Inbetween Artist
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Inbetween Artist
Inbetweening, also known as tweening, is a process in animation that involves creating intermediate Film frame, frames, called inbetweens, between two key frame, keyframes. The intended result is to create the illusion of movement by smoothly transitioning one image into another. Traditional animation Traditional inbetweening involves the use of a light table to draw a set of pencil and paper drawings. The process of inbetweening in traditional animation starts with a primary artist, who draws key frames to define movement. After the testing and approval of a rough animation, the scene is passed down to assistants, who perform Cleanup (animation), clean-up and add necessary inbetweening. In large studios, assistants usually add breakdowns, which define the movement in more detail. The scene is then passed down to another assistant, the inbetweener, who completes the animation. In small animation teams, animators will often carry out the full inbetweening process themselves. Dick ...
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Animation
Animation is a filmmaking technique whereby still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animation has been recognised as an artistic medium, specifically within the entertainment industry. Many animations are either traditional animations or computer animations made with computer-generated imagery (CGI). Stop motion animation, in particular claymation, has continued to exist alongside these other forms. Animation is contrasted with live action, although the two do not exist in isolation. Many moviemakers have produced films that are a hybrid of the two. As CGI increasingly approximates photographic imagery, filmmakers can easily composite 3D animations into their film rather than using practical effects for showy visual effects (VFX). General overview Computer animation can be very detailed 3D animation, while 2D c ...
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Adobe Animate
Adobe Animate (formerly Adobe Flash Professional, Macromedia Flash, and FutureSplash Animator) is a multimedia authoring and computer animation program developed by Adobe. Animate is used to design vector graphics and animation for television series, online animation, websites, web applications, rich web applications, game development, commercials, and other interactive projects. The program also offers support for raster graphics, rich text, audio video embedding, and ActionScript 3.0 scripting. Animations may be published for HTML5, WebGL, Scalable Vector Graphics (SVG) animation and spritesheets, and legacy Flash Player (SWF) and Adobe AIR formats. The developed projects also extend to applications for Android, iOS, Windows Desktop and MacOS. It was first released in 1996 as ''FutureSplash Animator'', and then renamed ''Macromedia Flash'' upon its acquisition by Macromedia. It served as the main authoring environment for the Adobe Flash platform, vector-based software ...
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Soap Opera Effect
The soap opera effect (SOE) is a complaint applied by some people against motion pictures with a high frame rate and/or shot on video as opposed to film stock. Images are denounced as "too realistic" or "too smooth" and therefore undesirable, especially for theatrical movies. Conversely, some people praise such characteristics, in general or especially for sports, news and video games due to superior ergonomics and fluidity onscreen. The opposite effect is the film look, felt by some as desirable enough to imitate through "filmization" or film emulation. Background This term is a reference to the distinctive appearance of most broadcast television soap operas or multicam sitcoms, which were typically shot using less expensive 50/60Hz video rather than pricier 24 FPS film used in theatrical movies or telecined for singlecam TV dramas. Differences in motion are most obvious in pans and other camera movement, while differences in color correction and other on-set dressing may ...
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FOSS
Free and open-source software (FOSS) is software available under a license that grants users the right to use, modify, and distribute the software modified or not to everyone free of charge. FOSS is an inclusive umbrella term encompassing free software and open-source software. The rights guaranteed by FOSS originate from the "Four Essential Freedoms" of '' The Free Software Definition'' and the criteria of ''The Open Source Definition''. All FOSS can have publicly available source code, but not all source-available software is FOSS. FOSS is the opposite of proprietary software, which is licensed restrictively or has undisclosed source code. The historical precursor to FOSS was the hobbyist and academic public domain software ecosystem of the 1960s to 1980s. Free and open-source operating systems such as Linux distributions and descendants of BSD are widely used, powering millions of servers, desktops, smartphones, and other devices. Free-software licenses and open-source li ...
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Smear Frame
In animation, a smear frame is a Film frame, frame used to simulate motion blur. Smear frames are used in between key frames. This animation technique has been used since the 1940s. Smear frames are used to stylistically visualize fast movement along a path of motion.Drury, Matthew R., "Creating 3D Smear Frames for Animation" (2016). ''Undergraduate Honors Theses.'' Paper 348. https://dc.etsu.edu/ honors/348 History While smear frames had been used sparingly in the 1930s, the most notable, major use of smear frames was in the 1942 film ''The Dover Boys at Pimento University or The Rivals of Roquefort Hall, The Dover Boys at Pimento University''. The nature of smear frames helped to reduce production costs of other motion blur techniques used in earlier cartoons. Developed for 2D animation, smear frames did not evolve much even with the emergence of CG animated films in the 1990s. The more sophisticated, rigged style of animation for CG films was not conducive to smear frames a ...
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Motion Blur
Motion blur is the apparent streaking of moving objects in a photograph or a sequence of frames, such as a film or animation. It results when the image being recorded changes during the recording of a single exposure, due to rapid movement or long-exposure photography, long exposure. Usages / Effects of motion blur Photography When a camera creates an image, that image does not represent a single instant of time. Because of technological constraints or artistic requirements, the image may represent the scene over a period of time. Most often this exposure time is brief enough that the image captured by the camera appears to capture an instantaneous moment, but this is not always so, and a fast moving object or a longer exposure time may result in blurring artifacts which make this apparent. As objects in a scene move, an image of that scene must represent an Integral, integration of all positions of those objects, as well as the camera's viewpoint, over the period of exposur ...
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Onion Skinning
In 2D computer graphics, onion skinning is a technique used in creating animated cartoons and editing films to view several frames at once. This way, the animator or editor can make decisions on how to create or change an image based on the previous image in the sequence. In traditional animation, the individual frames of a film were initially drawn on thin onionskin paper over a light source. The animators (mostly inbetweeners) would put the previous and next drawings exactly beneath the working drawing, so that they could draw the 'in between' to give a smooth motion. In computer software, this effect is achieved by making frames translucent and projecting them on top of each other. This effect can also be used to create motion blur, as seen in ''The Matrix'' when characters dodge bullets. See also * Anime Studio * Adobe Flash Adobe Flash (formerly Macromedia Flash and FutureSplash) is a mostly discontinuedAlthough it is discontinued by Adobe Inc., for the Chi ...
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Morphing
Morphing is a special effect in motion pictures and animations that changes (or morphs) one image or shape into another through a seamless transition. Traditionally such a depiction would be achieved through dissolving techniques on film. Since the early 1990s, this has been replaced by computer software to create more realistic transitions. A similar method is applied to audio recordings, for example, by changing voices or vocal lines. Early transformation techniques Long before digital morphing, several techniques were used for similar image transformations. Some of those techniques are closer to a matched dissolve – a gradual change between two pictures without warping the shapes in the images – while others did change the shapes in between the start and end phases of the transformation. Tabula scalata Known since at least the end of the 16th century, Tabula scalata is a type of painting with two images divided over a corrugated surface. Each image is only correctly ...
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Flicker Fusion Threshold
The flicker fusion threshold, also known as critical flicker frequency or flicker fusion rate, is the frequency at which a flickering light appears steady to the average human observer. It is a concept studied in vision science, more specifically in the psychophysics of visual perception. A traditional term for "flicker fusion" is " persistence of vision", but this has also been used to describe positive afterimages or motion blur. Although flicker can be detected for many waveforms representing time-variant fluctuations of intensity, it is conventionally, and most easily, studied in terms of sinusoidal modulation of intensity. There are seven parameters that determine the ability to detect the flicker: # the frequency of the modulation; # the amplitude or depth of the modulation (i.e., what is the maximum percent decrease in the illumination intensity from its peak value); # the average (or maximum—these can be inter-converted if modulation depth is known) illumination in ...
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Academy Award
The Academy Awards, commonly known as the Oscars, are awards for artistic and technical merit in film. They are presented annually by the Academy of Motion Picture Arts and Sciences (AMPAS) in the United States in recognition of excellence in cinematic achievements as assessed by the Academy's voting membership. The Oscars are widely considered to be the most prestigious awards in the film industry. The major award categories, known as the Academy Awards of Merit, are presented during a live-televised Hollywood ceremony in February or March. It is the oldest worldwide entertainment awards ceremony. The 1st Academy Awards were held in 1929. The second ceremony, in 1930, was the first one broadcast by radio. The 1953 ceremony was the first one televised. It is the oldest of the four major annual American entertainment awards. Its counterparts—the Emmy Awards for television, the Tony Awards for theater, and the Grammy Awards for music—are modeled after the Academy Aw ...
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National Research Council Of Canada
The National Research Council Canada (NRC; ) is the primary national agency of the Government of Canada dedicated to science and technology research and development. It is the largest federal research and development organization in Canada. The Minister of Innovation, Science, and Economic Development is responsible for the NRC. Mandate NRC is an agency of the Government of Canada, and its mandate is set out in the '' National Research Council Act''. Under the Act, the NRC is responsible for: * Undertaking, assisting or promoting scientific and industrial research in fields of importance to Canada; * Providing vital scientific and technological services to the research and industrial communities; * Investigating standards and methods of measurement; * Working on the standardization and certification of scientific and technical apparatus, instruments and materials used or usable by Canadian industry; * Operating and administering any astronomical observatories established o ...
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Computer Animation
Computer animation is the process used for digitally generating Film, moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation refers to moving images. Virtual cinematography, Modern computer animation usually uses 3D computer graphics. Computer animation is a digital successor to stop motion and traditional animation. Instead of a physical model or illustration, a digital equivalent is manipulated frame-by-frame. Also, computer-generated animations allow a single graphic artist to produce such content without using actors, expensive set pieces, or Theatrical property, props. To create the illusion of movement, an image is displayed on the computer monitor and repeatedly replaced by a new similar image but advanced slightly in time (usually at a rate of 24, 25, or 30 frames/second). This technique is identical to how the illusion of movement is achieved with television and Film, motion pictur ...
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