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IMuse
iMUSE (''Interactive Music Streaming Engine'') is an interactive music system used in a number of LucasArts video games. The idea behind iMUSE is to synchronize music with the visual action in a video game so that the audio continuously matches the on-screen events and transitions from one musical theme to another are done seamlessly. iMUSE was developed in the early 1990s by composers Michael Land and Peter McConnell while working at LucasArts. The iMUSE system was patented by LucasArts in 1994, after being added to the fifth version of the SCUMM game engine in 1991. Development iMUSE was developed out of Michael Land's frustration for the audio system used by LucasArts while composing '' The Secret of Monkey Island''. His goal was to create a system which would enable the composer to set the mood via music according to the events of the game. The project was much more daring than he had imagined. He brought in an old friend, Peter McConnell, to collaborate on creating t ...
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LucasArts
Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game brand licensing, licensor, former video game developer and video game publisher, publisher, and a subsidiary of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a larger 1990 reorganization of the Lucasfilm divisions, the video game development division was grouped and rebranded as part of LucasArts. LucasArts became known for LucasArts adventure games, its line of adventure games based on its SCUMM engine in the 1990s, including ''Maniac Mansion'', the ''Monkey Island'' series, and several ''Indiana Jones'' titles. A number of influential game developers were alumni of LucasArts from this period, including Brian Moriarty, Tim Schafer, Ron Gilbert, and Dave Grossman (game developer), Dave Grossman. Later, as Lucasfilm regained control over its licensing over the ''Star Wars'' franchise, LucasArts produced numerous action ...
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LeChuck's Revenge
''Monkey Island 2: LeChuck's Revenge'' is an adventure game developed and published by LucasArts in 1991. Players control the pirate Guybrush Threepwood, who searches for the legendary treasure of Big Whoop and faces the zombie pirate LeChuck. Like ''The Secret of Monkey Island'' (1990), development was led by Ron Gilbert with Tim Schafer and Dave Grossman (game developer), Dave Grossman. ''Monkey Island 2'' was the sixth LucasArts game to use the SCUMM engine and the first to use the iMUSE sound system. ''Monkey Island 2'' was a critical success, but a commercial disappointment. It was followed by ''The Curse of Monkey Island'' in 1997. A video game remake, remake was released in 2010, following a similar remake of the first game. In 2022, Gilbert released ''Return to Monkey Island'', set after the cliffhanger of ''Monkey Island 2''. Gameplay ''LeChuck's Revenge'' plays like most SCUMM-based point-and-click adventure games. Actions and dialogues are depicted on an Animation ...
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