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Match-three
A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and these games are called match-three games.Juul (2009) p. 100 The core challenge of tile-matching games is the identification of patterns on a seemingly chaotic board. Their origins lie in puzzle games from the 1980s such as ''Tetris'', '' Chain Shot!'' (''SameGame'') and '' Puzznic''. Tile-matching games were made popular in the 2000s, in the form of casual games distributed or played over the Internet, notably the ''Bejeweled'' series of games. They have remained popular since, with the game ''Candy Crush Saga'' becoming the most-played game on Facebook in 2013. Tile-matching games cover a broad range of design elements, mechanics and gameplay experiences. They inc ...
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Bejeweled (video Game)
''Bejeweled'' is a 2000 match-three video game developed and published by PopCap Games. ''Bejeweled'' involves lining up three or more multi-colored gems to clear them from the game board. The game was inspired by a similar browser game, titled ''Colors Game''. Originally released in 2000 under the title ''Diamond Mine'' as a browser game on the team's official website, ''Bejeweled'' was licensed to be hosted on MSN Games under its current name. PopCap released a retail version titled ''Bejeweled Deluxe'' in May 2001. ''Bejeweled'' has since been ported to many platforms, particularly mobile devices. The game has been commercially successful, having sold over 10 million copies and been downloaded more than 150 million times. It is credited with popularizing match-three video games and launching the casual games industry, which grew to be worth $3 billion within a decade. The game was followed by a commercially successful series of sequels and spin-offs. Gameplay ''Bejew ...
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Puzzle Video Game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, and word completion. Many puzzle games involve a real-time element and require quick thinking, such as ''Tetris'' (1985) and ''Lemmings (video game), Lemmings'' (1991). History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional thinking games such as Hangman (game), Hangman and Bulls and Cows (commercialized as ''Mastermind (board game), Mastermind''), were popular targets for computer implementation. In Universal Entertainment's ''Space Panic'', released in arcades in 1980, the player digs holes in platforms to trap creatures. It is a precursor to puzzle-platform games such as ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Dok ...
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Columns (video Game)
is a match-three puzzle video game designed by Jay Geertsen and released in 1990. Originally developed for the Motorola 68000-based HP 9000 running HP-UX, it was ported to Mac and MS-DOS before being released commercially by Sega who ported it to arcades and then to several Sega consoles. The game was subsequently ported to other home computers, including the Atari ST. Gameplay ''Columns'' was one of the many tile-matching puzzle games to appear after the great success of ''Tetris'' in the late 1980s. The game itself is enclosed within a tall, rectangular playing area. Columns of three different symbols (such as differently-colored jewels) appear, one at a time, at the top of the well and fall to the bottom, landing either on the floor or on top of previously fallen "columns". While a column is falling, the player can move it left and right, and can also cycle the positions of the symbols within it. After a column lands, if three or more of the same symbols are connected in ...
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Puzzle Fighter
''Super Puzzle Fighter II Turbo'', released in Japan as , is a 1996 tile-matching puzzle video game developed and published by Capcom for arcades. The game's title is a play on ''Super Street Fighter II Turbo'' (called ''Super Street Fighter II X'' in Japan), as there were no other ''Puzzle Fighter'' games at the time, and the game includes music and interface elements spoofing the ''Street Fighter Alpha'' and ''Darkstalkers'' games. It was a response to Compile and Sega's '' Puyo Puyo 2'' that had been sweeping the Japanese arcade scene. A high-definition remake version titled ''Super Puzzle Fighter II Turbo HD Remix'', is available on Xbox 360 and PlayStation 3. A successor, '' Puzzle Fighter'', was released for mobile devices in 2017. ''Super Puzzle Fighter II Turbo HD Remix'' was made backwards compatible on Xbox One in June 2019. In 2022, it was announced that ''Super Puzzle Fighter II Turbo'' will be included as a part of both the '' Capcom Fighting Collection'' and '' ...
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Baku Baku Animal
''Baku Baku'', released in Japan as is a 1995 falling block puzzle video game developed and published by Sega for arcades. It is Sega's first network compatible PC game. A Sega NetLink compatible version of the game was also announced, but never released. The Japanese onomatopoeia "Baku Baku" roughly translates to "Chomp Chomp". Gameplay The player must line up falling blocks of animals and food. When an animal is aligned adjacent to a tile of its favored food, the animal eats the food. Larger groups of connected food of the same type scores higher when eaten. When animals eat foodstuffs, they also make random blocks fall on the opponent's area, right after the currently falling blocks. The object of the game is to make one's opponent unable to place more blocks. Reception In Japan, ''Game Machine'' listed ''Baku Baku Animal'' on their June 1, 1995 issue as being the eleventh most-successful arcade game of the month. The Saturn version was met with critical acclaim upon ...
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Puyo Puyo
, previously known as ''Puyo Pop'' outside Japan, is a series of tile-matching video games created by Compile. Sega has owned the franchise since 1998, with games after 2001 being developed by Sonic Team. ''Puyo Puyo'' was created as a spin-off franchise to '' Madō Monogatari'' (''Sorcery Saga''), a series of first-person dungeon crawler role-playing games by Compile from which the ''Puyo Puyo'' characters originated. The series has sold over 10 million copies, including the ''Madō Monogatari'' games. Gameplay Generally, the objective of ''Puyo Puyo'' games is to defeat the opponent by causing the third column from the left of their side of the screen to become filled with ''Puyo''. Puyo are round, slime-like creatures that, in most variations of the game, fall from the top of the screen in groups of two, three, and four. The pieces can be moved, dropped, and rotated as they fall. The piece falls until it reaches another Puyo or the bottom of the screen. When four or more Puy ...
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Wired (magazine)
''Wired'' is a bi-monthly American magazine that focuses on how emerging technologies affect culture, the economy, and politics. It is published in both print and Online magazine, online editions by Condé Nast. The magazine has been in publication since its launch in January 1993. Its editorial office is based in San Francisco, California, with its business headquarters located in New York City. ''Wired'' quickly became recognized as the voice of the emerging digital economy and culture and a pace setter in print design and web design. From 1998 until 2006, the magazine and its website, ''Wired.com'', experienced separate ownership before being fully consolidated under Condé Nast in 2006. It has won multiple National Magazine Awards and has been credited with shaping discourse around the digital revolution. The magazine also coined the term Crowdsourcing, ''crowdsourcing'', as well as its annual tradition of handing out Vaporware Awards. ''Wired'' has launched several in ...
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Vice (magazine)
''Vice'' (stylized in all caps) is a Canadian-American magazine focused on lifestyle, arts, culture, and news/politics. It was founded in 1994 in Montreal as an alternative punk magazine, and its founders later launched the youth media company Vice Media, which consists of divisions including the printed magazine as well as a website, broadcast news unit, a film production company, a record label, and a publishing imprint. As of February 2015, the magazine's editor-in-chief is Ellis Jones. On 15 May 2023, Vice Media formally filed for Chapter 11 bankruptcy, as part of a possible sale to a consortium of lenders including Fortress Investment Group, which will, alongside Soros Fund Management and Monroe Capital, invest $225 million as a credit bid for nearly all of its assets. In February 2024, CEO Bruce Dixon announced additional layoffs and that the website Vice.com will no longer publish content. The print magazine returned in September 2024. History The precursor to ''Vice ...
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Killer Application
A killer application (often shortened to killer app) is any software that is so necessary or desirable that it proves the core value of some larger technology, such as its host computer hardware, video game console, software platform, or operating system. Consumers would buy the host platform just to access that application, possibly substantially increasing sales of its host platform. Usage The earliest recorded use of the term "killer app" in print is in the May 24, 1988 issue of '' PC Week'': "Everybody has only one killer application. The secretary has a word processor. The manager has a spreadsheet." The definition of "killer app" came up during the deposition of Bill Gates in the '' United States v. Microsoft Corp.'' antitrust case. He had written an email in which he described Internet Explorer as a killer app. In the questioning, he said that the term meant "a popular application," and did not connote an application that would fuel sales of a larger product or one that ...
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Game Boy
The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-game handhelds, Nintendo developed the Game Boy to be more like a portable Video game console, console, with interchangeable cartridges. The concept proved highly successful, and the Game Boy family, Game Boy line became a cultural icon of the 1990s and early 2000s. The Game Boy was designed by the Nintendo Research & Development 1 team, led by Gunpei Yokoi and Satoru Okada. The device features a dot-matrix display, a D-pad, four game buttons, a single speaker, and uses Game Boy Game Pak, Game Pak cartridges. Its two-toned gray design included black, blue, and magenta accents, with softly rounded corners and a distinctive curved bottom-right edge. At launch in Japan it was sold as a standalone console, but in North America and Europe it came ...
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Tetris (Game Boy Video Game)
is a 1989 puzzle video game developed and published by Nintendo for the Game Boy. It is a portable version of Alexey Pajitnov's original ''Tetris'' and it was bundled with the North American and European releases of the Game Boy itself. It is the first game to have been compatible with the Game Link Cable, a pack-in accessory that allows two Game Boy consoles to link for multiplayer purposes. A Video game remaster, remaster, ''Tetris DX'', was released on the Game Boy Color in 1998. It was released for the Nintendo 3DS' Virtual Console in December 2011 without multiplayer functionality. The game was released on the Nintendo Classics service in February 2023. Gameplay In terms of gameplay, the Game Boy version of ''Tetris'' is similar to the versions that were released on other platforms at the time. A pseudorandom sequence of tetromino shapes, composed of four square blocks each, fall down the playing field, which is 10 blocks wide by 18 blocks high. The object of the game ...
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