Camera Monitor
A camera monitor (or external monitor) is a monitor that attaches externally to a digital camera to aid with photography and cinematography. Camera monitors typically have larger displays than the built-in monitors on consumer cameras, and are also usually brighter and able to reproduce color better. Consumer friendly units use HDMI for connecting to the camera, while higher end camera monitors may also offer SDI connections. While some are powered by a single battery, others can be powered by two batteries and offer a hot swapping capability. It's not uncommon for an AC adapter to be available as well for indoor photography or filming. Functions In addition to providing a larger display, many camera monitors provide additional tools to assist camera operators. Such tools include framing guides, focus peaking, zebra stripes, waveform monitors (oftentimes as an "RGB parade"), vectorscopes and false color to highlight areas of the image critical to the operator. Most typically pr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Camera Monitor
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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False Color
False color (or pseudo color) refers to a group of color Signal processing, rendering methods used to display images in color which were recorded in the visible spectrum, visible or non-visible parts of the electromagnetic spectrum. A false-color image is an image that depicts an object in colors that differ from those a photograph (a true-color image) would show. In this image, colors have been assigned to three different wavelengths that our eyes cannot normally see. In addition, variants of ''false color'' such as pseudocolor, density slicing, and choropleths are used for information visualization of either data gathered by a single grayscale channel or data not depicting parts of the electromagnetic spectrum (e.g. elevation in relief maps or tissue types in magnetic resonance imaging). Types of color renderings True color The concept behind true color can help in understanding false color. An image is called a ''true-color'' image when it offers a natural color rendi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Digital Cameras
A digital camera is a camera that captures photographs in digital memory. Most cameras produced today are digital, largely replacing those that capture images on photographic film. Digital cameras are now widely incorporated into mobile devices like smartphones with the same or more capabilities and features of dedicated cameras (which are still available). High-end, high-definition dedicated cameras are still commonly used by professionals and those who desire to take higher-quality photographs. Digital and digital movie cameras share an optical system, typically using a lens with a variable diaphragm to focus light onto an image pickup device. The diaphragm and shutter admit a controlled amount of light to the image, just as with film, but the image pickup device is electronic rather than chemical. However, unlike film cameras, digital cameras can display images on a screen immediately after being recorded, and store and delete images from memory. Many digital cameras can al ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Color Depth
Color depth or colour depth (see spelling differences), also known as bit depth, is either the number of bits used to indicate the color of a single pixel, or the number of bits used for each color component of a single pixel. When referring to a pixel, the concept can be defined as bits per pixel (bpp). When referring to a color component, the concept can be defined as bits per component, bits per channel, bits per color (all three abbreviated bpc), and also bits per pixel component, bits per color channel or bits per sample (bps). Modern standards tend to use bits per component, but historical lower-depth systems used bits per pixel more often. Color depth is only one aspect of color representation, expressing the precision with which the amount of each primary can be expressed; the other aspect is how broad a range of colors can be expressed (the gamut). The definition of both color precision and gamut is accomplished with a color encoding specification which assigns a di ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Chroma Subsampling
Chroma subsampling is the practice of encoding images by implementing less resolution for chroma information than for luma information, taking advantage of the human visual system's lower acuity for color differences than for luminance. It is used in many video and still image encoding schemesboth analog and digitalincluding in JPEG encoding. Rationale Digital signals are often compressed to reduce file size and save transmission time. Since the human visual system is much more sensitive to variations in brightness than color, a video system can be optimized by devoting more bandwidth to the luma component (usually denoted Y'), than to the color difference components Cb and Cr. In compressed images, for example, the 4:2:2 Y'CbCr scheme requires two-thirds the bandwidth of non-subsampled "4:4:4" R'G'B'. This reduction results in almost no visual difference as perceived by the viewer. How subsampling works At normal viewing distances, there is no perceptible loss incurred by ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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DNxHR Codec
Avid DNxHR, which stands for "Digital Nonlinear Extensible High Resolution", is a lossy UHDTV post-production codec engineered for multi-generation compositing with reduced storage and bandwidth requirements. The codec was specifically developed for resolutions considered above FHD/1080p, including 2K, 4K and 8K resolution. DNxHD will continue to be used for HD resolutions. On September 12, 2014, Avid Technology, Inc. announced the DNxHR codec as part of a broader "Avid Resolution Independence" announcement at their Fall 2014 Avid Connect event, which was held during the IBC 2014 conference in Amsterdam, Netherlands. On December 22, 2014, Avid released Media Composer 8.3 which included support for 4K project formats and the DNxHR codec. Further details for the DNxHR codec were outlined in the "Avid High-Resolution Workflows Guide - December 2014". Uses It is used in both hardware and software. For example, some camera monitor A camera monitor (or external monitor) is a mo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Avid Technology
Avid Technology is an American technology and multimedia company based in Burlington, Massachusetts, and founded in August 1987 by Bill Warner. It specialises in audio and video; specifically, digital non-linear editing (NLE) systems, video editing software, audio editing software, music notation software, management and distribution services. Avid products are now used in the television and video industry to create television shows, feature films, and commercials. Media Composer, a professional non-linear editing system, is Avid's flagship product. History Avid was founded by Bill Warner, a former marketing manager from Apollo Computer. A prototype of their first non-linear editing system, the Avid/1 Media Composer, was shown at the National Association of Broadcasters (NAB) convention in April 1988. The Avid/1 was based on an Apple Macintosh II computer, with special hardware and software of Avid's own design installed. The Avid/1 was "the biggest shake-up in editing ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Apple ProRes
Apple ProRes is a high quality, "visually lossless" lossy video compression format developed by Apple Inc. for use in post-production that supports video resolution up to 8K. It is the successor of the Apple Intermediate Codec and was introduced in 2007 with Final Cut Studio 2. Much like the H.26x and MPEG standards, the ProRes family of codecs use compression algorithms based on the discrete cosine transform (DCT). ProRes is widely used as a final format delivery method for HD broadcast files in commercials, features, Blu-ray and streaming. Overview ProRes is a line of intermediate codecs, which means they are intended for use during video editing, and not for practical end-user viewing. This is achieved by only using intra-frame compression, where each frame is stored independently and can be decoded with no dependencies on other frames. The benefit of an intermediate codec is that it offers excellent random access performance in post-production applications, and retains h ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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CODEC
A codec is a device or computer program that encodes or decodes a data stream or signal. ''Codec'' is a portmanteau of coder/decoder. In electronic communications, an endec is a device that acts as both an encoder and a decoder on a signal or data stream, and hence is a type of codec. ''Endec'' is a portmanteau of encoder/decoder. A coder or encoder encodes a data stream or a signal for transmission or storage, possibly in encrypted form, and the decoder function reverses the encoding for playback or editing. Codecs are used in videoconferencing, streaming media, and video editing applications. History In the mid-20th century, a codec was a device that coded analog signals into digital form using pulse-code modulation (PCM). Later, the name was also applied to software for converting between digital signal formats, including companding functions. Examples An audio codec converts analog audio signals into digital signals for transmission or encodes them for storag ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Color Grading
Color grading is a post-production process common to filmmaking and video editing of altering the appearance of an image for presentation in different environments on different devices. Various attributes of an image such as contrast, color, saturation, detail, black level, and white balance may be enhanced whether for motion pictures, videos, or still images. Color grading and color correction are often used synonymously as terms for this process and can include the generation of artistic color effects through creative blending and compositing of different layer masks of the source image. Color grading is generally now performed in a digital process either in a controlled environment such as a color suite, and is usually done in a dim or dark environment. The earlier photochemical film process, referred to as color timing, was performed at a film lab during printing by varying the intensity and color of light used to expose the rephotographed image. Since, with this proces ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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3D Lookup Table
In the film industry, 3D lookup tables (3D LUTs) are used to map one color space to another. They are commonly used to calculate preview colors for a monitor or digital projector of how an image will be reproduced on another display device, typically the final digitally projected image or release print of a movie. A 3D LUT is a 3D lattice of output RGB color values that can be indexed by sets of input RGB colour values. Each axis of the lattice represents one of the three input color components and the input color thus defines a point inside the lattice. Since the point may not be on a lattice point, the lattice values must be interpolated; most products use trilinear interpolation.Selan, Jeremy (2004). "Using Lookup Tables to Accelerate Color Transformations" ''GPU Gems 2'', Chapter 24. https://developer.nvidia.com/gpugems/GPUGems2/gpugems2_chapter24.html 3D LUTs are used extensively in the movie production chain, as part of the Digital Intermediate process. Cubes may be of va ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |