''AM2R'' (''Another Metroid 2 Remake'') is an
action-adventure game
An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres.
Definition
An action adventure game can be defined as a game with a mix of elements from an action ...
developed by Argentine programmer Milton Guasti (also known as DoctorM64) and released on August 6, 2016, ''
Metroid
is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
''s 30th anniversary. It was originally released for
Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
. It is an
unofficial remake of the 1991
Game Boy
The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
game ''
Metroid II: Return of Samus'' in the style of ''
Metroid: Zero Mission'' (2004). As in the original ''Metroid II'', players control bounty hunter
Samus Aran
is the protagonist of the video game series ''Metroid'' by Nintendo. She was created by the Japanese video game designer Makoto Kano (video game designer), Makoto Kano and introduced in the first ''Metroid (video game), Metroid'' (1986) for th ...
, who aims to eradicate the parasitic
Metroids. ''AM2R'' adds several features, including new graphics and music, new areas and bosses, altered controls, and a map system.
The game received positive reviews, particularly for its graphics. It was nominated for
The Game Awards 2016
The Game Awards 2016 was an award show that honored the best video games of 2016. It was produced and hosted by Geoff Keighley at the Microsoft Theater in Los Angeles on December 1, 2016, and was live streamed across several platforms. During th ...
, but was later dropped from the nominee list without notice. Shortly after release,
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
sent
D.M.C.A. notices to websites hosting ''AM2R'', and download links were removed. Though Guasti planned to continue working on the game privately, in September 2016, he ended development after receiving a D.M.C.A. take-down request. Nintendo released an official ''Metroid II'' remake, ''
Metroid: Samus Returns'', in 2017.
Gameplay
''AM2R'' is an enhanced
remake
A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same s ...
of the
Game Boy
The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
game ''
Metroid II: Return of Samus'',
which follows
Samus Aran
is the protagonist of the video game series ''Metroid'' by Nintendo. She was created by the Japanese video game designer Makoto Kano (video game designer), Makoto Kano and introduced in the first ''Metroid (video game), Metroid'' (1986) for th ...
on her quest to eradicate the parasitic Metroid species from SR388, their home world. The remake is done in the style of ''
Metroid: Zero Mission'',
adding a map system, new areas, mini-bosses, upgrades originally introduced in ''
Super Metroid'', redone graphics and music, an updated
artificial intelligence
Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
for enemies, and a log system similar to ''
Metroid Prime''.
Logs give the player more information on Metroids, enemies and the game world after the player has encountered certain enemies or arrived in new areas.
The game's controls are less "floaty" than those of the original and feature new abilities such as wall jumping and grabbing onto ledges, being more in line with the gameplay the series has employed since ''Super Metroid''.
The Metroids the player fights have four main evolutionary stages – Alpha, Gamma, Zeta, and Omega – which have been altered compared to their ''Metroid II'' counterparts, including new techniques used in battle; Alpha is the least altered, having only been given a new dodge move, while Omega has been altered the most, having been changed to earth-bound enemies that trap the player. The player confronts these Metroid bosses often and has to defeat 55 of them. Among the newly added bosses are non-Metroid enemies such as a moving statue or a Torizo statue.
Development
''AM2R'' was developed by Milton Guasti under the pseudonym DoctorM64
over the course of about ten years, although with several periods of no work done on the game.
Guasti wanted to recreate the fast gameplay of ''
Metroid: Zero Mission'' and the "atmosphere and solitude" of ''
Super Metroid''.
After having finished ''
Metroid II'' for the first time, he imagined it to be "cool" to play the game with modern gameplay, an in-game mini-map rather than with a physical map on one's lap, and the Omega Metroids as tall as the screen.
As Guasti was not a programmer at the time, he used a
trial-and-error
Trial and error is a fundamental method of problem-solving characterized by repeated, varied attempts which are continued until success, or until the practicer stops trying.
According to W.H. Thorpe, the term was devised by C. Lloyd Morgan ( ...
method to modify a
platforming game engine
A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
by Martin Piecyk within the
game creation system GameMaker,
with learning being his main motivation for working on the game.
At first the remake followed the original ''Metroid II'' map layout and already existing
sprites from ''Metroid: Zero Mission'' and ''Super Metroid''. As Guasti kept working on the game engine and polished each ability, he felt that ''AM2R'' started to seem more and more authentic.
After the game had been made public, several artists contacted Guasti and volunteered to create original art for the game; the Metroid evolutions were redesigned, and new enemies and areas unrelated to other ''
Metroid
is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
'' games were added.
He remade the music himself while waiting for customers in his recording studio.
The added log system was designed to deliver narrative in a non-intrusive way.
Because so much was changed in ''AM2R'' compared to the original ''Metroid II'' – with color, a larger screen, "less claustrophobic" caves, and new gameplay controls – Guasti was faced with the challenge of recreating the original's feeling of danger within a more modern style.
''Metroid II'' featured "tight-quarters combat", while ''AM2R''s greater amount of screen space and mobility meant that the Metroids' behavior had to be changed. They were made more agile and aggressive,
with the intent that players would have to use all tools available to them to defeat them.
The scale of the rooms throughout the game world also had to be changed, with some landmarks being redesigned to make better use of the larger screen; some, however, were kept similar in size to their ''Metroid II'' counterparts.
While the game's first areas were made colorful and accurate to their counterparts in ''Metroid II'', later areas were expanded and introduced new elements, featuring progressively darker caves, tighter passages, and Metroids found in more dangerous locations.
This, along with increasingly darker and menacing music, was to recreate the feeling of ''Metroid II'', which Guasti described as "being lost in a dark, mysterious cave without knowing what's ahead".
Guasti was joined in development by Esteban Criado (under the pseudonym of "DruidVorse") as the lead playtester and Robert Maloney (under the pseudonym of "Sephazon") as the producer.
In the later parts of the game's development, the largest challenge was to coordinate Guasti's and his collaborators' work; when Guasti started working as a programmer, he learned about project management and applied it to ''AM2R'', but still found it challenging to have deadlines and keep people motivated, as everyone was working on the game free in their spare time.
In late 2014, the project was ported to the newer version of GameMaker Studio, which enabled improved loading times and performance, but required the complete rewriting of some features and changes to the designs of some levels. This move also made
bugs faster to fix and new
builds easier to make, leaving the development progress in a more expedient and productive state.
Later in the same year, the developers worked on improving the visuals, giving the fourth area a new
graphics tile set intended to give it more personality.
Release
Guasti released a first
demo in late 2011 and another in early 2013. The full game was released free following a countdown through its website on August 6, 2016, coinciding with the ''
Metroid
is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
'' series' 30th anniversary.
Updated versions with further improvements and features were planned, but shortly after the first release,
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
sent
DMCA
The Digital Millennium Copyright Act (DMCA) is a 1998 United States copyright law that implements two 1996 treaties of the World Intellectual Property Organization (WIPO). It criminalizes production and dissemination of technology, devices, or ...
notices to websites hosting it.
The download links on the game's website were removed on August 7, but Guasti said that he planned to work on the game privately. He said he understood Nintendo's need to protect its intellectual properties and encouraged ''AM2R'' players to buy the official
Nintendo eShop
The is a digital distribution service for the Nintendo Switch and the Nintendo Switch 2, and formerly available via the Nintendo Network for the Wii U and Nintendo 3DS. Launched in June 2011 on the Nintendo 3DS, the Nintendo eShop served ...
release of ''Metroid II''.
On September 2, Guasti received a DMCA takedown request from Nintendo and announced that he had ended development.
He released the soundtrack later that month, including several tracks intended for the unfinished version 1.2 update. Development of the game was continued by people from the ''Metroid''
fan community, including bug fixes, new enemies and story elements, and additional game modes such as
New Game+
New or NEW may refer to:
Music
* New, singer of K-pop group The Boyz
* ''New'' (album), by Paul McCartney, 2013
** "New" (Paul McCartney song), 2013
* ''New'' (EP), by Regurgitator, 1995
* "New" (Daya song), 2017
* "New" (No Doubt song), 1 ...
and a "Randomizer", which shuffles the locations of power-ups.
Nintendo released an official remake of ''Metroid II'', ''
Metroid: Samus Returns'', in 2017. A year after the release of ''AM2R'', Guasti was hired by
Moon Studios
Moon Studios GmbH is an Austrian video game developer founded in 2010. They are best known for their 2015 title ''Ori and the Blind Forest'', for which the studio was awarded the Best Debut award at the 2016 Game Developers Choice Awards. In 202 ...
to design levels for ''
Ori and the Will of the Wisps''. He also announced a project made in
Unity 3D
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a MacOS, Mac OS X game engine. The engine has since been gradually extended to support a ...
. Other members of the ''AM2R'' team formed SquidShock Studios and began work on an original Metroidvania, ''
Bō: Path of the Teal Lotus'', using hand-drawn art and inspired by games like ''
Hollow Knight
''Hollow Knight'' is a 2017 Metroidvania video game developed and published by Australian Indie game, independent developer Team Cherry. The player controls an nameless insectoid warrior exploring Hallownest, a fallen kingdom plagued by a super ...
'' and ''
Okami''.
Reception
Mike Fahey, writing for ''
Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier.
History ...
'', called the game brilliant and compared the gameplay, graphics, and music favorably to their ''
Metroid II'' counterparts.
''
Siliconera
The GAMURS Group, simply known as Gamurs, is an esports media and entertainment publisher. Established in 2014, the group operates multiple brands focusing on the esports and entertainment news markets, including the websites: ''Dot Esports'', '' ...
''s Ishaan found the game impressive and said that it stands out from other fan-made remakes.
Sam Machkovech at ''
Ars Technica
''Ars Technica'' is a website covering news and opinions in technology, science, politics, and society, created by Ken Fisher and Jon Stokes in 1998. It publishes news, reviews, and guides on issues such as computer hardware and software, sci ...
'' said that the game would be a delight to people who liked ''Zero Mission'', and that its quality and amount of polish put it on par with Nintendo's games.
Zack Furniss of ''
Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022.
Histor ...
'' liked the game to the point that he thought Nintendo should use some ideas from it in future ''
Metroid
is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
'' titles.
Jonathan Holmes, also at ''Destructoid'', said that ''AM2R'' does a good job at filling the "void" left by Nintendo's lack of new 2D ''Metroid'' games, calling it "even more of an extensive re-imagining than ''
Metroid: Zero Mission'' was to ''
Metroid 1''".
Gonçalo Lopes at ''
Nintendo Life
Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'' said that the game was a great way to celebrate the series' 30th anniversary and a dream come true for ''Metroid'' fans, and that he imagined people would be willing to pay money for it if sold on Nintendo's eShop.
Matthew Castle at ''
Nintendo Gamer
''Nintendo Gamer'' was a magazine published in the United Kingdom which mainly covered Nintendo video game consoles and software. It was the successor publication to ''N64 Magazine'', later renamed NGC Magazine (1997–2006), and ''Super Play'' ...
'' called it an example of how to do a remake right.
Tom Sykes at ''
PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' praised ''AM2R'' as a "great game in its own right" regardless of whether one had played ''Metroid II'' prior or not. ''
NF Magazine''s Tony Ponce initially worried that the game would lose the "eerie charm" of ''Metroid II'', but found it to be able to keep a high-tension feeling, as well as including new things for longtime fans of the original.
Furniss found that the gameplay changes compared to the original ''Metroid II'', such as the ability to grab onto ledges, all felt natural, and called the user interface "sleek". He liked the log system, calling it one of the biggest additions, and enjoyed how the opening added more story content while not being "overdone", instead feeling like the opening to ''
Super Metroid''.
Holmes commended the boss battles, calling them "arguably" the best across all 2D ''Metroid'' games.
Ponce found the precise win conditions for Metroid battles annoying considering how often they are fought, but similarly thought that the new non-Metroid bosses were among the most exciting and challenging in all 2D games in the series. His favorite new gameplay elements were the "gimmicks" such as the player-operated tunneling drill machine and the walker robot minigame.
Machkovech said that the game looks "phenomenal" and that its "beautiful, easily discernible sprites" and 60-frames-per-second animations made it look modern despite the 320×240 resolution. He particularly enjoyed the game's color palette, saying that it made ''AM2R'' feel like a completely new game.
Furniss called the game "gorgeous", praising the colors and the increased graphical detail.
Alec Meer at ''
Rock, Paper, Shotgun
''Rock Paper Shotgun'' is a British video game journalism website. It was launched in July 2007 to focus on PC games and was acquired by Gamer Network, a network of sites led by ''Eurogamer'', in May 2017.
History
''Rock Paper Shotgun'' ...
'' said that the game looked lovely, and that it was a large improvement over the Game Boy version's green screen. Jeffrey Matulef, writing for ''
Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network.
In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'', found it impressive how closely the game resembled ''Super Metroid'' visually.
Fahey noted the soundtrack in particular as being of high quality,
and Lopes called the music "fantastic".
The game was nominated for
The Game Awards 2016
The Game Awards 2016 was an award show that honored the best video games of 2016. It was produced and hosted by Geoff Keighley at the Microsoft Theater in Los Angeles on December 1, 2016, and was live streamed across several platforms. During th ...
in the "Best Fan Creation" category, but was removed from the nomination page without notice alongside the fan game ''
Pokémon Uranium''. The Game Awards host
Geoff Keighley
Geoff Keighley ( ; born ) is a Canadian video game journalist and television presenter, best known for his role as the host of several video game industry conferences and presentations. He is the executive producer and host of the Game Awards s ...
explained that ''AM2R'' and ''Pokémon Uranium'' were not legally cleared by Nintendo to be included in the event.
See also
*
* ''
Full Screen Mario''
* ''
Sonic P-06''
References
External links
Official page
{{good article
2016 video games
Action-adventure games
GameMaker games
Nintendo fan games
Science fiction video games
Side-scrolling video games
Single-player video games
Video game remakes
Video games developed in Argentina
Video games featuring female protagonists
Video games set on fictional planets
Metroidvania games
Windows games
Unauthorized video games
Unofficial adaptations
Fan games