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Zero Punctuation
''Zero Punctuation'' is a series of video game reviews created by English comedy writer and video game journalist Ben "Yahtzee" Croshaw. From its inception in 2007, episodes were published weekly by internet magazine '' The Escapist''. Episodes typically range from five to six minutes in length. Videos provide caustic humour, rapid-fire delivery, visual gags and critical insight into recently released video games, with occasional reviews of older games and retrospectives of the industry itself. In 2023, ''Zero Punctuation'' was discontinued following Croshaw's resignation from ''The Escapist'' and the formation of '' Second Wind'', with new reviews being published by him in the same format under the rebranded series ''Fully Ramblomatic''. History Prior to ''Zero Punctuation'', Croshaw primarily authored content for his blog, ''Fullyramblomatic'', and would occasionally review video games, often with an emphasis on humor and criticism. In July 2007, Croshaw uploaded two ga ...
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Avatar (computing)
In computing, an avatar is a graphical representation of a user, the user's character, or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons, or possibly "picture icons"). Alternatively, an avatar can take the form of a three-dimensional model, as used in online worlds and video games, or an imaginary character with no graphical appearance, as in text-based games or worlds such as MUDs. The term ' () originates from Sanskrit, and was adopted by early computer games and science fiction novelists. Richard Garriott extended the term to an on-screen user representation in 1985, and the term gained wider adoption in Internet forums and MUDs. Nowadays, avatars are used in a variety of online settings including social media, virtual assistants, instant messaging platforms, and digital worlds such as ''World of Warcraft'' and ''Second Life''. Th ...
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PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on November 11, 2006, in Japan, followed by November 17 in North America and March 23, 2007, in Europe and Australasia. It competed primarily with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles. The PlayStation 3 was built around the custom-designed Cell Broadband Engine processor, co-developed with IBM and Toshiba. SCE president Ken Kutaragi envisioned the console as a supercomputer for the living room, capable of handling complex multimedia tasks. It was the first console to use the Blu-ray disc as its primary storage medium, the first to be equipped with an HDMI port, and the first capable of outputting games in 1080p (Full HD) resolution. It also launched alongside the PlayStation Network ...
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News
News is information about current events. This may be provided through many different Media (communication), media: word of mouth, printing, Mail, postal systems, broadcasting, Telecommunications, electronic communication, or through the testimony of Witness, observers and witnesses to events. News is sometimes called "hard news" to differentiate it from soft media. Subject matters for news reports include war, government, politics, education, health, economy, business, fashion, sport, entertainment, and the Climate change, environment, as well as quirky or unusual events. Government proclamations, concerning Monarchy, royal ceremonies, laws, taxes, public health, and Crime, criminals, have been dubbed news since ancient times. Technology, Technological and Social change, social developments, often driven by government communication and espionage networks, have increased the speed with which news can spread, as well as influenced its content. Throughout history, people have ...
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San Andreas
San Andreas is an archaic variation of the Spanish language San Andrés (Saint Andrew, the apostle). It may also refer to: Places *San Andreas, California, an unincorporated town *San Andreas Fault, a geologic fault that runs through California *San Andreas Lake, a lake near San Francisco, California for which the fault is named Arts, entertainment, and media * ''San Andreas'' (novel), a 1984 novel by Alistair MacLean * ''San Andreas'' (film), a 2015 film directed by Brad Peyton * San Andreas, a fictional setting in several games in the ''Grand Theft Auto'' series, and the subtitle of '' Grand Theft Auto: San Andreas'' See also *San Andrés (other) *St Andrews (other) St Andrew most commonly refers to Andrew the Apostle, the Christian apostle and brother of Peter. St Andrew or St Andrews may also refer to: People * List of saints named Andrew, several people known as Saint Andrew Places Asia * St. Andrew's Ho ...
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Hot Coffee Mod
"Hot Coffee" is the unofficial name for a minigame in the 2004 action-adventure video game ''Grand Theft Auto: San Andreas'' by Rockstar Games. While it was not playable in the official game release, the Video game modding, modding community discovered hidden code that, when enabled, allows protagonist Carl Johnson (Grand Theft Auto), Carl "CJ" Johnson to have animated sexual intercourse with his in-game girlfriend. Rockstar Games president Sam Houser wanted to include more Role-playing video game, role-playing elements in ''San Andreas'' while also pushing the ''Grand Theft Auto'' series' controversial reputation. The development team was forced to curtail the nudity and sexual content of Houser's original vision, however, to obtain a "Mature" rating from the Entertainment Software Rating Board (ESRB). Rather than removing the content, the developers made it inaccessible to players. Video game modding, Modders discovered the code on the game's PlayStation 2 release, and when '' ...
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North American Video Game Crash Of 1983
The video game crash of 1983 (known in Japan as the Atari shock) was a large-scale recession in the video game industry that occurred from 1983 to 1985 in the United States. The crash was attributed to several factors, including market saturation in the number of video game consoles and available games, many of which were of poor quality. Waning interest in console games in favor of personal computers also played a role. Home video game revenue peaked at around $3.2 billion in 1983, then fell to around $100 million by 1985 (a drop of almost 97%). The crash abruptly ended what is retrospectively considered the second generation of console video gaming in North America. To a lesser extent, the arcade video game market also weakened as the golden age of arcade video games came to an end. Lasting about two years, the crash shook a then-booming video game industry and led to the bankruptcy of several companies producing home computers and video game consoles. Analysts of the time e ...
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History Of Video Games
The history of video games began in the 1950s and 1960s as computer science, computer scientists began designing simple games and simulation video game, simulations on minicomputers and mainframe computer, mainframes. ''Spacewar!'' was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such video games, games on a video display. The first consumer video game hardware was released in the early 1970s. The first home video game console was the Magnavox Odyssey, and the first arcade video games were ''Computer Space'' and ''Pong''. After its home console conversions, numerous companies sprang up to capture ''Pong''s success in both the arcade and the home by Video game clone, cloning the game, causing a series of boom and bust cycles due to oversaturation and lack of innovation. By the mid-1970s, low-cost programmable microprocessors replaced the discrete transistor–transistor logic circuitry of early hardware, and the first ROM ...
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History Of Video Game Consoles (eighth Generation)
The eighth generation of video game consoles began in 2012, and consists of four home video game consoles: the Wii U released in 2012, the PlayStation 4 family in 2013, the Xbox One family in 2013, and the Nintendo Switch family in 2017. The generation offered few signature hardware innovations. Sony Interactive Entertainment, Sony and Microsoft continued to produce new systems with similar designs and capabilities as their predecessors, but with improved performance (processing speed, higher-resolution graphics, and increased storage capacity) that further moved consoles into confluence with personal computers, and furthering support for digital distribution and games as a service. Motion controller, Motion-controlled games of the seventh generation of video game consoles, seventh generation had waned in popularity, but consoles were preparing for advancement of virtual reality (VR), with Sony introducing the PlayStation VR in 2016. Sony focused heavily on its first-party develo ...
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Electronic Entertainment Expo
E3 (short for Electronic Entertainment Expo) was an annual Trade fair, trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, with its final iteration held virtually in 2021. The event hosted video game developer, developers, video game publisher, publishers, hardware manufacturers, and other industry professionals who used the occasion to introduce and advertise upcoming games, hardware, and merchandise to the press. During its existence, E3 was the world's largest and most prestigious annual gaming expo. E3 included an exhibition floor for developers, publishers, and manufacturers to showcase their titles and products for sale in the upcoming year. Before and during the event, publishers and hardware manufacturers usually held press conferences to announce new games and products. Before 2017, E3 was an industry-only event; the ESA required individuals wishing to ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. ''PC Gamer'' and parent Future began digital ''PC Gaming Show'' at E3 2015. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In August 2023, '' Baldur's Gate 3'' became the first game to receive a rating of 97% in the UK edition. Prior to this, no game was awarded more than 96% by the UK edition (''Kerbal Space Program'', '' Civilization II'', ''Half-Life'', '' Half-Life 2'', ''Minecraf ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by ''GamePro'' in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese '' otaku'' (obsessive fan) and the prefix "ko-" (small in size). In 2009, ''Business I ...
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Internet Meme
An Internet meme, or meme (, Help:Pronunciation respelling key, ''MEEM''), is a cultural item (such as an idea, behavior, or style) that spreads across the Internet, primarily through Social media, social media platforms. Internet memes manifest in a variety of formats, including images, videos, GIFs, and other Viral phenomenon, viral content. Newer internet memes are often defined as brain rot. Key characteristics of memes include their tendency to be Parody, parodied, their use of intertextuality, their viral dissemination, and their continual evolution. The term ''meme'' was originally introduced by Richard Dawkins in 1972 to describe the concept of cultural transmission. The term ''Internet meme'' was coined by Mike Godwin in 1993 in reference to the way memes proliferated through early online communities, including message boards, Usenet groups, and email. The emergence of social media platforms such as YouTube, Twitter, Facebook, and Instagram further diversified memes a ...
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