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Yak Bak
Yak Bak was a line of handheld electronic voice recorder toys developed by Ralph Osterhout at Team Machina for Yes! Gear (a.k.a. Yes! Entertainment) in the mid-to-late 1990s. Several versions of the toy were developed, including the Yak Bak, Yak Bak 2, Yak Bak 2k, Yak Bak WarpR, Yak Wakky, Yak Bak SFX, and the Yak Bakwards. Some of these models also came in pen form as part of the "Power Penz" series. The Yak Bak was intended to be a compact, more affordable competitor to the Talkboy introduced by Tiger Electronics in 1992. History In December 1994, YES! launched its YES! Gear product line with the introduction of Yak Bak, a simple device consisting of a single speaker and two buttons. One button was marked "Say" and the other, "Play." By holding down the "Say" button, a person could record six seconds of sound, during which a light would shine to indicate that the Yak Bak was recording. Afterwards, the "Play" button would enable the person to hear what was just recorded. This ...
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Yak Bak SFX On Table
The domestic yak (''Bos grunniens''), also known as the Tartary ox, grunting ox or hairy cattle, is a species of long-haired domesticated cattle found throughout the Himalayan region of the Indian subcontinent, the Tibetan Plateau, Kachin State (Northern Myanmar), Yunnan, Sichuan, Gilgit-Baltistan ( Kashmir), and as far north as Mongolia and Siberia. It is descended from the wild yak (''Bos mutus''). Etymology The English word "yak" originates from the . In Tibetan and Balti it refers only to the male of the species, the female being called , or in Tibetan and in Balti. In English, as in most other languages that have borrowed the word, "yak" is usually used for both sexes, with "bull" or "cow" referring to each sex separately. Taxonomy Belonging to the genus ''Bos'', Yaks are related to cattle (''Bos primigenius''). Mitochondrial DNA analyses to determine the evolutionary history of yaks have been inconclusive. The yak may have diverged from cattle at any point betwee ...
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Voice Recorder
A dictation machine is a sound recording device most commonly used to record speech for playback or to be typed into print. It includes digital voice recorders and tape recorder. The name "Dictaphone" is a trademark of the company of the same name, but it has also become a common term for all dictation machines, as a genericized trademark. History Alexander Graham Bell and his two associates took Edison's tinfoil phonograph and modified it considerably to make it reproduce sound from wax instead of tinfoil. They began their work at Bell's Volta Laboratory in Washington, D.C.In 1879, and continued until they were granted basic patents in 1886 for recording in wax.Newville, Leslie JDevelopment of the Phonograph at Alexander Graham Bell's Volta Laboratory United States National Museum Bulletin, United States National Museum and the Museum of History and Technology, Washington, D.C., 1959, No. 218, Paper 5, pp.69-79. Retrieved from ProjectGutenberg.org. Thomas A. Edison had in ...
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Ralph Osterhout
Ralph Osterhout is an American inventor, designer, entrepreneur, and CEO of Osterhout Design Group (ODG). During his career he has developed a range of products spanning toys, consumer electronics, dive equipment, furnitureLarrabee, Eric. “Knoll Design”, Abrams, Harry N Publisher, 1990 - to devices for the Department of Defense. Osterhout is named as inventor on 260 patents and patent applications. Over the course of his career, Osterhout has developed over 2,000 different products and hundreds of separate product lines for companies ranging from start-ups to Fortune 500s, as well as the government. Since 2009, Osterhout has been highly focused on developing products and technologies in the head-worn computing field. Osterhout has over three decades of developing head-worn technology, starting with the PVS-7 Night Vision Goggles in 1984 and has created nine different generations of smartglasses. Osterhout has been referred to as the "real-life Q", in reference to the fictiona ...
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Tiger Electronics
Tiger Electronics Ltd. (also known as Tiger and Tiger Toys) was an independent American toy manufacturer best known for its handheld LCD games, the Furby, the Talkboy, Giga Pets, the 2-XL robot, and audio games such as ''Brain Warp'' and the Brain Shift. When it was an independent company, Tiger Electronics Inc., its headquarters were in Vernon Hills, Illinois. It has been a subsidiary of Hasbro since 1998. History Gerald Rissman, Randy Rissman and Arnold Rissman founded the company in June 1978. It started with low-tech items like phonographs, then began developing handheld electronic games and educational toys. Prominent among these was the 2-XL Robot in 1978, and K28, Tiger's Talking Learning Computer (1984) which was sold worldwide by Kmart and other chain stores. Tiger also achieved success with many simple handheld electronics games like ''Electronic Bowling'' and titles based on licenses, such as ''RoboCop'', ''Terminator'', and ''Spider-Man''. An early 1990s hit was the ...
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Loudspeaker
A loudspeaker (commonly referred to as a speaker or speaker driver) is an electroacoustic transducer that converts an electrical audio signal into a corresponding sound. A ''speaker system'', also often simply referred to as a "speaker" or "loudspeaker", comprises one or more such speaker ''drivers'', an enclosure, and electrical connections possibly including a crossover network. The speaker driver can be viewed as a linear motor attached to a diaphragm which couples that motor's movement to motion of air, that is, sound. An audio signal, typically from a microphone, recording, or radio broadcast, is amplified electronically to a power level capable of driving that motor in order to reproduce the sound corresponding to the original unamplified electronic signal. This is thus the opposite function to the microphone; indeed the ''dynamic speaker'' driver, by far the most common type, is a linear motor in the same basic configuration as the dynamic microphone which uses suc ...
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Sound
In physics, sound is a vibration that propagates as an acoustic wave, through a transmission medium such as a gas, liquid or solid. In human physiology and psychology, sound is the ''reception'' of such waves and their ''perception'' by the brain. Only acoustic waves that have frequencies lying between about 20 Hz and 20 kHz, the audio frequency range, elicit an auditory percept in humans. In air at atmospheric pressure, these represent sound waves with wavelengths of to . Sound waves above 20  kHz are known as ultrasound and are not audible to humans. Sound waves below 20 Hz are known as infrasound. Different animal species have varying hearing ranges. Acoustics Acoustics is the interdisciplinary science that deals with the study of mechanical waves in gasses, liquids, and solids including vibration, sound, ultrasound, and infrasound. A scientist who works in the field of acoustics is an ''acoustician'', while someone working in the field of ...
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Year 2000 Problem
The year 2000 problem, also known as the Y2K problem, Y2K scare, millennium bug, Y2K bug, Y2K glitch, Y2K error, or simply Y2K refers to potential computer errors related to the formatting and storage of calendar data for dates in and after the year 2000. Many programs represented four-digit years with only the final two digits, making the year 2000 indistinguishable from 1900. Computer systems' inability to distinguish dates correctly had the potential to bring down worldwide infrastructures for industries ranging from banking to air travel. In the years leading up to the turn of the century (millennium), the public gradually became aware of the "Y2K scare", and individual companies predicted the global damage caused by the bug would require anything between $400 million and $600 billion to rectify. A lack of clarity regarding the potential dangers of the bug led some to stock up on food, water, and firearms, purchase backup generators, and withdraw large sums of money in a ...
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Pitch (music)
Pitch is a perceptual property of sounds that allows their ordering on a frequency-related scale, or more commonly, pitch is the quality that makes it possible to judge sounds as "higher" and "lower" in the sense associated with musical melodies. Pitch is a major auditory attribute of musical tones, along with duration, loudness, and timbre. Pitch may be quantified as a frequency, but pitch is not a purely objective physical property; it is a subjective psychoacoustical attribute of sound. Historically, the study of pitch and pitch perception has been a central problem in psychoacoustics, and has been instrumental in forming and testing theories of sound representation, processing, and perception in the auditory system. Perception Pitch and frequency Pitch is an auditory sensation in which a listener assigns musical tones to relative positions on a musical scale based primarily on their perception of the frequency of vibration. Pitch is closely related to frequency, ...
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Sound Recording And Reproduction
Sound recording and reproduction is the electrical, mechanical, electronic, or digital inscription and re-creation of sound waves, such as spoken voice, singing, instrumental music, or sound effects. The two main classes of sound recording technology are analog recording and digital recording. Sound recording is the transcription of invisible vibrations in air onto a storage medium such as a phonograph disc. The process is reversed in sound reproduction, and the variations stored on the medium are transformed back into sound waves. Acoustic analog recording is achieved by a microphone diaphragm that senses changes in atmospheric pressure caused by acoustic sound waves and records them as a mechanical representation of the sound waves on a medium such as a phonograph record (in which a stylus cuts grooves on a record). In magnetic tape recording, the sound waves vibrate the microphone diaphragm and are converted into a varying electric current, which is then converted to ...
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Wrist Watch
A watch is a portable timepiece intended to be carried or worn by a person. It is designed to keep a consistent movement despite the motions caused by the person's activities. A wristwatch is designed to be worn around the wrist, attached by a watch strap or other type of bracelet, including metal bands, leather straps or any other kind of bracelet. A pocket watch is designed for a person to carry in a pocket, often attached to a chain. Watches were developed in the 17th century from spring-powered clocks, which appeared as early as the 14th century. During most of its history the watch was a mechanical device, driven by clockwork, powered by winding a mainspring, and keeping time with an oscillating balance wheel. These are called ''mechanical watches''. In the 1960s the electronic ''quartz watch'' was invented, which was powered by a battery and kept time with a vibrating quartz crystal. By the 1980s the quartz watch had taken over most of the market from the mech ...
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Sound Effects
A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media. Traditionally, in the twentieth century, they were created with foley. In motion picture and television production, a sound effect is a sound recorded and presented to make a specific storytelling or creative point ''without'' the use of dialogue or music. The term often refers to a process applied to a recording, without necessarily referring to the recording itself. In professional motion picture and television production, dialogue, music, and sound effects recordings are treated as separate elements. Dialogue and music recordings are never referred to as sound effects, even though the processes applied to such as reverberation or flanging effects, often are called "sound effects". This area and sound design have been slowly merged since t ...
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