Zombies In Resident Evil
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Zombies In Resident Evil
Zombies (ゾンビ, ''Zonbi'') are recurring antagonists within the fictional universe of Japanese video game company Capcom's multimedia franchise ''Resident Evil'', known in Japan as ''Biohazard''. Introduced in the 1996 video game ''Resident Evil'', they are mutated creatures with cannibalistic urges and severe epidermal necrosis. The zombies are usually created by biological weaponry, genetic manipulation, or parasitic symbiosis, unlike the corporeal revenants with mythological and supernatural origins common in other works of horror and fantasy. The game's sequels and film adaptations have also featured other types of zombies and related creatures that are presented as more agile, vicious, and intelligent opponents. The ''Resident Evil'' franchise's zombies and associated creatures are widely recognized as among the most memorable video game depictions of horror themes and as an influential element of the survival horror genre. Development Director Shinji Mikami said ' ...
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Antagonists
An antagonist is a character in a story who is presented as the main enemy or rival of the protagonist and is often depicted as a villain.About.com, Literature: Contemporary "Antagonist." Online. 18 October 2007.
* Retrieved 25 March 2015. * Retrieved on 27 March 2015. * Retrieved on 27 March 2015. * Retrieved on 27 March 2015.


Etymology

The English word antagonist comes from the Greek ἀνταγωνιστής – ''antagonistēs'', "opponent, competitor, villain, enemy, rival," which is derived from ''anti-'' ("against") and ''agonizesthai'' ("to contend for a prize").


Types


Heroes and villains

The an ...
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Survival Horror
Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and vision, or through various obstructions of the player's interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game. Games make use of strong horror themes, such as dark mazelike environments and Jump scare, unexpected attacks from enemies. The term "survival horror" was first used for the original Japanese release of ''Resident Evil (1996 video game), Resident Evil'' in 1996, which was influenced by earlier games with a horror theme such as 1989's ''Sweet Home (video game), Sweet Home'' and 1992's ''Alone in the Dark (1992 video game), Alone in the Dark''. The name has been used since then for games with similar gameplay and has been retroactively a ...
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Biohazard
A biological hazard, or biohazard, is a biological substance that poses a threat (or is a hazard) to the health of living organisms, primarily humans. This could include a sample of a microorganism, virus or toxin that can adversely affect human health. A biohazard could also be a substance harmful to other living beings. The term and its associated symbol are generally used as a warning, so that those potentially exposed to the substances will know to take precautions. The biohazard symbol was developed in 1966 by Charles Baldwin, an environmental-health engineer working for the Dow Chemical Company on their containment products. It is used in the labeling of biological materials that carry a significant health risk, including viral samples and used hypodermic needles. In Unicode, the biohazard symbol is U+2623 (). ANSI Z535/OSHA/ISO regulation Biohazardous safety issues are identified with specified labels, signs and paragraphs established by the American National Standards ...
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