AlphaGo versus Lee Sedol, also known as the DeepMind Challenge Match, was a five-game
Go match between top Go player
Lee Sedol
Lee Sedol (; born 2 March 1983), or Lee Se-dol, is a South Korean former professional Go player of 9 dan rank. As of February 2016, he ranked second in international titles (18), behind only Lee Chang-ho (21). His nickname is "The Stro ...
and
AlphaGo
AlphaGo is a computer program that plays the board game Go. It was developed by the London-based DeepMind Technologies, an acquired subsidiary of Google. Subsequent versions of AlphaGo became increasingly powerful, including a version that c ...
, a
computer Go
Computer Go is the field of artificial intelligence (AI) dedicated to creating a computer program that plays the traditional board game Go. The field is sharply divided into two eras. Before 2015, the programs of the era were weak. The best ...
program developed by
DeepMind
DeepMind Technologies Limited, trading as Google DeepMind or simply DeepMind, is a British–American artificial intelligence research laboratory which serves as a subsidiary of Alphabet Inc. Founded in the UK in 2010, it was acquired by Go ...
, played in
Seoul
Seoul, officially Seoul Special Metropolitan City, is the capital city, capital and largest city of South Korea. The broader Seoul Metropolitan Area, encompassing Seoul, Gyeonggi Province and Incheon, emerged as the world's List of cities b ...
, South Korea between the 9th and 15 March 2016. AlphaGo won all but the fourth game;
all games were won by resignation. The match has been compared with the historic chess match between
Deep Blue and Garry Kasparov in 1997.
The winner of the match was slated to win $1 million. Since AlphaGo won, Google DeepMind stated that the prize would be donated to charities, including
UNICEF
UNICEF ( ), originally the United Nations International Children's Emergency Fund, officially United Nations Children's Fund since 1953, is an agency of the United Nations responsible for providing Humanitarianism, humanitarian and Development a ...
, and
Go organisations.
Lee received $170,000 ($150,000 for participating in the five games and an additional $20,000 for winning one game).
After the match, The
Korea Baduk Association
The Korea Baduk Association, also known as Hanguk Kiwon (), is the organization that oversees Go (''baduk'') and Go tournaments in South Korea. It was founded in 1945 by Cho Namchul as the ''Hanseong Kiwon''.
Baduk is a game which was present ...
awarded AlphaGo the highest Go grandmaster rank – an "honorary
9 dan". It was given in recognition of AlphaGo's "sincere efforts" to master Go.
This match was chosen by ''
Science
Science is a systematic discipline that builds and organises knowledge in the form of testable hypotheses and predictions about the universe. Modern science is typically divided into twoor threemajor branches: the natural sciences, which stu ...
'' as one of the runners-up for
Breakthrough of the Year
The Breakthrough of the Year is an annual award for the most significant development in scientific research made by the American Association for the Advancement of Science, AAAS journal ''Science (journal), Science,'' an academic journal covering a ...
, on 22 December 2016.
Background
Difficult challenge in artificial intelligence
Go is a complex board game that requires intuition, creative and strategic thinking. It has long been considered a difficult challenge in the field of
artificial intelligence
Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
(AI). It is considerably more difficult to solve than
chess
Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
. Many in artificial intelligence consider Go to require more elements that mimic human thought than
chess
Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
. Mathematician
I. J. Good wrote in 1965:
Prior to 2015,
the best Go programs only managed to reach
amateur dan level.
On the small 9×9 board, the computer fared better, and some programs managed to win a fraction of their 9×9 games against professional players. Before AlphaGo, some researchers had claimed that computers would never defeat top humans at Go.
Elon Musk
Elon Reeve Musk ( ; born June 28, 1971) is a businessman. He is known for his leadership of Tesla, SpaceX, X (formerly Twitter), and the Department of Government Efficiency (DOGE). Musk has been considered the wealthiest person in th ...
, an early investor of Deepmind, said in 2016 that experts in the field thought AI was 10 years away from achieving a victory against a top professional Go player.
The match AlphaGo versus Lee Sedol is comparable to the 1997 chess match when
Garry Kasparov lost to IBM computer Deep Blue. Kasparov's loss to Deep Blue is considered the moment a computer became better than humans at chess.
AlphaGo is significantly different from previous AI efforts. Instead of using probability algorithms hard-coded by human programmers, AlphaGo uses neural networks to estimate its probability of winning. AlphaGo accesses and analyses the entire online library of Go, including all matches, players, analytics, literature, and games played by AlphaGo against itself and other players. Once set up, AlphaGo is independent of the developer team and evaluates the best pathway to solving Go (i.e., winning the game). By using neural networks and
Monte Carlo tree search
In computer science, Monte Carlo tree search (MCTS) is a heuristic search algorithm for some kinds of decision processes, most notably those employed in software that plays board games. In that context MCTS is used to solve the game tree.
MCTS ...
, AlphaGo calculates colossal numbers of likely and unlikely probabilities many moves into the future .
Related research results are being applied to fields such as
cognitive science
Cognitive science is the interdisciplinary, scientific study of the mind and its processes. It examines the nature, the tasks, and the functions of cognition (in a broad sense). Mental faculties of concern to cognitive scientists include percep ...
,
pattern recognition
Pattern recognition is the task of assigning a class to an observation based on patterns extracted from data. While similar, pattern recognition (PR) is not to be confused with pattern machines (PM) which may possess PR capabilities but their p ...
and
machine learning
Machine learning (ML) is a field of study in artificial intelligence concerned with the development and study of Computational statistics, statistical algorithms that can learn from data and generalise to unseen data, and thus perform Task ( ...
.
Match against Fan Hui

AlphaGo defeated
European champion Fan Hui, a 2 dan professional, 5–0 in October 2015, the first time an AI had beaten a human professional player at the game on a full-sized board without a handicap.
Some commentators stressed the gulf between Fan and Lee, who is ranked 9 dan professional.
Computer programs Zen and
Crazy Stone have previously defeated human players ranked 9 dan professional with handicaps of four or five stones. Canadian AI specialist
Jonathan Schaeffer
Jonathan Herbert Schaeffer (born 1957) is a Canadian researcher and professor at the University of Alberta and the former Canada Research Chair in Artificial Intelligence.
He led the team that wrote Chinook, the world's strongest American ch ...
, commenting after the win against Fan, compared AlphaGo with a "child prodigy" that lacked experience, and considered, "the real achievement will be when the program plays a player in the true top echelon." He then believed that Lee would win the match in March 2016.
Hajin Lee, a professional Go player and the
International Go Federation
The International Go Federation (IGF) is an international organization that connects the various national Go federations around the world.
Role
The role of the IGF is to promote the sport of Go throughout the world, promote amicable relations ...
's secretary-general, commented that she was "very excited" at the prospect of an AI challenging Lee, and thought the two players had an equal chance of winning.
In the aftermath of his match against AlphaGo, Fan Hui noted that the game had taught him to be a better player and to see things he had not previously seen. By March 2016, ''
Wired
Wired may refer to:
Arts, entertainment, and media Music
* ''Wired'' (Jeff Beck album), 1976
* ''Wired'' (Hugh Cornwell album), 1993
* ''Wired'' (Mallory Knox album), 2017
* "Wired", a song by Prism from their album '' Beat Street''
* "Wired ...
'' reported that his ranking had risen from 633 in the world to around 300.
Preparation
Go experts found errors in AlphaGo's play against Fan, particularly relating to a lack of awareness of the entire board. Before the game against Lee, it was unknown how much the program had improved its game since its October match.
AlphaGo's original training dataset started with games of strong amateur players from internet Go servers, after which AlphaGo trained by playing against itself for tens of millions of games.
Players
AlphaGo

AlphaGo is a computer program developed by
Google DeepMind
DeepMind Technologies Limited, trading as Google DeepMind or simply DeepMind, is a British–American artificial intelligence research laboratory which serves as a subsidiary of Alphabet Inc. Founded in the UK in 2010, it was acquired by Goo ...
to play the board game
Go. AlphaGo's algorithm uses a combination of
machine learning
Machine learning (ML) is a field of study in artificial intelligence concerned with the development and study of Computational statistics, statistical algorithms that can learn from data and generalise to unseen data, and thus perform Task ( ...
and
tree search
In computer science, tree traversal (also known as tree search and walking the tree) is a form of graph traversal and refers to the process of visiting (e.g. retrieving, updating, or deleting) each node in a tree data structure, exactly once. S ...
techniques, combined with extensive training, both from human and computer play. The system's neural networks were initially bootstrapped from human game-play expertise. AlphaGo was initially trained to mimic human play by attempting to match the moves of expert players from recorded historical games, using a
KGS Go Server
The KGS Go Server, known until 2006 as the Kiseido Go Server, is a game server first developed in 1999 and established in 2000 for people to play Go. The system was developed by William M. Shubert and its code is now written entirely in Java. In ...
database of around 30 million moves from 160,000 games by KGS 6 to 9 dan human players.
Once it had reached a certain degree of proficiency, it was trained further by being set to play large numbers of games against other instances of itself, using
reinforcement learning
Reinforcement learning (RL) is an interdisciplinary area of machine learning and optimal control concerned with how an intelligent agent should take actions in a dynamic environment in order to maximize a reward signal. Reinforcement learnin ...
to improve its play.
The system does not use a "database" of moves to play. As one of the creators of AlphaGo explained:
In the match against Lee, AlphaGo used about the same computing power as it had in the match against Fan Hui, where it used 1,202
CPU
A central processing unit (CPU), also called a central processor, main processor, or just processor, is the primary processor in a given computer. Its electronic circuitry executes instructions of a computer program, such as arithmetic, log ...
s and 176
GPU
A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal ...
s.
The Economist
''The Economist'' is a British newspaper published weekly in printed magazine format and daily on Electronic publishing, digital platforms. It publishes stories on topics that include economics, business, geopolitics, technology and culture. M ...
reported that it used 1,920 CPUs and 280 GPUs. Google has also stated that its proprietary
tensor processing units were used in the match against Lee Sedol.
Lee Sedol

Lee Sedol is a professional Go player of
9 dan rank[Lee SeDol]
gobase.org. Retrieved 22 June 2010. and is one of the strongest players in the
history of Go
History is the systematic study of the past, focusing primarily on the human past. As an academic discipline, it analyses and interprets evidence to construct narratives about what happened and explain why it happened. Some theorists categ ...
. He started his career in 1996 (promoted to professional dan rank at the age of 12), winning 18 international titles since then. He is a "national hero" in his native South Korea, known for his unconventional and creative play.
Lee Sedol initially predicted he would defeat AlphaGo in a "landslide".
Some weeks before the match he won the Korean
Myungin
The Myeongin (Korean: 명인전, Hanja: 名人戰) is a Go competition in South Korea. The word ''myeongin'' in Korean language, literally meaning "Brilliant Man", is same as ''meijin'' in Japanese and as ''mingren'' in Chinese. The Myeongin is th ...
title, a major championship.
Games
The match was a five-game match with one million US dollars as the grand prize,
using
Chinese rules with a 7.5-point
komi.
For each game there was a two-hour set time limit for each player followed by three 60-second
byo-yomi overtime periods.
Each game started at 13:00
KST (04:00
GMT).
The match was played at the
Four Seasons Hotel
Four Seasons Hotels Limited, trading as Four Seasons Hotels and Resorts, is a Canadian luxury hotel and resort company headquartered in Toronto, Ontario, Canada. Four Seasons currently operates more than 100 hotels and resorts worldwide.David Se ...
in
Seoul
Seoul, officially Seoul Special Metropolitan City, is the capital city, capital and largest city of South Korea. The broader Seoul Metropolitan Area, encompassing Seoul, Gyeonggi Province and Incheon, emerged as the world's List of cities b ...
, South Korea in March 2016 and was video-streamed live with commentary; the English language commentary was done by
Michael Redmond (9-dan professional) and Chris Garlock.
Aja Huang, a DeepMind team member and amateur 6-dan Go player, placed stones on the
Go board for AlphaGo, which ran through the
Google Cloud Platform
Google Cloud Platform (GCP) is a suite of cloud computing services offered by Google that provides a series of modular cloud services including computing, Computer data storage, data storage, Data analysis, data analytics, and machine learnin ...
with its server located in the United States.
Summary
Game 1
AlphaGo (white) won the first game. Lee appeared to be in control throughout the match, but AlphaGo gained the advantage in the final 20 minutes, and Lee resigned.
Lee stated afterwards that he had made a critical error at the beginning of the match; he said that the computer's strategy in the early part of the game was "excellent" and that the AI had made one unusual move that no human Go player would have made.
David Ormerod, commenting on the game at Go Game Guru, described Lee's seventh stone as "a strange move to test AlphaGo's strength in the opening", characterising the move as a mistake and AlphaGo's response as "accurate and efficient". He described AlphaGo's position as favourable in the first part of the game, considering that Lee started to come back with move 81 before making "questionable" moves at 119 and 123, followed by a "losing" move at 129.
Professional Go player
Cho Hanseung
Cho Hanseung (, born November 27, 1982), also known as Jo Hanseung is a South Korean professional go player
Player may refer to:
Role or adjective
* Player (game), a participant in a game or sport
** Gamer, a player in video and tablet ...
commented that AlphaGo's game had greatly improved from when it beat
Fan Hui in October 2015.
Michael Redmond described the computer's game as being more aggressive than against Fan.
According to 9-dan Go grandmaster Kim Seong-ryong, Lee seemed stunned by AlphaGo's strong play on the 102nd stone.
After watching AlphaGo make the game's 102nd move, Lee mulled over his options for more than 10 minutes.
Game 2
AlphaGo (black) won the second game. Lee stated afterwards that "AlphaGo played a nearly perfect game", "from very beginning of the game I did not feel like there was a point that I was leading".
One of the creators of AlphaGo, Demis Hassabis, said that the system was confident of victory from the midway point of the game, even though the professional commentators could not tell which player was ahead.
Michael Redmond (
9p) noted that AlphaGo's 19th stone (move 37) was "creative" and "unique". It was a move that no human would've ever made.
Lee took an unusually long time to respond.
An Younggil (8p) called AlphaGo's move 37 "a rare and intriguing shoulder hit" but said Lee's counter was "exquisite". He stated that control passed between the players several times before the endgame, and especially praised AlphaGo's moves 151, 157, and 159, calling them "brilliant".
AlphaGo showed anomalies and moves from a broader perspective, which professional Go players described as looking like mistakes at first sight but an intentional strategy in hindsight.
As one of the creators of the system explained, AlphaGo does not attempt to maximize its points or its margin of victory, but tries to maximize its probability of winning.
If AlphaGo must choose between a scenario where it will win by 20 points with 80 percent probability and another where it will win by 1 and a half points with 99 percent probability, it will choose the latter, even if it must give up points to achieve it.
In particular, move 167 by AlphaGo seemed to give Lee a fighting chance and was declared to look like a blatant mistake by commentators. An Younggil said, "So when AlphaGo plays a slack looking move, we may regard it as a mistake, but perhaps it should more accurately be viewed as a declaration of victory?"
Game 3
AlphaGo (white) won the third game.
After the second game, players still had doubts about whether AlphaGo was truly a strong player in the sense that a human might be. The third game was described as removing that doubt, with analysts commenting that:
According to An Younggil (8p) and David Ormerod, the game showed that "AlphaGo is simply stronger than any known human Go player."
AlphaGo was seen to capably navigate tricky situations known as ''
ko'' that did not come up in the previous two matches.
An and Ormerod consider move 148 to be particularly notable: in the middle of a complex ''ko'' fight, AlphaGo displayed sufficient "confidence" that it was winning the game to play a significant move elsewhere.
Lee, playing black, opened with a
High Chinese formation and generated a large area of black influence, which AlphaGo invaded at move 12. This required the program to defend a weak group, which it did successfully.
An Younggil described Lee's move 31 as possibly the "losing move"
and Andy Jackson of the
American Go Association
The American Go Association (AGA) was founded in 1935, to promote the board game of Go in the United States.
Founded by chess master Edward Lasker and some friends at Chumley's restaurant in New York City, the AGA is one of the oldest Western ...
considered that the outcome had already been decided by move 35.
AlphaGo had gained control of the game by move 48, and forced Lee onto the defensive. Lee counterattacked at moves 77/79, but AlphaGo's response was effective, and its move 90 succeeded in simplifying the position. It then gained a large area of control at the bottom of the board, strengthening its position with moves from 102 to 112 described by An as "sophisticated".
Lee attacked again at moves 115 and 125, but AlphaGo's responses were again effective. Lee eventually attempted a complex ''ko'' from move 131 without forcing an error from the program, and he resigned at move 176.
Game 4
Lee (white) won the fourth game. Lee chose to play a type of extreme strategy, known as ''
amashi'', in response to AlphaGo's apparent preference for ''
Souba Go'' (attempting to win by many small gains when the opportunity arises), taking territory at the perimeter rather than the center.
By doing so, his apparent aim was to force an "all or nothing" style of situation – a possible weakness for an opponent strong at negotiation types of play, and one which might make AlphaGo's capability of deciding slim advantages largely irrelevant.
The first 11 moves were identical to the second game, where Lee also played white. In the early game, Lee concentrated on taking territory in the edges and corners of the board, allowing AlphaGo to gain influence in the top and centre. Lee then invaded AlphaGo's region of influence at the top with moves 40 to 48, following the ''amashi'' strategy. AlphaGo responded with a shoulder hit at move 47, sacrificing four stones elsewhere and gaining the initiative with moves 47 to 53 and 69. Lee tested AlphaGo with moves 72 to 76 without provoking an error, and by this point in the game, commentators had begun to feel Lee's play was a lost cause. However, an unexpected play at white 78, described as "a brilliant ''tesuji''", turned the game around.
The move developed a white wedge at the centre, and increased the game's complexity.
Gu Li (9p) described it as a "
divine move" and stated that the move had been completely unforeseen by him.
AlphaGo responded poorly on move 79, at which time it estimated it had a 70% chance to win the game. Lee followed up with a strong move at white 82.
AlphaGo's initial response in moves 83 to 85 was appropriate, but at move 87, its estimate of its chances to win suddenly plummeted, provoking it to make a series of very bad moves from black 87 to 101. David Ormerod characterised moves 87 to 101 as typical of Monte Carlo-based program mistakes.
Lee took the lead by white 92, and An Younggil described black 105 as the final losing move. Despite good tactics during moves 131 to 141, AlphaGo could not recover during the endgame and resigned.
AlphaGo's resignation was triggered when it evaluated its chance of winning to be less than 20%; this is intended to match the decision of professionals who resign rather than play to the end when their position is felt to be irrecoverable.
An Younggil at Go Game Guru concluded that the game was "a masterpiece for Lee Sedol and will almost certainly become a famous game in the history of Go".
Lee commented after the match that he considered AlphaGo was strongest when playing white (second). For this reason, he requested that he play black in the fifth game, which is considered more risky.
David Ormerod of Go Game Guru stated that although an analysis of AlphaGo's play around 79–87 was not yet available, he believed it resulted from a known weakness in play algorithms that use
Monte Carlo tree search
In computer science, Monte Carlo tree search (MCTS) is a heuristic search algorithm for some kinds of decision processes, most notably those employed in software that plays board games. In that context MCTS is used to solve the game tree.
MCTS ...
. In essence, the search attempts to prune less relevant sequences. In some cases, a play can lead to a particular line of play which is significant but which is overlooked when the tree is pruned, and this outcome is therefore "off the search radar".
Game 5
AlphaGo (white) won the fifth game.
The game was described as being close. Hassabis stated that the result came after the program made a "bad mistake" early in the game.
Lee, playing black, opened similarly to the first game and began to stake out territory in the right and top left corners – a similar strategy to the one he employed successfully in game 4 – while AlphaGo gained influence in the centre of the board. The game remained even until white moves 48 to 58, which AlphaGo played in the bottom right. These moves unnecessarily lost ko threats and aji, allowing Lee to take the lead.
Michael Redmond (9p) speculated that perhaps AlphaGo had missed black's "tombstone squeeze" ''
tesuji''. Humans are taught to recognize the specific pattern, but it is a long sequence of moves, made difficult if computed from scratch.
AlphaGo then started to develop the top of the board and the centre and defended successfully against an attack by Lee in moves 69 to 81 that David Ormerod characterised as over-cautious. By white 90, AlphaGo had regained equality and then played a series of moves described by Ormerod as "unusual... but subtly impressive", which gained a slight advantage. Lee tried a Hail Mary pass with moves 167 and 169, but AlphaGo's defence was successful. An Younggil noted white moves 154, 186, and 194 as being particularly strong, and the program played an impeccable endgame, maintaining its lead until Lee resigned.
Coverage
Live video of the games and associated commentary was broadcast in Korean, Chinese, Japanese, and English. Korean-language coverage was made available through Baduk TV. Chinese-language coverage of game 1 with commentary by 9-dan players
Gu Li and
Ke Jie was provided by
Tencent
Tencent Holdings Ltd. ( zh, s=腾讯, p=Téngxùn) is a Chinese Multinational corporation, multinational technology Conglomerate (company), conglomerate and holding company headquartered in Shenzhen. It is one of the highest grossing multimed ...
and
LeTV
Le.com (), known legally as Leshi Internet Information and Technology Corp., Beijing, is a Chinese technology company, and one of the largest online video companies in China. It is headquartered in Chaoyang, Beijing, Chaoyang District, Beijing ...
respectively, reaching about 60 million viewers. Online English-language coverage presented by US 9-dan
Michael Redmond and Chris Garlock, a vice-president of the
American Go Association
The American Go Association (AGA) was founded in 1935, to promote the board game of Go in the United States.
Founded by chess master Edward Lasker and some friends at Chumley's restaurant in New York City, the AGA is one of the oldest Western ...
, reached an average 80 thousand viewers with a peak of 100 thousand viewers near the end of game 1.
Responses
AI community
AlphaGo's victory was a major milestone in artificial intelligence research.
Go had previously been regarded as a hard problem in machine learning that was expected to be out of reach for the technology of the time.
Most experts thought a Go program as powerful as AlphaGo was at least five years away; some experts thought that it would take at least another decade before computers would beat Go champions.
Most observers at the beginning of the 2016 matches expected Lee to beat AlphaGo.
With games such as checkers, chess, and now Go won by computer players, victories at popular board games can no longer serve as significant milestones for artificial intelligence in the way that they used to.
Deep Blue's
Murray Campbell
Murray Campbell is a Canadian computer scientist known for being part of the team that created Deep Blue; the first computer to defeat a world chess champion.
Career Chess computing
Around 1986, he and other students at Carnegie Mellon bega ...
called AlphaGo's victory "the end of an era... board games are more or less done and it's time to move on."
When compared with Deep Blue or with
Watson, AlphaGo's underlying algorithms are potentially more general-purpose and may be evidence that the scientific community is making progress toward
artificial general intelligence
Artificial general intelligence (AGI)—sometimes called human‑level intelligence AI—is a type of artificial intelligence that would match or surpass human capabilities across virtually all cognitive tasks.
Some researchers argue that sta ...
. Some commentators believe AlphaGo's victory makes for a good opportunity for society to start discussing preparations for the possible future impact of
machines with general purpose intelligence. In March 2016, AI researcher
Stuart Russell stated that "AI methods are progressing much faster than expected, (which) makes the question of the long-term outcome more urgent," adding that "to ensure that increasingly powerful AI systems remain completely under human control... there is a lot of work to do."
Some scholars, such as physicist
Stephen Hawking
Stephen William Hawking (8January 194214March 2018) was an English theoretical physics, theoretical physicist, cosmologist, and author who was director of research at the Centre for Theoretical Cosmology at the University of Cambridge. Between ...
, warn that some future self-improving AI could gain actual general intelligence, leading to an unexpected
AI takeover
An AI takeover is an imagined scenario in which artificial intelligence (AI) emerges as the dominant form of intelligence on Earth and computer programs or robots effectively take control of the planet away from the human species, which relies o ...
; other scholars disagree: AI expert Jean-Gabriel Ganascia believes that "Things like 'common sense'... may never be reproducible",
and says "I don't see why we would speak about fears. On the contrary, this raises hopes in many domains such as health and space exploration."
Richard Sutton said, "I don't think people should be scared... but I do think people should be paying attention."
The DeepMind AlphaGo Team received the Inaugural
IJCAI
The International Joint Conference on Artificial Intelligence (IJCAI) is a conference in the field of artificial intelligence. The conference series has been organized by the nonprofit IJCAI Organization since 1969.Jointly sponsored by the IJCAI O ...
Marvin Minsky
Marvin Lee Minsky (August 9, 1927 – January 24, 2016) was an American cognitive scientist, cognitive and computer scientist concerned largely with research in artificial intelligence (AI). He co-founded the Massachusetts Institute of Technology ...
Medal for Outstanding Achievements in AI. "AlphaGo is a wonderful achievement, and a perfect example of what the Minsky Medal was initiated to recognise", said Professor
Michael Wooldridge Mike or Michael Wooldridge may refer to:
* Michael Wooldridge (politician) (born 1956), Australian doctor and politician
* Mike Wooldridge (broadcaster), British journalist; world affairs correspondent for BBC News
* Michael Wooldridge (computer ...
, Chair of the IJCAI Awards Committee. "What particularly impressed IJCAI was that AlphaGo achieves what it does through a brilliant combination of classic AI techniques as well as the state-of-the-art machine learning techniques that DeepMind is so closely associated with. It's a breathtaking demonstration of contemporary AI, and we are delighted to be able to recognise it with this award".
Go community
Go is a popular game in South Korea, China, and Japan. This match was watched and analyzed by millions of people worldwide.
Many top Go players characterized AlphaGo's unorthodox plays as seemingly-questionable moves that initially befuddled onlookers but made sense in hindsight:
"All but the very best Go players craft their style by imitating top players. AlphaGo seems to have totally original moves it creates itself."
AlphaGo appeared to have unexpectedly become much stronger, even when compared with its October 2015 match against Fan Hui where a computer had beaten a Go professional for the first time without the advantage of a handicap.
China's number one player,
Ke Jie, who was at the time the top-ranked player worldwide, initially claimed that he would be able to beat AlphaGo, but declined to play against it for fear that it would "copy my style". As the matches progressed, Ke Jie went back and forth, stating that "it is highly likely that I (could) lose" after analyzing the first three matches, but regaining confidence after the fourth match. In the end Ke Jie
played Alpha Go the next year and was defeated in three games.
Toby Manning, the referee of AlphaGo's match against Fan Hui, and Hajin Lee, secretary general of the
International Go Federation
The International Go Federation (IGF) is an international organization that connects the various national Go federations around the world.
Role
The role of the IGF is to promote the sport of Go throughout the world, promote amicable relations ...
, both reason that in the future, Go players will get help from computers to learn what they have done wrong in games and improve their skills.
After game three, Lee apologized for his losses and stated, "I misjudged the capabilities of AlphaGo and felt powerless."
He emphasized that the defeat was "Lee Se-dol's defeat" and "not a defeat of mankind".
Lee said his eventual loss to a machine was "inevitable" but stated that "robots will never understand the beauty of the game the same way that we humans do."
Lee called his game four victory a "priceless win that I (would) not exchange for anything."
Government
In response to the match the South Korean government announced on 17 March 2016 that it would invest 1 trillion won (US$863 million) in artificial-intelligence (AI) research over the next five years.
Other Human vs AI Competitiors
Ken Jennings
Kenneth Wayne Jennings III (born May 23, 1974) is an American game show host, former contestant, and author. He is best known for his work on the syndicated quiz show ''Jeopardy!'' as a contestant and later its host. Jennings was born in Edm ...
, who and
Brad Rutter were famously defeated in 2011 by
IBM Watson
IBM Watson is a computer system capable of answering questions posed in natural language. It was developed as a part of IBM's DeepQA project by a research team, led by principal investigator David Ferrucci. Watson was named after IBM's fou ...
in a two-game ''
Jeopardy! The IBM Challenge'' between the AI supercomputer and two of the game show's legendary champions in a three-episode special regarding the exhibition match, wrote in ''Slate'' magazine after the event. He stated, "The nightmarish robot dystopias of science-fiction movies just got one benchmark closer."
Jennings compared AlphaGo to
Kurt Vonnegut
Kurt Vonnegut ( ; November 11, 1922 – April 11, 2007) was an American author known for his Satire, satirical and darkly humorous novels. His published work includes fourteen novels, three short-story collections, five plays, and five nonfict ...
's 1952 novel ''
Player Piano
A player piano is a self-playing piano with a pneumatic or electromechanical mechanism that operates the piano action using perforated paper or metallic rolls. Modern versions use MIDI. The player piano gained popularity as mass-produced home ...
,'' where artificial intelligence eliminates almost all careers, and a those whose jobs were replaced by AI, in Vonnegut's novel, are placed into a government
Works Progress Administration
The Works Progress Administration (WPA; from 1935 to 1939, then known as the Work Projects Administration from 1939 to 1943) was an American New Deal agency that employed millions of jobseekers (mostly men who were not formally educated) to car ...
-style organisation that revolts because of people lost self-respect to AI. He stated it was "charmingly retrofuturistic as Walt Disney’s Tomorrowland."
Jennings, who was eventually named interim host on October 29, 2020 and permanent full-time host of ''Jeopardy!'' on December 15, 2023, concluded his article with the following:
In media
An award-winning documentary film about the matches,
''AlphaGo'', was made in 2017. On 13 March 2020, the film was made free online on the DeepMind YouTube channel.
The matches were featured in
Benjamin Labatut's 2023 novel, ''
The MANIAC''.
See also
*
AlphaGo versus Ke Jie
References
External links
Official match commentary
Official match commentary by
Michael Redmond (9-dan pro) and Chris Garlock on Google DeepMind's YouTube channel:
Game 115 minute summaryGame 215 minute summaryGame 315 minute summaryGame 415 minute summaryGame 515 minute summary
SGF files
* (Go Game Guru)
* (Go Game Guru)
* (Go Game Guru)
* (Go Game Guru)
* (Go Game Guru)
{{Go (game)
Computer Go games
Sport in Seoul
2016 in South Korean sport
2016 in computing
2010s in Seoul
2016 in South Korea
Human versus computer matches
2016 in go
March 2016 sports events in Asia
AlphaGo