Time Control
A time control is a mechanism in the tournament play of almost all two-player board games so that each round of the match can finish in a timely way and the tournament can proceed. For turn-based games such as chess, shogi or go, time controls are typically enforced by means of a game clock, which counts time spent on each player's turn separately. A player that spends more time than the time control allows is penalized, usually by the loss of the game. Time pressure (or time trouble or ''Zeitnot'') is the situation where one player has very little time on their clock to complete their remaining moves. Classification The amount of time given to each player to complete their moves will vary from game to game. However, most games tend to change the classification of tournaments according to the length of time given to the players. In chess, various classification schemes are used. FIDE defines time controls based on the sum of the amount of time allotted to each player, p ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Olimpiada Bled Slovenija Deska
Olimpiada may refer to: * Olimpiada (given name) * Olimpiada mine, a gold mine in Russia * Olimpiada Neapolis, a volleyball club in Nicosia, Cyprus * Olimpiada Neapolis FC, a former association football club in Nicosia, Cyprus See also * Olympiada (other) {{Disambiguation ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Go Professional
A Go professional is a professional player of the game of Go. The minimum standard to acquire a professional diploma through one of the major Go organisations is very high. The competition is tremendous, and prize incentives for champion players are very large. For example, the Honinbo Tournament has a grand prize of about $350,000. Almost all professional players are from China, Japan, South Korea, and Taiwan. This is because until recently, only China ( China Qiyuan), Japan (Nihon Ki-in, Kansai Ki-in), South Korea ( Korea Baduk Association (Hanguk Gi-Won)), and Taiwan (Taiwan Chi Yuan Culture Foundation) had professional Go organizations. In 2012, the AGA Professional System was established in the United States. In 2014, the EGF professional system was established in Europe. Professional rankings are separate from the amateur ratings (usually ''30-kyu'' through ''7-dan''). Professional rankings are ''1-dan'' through ''9-dan'' (sometimes written ''1p'' through ''9p''). I ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Time Trouble
In chess played with a time control, time trouble, time pressure, or its German translation ''Zeitnot'', is the situation where a player has little time to complete the required moves. When forced to play quickly, the probability of making blunders is increased, so handling the clock is an important aspect of chess playing. The last move of the time control (often move 40) is especially prone to blunders if players only have a few seconds to play it, and many games have been lost due to poor time management in time pressure. Practical aspects Players often spend large amounts of time after the opening as they consider their plans and calculate various tactical variations. In many cases, spending this time to find the correct path is worth the risk of time trouble later on if the position is simplified to a point where it can be played quickly. However, spending large amounts of time in simple positions on non-forcing matters is often excessive. In time trouble, players are usuall ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Jenga
''Jenga'' is a Game of skill, game of physical skill created by British board game designer and author Leslie Scott (game designer), Leslie Scott and marketed by Hasbro. The name comes from the Swahili language, Swahili word "" which means 'to build or construct'. Players take turns removing one block at a time from a tower constructed of 54 blocks. Each block removed is then placed on top of the tower, creating a progressively more unstable structure. The game ends when the tower falls over. Rules ''Jenga'' is played with 54 wooden blocks. Each block is three times as long as it is wide, and one fifth as thick as its length – . Blocks have small, random variations from these dimensions so as to create imperfections in the stacking process and make the game more challenging. To begin the game, the blocks are stacked into a solid rectangular tower of 18 layers, with three blocks per layer. The blocks within each layer are oriented in the same direction, with their long sides tou ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Family Game Night (game Show)
''Family Game Night'' (abbreviated as ''FGN'') is an American television game show based on Hasbro's family of board games and EA's video game franchise of the same name. The show was hosted by Todd Newton. Burton Richardson was the announcer for the first two seasons; he was replaced by Stacey J. Aswad in the third season, and Andrew Kishino was hired for the fourth season. The 60-minute program debuted on October 10, 2010, on The Hub (formerly Discovery Kids, the network became Discovery Family on October 13, 2014); it was previewed on October 9, 2010, on its sister channel, TLC. Seasons 1 and 2 contained 26 and 30 episodes respectively. Seasons 3, 4 and 5 each contained 15 episodes. Season 2 premiered on Friday, September 2, 2011, with additional games being added. The games added to the second season included Cranium Brain Breaks (which replaced ''Guess Who?'' as the opening toss-up game), Green Scream, Ratuki Go-Round, Simon Flash, Operation Sam Dunk, Trouble Pop Quiz ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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The Chase (British Game Show)
''The Chase'' is a British television quiz show broadcast on the ITV network, hosted by Bradley Walsh. Contestants play against a professional quizzer, known as the "Chaser", who attempts to prevent them from winning a cash prize. , the six chasers are Mark Labbett, Shaun Wallace, Anne Hegerty, Paul Sinha, Jenny Ryan, and Darragh Ennis. Labbett and Wallace have both been chasers since Series 1 while Hegerty joined in Series 2, Sinha in Series 4, Ryan in Series 9, and Ennis in Series 13. With exceptions for special episodes (for example Christmas specials and anniversary episodes), only one chaser participates in a single episode. A team of four contestants individually attempt to amass as much money as possible which is later added to a prize fund if the contestant survives their chase. The chaser must attempt to catch each contestant during their chase, eliminating that person from the game and preventing the money from being added to the collective prize fund. In the i ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Grand Slam (British Game Show)
''Grand Slam'' is a television quiz show first created for Britain's Channel 4 in 2003. In its first and only series in the UK, the main host was Carol Vorderman. She was joined in the studio by analyst James Richardson. The off-camera "Questioner" was Nicholas Rowe. The contestants taking part, all of them previous quiz show winners, were: Dee Voce, Geoff Owen, Olav Bjortomt, David Edwards, Mark Labbett, Clive Spate, Melanie Beaumont, Peter Lee, Gavin Fuller, David Stainer, Graham Nash, Michael Penrice, Michelle Hogan, Laura Richardson, Said Khan, and Duncan Bickley (who lost £218,000 on an episode of ''Who Wants to Be a Millionaire?'' in 2000). Each contestant paid £1000 to enter, which made up part of the prize fund (hence the title, which has a double meaning referring both to the sporting concept of a "grand slam" and to the entrance fee). The winner was Clive Spate. Format The structure of the series is a single-elimination tournament, with two contestants competin ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Game Show
A game show (or gameshow) is a genre of broadcast viewing entertainment where contestants compete in a game for rewards. The shows are typically directed by a game show host, host, who explains the rules of the program as well as commentating and narrating where necessary. The history of the game shows dates back to the late 1930s when both radio and television game shows were broadcast. The genre became popular in the United States in the 1950s, becoming a regular feature of daytime television. On most game shows, contestants Quiz, answer questions or solve puzzles, and win prizes such as cash, trips and goods and services. History 1930s–1950s Game shows began to appear on radio and television in the late 1930s. The first television game show, ''Spelling Bee (game show), Spelling Bee'', as well as the first radio game show, ''Information Please'', were both broadcast in 1938; the first major success in the game show genre was ''Dr. I.Q.'', a radio quiz show that began in ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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David Bronstein
David Ionovich Bronstein (; February 19, 1924 – December 5, 2006) was a Soviet chess player. Awarded the title of International Grandmaster by FIDE in 1950, he narrowly missed becoming World Chess Champion in World Chess Championship 1951, 1951. Bronstein was one of the world's strongest players from the mid-1940s into the mid-1970s, and was described by his peers as a creative genius and master of tactics. He was also a renowned chess writer; his book ''Zurich International Chess Tournament 1953'' is widely considered one of the greatest chess books ever written. Early life David Bronstein was born in Bila Tserkva, Ukrainian SSR, Soviet Union, to Jewish parents. Growing up in a poor family, he learned chess at the age of six from his grandfather. As a youth in Kiev, he was trained by the renowned International Master Alexander Konstantinopolsky. He finished second in the Kiev Championship when he was only 15, and achieved the Soviet Master title at the age of 16 for hi ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Chess Clock
A chess clock is a device that comprises two adjacent clocks with buttons to stop one clock while starting the other, so that the two clocks never run simultaneously. The clocks are used in games where the time is allocated between two parties. The purpose is to keep track of the total time each party takes and prevent delays. Parties may take more or less time over any individual move. Chess clocks were first used extensively in tournament chess, beginning with a competition at the London 1883 chess tournament, London 1883 tournament. They are often called game clocks, as their use has since spread to tournament Scrabble, shogi, Go (board game), Go, and nearly every competitive two-player board game, as well as other types of games. Various designs exist for chess clocks and different methods of time control may be employed on the clocks, with "sudden death" being the simplest. Description A chess clock consists of two adjacent clocks with buttons to stop one clock while star ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Bobby Fischer
Robert James Fischer (March 9, 1943January 17, 2008) was an American Grandmaster (chess), chess grandmaster and the eleventh World Chess Championship, World Chess Champion. A chess prodigy, he won his first of a record eight US Chess Championship, US Championships at the age of 14. In 1964, he won with an 11–0 score, the only perfect score in the history of the tournament. Qualifying for the World Chess Championship 1972, 1972 World Championship, Fischer swept matches with Mark Taimanov and Bent Larsen by 6–0 scores. After winning another qualifying match against Tigran Petrosian, Fischer won the title match against Boris Spassky of the Soviet Union, USSR, in Reykjavík, Iceland. Publicized as a Cold War confrontation between the US and USSR, the match attracted more worldwide interest than any chess championship before or since. In 1975, Fischer World Chess Championship 1975, refused to defend his title when an agreement could not be reached with FIDE, chess's internat ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Go (game)
# Go is an abstract strategy game, abstract strategy board game for two players in which the aim is to fence off more territory than the opponent. The game was invented in China more than 2,500 years ago and is believed to be the oldest board game continuously played to the present day. A 2016 survey by the International Go Federation's 75 member nations found that there are over 46 million people worldwide who know how to play Go, and over 20 million current players, the majority of whom live in East Asia. The Game piece (board game), playing pieces are called ''Go equipment#Stones, stones''. One player uses the white stones and the other black stones. The players take turns placing their stones on the vacant intersections (''points'') on the #Boards, board. Once placed, stones may not be moved, but ''captured stones'' are immediately removed from the board. A single stone (or connected group of stones) is ''captured'' when surrounded by the opponent's stones on all Orthogona ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |