Ariel The Little Mermaid
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''Disney's Ariel the Little Mermaid'', usually shorted to simply ''Ariel the Little Mermaid'', is a 1992
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by
BlueSky Software BlueSky Software was an American video game developer based in California. Formed in 1988, BlueSky closed in March 2001 when parent company, Titus Interactive, was in financial trouble. Titus retained ownership of the BlueSky trademark until t ...
and published by
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for the
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,
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
, and
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
. It is based on the 1989
Disney The Walt Disney Company, commonly referred to as simply Disney, is an American multinational mass media and entertainment industry, entertainment conglomerate (company), conglomerate headquartered at the Walt Disney Studios (Burbank), Walt Di ...
film '' The Little Mermaid''. Critically, ''Ariel the Little Mermaid'' was poorly received for its low difficulty and completion time, and was negatively compared to '' Ecco the Dolphin''. A Master System version was released exclusively in Brazil by Tec Toy.


Gameplay

In ''Ariel the Little Mermaid'', the player controls either Ariel or King Triton in a similar way to '' Ecco the Dolphin'' (1992). In the game, their mission is to rid Ursula's spell on the Atlantica kingdom, which has turned the mermaid population into polyps. Depending on which character is chosen, Ariel will also have to save Triton from Ursula, or Triton vice versa. There are four stages, each requiring the player to collect polyps before fighting a boss. The first level is a
reef A reef is a ridge or shoal of rock, coral, or similar relatively stable material lying beneath the surface of a natural body of water. Many reefs result from natural, abiotic component, abiotic (non-living) processes such as deposition (geol ...
maze with sharks, clams and eels as foes. The second is a sunken ship with sharks, ghosts and skeleton pirates inside and around it. The third is the remains of Atlantis where sentient statues shoot arrows and frisbees, and the last is a series of volcanic caves. Ariel kills enemies and ends the polyp spells by singing, whereas Triton shoots lightning balls to do so. ''Ariel the Little Mermaid'' has three difficulty modes: Easy, Normal, and Challenging. The higher the level, the less money the player starts with, and the more time and effort it takes to get to the stage boss. On Easy, the level automatically transitions to the boss once all the friends are rescued. On Normal, the player can use a map but will have to find the boss area themselves, and on Challenging the map is absent. The player can be helped by three other characters. Sebastian scares away foes,
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moves rocks that otherwise make necessary areas inaccessible, and an original character named The Digger Fish looks for buried treasure. Throughout the stages are keys that open treasure chests containing money, extra lives, or
health Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
. Money is used to purchase power-ups and one of the tree fish characters Ariel is aided by at Scuttle's shop.


Reception

In her review of the Mega Drive version for '' Sega Pro'', Les Ellis called ''Ariel the Little Mermaid'' the worst Disney video game and one of the worst video games ever made. Generally, critics unfavorably compared ''Ariel the Little Mermaid'' to '' Ecco the Dolphin'', arguing that while the graphics were decent, the game was too easy, lacked gameplay variety, and could be completed in a very short amount of time. '' Play Time'' called the enemies'
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"half dumb", and '' Mega''s Paul Mellerick wrote that even the hardest part of the game, the bosses, only involved using attacks and taking a few hits. Negative comments were also made about the controls, Paul of '' MegaTech'' dismissing them as "vague" and "irritating". Ellis and ''Mean Machines Sega'' journalists complained about the poor response time, critics from '' Consoles +'' found it not flexible enough to control the character, and ''Play Time'' condemned the playable characters' attacks as resulting in imprecise trajectories. Reviews from ''Mean Machines Sega'' and '' Aktueller Software Markt'' noted the jerky scrolling, and ''Consoles +'' journalist Alex considered the boss battles to be confusing. ''Play Times'' complained that levels were so large the map needed to be constantly viewed to figure out where the player character is. However, some critics suggested ''Ariel the Little Mermaid'' may be enjoyed by very young players. In fact, '' Sega Pro''s Jason Johnson and '' AllGame'' writer Christopher Michael Baker defended the game's low challenge level via its target demographic; Johnson suggested there were too many video game products in the market not suitable for young kids. Baker felt there were still hard moments, such as the bosses, getting chased by sharks, and dealing with a loss of control due to sea currents while enemies still pursue the player. However, Ellis thought young gamers would only like it for a short amount of time. The visuals were not without censure. ''Consoles +'' critic Axel found them weaker than other Mega Drive titles; while praising Ariel's animations and the beautiful look of the levels, he felt there could've been more diversity between the stages in terms of visuals. Jason Johnson of '' Sega Pro'' also perceived a lack of distinction between the look of the enemies, although praised the sprite animation. Reviews from ''Aktueller Software Markt'' and ''
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'' were bored by the perceived uninteresting backgrounds and poor sprite work, particularly the "annoying" blue outline of Ariel's sprite. Coverage of the Game Gear version from ''Consoles +'' noted glitches in the information display during gameplay. In terms of renditions of songs from the film, ''Aktueller Software Markt'' described them as "beautiful", '' MegaTech'' called them "spot-on" and "impressive", while ''Mean Machines Sega'' found them too "plinkety-plankety" and non-reminiscent of the source material. Johnson positively commented on the Game Gear's upbeat music but criticized it for being repetitive.


Notes


References


External links

* (Genesis) * (Game Gear) * (Master System) {{Disney's The Little Mermaid 1992 video games BlueSky Software games Game Gear games The Little Mermaid (franchise) video games Master System games Sega Genesis games Sega video games Single-player video games Video games based on adaptations Video games developed in the United States