Blue Stinger
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is a 1999
action-adventure game An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action ...
developed by Climax Graphics for the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
. It was published by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
in Japan, and by
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
in Western territories as a console launch title. The story follows emergency rescuer Eliot Ballade after he is stranded on the monster-infested Dinosaur Island and allies with fellow survivors and the alien being Nephilim to find the source of the monsters. Gameplay has Eliot navigating Dinosaur Island, fighting monsters using various weapons found or purchased during the game, and finding items to progress to other areas. Producer and co-writer Shinya Nishigaki was inspired to make ''Blue Stinger'' as a tribute to Western action movies. Preproduction began in 1996 with a team of eighteen. Notable American staff included Robert Short as monster designer and Pete von Sholly as storyboard artist and camera consultant. The music was composed by
Toshihiko Sahashi is a Japanese composer. He graduated from Tokyo National University of Fine Arts and Music in 1986. Sahashi has composed music for various anime series (including OVAs, films, and drama CDs), video games, films, dramas, and musicals. His work ...
. The game received mixed reviews from journalists; it was praised for its gameplay and presentation, but several outlets criticized its camera and voice acting. While it sold poorly in Japan, it was successful in North America, going on to sell 500,000 copies worldwide.


Gameplay

''Blue Stinger'' is an
action-adventure game An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action ...
in which players take control of Eliot Ballade or Dogs Bower on Dinosaur Island after it is overrun by monsters. Players explore the game's 3D environments to progress the story by unlocking new parts of the island complex. The Japanese version uses fixed third-person camera perspectives similar to the early ''
Resident Evil ''Resident Evil'', known as in Japan, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' series, while the Western version uses a third-person camera fixed behind the player character and includes an optional first-person mode. In addition to the main mission, there are optional side missions which grant new weapons or items. If the current character loses all health, the player reaches a
game over "Game over" is a message in video games which informs the player that their play session has ended, usually because the player has reached a loss condition. It also sometimes appears at the successful completion of a session, especially in ga ...
and is sent back to the title screen to reload an earlier save. Gameplay revolves around Eliot or Dogs−whom the player can switch between once they are together−exploring different areas of the Dinosaur Island complex and finding key items to progress, such as key cards for unlocking doors. The game is made up of eight large environments, which range from outdoor areas such as harbors, to indoor locations such as laboratories and a shopping mall. Some environments include passive hostile elements such as extreme temperatures, with their effects shown using a status bar. Enemies are encountered while exploring and can be fought using weapons, which are either found in the environment or bought from vending machines using money dropped from enemies. Larger enemies and bosses have dedicated health bars. Each character has different strengths and weaknesses; Eliot moves faster, can use multiple weapons, and can swim underwater for a limited time, while Dogs moves slower and can only use one weapon, but can defend himself and uses his fists to fight enemies.


Synopsis

Sixty-five million years ago, a
meteorite A meteorite is a rock (geology), rock that originated in outer space and has fallen to the surface of a planet or Natural satellite, moon. When the original object enters the atmosphere, various factors such as friction, pressure, and chemical ...
crashes into Earth, wiping out the
dinosaur Dinosaurs are a diverse group of reptiles of the clade Dinosauria. They first appeared during the Triassic Geological period, period, between 243 and 233.23 million years ago (mya), although the exact origin and timing of the #Evolutio ...
s and paving the way for humans. In 2000, an earthquake sinks the
Yucatán Peninsula The Yucatán Peninsula ( , ; ) is a large peninsula in southeast Mexico and adjacent portions of Belize and Guatemala. The peninsula extends towards the northeast, separating the Gulf of Mexico to the north and west of the peninsula from the C ...
aside from one island over the meteorite impact area. This island is dubbed "Dinosaur Island", and international
biotech Biotechnology is a multidisciplinary field that involves the integration of natural sciences and engineering sciences in order to achieve the application of organisms and parts thereof for products and services. Specialists in the field are kn ...
corporation Kimra establishes a research community on it. In 2018, Emergency Sea Evacuation and Rescue member Eliot Ballade is on vacation with his friend Tim off Dinosaur Island when a small meteorite crashes near it, generating a barrier that traps Tim in stasis. A light source emerges from the meteorite and takes the shape and name of Tim's good luck boat charm Nephilim, connecting with Eliot before monsters appear and attack the boat, seemingly killing Tim. Eliot escapes with Nephilim to Dinosaur Island, which has become overwhelmed by monsters born from mutated animals and humans. While exploring the island, Eliot is guided by Nephilim, receives information via radio from security team survivor Janine King; and teams up with Dogs Bower, the original discoverer of the island and Janine's estranged father. During their exploration, Eliot learns Kimra had discovered the meteorite was the egg of a hostile alien codenamed "Dinosite", whose DNA can mutate other lifeforms. During one attack, Eliot swallows some of a mutant's vomit and starts to mutate, with Dogs being prepared to mercy kill him if the change is irreversible. Eliot is narrowly cured when the group finds a serum designed to reverse the mutation. Nephilim, who communicates telepathically with Eliot and Janine, is revealed to be the spirit of the second meteorite and an alien which opposes the Dinosite. The three humans allow Nephilim to reunite with her original body, allowing her to kill the original Dinosite while Eliot and Dogs destroy a cloned version which Kimra created during their experiments. Nephilim bids farewell to Eliot, while Tim is revealed to be alive. A post-credits scene shows Nephilim transforming into a Dinosite meteor and launching from a shell which is pursued by more Nephilim meteors.


Development

The concept for ''Blue Stinger'' was created by Shinya Nishigaki, a developer who had worked at
Enix was a Japanese multimedia publisher who handled and oversaw video games, manga, guidebooks, and merchandise. It was founded in 1975 by Yasuhiro Fukushima as Eidansha Boshu Service Center, initially as a tabloid publisher and later attempting t ...
and later
Climax Entertainment was a Japanese video game development company. It was a small company, with just 20 staff in 1996. Climax got its start during the 16-bit era, primarily developing games for the Sega Genesis console. During the 32-bit era, some members of the t ...
. When creating the concept, Nishigaki was inspired by the movies of
Steven Spielberg Steven Allan Spielberg ( ; born December 18, 1946) is an American filmmaker. A major figure of the New Hollywood era and pioneer of the modern blockbuster, Spielberg is widely regarded as one of the greatest film directors of all time and is ...
,
Akira Kurosawa was a Japanese filmmaker who List of works by Akira Kurosawa, directed 30 feature films in a career spanning six decades. He is widely regarded as one of the greatest and most influential filmmakers in the History of film, history of cinema ...
,
John Carpenter John Howard Carpenter (born January 16, 1948) is an American filmmaker, composer, and actor. Most commonly associated with horror film, horror, action film, action, and science fiction film, science fiction films of the 1970s and 1980s, he is ...
and
Joe Dante Joseph James Dante Jr. (; born November 28, 1946) is an American film director. His films—notably ''Gremlins'' (1984) alongside its sequel, ''Gremlins 2: The New Batch'' (1990)—often mix the 1950s-style B movie genre with Counterculture of th ...
. A specific inspiration was Carpenter's movie '' The Thing''. He considered ''Blue Stinger'' a tribute to Western action movies. To develop the game, Nishigaki and several staff from Climax Entertainment's CGI division who had worked on '' Dark Savior'' (1996) formed Climax Graphics as an independent "brother company". Pre-production of ''Blue Stinger'' began in September 1996 following completion of ''Dark Savior''. Originally in development for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
, ''Blue Stinger'' was rebooted as a
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
title at
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
's request. The reworked game's design and atmosphere drew additional inspiration from ''Resident Evil'', ''
Enemy Zero is a 1996 Horror game, horror-themed adventure video game for the Sega Saturn, developed by Warp (company), Warp and directed by Kenji Eno. Players assume the role of an astronaut who awakens from cryogenic sleep to find her spaceship overrun by ...
'', and ''
Alone in the Dark ''Alone in the Dark'' is a survival horror video game series originally developed by Infogrames. In most of the games, the player controls private investigator Edward Carnby, who goes to investigate a haunted house or town that is full of undea ...
''. Full production started following the prototype's approval by Sega in December 1997. Debugging lasted from late January to early March 1999. The staff was split between eighteen people at Climax Graphics in Japan, and ten working from North America on the early design and localization. Nishigaki produced the game and co-wrote the script. Other staff included Ayumu Kojima as director, Kazuaki Yokozawa as lead programmer, Ryosuke Murakami as art director, and Masaki Segawa as character designer and co-writer. The game designer was Atsushi Yamamoto. Through American connections from his university years, Nishigaki brought on Robert Short to create the creature designs and 3D models, and noted storyboard artist Pete von Sholly to be camera supervisor. Sholly also handled the game's storyboards. The Japanese team worked almost 24 hours a day to complete the game, only taking a few days off during its two years in development. The game was classified as a cinematic action-adventure game, though Nishigaki wanted to be classed outside traditional game genres. He described one of the game's themes as "wit" or "humor", wanting to set the game apart from the horror-focused titles dominating the Japanese 3D adventure market. The environments were designed to have as few repeated elements as possible, additionally designing the environment to appear lived-in and realistic. The original camera design was directly inspired by his love of movies. Character movements were animated using
motion capture Motion capture (sometimes referred as mocap or mo-cap, for short) is the process of recording high-resolution motion (physics), movement of objects or people into a computer system. It is used in Military science, military, entertainment, sports ...
. The game engine could not handle two player characters on-screen, though early plans had Dogs tagging along as an AI-driven companion and providing comic relief through environmental interactions. The team also did not have time to make Janine playable. Nishigaki described the plot as Segawa's work, with Nishigaki mostly writing the character banter. Eliot was not written as a conventional lead, being fun-loving and flirtatious in contrast to Dogs' more traditional stoic attitude. Janine was described as central to the character drama. Commenting on the character and world design, Segawa described Nephilim as a fantastical being compared to the grounded tone of the other characters. The game featured both fully 3D graphics for its environments and character models, and a large number of CGI cutscenes. Nishigaki speculated that Sega's support of the project was due to this 3D focus. The lighting was split between three sources; Nephilim, weapon bursts, and pre-set lightmaps. While the Dreamcast was reported to refresh at 60 frames per second, ''Blue Stinger'' was kept to 30 due to the number of creatures shown on screen. They also did not use some of the graphical elements the console was capable of such as
bump mapping Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting calcul ...
. During development the team did not know the full specifications of the Dreamcast, with Nishigaki saying they used half the console's graphical capacity. The music was composed by
Toshihiko Sahashi is a Japanese composer. He graduated from Tokyo National University of Fine Arts and Music in 1986. Sahashi has composed music for various anime series (including OVAs, films, and drama CDs), video games, films, dramas, and musicals. His work ...
, whom Nishigaki wanted to create a Hollywood-style score for the game. The opening and ending themes were recorded using a 60-piece orchestra conducted by Kouji Haishima. Nishigaki wanted the score to emulate the music of
John Williams John Towner Williams (born February 8, 1932)Nylund, Rob (November 15, 2022)Classic Connection review, ''WBOI'' ("For the second time this year, the Fort Wayne Philharmonic honored American composer, conductor, and arranger John Williams, who w ...
. ''Blue Stinger'' was Sahashi's first video game job, treating it like a background movie score. In contrast to his earlier movie and television work, Sahashi had as much time as he wanted to create the score. The opening and ending themes were composed to match the finished movie scenes. Only the opening and ending themes used CD-quality music, with the rest of the game music using the Dreamcast's sound chip. Voice acting for all regions was in English, with the Japanese release using subtitles to emulate Hollywood movies. The two leads were voiced by
Ryan Drummond Ryan Shawn Drummond (born January 10, 1973) is an American actor, voice actor, comedian, singer, clown and mime artist, who is best known for his role as the original English voice of Sonic the Hedgehog in the ''Sonic the Hedgehog'' video game fr ...
and Deem Bristow. The voice recording was directed by Lani Minella, who also voiced Janine. All three at the time were voicing characters from the ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' series. Nishigaki felt Drummond had done a good job voicing Eliot.


Release

''Blue Stinger'' was announced at the
Tokyo Game Show , commonly known as TGS, is a video game trade fair and convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publication ...
in September 1998 as part of Sega's launch lineup for the Dreamcast in November of that year. It was ultimately delayed into the following year to further polish the title. Nishigaki described Sega as disappointed but understanding that the game missed the Japanese console launch. The game was published in Japan on March 25, 1999, by Sega. Two CDs were released on March 20 of that year through Columbia's music label; a soundtrack album, and a single featuring a promotional
image song In Japan, an image song or character song is a song on a tie-in single or album (often called an image album or character album) for an anime, video game, drama, manga, or other commercial product that is sometimes sung by the voice actor or a ...
"Sting Me". A strategy guide, containing both in-game guides and a developer interview, was published by SoftBank Creative on April 27. The game was shown off at E3 1999, confirming that
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
would serve as the game's publisher outside Japan. The partnership came about when Sega approached Activision about Dreamcast support, and Activision expressed interest in ''Blue Stinger''. For its Western release, the camera was changed at Activision's insistence. Nishigaki disliked the new camera, derisively calling it the "''
gero Gero I ( 900 – 20 May 965), sometimes called the Great (),Thompson, 486. Also se was a nobleman from East Francia who ruled an initially modest march centred on Merseburg in the south of the present German state of Saxony-Anhalt, which he ...
'' system". A harder difficulty was included for players who cleared the game on hard difficulty, resulting in character costumes changing. Some elements that might either not be understood outside Japan or might have proven offensive were also adjusted for the Western release. The game was released in North America on September 9, 1999, and in Europe on October 14. It was a console launch title in both regions. An English strategy guide was published by BradyGames on September 14, 1999. A sequel was proposed by Sega, but Nishigaki had moved onto working on the
survival horror Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and visio ...
game '' Illbleed''. Plans to port expanded versions of ''Blue Stinger'' and ''Illbleed'' to the
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
by Coolnet Entertainment were shelved following Nishigaki's death in 2004; a given reason was the Xbox's poor commercial performance in Japan.


Reception

''Blue Stinger'' sold over 61,000 copies during its opening week in Japan with a sell-through rate of just under 56%. It went on to sell over 111,000 copies in total and become the console's 34th best-selling title in the region. While the game sold relatively poorly in Japan, it was commercially successful in North America. During the Dreamcast's debut week in the UK, ''Blue Stinger'' was the eighth best-selling title out of the twelve launch titles. The game went on to sell 500,000 copies worldwide, which Sega counted as a success. The game received above-average reviews according to the review aggregation website
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
, earning a score of 70% based on 22 reviews. In Japan, ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' gave it a score of 28 out of 40. When mentioned, the plot and characters were cited as either enjoyable, or underwhelming. While the gameplay was generally enjoyed, several outlets faulted the puzzle design as obtuse. The camera system in both the Japanese and Western releases met with criticism, though the Western version was seen as less problematic. The real-time and CGI graphics together with monster designs met with overall praise, though the animation was seen as poor. The music met with general praise, but many faulted the voice acting for its poor quality. Several reviewers called the game a showcase for the Dreamcast's graphics that lacked compelling gameplay. Jason D'Aprile of '' Gamecenter'' found ''Blue Stinger'' entertaining but not groundbreaking in its genre, describing it as "fun, interesting, and solid on the whole" despite camera issues holding it back. The reviewers for ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' found the game generally inferior to game titles that influenced it, with one recommending that players wait for '' Resident Evil – Code: Veronica'' if they wanted a similar but higher quality experience. ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'' similarly compared the game negatively to the upcoming ''Code Veronica'', finding its combination of animation issues and inconsistent audio as "unacceptable" in games of the time. The ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' reviewers were fairly negative about several aspects of its design, with one highlighting its emphasis on graphics over gameplay and characters, feeling it was a lacking launch title. ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising, and Dave Halverson in September 1992 that provided coverage of domestic and imported video games. It was notable for it ...
'' was again negative about the title and called it a weak title in the console's launch line-up. ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' was disappointed with its presentation issues, saying they turned ''Blue Stinger'' into "a flawed adventure game instead of the sure-fire launch hit that the Dreamcast needs." ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
''s Peter Bartholow felt ''Blue Stinger'' was decent as a game, but lacked polish and depth, saying it would satisfy casual Dreamcast owners more than genre fans. ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
'' faulted the short length alongside other problems with its audio and graphic display, but did not think it was a bad game and kept the reviewer's interest throughout. Anoop Gantayat, writing for ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'', found the game as a whole enjoyable but dedicated much criticism to the camera and voice acting for detracting from the atmosphere. Jeff Lundrigan of '' Next Generation'' highlighted its strong points as the action-based gameplay and graphics rather than its story and tone. In a feature for '' 1UP.com'' on ''Resident Evil'' "rip-offs", Bob Mackey felt the title was lacking elements to make it a true survival horror, and having too great a focus on combat and graphics. Gaming magazine and website ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' ...
'' felt the title had become mislabelled as survival horror since its release, having enjoyable action gameplay and a strong narrative to engage players. Both highlighted the localization as adding to the game's appeal due to its inconsistent quality. In a 2015 retrospective on Nishigaki for ''
Gamasutra ''Game Developer'' (known as ''Gamasutra'' until 2021) is a website created in 1997 that focuses on aspects of video game development. It is owned and operated by Informa TechTarget and acted as the online sister publication to the print maga ...
'', John Andersen noted the game's advanced graphics for the time, but that the camera changes and poor lip syncing had dated it.


Notes


References


External links

* {{Authority control 1999 video games Action-adventure games Activision games Cancelled Sega Saturn games Christmas video games Dreamcast games Dreamcast-only games Fiction about meteoroids Sega video games Single-player video games Video games about alien visitations Video games developed in Japan Video games scored by Toshihiko Sahashi Video games set in 2018 Video games set in Mexico Video games set on fictional islands Climax Graphics games