Technology Adoption Lifecycle
The technology adoption lifecycle is a sociological model that describes the adoption or acceptance of a new product or innovation, according to the demographic and psychological characteristics of defined adopter groups. The process of adoption over time is typically illustrated as a classical normal distribution or "bell curve". The model calls the first group of people to use a new product " innovators", followed by " early adopters". Next come the "early majority" and "late majority", and the last group to eventually adopt a product are called "laggards" or "phobics". For example, a phobic may only use a cloud service when it is the only remaining method of performing a required task, but the phobic may not have an in-depth technical knowledge of how to use the service. The demographic and psychological (or " psychographic") profiles of each adoption group were originally specified by agricultural researchers in 1956: * innovators – had larger farms, were more educated, mor ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Normalization Process Theory
Normalization process theory (NPT) is a sociological theory, generally used in the fields of science and technology studies (STS), implementation research, and healthcare system research. The theory deals with the adoption of technological and organizational innovations into systems, recent studies have utilized this theory in evaluating new practices in social care and education settings. It was developed out of the normalization process model. Origins Normalization process theory, dealing with the adoption, implementation, embedding, integration, and sustainment of new technologies and organizational innovations, was developed by Carl R. May, Tracy Finch, and colleagues between 2003 and 2009. It was developed through ESRC funded research on Telehealth and through an ESRC fellowship to May. Its application to randomised controlled trials was led by Professor Elizabeth Murray of University College London, and chararacterised normalization process theory as a ''trial killer''. T ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Demographics
Demography () is the statistical study of human populations: their size, composition (e.g., ethnic group, age), and how they change through the interplay of fertility (births), mortality (deaths), and migration. Demographic analysis examines and measures the dimensions and dynamics of populations; it can cover whole societies or groups defined by criteria such as education, nationality, religion, and ethnicity. Educational institutions usually treat demography as a field of sociology, though there are a number of independent demography departments. These methods have primarily been developed to study human populations, but are extended to a variety of areas where researchers want to know how populations of social actors can change across time through processes of birth, death, and migration. In the context of human biological populations, demographic analysis uses administrative records to develop an independent estimate of the population. Demographic analysis est ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Varian Rule
The Varian Rule holds that "A simple way to forecast the future is to look at what rich people have today; middle-income people will have something equivalent in 10 years, and poor people will have it in an additional decade." It is attributed to Google’s chief economist Hal Varian. Andrew McAfee first called it "the Varian Rule" in the ''Financial Times''. An alternative interpretation, put forth by The Guardian writer Evgeny Morozov, riffing on William Gibson's famous quote about the future, is that "Luxury is already here – it’s just not very evenly distributed." A more recent example is the Apple Watch which is initially offered as a luxury item, but if the Varian Rule holds, it will be more accessible in the near future according to Paul Krugman, Nobel Laureate, and blogger and columnist for ''The New York Times''. But Jay Stanley, Senior Policy Analyst, of the American Civil Liberties Union Speech, Privacy & Technology Project disputes this conclusion based on persona ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Technology Lifecycle
The technology life cycle (TLC) describes the commercial gain of a product through the expense of research and development phase, and the financial return during its "vital life". Some technologies, such as steel, paper or cement manufacturing, have a long lifespan (with minor variations in technology incorporated with time) while in other cases, such as electronic or pharmaceutical products, the lifespan may be quite short. The TLC associated with a product or technological service is different from product life-cycle (PLC) dealt with in product life-cycle management. The latter is concerned with the life of a product in the marketplace with respect to timing of introduction, marketing measures, and business costs. The ''technology'' underlying the product (for example, that of a uniquely flavoured tea) may be quite marginal but the process of creating and managing its life as a branded product will be very different. The technology life cycle is concerned with the time and c ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Technology Acceptance Model
The technology acceptance model (TAM) is an information systems theory that models how users come to accept and use a technology. The ''actual system use'' is the end-point where people use the technology. ''Behavioral intention'' is a factor that leads people to use the technology. The behavioral intention (BI) is influenced by the ''attitude'' (A) which is the general impression of the technology. The model suggests that when users are presented with a new technology, a number of factors influence their decision about how and when they will use it, notably: *''Perceived usefulness'' (PU) – This was defined by Fred Davis as "the degree to which a person believes that using a particular system would enhance their job performance". It means whether or not someone perceives that technology to be useful for what they want to do. *''Perceived ease-of-use'' (PEOU) – Davis defined this as "the degree to which a person believes that using a particular system would be free from effo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Neo-Luddism
Neo-Luddism or new Luddism is a philosophy opposing many forms of modern technology. The term Luddite is generally used as a pejorative applied to people showing technophobic leanings. The name is based on the historical legacy of the English Luddites, who were active between 1811 and 1817. While the original Luddites were mostly concerned with the economic implications of improving technology in regard to industrialization, neo-Luddites tend to have a broader and more holistic distrust of technological improvement. Neo-Luddism is a leaderless movement of non-affiliated groups who resist modern technologies and dictate a return of some or all technologies to a more primitive level. Neo-Luddites are characterized by one or more of the following practices: passively abandoning the use of technology, harming those who produce technology harmful to the environment, advocating simple living, or sabotaging technology. The modern neo-Luddite movement has connections with the anti-glo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Lazy User Model
The lazy user model of solution selection (LUM) is a model in information systems proposed by Tétard and Collan that tries to explain how an individual selects a solution to fulfill a need from a set of possible solution alternatives. LUM expects that a solution is selected from a set of available solutions based on the amount of effort the solutions require from the user – the user is supposed to select the solution that carries the least effort. The model is applicable to a number of different types of situations, but it can be said to be closely related to technology acceptance models. The model draws from earlier works on how least effort affects human behaviour in information seeking and in scaling of language. Earlier research within the discipline of information systems especially within the topic of technology acceptance and technology adoption is closely related to the lazy user model. The model structure The model starts from the observation that there is a " u ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hype Cycle
The Gartner hype cycle is a graphical presentation developed, used and branded by the American research and advisory firm Gartner to represent the maturity, adoption, and social application of specific technologies. The hype cycle framework was introduced in 1995 by Gartner analyst Jackie Fenn to provide a graphical and conceptual presentation of the maturity of emerging technologies through five phases. History Gartner's hype cycle framework was introduced in 1995 by analyst Jackie Fenn, who had joined the firm the year before. In her research reports, Fenn identified common patterns related to the maturity of emerging technologies. Fenn referred to this familiar progression as a "hype cycle" and created a graph depicting its ups and downs with each distinct stage given a title, starting with Technology trigger and ending with Plateau of productivity. The chart was included in a one-off research report, but it was popular with other Gartner analysts and clients and the "Hype Cyc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Diffusion (business)
In business, diffusion is the process by which a new idea or new product (business), product is accepted by the Market (economics), market. The rate of diffusion is the speed with which the new idea spreads from one consumer to the next. Adoption is the reciprocal process as viewed from a consumer perspective rather than distributor; it is similar to diffusion except that it deals with the psychological processes an individual goes through, rather than an aggregate market process. Theories There are several theories that purport to explain the mechanics of diffusion: *Two-step flow of communication, The two-step hypothesis – information and acceptance flows, via the media, first to Opinion leadership, opinion leaders, then to the general population * Trickle-down fashion – products tend to be expensive at first, and therefore only accessible to the wealthy social strata – in time they become less expensive and are diffused to lower and lower strata. *The Everett Rogers Diff ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bass Diffusion Model
The Bass model or Bass diffusion model was developed by Frank Bass. It consists of a simple differential equation that describes the process of how new products get adopted in a population. The model presents a rationale of how current adopters and potential adopters of a new product interact. The basic premise of the model is that adopters can be classified as innovators or as imitators, and the speed and timing of adoption depends on their degree of innovation and the degree of imitation among adopters. The Bass model has been widely used in forecasting, especially new product sales forecasting and technology forecasting. Mathematically, the basic Bass diffusion is a Riccati equation with constant coefficients equivalent to Verhulst—Pearl logistic growth. In 1969, Frank Bass published his paper on a new product growth model for consumer durable good, durables. Prior to this, Everett Rogers published Diffusion of innovations, ''Diffusion of Innovations'', a highly influential w ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Diffusion Of Innovations
Diffusion of innovations is a theory that seeks to explain how, why, and at what rate new ideas and technology spread. The theory was popularized by Everett Rogers in his book ''Diffusion of Innovations'', first published in 1962. Rogers argues that diffusion is the process by which an innovation is communicated through certain channels over time among the participants in a social system. The origins of the diffusion of innovations theory are varied and span multiple disciplines. Rogers proposes that five main elements influence the spread of a new idea: the innovation itself, adopters, communication channels, time, and a social system. This process relies heavily on social capital. The innovation must be widely adopted in order to self-sustain. Within the rate of adoption, there is a point at which an innovation reaches critical mass. In 1989, management consultants working at the consulting firm Regis McKenna, Inc. theorized that this point lies at the boundary between the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |