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Merchandisers
A merchandiser is a type of arcade game, arcade gaming device, which features a machine that contains a display of merchandise, which can be won by playing the game. In the trade, such games are described as "skill with prize" (SWP) games, and are a hybrid of games of skill and games of chance, with the preponderance of skill or chance differing between devices and often able to be set by the operator. Description Claw cranes are the most common example of a merchandiser. The player guides a claw in an attempt to pick up a prize and drop it into a hole. Other types of merchandisers can offer prizes ranging from cheap and inexpensive to high end merchandise such as handheld game consoles and mobile phones. A similar class of games are redemption games, where tickets are won and can be redeemed for merchandise prizes, rather than merchandise being won directly. These are both modern forms of carnival games. Some games can be configured as either redemption games or merchandiser ...
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Stacker (game)
Stacker is a game merchandiser manufactured by LAI Games, first produced in 2004. The goal of the game is to align rows of lights on top of each other. A player who stacks 11 rows can choose to take a minor prize. A minor prize is usually low in value, sometimes lower than the amount of money the player paid to play the game. A player who stacks the blocks to the top row wins the jackpot prize, called the "major prize." Major prizes vary from machine-to-machine but will often include high-value items such as Video game console, game consoles, mobile phones, and gift cards. Gameplay For the first three levels, there is a row of three blocks which move side-to-side on the LED display. When the player presses the start/stop button, the row of blocks stop moving. Then, another row of blocks appear above the previous row, moving faster than the one before it. Blocks that do not align directly above the previous set are removed. If the player misses completely, the game is over. The n ...
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Claw Crane
A claw machine is a type of arcade game. Modern claw machines are upright cabinets with glass boxes that are lit from the inside and have a joystick-controlled claw at the top, which is coin-operated and positioned over a pile of prizes, dropped into the pile, and picked up to unload the prize or lack thereof into a chute. They typically contain stuffed toys or other cheap prizes, and sometimes contain more expensive items like electronic devices and fashion accessories. Claw machines are also known as skill cranes, claw cranes, crane games, teddy pickers, and are known as UFO catchers in Japan due to the claws' resemblance to UFOs. The earliest claw machines are believed to have been created in the late 19th century and inspired by the machines used to build the Panama Canal, while the first patented claw machine, the Erie Digger, was inspired by the creation of the Erie Canal and invented in 1926. It and its successor, the Miami Digger, were popular throughout the United State ...
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Money Booth
A money booth, also known as cash booth, money machine, and cash cube, is an arcade game and merchandiser in the form of an enclosure in which banknote, paper money (or, alternatively, coupons, tickets, or gift certificates) are blown through the air. A participant inside the booth then has to grab as many banknotes as possible in a limited amount of time. Casino promoter John Romero is credited with developing the first money booth, called the "$100,000 Shower of Money," for a 1963 event at the Sahara Las Vegas. After its success in Las Vegas, Romero offered the game for use on several NBC game shows including ''Concentration (game show)#NBC (1958–1973), Concentration''.{{cite book, last=Romero, first=John, title=Las Vegas: The Untold Stories, year=2012 Money booths are rented from event management and party supply companies and often used as attractions at trade fairs, promotion (marketing), promotional events and fundraisers. References Vending machines Mer ...
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Claw Vending Machine
A claw machine is a type of arcade game. Modern claw machines are upright cabinets with glass boxes that are lit from the inside and have a joystick-controlled claw at the top, which is coin-operated and positioned over a pile of prizes, dropped into the pile, and picked up to unload the prize or lack thereof into a chute. They typically contain stuffed toys or other cheap prizes, and sometimes contain more expensive items like electronic devices and fashion accessories. Claw machines are also known as skill cranes, claw cranes, crane games, teddy pickers, and are known as UFO catchers in Japan due to the claws' resemblance to UFOs. The earliest claw machines are believed to have been created in the late 19th century and inspired by the machines used to build the Panama Canal, while the first patented claw machine, the Erie Digger, was inspired by the creation of the Erie Canal and invented in 1926. It and its successor, the Miami Digger, were popular throughout the United States ...
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Merchandisers
A merchandiser is a type of arcade game, arcade gaming device, which features a machine that contains a display of merchandise, which can be won by playing the game. In the trade, such games are described as "skill with prize" (SWP) games, and are a hybrid of games of skill and games of chance, with the preponderance of skill or chance differing between devices and often able to be set by the operator. Description Claw cranes are the most common example of a merchandiser. The player guides a claw in an attempt to pick up a prize and drop it into a hole. Other types of merchandisers can offer prizes ranging from cheap and inexpensive to high end merchandise such as handheld game consoles and mobile phones. A similar class of games are redemption games, where tickets are won and can be redeemed for merchandise prizes, rather than merchandise being won directly. These are both modern forms of carnival games. Some games can be configured as either redemption games or merchandiser ...
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Snorkelling With The Swollen Purple Head
Snorkeling ( British and Commonwealth English spelling: snorkelling) is the practice of swimming face down on or through a body of water while breathing the ambient air through a shaped tube called a snorkel, usually with swimming goggles or a diving mask, and swimfins. In cooler waters, a wetsuit may also be worn. The snorkel may be an independent item or integrated with the mask. The use of this equipment allows the snorkeler to observe the underwater environment for extended periods with relatively little effort, and to breathe while face-down at the surface. Snorkeling is a popular recreational activity, particularly at tropical resort locations. It provides the opportunity to observe underwater life in a natural setting without the complicated equipment and training required for scuba diving. It appeals to all ages because of how little effort is involved and is the basis of the two surface disciplines of the underwater sport of finswimming. Snorkeling is also used by s ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and include arcade video games, pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered Game of skill, games of skill, with only some elements of game of chance, games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use Electronics, electronic or computerized circuitry to take input from the player and translate ...
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Skill With Prize
A 'Skill with Prize' (SWP) machine is a gaming device that awards payouts based on a combination of the player's skill and elements of chance. This category of gaming machine is distinct from 'Amusement with prize, Amusement with Prize' (AWP) machines, which are Interactivity, interactive, but primarily rely on chance rather than skill to determine the game's outcome. The degree to which skill and chance influence the outcome can differ significantly among SWP machines and may be modified by the operator to adjust the balance between the two. Examples "Stacker (game), Stacker" is a common free-standing merchandiser SWP machine. In the United Kingdom, the most common class of SWP machines are quiz machines, on such platforms as the itbox, and are widely found in public houses. Indeed, "quiz machine" is often used interchangeably with "SWP" for such countertop machines, though not all games on these devices are quiz-based: other games include ''The Crystal Maze,'' based on The Crys ...
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Games Of Skill
A game of skill is a game where the outcome is determined mainly by mental or physical skill, rather than chance. Alternatively, a game of chance is one where its outcome is strongly influenced by some randomizing device, such as dice, spinning tops, playing cards, roulette wheels, or numbered balls drawn from a container. While a game of chance may have some skill element to it, chance generally plays a greater role in determining its outcome. A game of skill may also have elements of chance, but skill plays a greater role in determining its outcome. Some commonly played games of skill and chance include: poker, collectible card games, contract bridge, backgammon and mahjong. Most games of skill also involve a degree of chance, due to natural aspects of the environment, a randomizing device (such as dice, playing cards or a coin flip), or guessing due to incomplete information. For many games where skill is a component alongside chance, such as card games like poker but als ...
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Games Of Chance
A game of chance is in contrast with a game of skill. It is a game whose outcome is strongly influenced by some randomizing device. Common devices used include dice, spinning tops, playing cards, roulette wheels, numbered balls, or in the case of digital games random number generators. A game of chance may be played as gambling if players wager money or anything of monetary value. Alternatively, a game of skill is one in which the outcome is determined mainly by mental or physical skill, rather than chance. While a game of chance may have some skill element to it, chance generally plays a greater role in determining its outcome. A game of skill may also may have elements of chance, but skill plays a greater role in determining its outcome. Gambling is known in nearly all human societies, even though many have passed laws restricting it. Early people used the knucklebones of sheep as dice. Some people develop a psychological addiction to gambling and will risk food and s ...
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Redemption Game
Redemption games are typically arcade games of skill that reward the player proportionally to their score in the game. The reward most often comes in the form of tickets, with more tickets being awarded for higher scores. These tickets can then be redeemed (hence the name) at a central location for prizes. The most inexpensive prizes (candy, small plastic or rubber toys) may require only a small number of tickets to acquire, while the most expensive ones (skateboards, low-end electronics) may require several thousand. In general, the amount of money spent to win enough tickets for a given prize will exceed the value of the prize itself. Some redemption games, such as Flamin' Finger, involve elements of chance, which can be set by the operator. A variation on the ticket-based redemption game is the merchandiser, which directly displays and dispenses merchandise, rather than dispensing tickets which are then redeemed for prizes. Arcade games that offer no prizes are known as ...
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Carnival Game
A carnival game is a game of chance or game of skill, skill that can be seen at a traveling carnival, charity fund raiser, amusement arcade and amusement park, or on a State fair, state and county fairs, county fair midway (fair), midway. They are also commonly played on holidays such as Mardi Gras, Saint Patrick's Day, and Oktoberfest. Carnival games are usually operated on a "pay per play" basis. Prices may range from a small amount, for example 25 Cent (currency), cents, to a few dollars per play. Most games offer a small prize to the winner. Prizes may include items like stuffed animals, toys, or posters. Continued play is encouraged as multiple small prizes may be traded in for a larger prize. Multiplayer games — the "Watergun" game is one example—may change the size of the prize with the number of players. In a more difficult game, including the "Baseball and Basket" or "Stand the Bottle", a large prize may be awarded to any winner. Carnival games have a poor reputation ...
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