Algorithmic Game Theory
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Algorithmic Game Theory
Algorithmic may refer to: *Algorithm, step-by-step instructions for a calculation **Algorithmic art, art made by an algorithm **Algorithmic composition, music made by an algorithm **Algorithmic trading, trading decisions made by an algorithm **Algorithmic patent, an intellectual property right in an algorithm *Algorithmics, the science of algorithms **''Algorithmica'', an academic journal for algorithm research **Algorithmic efficiency, the computational resources used by an algorithm ** Algorithmic information theory, study of relationships between computation and information **Algorithmic mechanism design, the design of economic systems from an algorithmic point of view **Algorithmic number theory, algorithms for number-theoretic computation **Algorithmic game theory, game-theoretic techniques for algorithm design and analysis *Algorithmic cooling, a phenomenon in quantum computation *Algorithmic probability In algorithmic information theory, algorithmic probability, also known ...
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Algorithm
In mathematics and computer science, an algorithm () is a finite sequence of Rigour#Mathematics, mathematically rigorous instructions, typically used to solve a class of specific Computational problem, problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can use Conditional (computer programming), conditionals to divert the code execution through various routes (referred to as automated decision-making) and deduce valid inferences (referred to as automated reasoning). In contrast, a Heuristic (computer science), heuristic is an approach to solving problems without well-defined correct or optimal results.David A. Grossman, Ophir Frieder, ''Information Retrieval: Algorithms and Heuristics'', 2nd edition, 2004, For example, although social media recommender systems are commonly called "algorithms", they actually rely on heuristics as there is no truly "correct" recommendation. As an e ...
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