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Zeebo F.C. Foot Camp
The Zeebo is a discontinued home entertainment and education system from Zeebo Inc. It enabled users to play video games, and also connect to the Internet using its 3G modem, communicate online and run educational applications. The Zeebo was targeted at developing markets such as Brazil and Mexico. Zeebo was founded by Reinaldo Normand in 2008, based on a working prototype developed by Dave Durnil and business plan by Mike Yuen at Qualcomm. The company's stated intention was to create an affordable console with inexpensive games and educational content delivered via wireless digital distribution to circumvent piracy. The Zeebo does not use DVDs or cartridges; games and other content are downloaded wirelessly over broadband cellular networks. In addition to games, the Zeebo system also provides Internet connectivity, enabling users to access educational and information content, communicate via e-mail and do social networking (this capability was supported in Brazil and Mexi ...
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Zeebo Inc
Zeebo Inc. was an American consumer electronics company and creator of the Zeebo, Zeebo entertainment and education system. Designed for "emerging markets" in countries such as Brazil, Mexico, India and China, the Zeebo system (or "Zeebo") runs videogames and other interactive content delivered via wireless 3G digital distribution. This approach is intended to thwart piracy and reduce the cost of content. The system also enables wireless Internet access for web browsing, email and social networking. The Zeebo was sold throughout Brazil and Mexico, and the company has discussed the possibility of future product introductions elsewhere in the Americas, in India, China and Russia. Founding By the company's own account, the initial idea for the Zeebo system occurred independently to Reinaldo Normand, who was then at Tectoy Mobile (a division of the Brazilian consumer electronics company Tectoy), and Mike Yuen, senior director of games and services at Qualcomm. Normand sought backe ...
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Mexico
Mexico, officially the United Mexican States, is a country in North America. It is the northernmost country in Latin America, and borders the United States to the north, and Guatemala and Belize to the southeast; while having maritime boundary, maritime boundaries with the Pacific Ocean to the west, the Caribbean Sea to the southeast, and the Gulf of Mexico to the east. Mexico covers 1,972,550 km2 (761,610 sq mi), and is the List of countries by area, thirteenth-largest country in the world by land area. With a population exceeding 130 million, Mexico is the List of countries by population, tenth-most populous country in the world and is home to the Hispanophone#Countries, largest number of native Spanish speakers. Mexico City is the capital and List of cities in Mexico, largest city, which ranks among the List of cities by population, most populous metropolitan areas in the world. Human presence in Mexico dates back to at least 8,000 BC. Mesoamerica, considered a cradle ...
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G-Mode
is a Japanese company that specializes in games for Java-compatible mobile phones. The company also licenses content for mobile telecommunications operators, as well as being involved in the original equipment manufacturing of mobile phone games. History G-Mode Co., Ltd was founded in July 2000 and merged in March 2014 with ONE-UP Co., Ltd. (a corporation established in 2006) which became G-Mode Corporation. G-Mode is headquartered in Tokyo. G-Mode saw the potential in mobile gaming and managed to obtain the rights to ''Tetris ''Tetris'' () is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. In ''Tetris'', falling tetromino shapes must be neatly sorted into a pile; once a horizontal line of the game board is filled in, it disa ...'' in Japan in 2001, and currently uses this license to remain a major player in the mobile entertainment industry in Japan. In 2004, G-Mode acquired the back catalogue of Data East Corporation. In 2005, G ...
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Gamevil
Com2uS Holdings (formerly as ''Gamevil Inc.'') ((주)게임빌) is a public company based in Seoul, Republic of Korea, and Torrance, California, which develops and publishes video games for mobile devices. As of May 2017, the company's market capitalization is around 400 million dollars. On October 4, 2013, it acquired one of its main competitors, Com2uS. Gamevil Inc. While attending Seoul National University, Byung Joon "James" Song founded and was elected as the first chairman of an entrepreneur club named "Venture". James Song went on and founded Fitsnet Inc. ((주)피츠넷) on January 12 of 2000, and started its online game service as Gamevil in March 2000. Fitsnet serviced its first Java mobile game in January 2001 on LG Telecom. Afterward, Fitsnet officially changed its company name to Gamevil Inc. in April 2001. James Song also founded and was elected as the first chairman of the KMGA (Korean Mobile Game Association) in August 2001. Gamevil went public in July 2009, ...
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Fishlabs
Fishlabs GmbH (formerly Fishlabs Entertainment GmbH and Deep Silver Fishlabs) is a German video game developer based in Hamburg. Founded in 2004 by Michael Schade and Christian Lohr, the studio is best known for its ''Galaxy on Fire'' series. Following a brief bankruptcy proceeding, Fishlabs was acquired by Koch Media and reorganized as part of their game publishing label Deep Silver. History Michael Schade and Christian Lohr opened Fishlabs in 2004, incorporated under the name Fishlabs Entertainment GmbH. That same year, the company received a round of financing, which allowed them to pay for development expenses for several years while generating revenue from their releases. It developed advergames like ''Barclaycard's Waterslide Extreme''. In May 2010, Fishlabs planned a series B round and announced its plans to move into the massively multiplayer online games market. By mid-2013, Fishlabs had run out of money; in October, 25 jobs were cut before the company went into sel ...
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Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists". EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's ''Skate or Die!'' The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Into the 21st century, EA develops and publishes games of established franchises, including ''Battlefield (video game series), Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor (video game series), Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two (series), Army of Two'', ''A ...
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Disney Interactive Studios
Disney Interactive Studios, Inc. was an American video game developer and publisher owned by The Walt Disney Company through Disney Interactive. Prior to its closure in 2016, it developed and distributed multi-platform video games and interactive entertainment worldwide. Most of the games released by Disney Interactive Studios were typically tie-in products to existing character franchises. On May 10, 2016, as a result of the discontinuation of its '' Disney Infinity'' series, Disney shut down Disney Interactive Studios, and exited the first-party home console game development business in order to focus on third-party development of home console video games through other developers. However, it continues to release games for iOS and Android mobile devices under its own label, Disney Mobile. Disney Electronic Content is a spiritual successor to the company. History 1988–1994: Walt Disney Computer Software Disney established its own in house gaming unit, Walt Disney Comp ...
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Digital Chocolate
Digital Chocolate, Inc. was a video game developer and publisher headquartered in San Mateo, California. It was founded in 2003 by Trip Hawkins, the founder of video game companies Electronic Arts and The 3DO Company. The company focused on developing games for Java ME-based mobile phones, iOS, and Microsoft Windows, and made some non-entertainment titles. Its marketing motto was ''Seize the minute''. The developer was officially closed in 2014. It has sold its games to RockYou, and its website was shut down. History Digital Chocolate was founded in 2003 by Hawkins after the failure of The 3DO Company. It had operations in San Mateo, Seattle, St. Petersburg, Bangalore, Helsinki, and Mexicali. In 2004, Digital Chocolate acquired European developer Sumea, which then became its Helsinki studio. On August 15, 2011, Digital Chocolate agreed to acquire Sandlot Games, a leading casual game developer and publisher. In May 2012, Trip Hawkins stepped down as CEO to move to a "consult ...
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Capcom
is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Onimusha'', ''Dead Rising'', ''Dragon's Dogma'', ''Ace Attorney'', and ''Marvel vs. Capcom''. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Founding and arcade games (1979-1984) Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem, Irem Corporation when he founded I.R.M. He worked at both companies at the same time until leaving Irem in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co., Ltd., bo ...
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Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979, in Sunnyvale, California, by former Atari, Inc., Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the experience of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition ...
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Cellular Network
A cellular network or mobile network is a telecommunications network where the link to and from end nodes is wireless network, wireless and the network is distributed over land areas called ''cells'', each served by at least one fixed-location transceiver (such as a base station). These base stations provide the cell with the network coverage which can be used for transmission of voice, data, and other types of content via radio waves. Each cell's coverage area is determined by factors such as the power of the transceiver, the terrain, and the frequency band being used. A cell typically uses a different set of frequencies from neighboring cells, to avoid interference and provide guaranteed service quality within each cell. When joined together, these cells provide radio coverage over a wide geographic area. This enables numerous Mobile device, devices, including mobile phones, Tablet computer, tablets, laptops equipped with mobile broadband modems, and Wearable technology, wea ...
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Download
In computer networks, download means to ''receive'' data from a remote system, typically a server such as a web server, an FTP server, an email server, or other similar systems. This contrasts with uploading, where data is ''sent to'' a remote server. A ''download'' is a file offered for downloading or that has been downloaded, or the process of receiving such a file. Definition Downloading generally transfers entire files for local storage and later use, as contrasted with streaming, where the data is used nearly immediately while the transmission is still in progress and may not be stored long-term. Websites that offer streaming media or media displayed in-browser, such as YouTube, increasingly place restrictions on the ability of users to save these materials to their computers after they have been received. Downloading on computer networks involves retrieving data from a remote system, like a web server, FTP server, or email server, unlike uploading, where data is sent ...
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