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Brothership
''Mario & Luigi: Brothership'' is a 2024 role-playing video game developed by Acquire (company), Acquire and published by Nintendo for the Nintendo Switch. It is the sixth main installment in the ''Mario & Luigi'' series, following ''Mario & Luigi: Paper Jam'' (2015), and is the first ''Mario & Luigi'' game for a home console. Following the appearance of a mysterious portal, Mario and Luigi, alongside other residents of the Mushroom Kingdom, find themselves transported to the world of Concordia, where they find themselves working to reunite the land after a dark force, Glohm, begins to separate and isolate its inhabitants in solitude. In the game, players control the brothers to explore Concordia, solve puzzles and complete quests, while engaging enemies they encounter in turn-based combat. The game was first announced in a Nintendo Direct on June 18, 2024, revealing a change of developer for the series following the closure of AlphaDream in 2019 due to bankruptcy. The preview re ...
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Acquire (company)
is a Japanese video game developer and publisher, mainly known for their '' Tenchu'' and '' Way of the Samurai'' series. History Acquire was founded on December 6, 1994, and in 1998 developed '' Tenchu: Stealth Assassins'' for the PlayStation, which turned into a franchise. The developer pushed for a more sandbox approach to the level design, which found its way in other Acquire titles like '' Way of the Samurai'' and '' Shinobido: Way of the Ninja''. In 2011, the company was acquired by GungHo Online Entertainment. The studio co-developed '' Octopath Traveler'' with supervision and funding from Square Enix, releasing in 2018. Acquire was chosen as development partner for the game based on their affinity with pixel-art and prior work on the '' What Did I Do to Deserve This, My Lord?'' series. Acquire developed ''Katana Kami: A Way of the Samurai Story'', which released in 2020, following the cancellation of a fifth ''Way of the Samurai'' entry. In 2024, the company was acquire ...
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