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Camera Monitor
A camera monitor (or external monitor) is a computer monitor, monitor that attaches externally to a digital camera to aid with photography and cinematography. Camera monitors typically have larger displays than the built-in monitors on consumer cameras, and are also usually brighter and able to reproduce color better. Consumer friendly units use HDMI for connecting to the camera, while higher end camera monitors may also offer Serial digital interface, SDI connections. While some are powered by a single Battery (electricity), battery, others can be powered by two batteries and offer a hot swapping capability. It's not uncommon for an AC adapter to be available as well for indoor photography or filming. Functions In addition to providing a larger display, many camera monitors provide additional tools to assist camera operators. Such tools include framing guides, focus peaking, zebra patterning, zebra stripes, waveform monitors (oftentimes as an "RGB parade"), vectorscopes and false ...
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Video Camera Monitor
Video is an Electronics, electronic medium for the recording, copying, playback, broadcasting, and display of moving picture, moving image, visual Media (communication), media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, Display aspect ratio, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, Video file format, computer files, and Streaming media, network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mecha ...
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False Color
False colors and pseudo colors respectively refers to a group of color rendering methods used to display images in colors which were recorded in the visible or non-visible parts of the electromagnetic spectrum. A false-color image is an image that depicts an object in colors that differ from those a photograph (a true-color image) would show. In this image, colors have been assigned to three different wavelengths that human eyes cannot normally see. In addition, variants of ''false colors'' such as pseudocolors, density slicing, and choropleths are used for information visualization of either data gathered by a single grayscale channel or data not depicting parts of the electromagnetic spectrum (e.g. elevation in relief maps or tissue types in magnetic resonance imaging). Types of color renderings True color The concept behind true color can help in understanding false color. An image is called a ''true-color'' image when it offers a natural color rendition, or when i ...
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Digital Cameras
A digital camera, also called a digicam, is a camera that captures photographs in digital memory. Most cameras produced today are digital, largely replacing those that capture images on photographic film or film stock. Digital cameras are now widely incorporated into mobile devices like smartphones with the same or more capabilities and features of dedicated cameras. High-end, high-definition dedicated cameras are still commonly used by professionals and those who desire to take higher-quality photographs. Digital and digital movie cameras share an optical system, typically using a lens with a variable diaphragm to focus light onto an image pickup device. The diaphragm and shutter admit a controlled amount of light to the image, just as with film, but the image pickup device is electronic rather than chemical. However, unlike film cameras, digital cameras can display images on a screen immediately after being recorded, and store and delete images from memory. Many digital cam ...
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Color Depth
Color depth, also known as bit depth, is either the number of bits used to indicate the color of a single pixel, or the number of bits used for each color component of a single pixel. When referring to a pixel, the concept can be defined as bits per pixel (bpp). When referring to a color component, the concept can be defined as bits per component, bits per channel, bits per color (all three abbreviated bpc), and also bits per pixel component, bits per color channel or bits per sample. Modern standards tend to use bits per component, but historical lower-depth systems used bits per pixel more often. Color depth is only one aspect of color representation, expressing the precision with which the amount of each primary can be expressed; the other aspect is how broad a range of colors can be expressed (the gamut). The definition of both color precision and gamut is accomplished with a color encoding specification which assigns a digital code value to a location in a color space. The ...
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Chroma Subsampling
Chroma subsampling is the practice of encoding images by implementing less resolution for Chrominance, chroma information than for luma (video), luma information, taking advantage of the human visual system's lower acuity for color differences than for luminance. It is used in many video and still image encoding schemesboth analog and digitalincluding in JPEG encoding. Rationale Digital signals are often compressed to reduce file size and save transmission time. Since the human visual system is much more sensitive to variations in brightness than color, a video system can be optimized by devoting more bandwidth to the luma (video), luma component (usually denoted Y'), than to the color difference components Cb and Cr. In compressed images, for example, the 4:2:2 Y'CbCr scheme requires two-thirds the bandwidth of non-subsampled "4:4:4" R'G'B'. This reduction results in almost no visual difference as perceived by the viewer. How subsampling works The Visual perception, human vi ...
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DNxHR Codec
Avid DNxHR, which stands for "Digital Nonlinear Extensible High Resolution", is a lossy UHDTV post-production codec engineered for multi-generation compositing with reduced storage and bandwidth requirements. The codec was specifically developed for resolutions considered above FHD/1080p, including 2K, 4K and 8K resolution. DNxHD will continue to be used for HD resolutions. On September 12, 2014, Avid Technology, Inc. announced the DNxHR codec as part of a broader "Avid Resolution Independence" announcement at their Fall 2014 Avid Connect event, which was held during the IBC 2014 conference in Amsterdam, Netherlands. On December 22, 2014, Avid released Media Composer 8.3 which included support for 4K project formats and the DNxHR codec. Further details for the DNxHR codec were outlined in the "Avid High-Resolution Workflows Guide - December 2014". Uses It is used in both hardware and software. For example, some camera monitor A camera monitor (or external monitor) is a ...
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Avid Technology
Avid Technology, Inc. is a global technology company headquartered in Burlington, Massachusetts, and was founded in August 1987 by Bill Warner. It develops software, SaaS, and hardware products used in media and entertainment. History Avid was founded by Bill Warner, a former marketing manager from Apollo Computer. A prototype of their first non-linear editing system, the Avid/1 Media Composer, was shown at the National Association of Broadcasters (NAB) convention in April 1988. The Avid/1 was based on an Apple Macintosh II computer, with special hardware and software of Avid's design installed. The Avid/1 was "the biggest shake-up in editing since Melies played with time and sequences in the early 1900s". By the early 1990s, Avid products began to replace such tools as the Moviola, Steenbeck, and KEM flatbed editors, allowing editors to handle their film creations with greater ease. The first feature film edited using the Avid was ''Let's Kill All the Lawyers'' in 1992 ...
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Apple ProRes
Apple ProRes is a high quality, " visually lossless" lossy video compression format developed by Apple Inc. for use in post-production that supports video resolution up to 8K. It is the successor of the Apple Intermediate Codec and was introduced in 2007 with Final Cut Studio 2. Much like the H.26x and MPEG standards, the ProRes family of codecs use compression algorithms based on the discrete cosine transform (DCT). ProRes is widely used as a final format delivery method for HD broadcast files in commercials, features, Blu-ray and streaming. Overview ProRes is a line of intermediate codecs, which means they are intended for use during video editing, and not for practical end-user viewing. This is achieved by only using intra-frame compression, where each frame is stored independently and can be decoded with no dependencies on other frames. The benefit of an intermediate codec is that it offers excellent random access performance in post-production applications, and retains h ...
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CODEC
A codec is a computer hardware or software component that encodes or decodes a data stream or signal. ''Codec'' is a portmanteau of coder/decoder. In electronic communications, an endec is a device that acts as both an encoder and a decoder on a signal or data stream, and hence is a type of codec. ''Endec'' is a portmanteau of encoder/decoder. A coder or encoder encodes a data stream or a signal for transmission or storage, possibly in encrypted form, and the decoder function reverses the encoding for playback or editing. Codecs are used in videoconferencing, streaming media, and video editing applications. History Originally, in the mid-20th century, a codec was a hardware device that coded analog signals into digital form using pulse-code modulation (PCM). Later, the term was also applied to software for converting between digital signal formats, including companding functions. Examples An audio codec converts analog audio signals into digital signals for transmissi ...
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Color Grading
Color grading is a post-production process common to filmmaking and video editing of altering the appearance of an image for presentation in different environments on different devices. Various attributes of an image such as contrast (vision), contrast, color, colorfulness, saturation, detail, black level, and color balance, white balance may be enhanced whether for motion pictures, videos, or still images. Color grading and color correction are often used synonymously as terms for this process and can include the generation of artistic color effects through creative blending and compositing of different layers (digital image editing), layer masks of the source image. Color grading is generally now performed in a digital process either in a controlled environment such as a color suite, and is usually done in a dim or dark environment. The earlier film processing, photochemical film process, referred to as color timing, was performed at a film laboratory, film lab during releas ...
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3D Lookup Table
In the film and graphics industries, 3D lookup tables (3D LUTs) are used for color grading and for mapping one color space to another. They are commonly used to calculate preview colors for a monitor or digital projector of how an image will be reproduced on another display device, typically the final digitally projected image or release print of a movie. A 3D LUT is a 3D lattice of output RGB color values that can be indexed by sets of input RGB colour values. Each axis of the lattice represents one of the three input color components and the input color thus defines a point inside the lattice. Since the point may not be on a lattice point, the lattice values must be interpolated; most products use trilinear interpolation.Selan, Jeremy (2004). "Using Lookup Tables to Accelerate Color Transformations" ''GPU Gems 2'', Chapter 24. https://developer.nvidia.com/gpugems/GPUGems2/gpugems2_chapter24.html 3D LUTs are used extensively in the movie production chain, as part of the digit ...
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