Barkley Shut Up And Jam!
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''Barkley Shut Up and Jam!'' is a
basketball Basketball is a team sport in which two teams, most commonly of five players each, opposing one another on a rectangular Basketball court, court, compete with the primary objective of #Shooting, shooting a basketball (ball), basketball (appro ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
originally developed and published by
Accolade The accolade (also known as dubbing, adoubement, or knighting) () was the central act in the rite of passage Ceremony, ceremonies conferring knighthood in the Middle Ages. Etymology The term ''accolade'' entered English by 1591, when Thomas ...
for the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
on North America in March 1994 and later in Europe in April 1994. The game is the first entry in the ''Barkley Shut Up and Jam'' series, featuring former
NBA The National Basketball Association (NBA) is a professional basketball league in North America composed of 30 teams (29 in the United States and 1 in Canada). The NBA is one of the major professional sports leagues in the United States and Ca ...
MVP MVP most commonly refers to: * Most valuable player, an award, typically for the best performing player in a sport or competition * Minimum viable product, a concept for feature estimating used in business and engineering MVP may also refer to: ...
Charles Barkley Charles Wade Barkley (born February 20, 1963) is an American former professional basketball player who is a television analyst on NBA on TNT, TNT and CBS Sports. Nicknamed "Sir Charles", "the Bread Truck", and "the Round Mound of Rebound", ...
prominently and as one of the playable characters. Featuring arcade-style gameplay similar to Midway's ''
NBA Jam ''NBA Jam'' is a List of basketball video games, basketball video game series based on the National Basketball Association (NBA). Initially developed as arcade games by Midway Games, Midway, the game found popularity with its photorealistic digi ...
'' but closely following the
rules Rule or ruling may refer to: Human activity * The exercise of political or personal control by someone with authority or power * Business rule, a rule pertaining to the structure or behavior internal to a business * School rule, a rule tha ...
seen in street basketball, players compete with either CPU-controlled opponents or against other players in matches across various cities of the
United States The United States of America (USA), also known as the United States (U.S.) or America, is a country primarily located in North America. It is a federal republic of 50 U.S. state, states and a federal capital district, Washington, D.C. The 48 ...
. Originally known as ''Charles Barkley Basketball'' during development and initially released on the Genesis, it was later ported to the
Super Nintendo Entertainment System The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
and first released on North America in June 1994 and this version was released months later in both Japan and Europe on the same year by Den'Z and Sony Electronic Publishing respectively. ''Barkley Shut Up and Jam!'' received a mixed reception when it was released on both platforms, with reviewers praising the graphics, sound and multiplayer, while others criticized the controls, lackluster animations and gameplay, with critics also comparing the game with ''NBA Jam''. Ports for the PC and Atari Jaguar were in development but never released. A sequel, '' Barkley Shut Up and Jam 2'', was exclusively released for the Genesis in 1995. The game and its sequel have since received newer ports without Barkley's branding under the name of ''Hoops Shut Up and Jam!''.


Gameplay

''Barkley Shut Up and Jam!'' is a two-on-two street basketball game where players take control of either former NBA MVP Charles Barkley or one of fifteen fictitious basketball players in a progressive series of matches on outdoor courts across different cities of the United States, with the exception of Phoenix, which takes place in an indoor court.''Barkley Shut Up and Jam!'' manual (Sega Genesis, US)''Barkley Shut Up and Jam!'' instruction booklet (Super Nintendo Entertainment System, US) Though very similar to ''NBA Jam'' in terms of gameplay and controls, the game provides a faster and more aggressive pace by containing less basketball play regulations and never penalizing a player, which emulates the looser and rougher nature of casual, urban basketball. The court locations has no effect on gameplay, while each of the playable characters has a unique set of status skills, encouraging players to figure out which character fits their play style the best. Despite that, Barkley has the best stats overall. Like ''NBA Jam'', players has access to a turbo function that allows the characters to move faster and steal easier. The player starts with the ability to use turbo six times but must earn each use back by performing well. Unlike ''NBA Jam'', the player can not control their teammate, who is instead controlled by the computer. A stable mechanic in ''Barkley'' is that your opponents have a very high chance of performing a difficult shot in the final seconds of the match, scoring their team three of four points, if they have the ball at the time, requiring the player to plan around this as the match is coming to an end. Aside from the main single-player game mode, there is also a series mode as well as a tournament mode that allows up to 16 players. The game has no save feature and utilizes a password system to keep progress through tournament mode. There are no major differences between the Genesis and Super NES versions besides graphics and sound, while each version of the game features support for up to four players with the Sega Team Player and Super Multitap adapters respectively.


Development and release

''Barkley Shut Up and Jam!'' was first released for the Sega Genesis on North America in March 1994 and Europe in April 1994 by Accolade, in addition being released in Brazil by Tec Toy. It was then ported to the Super Nintendo in North America in June 1994 and was later released in Japan by Den'Z on September 30 of the same year under the title ''Barkley's Power Dunk'', and lastly in Europe by Sony Electronic Publishing on December of the same year as well. A PC port of the game was in development and planned to be released on the same period as with the Genesis and SNES versions but it was never released for unknown reasons.


Atari Jaguar version

In November 1993, Accolade signed an agreement with
Atari Corporation Atari Corporation was an American manufacturer of Home computer, home computers and Video game console, video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than ...
to be a third-party developer for the then-recently released Atari Jaguar and licensed five titles from their catalog to Atari Corp. in order to be ported and released for the system, with ''Barkley Shut Up and Jam!'' (under its original development title) being among the five licensed games and it was first announced in early 1994. The port was later showcased by Atari in an early playable state at WCES '95, featuring redrawn sprites and digitized graphics, with plans for a Q2 1995 release but was later rescheduled to be published in September 1995. Internal documents from Atari Corp. revealed that Ringler Studios was behind the conversion and it was listed as still being developed in August 1995. It was later previewed by '' Ultimate Future Games'' magazine in their supplementary issue from October of the same year dedicated to the Jaguar, now featuring
digitized Digitization is the process of converting information into a digital (i.e. computer-readable) format.Collins Dictionary. (n.d.). Definition of 'digitize'. Retrieved December 15, 2021, from https://www.collinsdictionary.com/dictionary/english ...
sprites instead of the hand-drawn sprites from both Genesis and SNES versions, and was slated for a late 1995 release. Other internal documents from Atari still listed the port as in development on December of the same year and was last previewed by ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' magazine in 1996. The port was ultimately never officially released during the commercial run of the system, which was discontinued by Atari in April 1996 before merging with
JT Storage JTS Corporation was a maker of inexpensive IDE hard drives for personal computers based in San Jose, California. It was founded in 1994 by "Jugi" Tandon—the inventor of the double-sided floppy disk drive and founder of Tandon Corporation& ...
in a
reverse takeover A reverse takeover (RTO), reverse merger, or reverse IPO is the acquisition of a public company by a private company so that the private company can bypass the lengthy and complex process of going public. Sometimes, conversely, the public compa ...
during the same month. According to ex-Atari producer Faran Thomason, the port was almost complete. On May 14, 1999, Hasbro Interactive released the patents and rights of the Jaguar into
public domain The public domain (PD) consists of all the creative work to which no Exclusive exclusive intellectual property rights apply. Those rights may have expired, been forfeited, expressly Waiver, waived, or may be inapplicable. Because no one holds ...
and declared the system as an open platform, opening the doors for homebrew development and allowing independent publisher and developers to release unfinished titles from the past life cycle of the system. A beta build of the Jaguar version of ''Barkley Shut Up and Jam!'' was released by B&C Computervision in July 2002 for
US$ The United States dollar (Currency symbol, symbol: Dollar sign, $; ISO 4217, currency code: USD) is the official currency of the United States and International use of the U.S. dollar, several other countries. The Coinage Act of 1792 introdu ...
60. The Jaguar version of the game features digitized graphics and sprites along with the same gameplay, modes, stages and number of playable characters as with the
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two ...
versions, but the roster (with the exception of Charles Barkley) are unique to the port. This version also features support for up to four players with the Team Tap adapter. Also unique to this version is a ''
Pong ''Pong'' is a 1972 sports video game developed and published by Atari for arcades. It is one of the earliest arcade video games; it was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan Bushnell, but B ...
''
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements and is often smaller or more simplistic than th ...
that can be played during the
loading screen A loading screen is a screen shown by a computer program, very often a video game, while the program is loading (moving program data from the Disk storage, disk to Random-access memory, RAM) or initializing. In early video games, the loading scr ...
after selecting a court to play due to the compressed graphics.


Reception

''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' gave the Genesis version a positive review, citing the variety of distinctive playable characters, the multiple gameplay modes, and the "distinctive urban look" to each of the seven courts, though they did criticize the controls as being inconsistent in their responsiveness. A reviewer for Sega-16 was more critical overall, countering much of GamePro's positive opinions. Sega-16 took offense with the "incomprehensible" voice samples and called the music hit-or-miss as well as too often reused for different locations. They took a stance that the controls were responsive and tight, but were disappointed by the size of the roster, when ''NBA Jam'', the game's foil, had been out already and had more than three times as many characters to choose from. They did agree that the visual details and overall urban-street atmosphere were both surprisingly a treat, and consistent.


Legacy

A sequel, '' Barkley Shut Up and Jam 2'', was released in 1995 exclusively for the Sega Genesis. Over a decade later, a surreal
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing ...
indie fangame under the misleading title '' Barkley, Shut Up and Jam: Gaiden'' was released in 2008 as an unofficial sequel to both the original ''Barkley Shut Up and Jam!'' and '' Space Jam''. Due to critical acclaim, coverage by several gaming journalism sites and its novel premise, ''Shut Up and Jam: Gaiden'' and its cancelled sequel have dwarfed the official series by Accolade in both popularity and relevance.
Piko Interactive Piko Interactive LLC is an American video game publisher based in San Antonio, Texas. Founded in early 2013 by Eli Galindo, the company focuses on physical re-releases of games from older video game consoles and digitally released ports to newer ...
later acquired the rights to the game and its sequel and re-released them in a compilation cartridge for the Evercade handheld under the names ''Hoops Shut Up and Jam'' and ''Hoops Shut Up and Jam 2'' in 2021. ''Hoops Shut Up and Jam'' will also be released as part of ''Accolade Sports Collection'', scheduled for release by
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
and QuByte Interactive on January 30, 2025 for
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
,
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
, Xbox Series S and Series X and PC.https://www.gematsu.com/2025/01/accolade-sports-collection-launches-january-30


See also

* '' Jammit'' * '' Shaq Fu'' * '' Michael Jordan: Chaos in the Windy City'' * '' Slam City with Scottie Pippen''


Notes


References


External links


''Barkley Shut Up and Jam!''
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''Barkley Shut Up and Jam!''
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''Barkley Shut Up and Jam!''
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MobyGames MobyGames is a commercial website that catalogs information on video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controlle ...
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