''Bio F.R.E.A.K.S.'' is a 3D
fighting video game released by
Midway in 1998. It was originally planned for
arcades.
Prototypes of the game were tested at arcades, but the final arcade release was canceled (although a
ROM image of the prototype was eventually dumped and works in
MAME) and the game was later released for the
PlayStation,
Nintendo 64
The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
and
Microsoft Windows.
Plot
In the not-too-distant future, the United States fell like all great empires throughout history. Fifty states were broken into private territories after the Techno-Industrial Civil Wars. Technology and
bio-engineering
Biological engineering or
bioengineering is the application of principles of biology and the tools of engineering to create usable, tangible, economically-viable products. Biological engineering employs knowledge and expertise from a number o ...
accelerated at an incredible rate, and forced an industrial competition of corporate espionage. The government tried to keep control of the country by a single thread, but the effect of the giant corporations'
white collar White collar may refer to:
* White-collar worker, a salaried professional or an educated worker who performs semi-professional office, administrative, and sales-coordination tasks, as opposed to a blue-collar worker, whose job requires manual labor ...
wars drove the economy into a tailspin. Neo-Amerika rises as the result of the
government bankruptcy and technological companies'
takeover. To maintain order, the Secret Games Commission (SGC) is formed to organize tournaments deciding which organization gets to control all of Neo-Amerika, leading to the creation of Biological Flying Robotic Enhanced Armored Killing Synthoids (Bio F.R.E.A.K.S.) serving as the champions for each participating organization.
Gameplay
The game uses a fully
polygonal fighting
engine
An engine or motor is a machine designed to convert one or more forms of energy into mechanical energy.
Available energy sources include potential energy (e.g. energy of the Earth's gravitational field as exploited in hydroelectric power ...
, with 8 different fighters, and 2
boss fighters.
''Bio F.R.E.A.K.S.'' uses a mix of hand-to-hand and long range combat. Each character has an assortment of special attacks, both close and long range, as well as "finishing attacks". Much like the
Fatalities
Fatality may refer to:
* Fatality (''Mortal Kombat''), a finishing move, originated in the ''Mortal Kombat'' series of fighting games
* Fatality (comics), a character published by DC Comics
* Fatal1ty, the screen name of professional electronic ...
of the ''
Mortal Kombat'' games, these moves can execute the player's opponents while some, like in ''
Time Killers'', will remove limbs. Damage from powerful attacks can add up, causing a limb to be destroyed as well.
The game takes place in 3D fighting arenas. Emphasis was placed on mobility, giving dashes a great range and in multiple directions.
The face buttons are assigned to specific limbs. The
shoulder buttons are used for dodging, flying, and basic long range attacks.
Reception
The Nintendo and PlayStation versions received mixed or average reviews according to the
review aggregation website
GameRankings.
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Notes
References
External links
*
* {{moby game, id=/bio-freaks
1998 video games
3D fighting games
Cancelled arcade video games
Fighting games
Midway video games
Mortal Kombat clones
Multiplayer and single-player video games
Multiplayer video games
Nintendo 64 games
PlayStation (console) games
Saffire games
Video games about death games
Video games developed in the United States
Video games scored by Aubrey Hodges
Windows games
Video games set in the United States
Video games set in the future