Spartan Assault
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Spartan Assault
''Halo: Spartan Assault'' is a twin-stick shooter video game developed by 343 Industries and Vanguard Games. Part of the ''Halo'' franchise, the game was released on July 18, 2013, for Microsoft's Windows 8 and Windows Phone 8 platforms. The game was subsequently released on Xbox 360, Xbox One, Steam, and iOS. ''Halo: Spartan Assault'' is set between the events of ''Halo 3'' and ''Halo 4''. Players control the human soldiers Sarah Palmer and Edward Davis as they fight a new splinter faction of the alien Covenant. The game launched with 25 single-player missions; an additional campaign was released as downloadable content. The console versions also feature an exclusive cooperative horde mode. After years of rumored or cancelled handheld ''Halo'' projects, ''Spartan Assault'' was the franchise's first mobile game. The developers spent time adapting ''Halo''s distinctive elements to a touchscreen game meant to be played in short bursts. The game received mixed reviews on release. ...
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343 Industries
Halo Studios (formerly 343 Industries) is an American video game developer based in Redmond, Washington, part of Xbox Game Studios. Headed by Pierre Hintze, the studio is responsible for the Halo (franchise), ''Halo'' science fiction franchise, and develops ''Halo'' projects themselves and in collaboration with other studios. Originally named after the ''Halo'' character 343 Guilty Spark, the studio was created in 2007 to oversee the franchise after original ''Halo'' developer Bungie regained its independence from Microsoft. After co-developing downloadable content for ''Halo: Reach'', Bungie's final ''Halo'' game, 343 Industries released ''Halo: Combat Evolved Anniversary'' and ''Halo 4'', the latter starting the studio's "Halo (franchise)#Reclaimer saga, Reclaimer Saga" of the mainline games. History Formation Bungie was a video game developer working on their next project when they were acquired by Microsoft in 2000. Their in-development game, ''Halo: Combat Evolved'', turned ...
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Steam (service)
Steam is a digital distribution service and storefront developed by Valve Corporation, Valve. It was launched as a software client in September 2003 to provide video game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005. Steam offers various features, such as Matchmaking (video games), game server matchmaking with Valve Anti-Cheat (VAC) measures, social networking service, social networking, and game streaming services. The Steam client functions include update maintenance, cloud storage, and community features such as direct messaging, an in-game overlay, discussion forums, and a virtual collectable marketplace. The storefront also offers productivity software, Video game music, game soundtracks, videos, and sells hardware made by Valve, such as the Valve Index and the Steam Deck. Steamworks, an application programming interface (API) released in 2008, is used by developers to integrate Steam's functions, including digital rig ...
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Geek
The word ''geek'' is a slang term originally used to describe Eccentricity (behavior), eccentric or non-mainstream people; in current use, the word typically connotes an expert or enthusiast obsessed with a hobby or intellectual pursuit. In the past, it had a generally pejorative meaning of a "peculiar person, especially one who is perceived to be overly intellectual, unfashionable, boring, or socially awkward". In the 21st century, it was reappropriation, reclaimed and used by many people, especially members of some fandoms, as a positive term. Some use the term self-referentially without malice or as a source of pride, often referring simply to "someone who is interested in a subject (usually intellectual or complex) for its own sake". Etymology The word comes from English dialect ''geek'' or ''geck'' (meaning a "fool" or "freak"; from Middle Low German ''Geck''). ''Geck'' is a standard term in modern German and means "fool" or "fop". The root also survives in the Dutch lan ...
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Factions Of Halo
''Halo'' is a military science fiction video game series and media franchise, originally developed by Bungie and currently managed and developed by Halo Studios (previously 343 Industries), part of Microsoft's Xbox Game Studios. The series launched in November 2001 with the first-person shooter video game '' Halo: Combat Evolved'' and its tie-in novel, '' The Fall of Reach''. The latest major installment, ''Halo Infinite'', was released in 2021. Spinoffs include real-time strategy and twin-stick shooter games. Bungie began as a developer of computer games for the Macintosh platform. After the company was acquired by Microsoft in 2000, their in-progress game, which started life as a real-time strategy game, became ''Halo: Combat Evolved'', a first-person shooter exclusive to Microsoft's Xbox video game console. Following the success of ''Halo'', Bungie developed additional ''Halo'' sequels before and after regaining its independence from Microsoft in 2007. Microsoft established ...
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Top-down Perspective
A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions such as the processing power of central or graphics processing units. Text-based Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics. Examples include MUDs (''multi-user dungeons''), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and environmental effects, as well as an emphasis on randomization, replayability and permanent death. Some of the earliest text games were developed for computer systems which had no video display at all. Text games are typically easier to write and require less proc ...
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Shooter Game
Shooter video games, or shooters, are a subgenre of action video games where the focus is on the defeat of the character's enemies using ranged weapons given to the player. Usually these weapons are firearms or some other long-range weapons, and can be used in combination with other tools such as grenades for indirect offense, armor for additional defense, or accessories such as telescopic sights to modify the behavior of the weapons. A common resource found in many shooter games is ammunition, armor or health, or upgrades which augment the player character's weapons. Shooter games test the player's spatial awareness, reflexes, and speed in both isolated single player or networked multiplayer environments. Shooter games encompass many subgenres that have the commonality of focusing on the actions of the avatar engaging in combat with a weapon against both code-driven NPC enemies or other avatars controlled by other players. Subgenres Shoot 'em up Shoot 'em ups (als ...
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