Yannis Brown
Yannis Brown is an Australian composer and sound designer for portable devices and consoles. He grew up in Adelaide, Australia. He began playing keyboards by ear at the age of 4 and started composing music around the age of 13. He then moved on to writing MOD tracker formats on the Amiga since 1989 and later IBM PC around 1993. He was heavily involved with the music part of the Demoscene and ran Groovy Compo - a bi-weekly tracker based internet competition first started by Mick Rippon. He also entered other similar competitions, including The Trackering. Brown has since joined the game industry as a composer and sound designer and has written music for several handheld platforms including: Nintendo DS, Game Boy Advance, PlayStation Portable, Palm OS, Pocket PC, Tapwave Zodiac and mobile phones such as the Nokia N-Gage, iOS and Android; notably, in 1999, he wrote the soundtrack for '' South Park Rally'' and for composing and porting the score from '' Dragon Ball Z'' to ''L ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Australians
Australians, colloquially known as Aussies, are the citizenship, citizens, nationality, nationals and individuals associated with the country of Australia. This connection may be residential, legal, historical or ethno-cultural. For most Australians, these connections exist and are collectively the source of their being Australian. Australian law does not provide for any racial or ethnic component of nationality, instead relying on Australian nationality law, citizenship as a legal status, though the Constitutional framers considered the Commonwealth to be "a home for Australians and the British race alone", as well as a "Christian Commonwealth". Since the postwar period, Australia has pursued an official policy of multiculturalism and has the List of sovereign states and dependent territories by immigrant population, world's eighth-largest immigrant population, Immigration to Australia, with immigrants accounting for 30 percent of the population in 2019. Between European colo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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N-Gage (device)
The N-Gage is a mobile device combining features of a cellular phone and a Handheld game console, handheld game system developed by Nokia, released on 7 October 2003. Officially nicknamed the ''game deck'', the N-Gage's phone works on the GSM cellular network, and software-wise runs on the Series 60 platform on top of Symbian OS v6.1. N-Gage attempted to lure gamers away from the Game Boy Advance by including telephone functionality, including SMS texting, in an "all-in-one" device. Game software was packaged in a MultiMediaCard to be inserted into the N-Gage's slot. Nokia also ran an online service community, N-Gage Arena, which also supported multiplayer on some titles, using the phone's GPRS data connection. Ultimately over 50 games — which included titles by major third-party publishers — were released for the system in a three year period. The N-Gage was unsuccessful, partly because the buttons were not well-suited for gaming, while it was described as resembling a tac ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bejeweled (video Game)
''Bejeweled'' is a 2000 match-three video game developed and published by PopCap Games. ''Bejeweled'' involves lining up three or more multi-colored gems to clear them from the game board. The game was inspired by a similar browser game, titled ''Colors Game''. Originally released in 2000 under the title ''Diamond Mine'' as a browser game on the team's official website, ''Bejeweled'' was licensed to be hosted on MSN Games under its current name. PopCap released a retail version titled ''Bejeweled Deluxe'' in May 2001. ''Bejeweled'' has since been ported to many platforms, particularly mobile devices. The game has been commercially successful, having sold over 10 million copies and been downloaded more than 150 million times. It is credited with popularizing match-three video games and launching the casual games industry, which grew to be worth $3 billion within a decade. The game was followed by a commercially successful series of sequels and spin-offs. Gameplay ''Bejew ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mazera
Mazera is an adventure game created by Cold River Studios and published by Astraware for Palm OS and Pocket PC. The player plays Ix, who as a boy was captured by an alien race called the Mazerians and imprisoned in their zoo, until one day something happens that gives him a chance to escape. As Ix makes his escape, he must solve a large variety of puzzles and challenges so that he can return to his home planet Ixus. Gameplay Mazera is essentially a puzzle-solving game, with elements of adventure games and even bit of action games mixed in, sporting a large variety of challenges ranging from Sokoban-style puzzles to memory games (such as a variation on Concentration) to rudimentary Chess to a humorous take on Pong. Each puzzle or challenge appears in its own "room" or area, which are integrated into a larger game world. These areas are often revisited later in the game, thus adding the element of adventure and exploration to the puzzles. If Ix is killed while trying to solve a pa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Trion Worlds
Trion Worlds was an American video game developer. It focused primarily on MMOs, particularly of the MMORPG and MMORTS genres. The company was founded in 2006 by Lars Buttler and Jon Van Caneghem, who had each previously worked for NCSoft and left in 2009 to join Electronic Arts. History The company was founded as ''Trion World Network, Inc'' in 2006 by Lars Buttler, previously serving as Vice President for Global Online at major American video game publisher EA, and Jon Van Canegham, previously serving as Executive Producer at South Korean online video game company NCSoft. The two left their respective jobs to pursue the founding of a company that could "define a generation of interactive entertainment by fundamentally revolutionizing the way games are created, played and distributed." After the founding, the company immediately began development on the ''Trion Platform'', a server technology through which it claims both ''Trion'' and "external partners" will deliver games ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Backbone Entertainment
Backbone Entertainment was an American video game developer based in Emeryville, California. The company was formed in 2003 as the result of a merger between developers Digital Eclipse and ImaginEngine. In 2005, Backbone merged with The Collective to form Foundation 9 Entertainment. History Backbone Entertainment was formed in 2003 through a merger between Digital Eclipse, a developer of emulations of arcade games, and ImaginEngine, an edutainment games developer. ImaginEngine remained an independent studio, based in Framingham, Massachusetts, while Digital Eclipse's studios were absorbed by Backbone, becoming Backbone Emeryville and Backbone Vancouver, respectively. In 2004, in co-operation with the University of Hawaii, Backbone opened an office in Honolulu, Hawaii, under the lead of Backbone's chairman, Mark Loughridge. On March 29, 2005, Backbone Entertainment announced that it was merging with another developer, The Collective, to form Foundation 9 Entertainment. B ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Midway Games
Midway Games Inc. (formerly Midway Manufacturing and Bally Midway, and commonly known simply as Midway) was an American video game company that existed from 1958 to 2010. Midway's franchises included ''Mortal Kombat'', ''Rampage (franchise), Rampage'', ''Spy Hunter'', ''NBA Jam'', ''Cruis'n'' and ''NFL Blitz''. Midway also acquired the rights to video games that were originally developed by WMS Industries and Atari Games, such as ''Defender (1981 video game), Defender'', ''Joust (video game), Joust'', ''Robotron: 2084'', ''Gauntlet (series), Gauntlet'' and the ''Rush (video game series), Rush'' series. The company was founded as Midway Manufacturing in 1958, as an amusement game manufacturer. The company was then purchased by Bally Manufacturing in 1969. In 1973, Midway moved into the interactive entertainment industry, Video game developer, developing and video game publisher, publishing arcade game, arcade video games. The company scored its first mainstream hit with the U.S. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ratbag Games
Ratbag Games Pty Ltd was a video game developer based in Australia. History Ratbag was founded in 1993 in Adelaide, South Australia, by Richard Harrison and Greg Siegele. Known initially as "Emergent Games", the company took three years to prototype their first title '' Powerslide''. Following its acquisition by Midway Games on 4 August 2005, the company was known as "Midway Studios - Australia". Games * '' Powerslide'' – Windows * ''Dirt Track Racing Dirt track racing is a form of motorsport held on clay or dirt surfaced banked oval racetracks. Dirt track racing started in the United States before World War I and became widespread during the 1920s and 1930s using both automobiles and motorc ...'' – Windows * '' Dirt Track Racing: Sprint Cars'' – Windows * '' Dirt Track Racing 2'' – Windows * '' Leadfoot'' – Windows * Dirt Track Racing: Australia – Windows * '' World of Outlaws: Sprint Cars 2002'' – PS2, Windows * ''Saturday Night Speedway'' – PS2, W ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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PlayFish Games
Playfish was a short-lived developer of free-to-play social network games. Playfish was founded in 2007 by Kristian Segerstråle, Sebastien de Halleux, Sami Lababidi, and Shukri Shammas. It closed in 2013. Playfish in the past had tended to attract up to 55 million users a month, with over 37 million users coming from Facebook users. In October 2008, they secured US$17 million in venture capital funding from Accel Partners and Index Ventures. The company was acquired by Electronic Arts in 2009, with the last of Playfish's games being retired in 2013. History ''Who has the Biggest Brain?'' was the company's first release. It was one of the first Facebook games to attract millions of daily players, and allowed the company to raise the funding necessary to produce other games. The company made money by selling virtual goods inside its games. On Monday, 9 November 2009, Electronic Arts announced their acquisition of Playfish for $400 million. The acquisition was initially for $275 m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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NGMoco
Ngmoco, LLC (stylized as ngmoco) was an American-based publisher of video games for the iOS and Android platforms, and a subsidiary of DeNA Co., Ltd. The company was founded by former Electronic Arts executive Neil Young in July 2008. Since its founding, ngmoco has had more than seven million combined game installs. Venture capital firms Kleiner Perkins Caufield & Byers and Norwest Venture Partners, among others, have financed the company with a combined total of US$40.6 million. The company is most well known for their publishing of the ''Rolando'' game series and '' Eliminate Pro''. History In June 2008, Electronic Arts Games label president Frank Gibeau announced to the media that executive Neil Young was leaving the company to form a company of his own. Young had managed Maxis, EA Los Angeles, and EA's Blueprint division. The next week, Young announced that the company, co-founded by Bob Stevenson, Alan Yu and Joe Keene, would be named "ngmoco" (short for "Next Generation M ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |