Azure Dreams
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''Azure Dreams'' is a
roguelike Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most ro ...
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
developed by
Konami Computer Entertainment Tokyo , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
and published by
Konami , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
for the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
. A
Game Boy Color The (GBC or CGB) is an 8-bit handheld game console developed by Nintendo. It was released in Japan on October 21, 1998, and to international markets that November. Compared to the original Game Boy, the Game Boy Color features a color TFT scre ...
game with the same name was developed by Konami Computer Entertainment Nagoya and released two years later. A spiritual sequel, '' Tao's Adventure: Curse of the Demon Seal'', was released on the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
in 2005.


Gameplay

The main focus of the game is entering the Tower of Monsters and destroying its denizens, gaining experience, and collecting treasure. The player can also catch monster eggs to hatch into familiars. Each monster has hidden spells, unique traits, and abilities. The game revolves around the Tower of Monsters and the town of Monsbaiya, which the player helps develop. With his acquired riches, Koh can finance the building of a theatre, hospital, racing track, casino, bowling alley, and gym. Some buildings allow the appearance of specific love interests (such as the Hospital making way for Cherrl to appear and the library making Mia available), while others offer minigames and the ability to acquire currency at a faster rate. Koh can also improve the furnishings and decorate his home. The player is also given the option of pursuing romantic ambitions in Koh's life. There are seven characters that he may develop a relationship with. This relationship-building aspect of the game is absent from the Game Boy Color version. There are a few differences between the Japanese and American versions of the game; the Japanese version has voiced dialogue for every character, a different title screen, narration for the intro movie, and an angel/cherub which is larger and more animated. The monster book graphics were also redone. The Japanese version has a seahorse-like selector with more colorful elemental bars. The layout of the picture and text is different, with the Japanese version having the monster text off to the right and the stats under the picture. The buttons were also completely changed from the Japanese version. Every time Koh enters the Tower, he returns to level one; however, any familiars hatched outside the Tower retain their current level. As such, progression through the higher levels of the Tower relies on strengthening the familiars or equipment. Strengthening weapons and shields can be an uphill battle, because the items that add a +1 to their attack or defense are often far outnumbered by Rust Traps, one of the many varieties of randomly generated traps that only become visible once activated. One remedy to this is to use types of equipment that do not rust. Once in the Tower, there are only three ways of exiting it: If Koh "dies" within the Tower, he returns to town but loses all equipment he carried; a familiar can be sacrificed using a specific item found within the Tower, called an Oleem, allowing Koh to escape and keep all of his other equipment; and a Wind Crystal can be found in the Tower that allows escape at any time. ''Azure Dreams'' uses a random map generator: every time Koh enters the Tower of Monsters, the levels are randomly generated so as to make every monster-hunting experience different. Activity within the main dungeon is turn-based, with one move or attack corresponding to a turn (e.g. when the player takes a step, so do opposing monsters).


Plot

''Azure Dreams'' is set in the desert town of Monsbaiya. The town prospers because of a Monster Tower located over it. A skilled monster tamer named Guy disappears in the tower and is never seen again. His son, Koh, enters the tower when he turns 15 and meets a
familiar In European folklore of the medieval and early modern periods, familiars (strictly familiar spirits, as "familiar" also meant just "close friend" or companion, and may be seen in the scientific name for dog, ''Canis familiaris'') were believed ...
named Kewne - a monster that can speak to humans. Kewne and Koh embark on a quest to reach the top of the Monster Tower and find the truth about Guy's fate.


Game Boy Color version

The portable edition more than doubled the number of monsters of the PlayStation version and added a bonus underground dungeon that spanned an extra 100 floors of gameplay, but the town building and dating elements were removed. The battle system was also changed to more resemble ''
Pokémon is a Japanese media franchise consisting of List of Pokémon video games, video games, Pokémon (TV series), animated series and List of Pokémon films, films, Pokémon Trading Card Game, a trading card game, and other related media. The fran ...
'', with each battle taking place on its own screen instead of on the field.


Reception

The game received "average" reviews on both platforms according to the
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website
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. ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'', however, said of the PlayStation version, "A randomly generated dungeon map might conceivably add to the replay value, but as it is, ''Azure Dreams'' will not exactly have many gamers coming back for long." In Japan, ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' gave it a score of 29 out of 40 for the same console version, and 24 out of 40 for the Game Boy Color version. Boba Fatt of ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' said that the PlayStation version "offers unique twists on the RPG formula, but its repetitiveness, poor translation, and frustrating luck-based evolution result in a game that fails to deliver on its potential. Nevertheless, the game is addictive, and the interesting villains and monster training are compelling. It's certainly a rent-first title, but fans of turn-based adventures like ''
Suikoden is a series of role-playing video games developed and published by Konami. Created by Yoshitaka Murayama, the games are loosely based on the classical Chinese novel '' Water Margin'', whose title is rendered as in Japanese. Each individual g ...
'' or ''
Vandal Hearts Vandal Hearts, known in Japan as is a turn-based tactical role-playing video game developed by Konami Computer Entertainment Tokyo for the PlayStation and later ported to the Sega Saturn by Konami Computer Entertainment Nagoya. The PlayStation ...
'' may find themselves having ''Azure Dreams'' (whatever that means)."


Notes


References


External links

*Konami of America, Inc. page
PSPS/GBC
*Konami of Europe GmbH page
English
*Konami Computer Entertainment Tokyo page

*Kcen, Inc. page

*} *{{moby game, id=/145718/azure-dreams/, name=''Azure Dreams'' (Game Boy Color) 1997 video games Game Boy Color games Konami games PlayStation (console) games Role-playing video games Video games developed in Japan Video games using procedural generation Monster-taming games Single-player video games