical Society (AMS) is an association of professional mathematicians dedicated to the interests of mathematical research and scholarship, and serves the national and international community through its publications, meetings, ...
*
*
* This book is out of print and freely available from the author.
*
*
* (60 pages)
*
*
*
* Hovey, Chad (2022). Formulation and Python Implementation of Bézier and B-Spline Geometry
SAND2022-7702C
(153 pages)
External links
; Computer code
TinySpline: Open source C-library for NURBS, B-splines and Bézier curves with bindings for various languages
C++ library to generate Bézier functions at compile time
Simple Bézier curve implementation via recursive method in Python
{{DEFAULTSORT:Bezier curve
Graphic design
Digital typography
Interpolation
Curves
Design
French inventions