Xiaomi MIX 4
The Xiaomi MIX 4 is an Android smartphone launched on 10 August 2021 by Xiaomi. As of 2021, it is the latest successor to the Xiaomi Mi MIX product line and follows its immediate predecessor the Xiaomi Mi MIX 3 which launched in 2018. The MIX 4 is the first device from Xiaomi to offer an under-display selfie camera, following the Axon 20 5G and Axon 30 from ZTE; Oppo also previewed the technology a week before the MIX 4's release. Design The front is made of Corning Gorilla Glass Victus and the back is made of ceramic. The camera island design is similar to Xiaomi Mi 11 Ultra's camera island but without second display. On the bottom, there is a USB-C port, a speaker, a microphone, and a dual SIM tray. On the top, there is an additional microphone, the IR blaster and a second speaker. On the right side, there is the volume rocker and the power button. The Xiaomi MIX 4 was available in 3 color options: Ceramic Black, Ceramic White and Ceramic Gray. Specifications Ha ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Xiaomi
Xiaomi (; ) is a Chinese multinational corporation and technology company headquartered in Beijing, China. It is best known for consumer electronics software electric vehicles. It is the second-largest manufacturer of smartphones in the world, behind Samsung, most of which run on the Xiaomi HyperOS (former MIUI) operating system. The company is ranked 338th and is the youngest company on the ''Fortune'' Global 500. It has been called the "Apple of China". Xiaomi was founded in 2010 in Beijing by Lei Jun along with six associates. Lei had founded Kingsoft as well as Joyo.com, the latter of which he sold to Amazon for $75 million in 2004. In August 2011, Xiaomi released its first smartphone and, by 2014, it had the largest market share of smartphones sold in China. Initially the company only sold its products online; however, it later opened brick and mortar stores. By 2015, it was developing a wide range of consumer electronics. In 2020, the company sold 149.4 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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USB-C
USB-C, or USB Type-C, is a 24-pin reversible Electrical connector, connector (not a Communication protocol, protocol) that supersedes previous USB hardware#Connectors, USB connectors (also supersedes Mini DisplayPort and Lightning (connector), Lightning connectors) that can transfer data, e.g. audio/video data, to connect to monitors, external drives, mobile phones, keyboards/mouses, and many more peripheral devices; sometimes indirectly via hubs/docking stations. It also exchanges electricity, in general to power peripheral devices. It is used not only by USB technology, but also by other data transfer protocols, including Thunderbolt (interface), Thunderbolt, PCIe, HDMI, DisplayPort, and others. It is Extensibility, extensible to support future protocols. The design for the USB-C connector was initially developed in 2012 by Intel, HP Inc., Microsoft, and the USB Implementers Forum. The Type-C Specification 1.0 was published by the USB Implementers Forum (USB-IF) on August 11 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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A2DP
In order to use Bluetooth, a device must be compatible with the subset of Bluetooth ''profiles'' (often called services or functions) necessary to use the desired services. A Bluetooth profile is a specification regarding an aspect of Bluetooth-based wireless communication between devices. It resides on top of the Bluetooth Core Specification and (optionally) additional protocols. While the profile may use certain features of the core specification, specific versions of profiles are rarely tied to specific versions of the core specification, making them independent of each other. For example, there are Hands-Free Profile (HFP) 1.5 implementations using both Bluetooth 2.0 and Bluetooth 1.2 core specifications. The way a device uses Bluetooth depends on its profile capabilities. The profiles provide standards that manufacturers follow to allow devices to use Bluetooth in the intended manner. For the Bluetooth Low Energy stack, according to Bluetooth 4.0 a special set of profiles app ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bluetooth
Bluetooth is a short-range wireless technology standard that is used for exchanging data between fixed and mobile devices over short distances and building personal area networks (PANs). In the most widely used mode, transmission power is limited to 2.5 milliwatts, giving it a very short range of up to . It employs Ultra high frequency, UHF radio waves in the ISM bands, from 2.402GHz to 2.48GHz. It is mainly used as an alternative to wired connections to exchange files between nearby portable devices and connect cell phones and music players with wireless headphones, wireless speakers, HIFI systems, car audio and wireless transmission between TVs and soundbars. Bluetooth is managed by the Bluetooth Special Interest Group (SIG), which has more than 35,000 member companies in the areas of telecommunication, computing, networking, and consumer electronics. The Institute of Electrical and Electronics Engineers, IEEE standardized Bluetooth as IEEE 802.15.1 but no longer maintains ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ultra-wideband
Ultra-wideband (UWB, ultra wideband, ultra-wide band and ultraband) is a radio technology that can use a very low energy level for short-range, high-bandwidth communications over a large portion of the radio spectrum. UWB has traditional applications in non-cooperative radar imaging. Most recent applications target sensor data collection, precise locating, and tracking. UWB support started to appear in high-end smartphones in 2019. Characteristics Ultra-wideband is a technology for transmitting information across a wide bandwidth (>500 MHz). This allows for the transmission of a large amount of signal energy without interfering with conventional narrowband and carrier wave transmission in the same frequency band. Regulatory limits in many countries allow for this efficient use of radio bandwidth, and enable high-data-rate personal area network (PAN) wireless connectivity, longer-range low-data-rate applications, and the transparent co-existence of radar and imaging systems ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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4G LTE
In telecommunications, long-term evolution (LTE) is a standard for wireless broadband communication for cellular mobile devices and data terminals. It is considered to be a "transitional" 4G technology, and is therefore also referred to as 3.95G as a step above 3G. LTE is based on the 2G GSM/ EDGE and 3G UMTS/ HSPA standards. It improves on those standards' capacity and speed by using a different radio interface and core network improvements. LTE is the upgrade path for carriers with both GSM/UMTS networks and CDMA2000 networks. LTE has been succeeded by LTE Advanced, which is officially defined as a "true" 4G technology and also named "LTE+". Terminology The standard is developed by the 3GPP (3rd Generation Partnership Project) and is specified in its Release 8 document series, with minor enhancements described in Release 9. LTE is also called 3.95G and has been marketed as 4G LTE and Advanced 4G; but the original version did not meet the technical criteria of a 4G wirel ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dolby Vision
Dolby Vision is a set of technologies developed by Dolby Laboratories for high dynamic range (HDR) video. It covers content creation, distribution, and playback. It includes dynamic metadata that define the aspect ratio and adjust the picture based on a display's capabilities on a per-shot or even per-frame basis, optimizing the presentation. Dolby Vision was introduced in 2014, making it the first available HDR format. HDR10+ is a competitor HDR format that also uses dynamic metadata. Dolby Vision IQ is an update designed to optimize Dolby Vision content according to the ambient light. Dolby Cinema also uses Dolby Vision in conjunction with Dolby Atmos sound systems, though because of the use of 2.6 gamma and thus 48 nits in SDR cinemas, the 108 nits used in Dolby Cinema is already HDR. Description Dolby Vision allows for a maximum resolution of 8K, up to 12-bit color depth, and maximum peak brightness of 10,000 nits. However, according to the Dolby Vision white pap ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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HDR10+
HDR10+ is a High-dynamic-range video, high dynamic range (HDR) video technology that adds HDR dynamic metadata, dynamic metadata to HDR10 source files. The dynamic metadata are used to adjust and optimize each frame of the HDR video to the consumer display's capabilities in a way based on the content creator's intentions. HDR10+ is an alternative to Dolby Vision, which also uses dynamic metadata. HDR10+ is the default variant of dynamic metadata as part of the HDMI#Version 2.1, HDMI 2.1 standard. HDR10+ Adaptive is an update designed to optimize HDR10+ content according to the Available light, ambient light. HDR10+ Gaming is an HDR standard optimized for gaming, providing accurate HDR gaming images with low latency, variable refresh rate (VRR) and high frame rate. Description HDR10+, also known as HDR10 Plus, was announced on 20 April 2017, by Samsung and Amazon Video. HDR10+ updates HDR10 by adding dynamic metadata that can be used to more accurately adjust brightness levels up ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Refresh Rate
The refresh rate, also known as vertical refresh rate, vertical scan rate or vertical frequency in reference to terminology originating with the cathode-ray tubes (CRTs), is the number of times per second that a raster-based display device displays a new image. This is independent from frame rate, which describes how many images are stored or generated every second by the device driving the display. On CRT displays, higher refresh rates produce less flickering, thereby reducing eye strain. In other technologies such as liquid-crystal displays, the refresh rate affects only how often the image can potentially be updated. Non-raster displays may not have a characteristic refresh rate. Vector displays, for instance, do not trace the entire screen, only the actual lines comprising the displayed image, so refresh speed may differ by the size and complexity of the image data. For computer programs or telemetry, the term is sometimes applied to how frequently a datum is updated with a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hertz
The hertz (symbol: Hz) is the unit of frequency in the International System of Units (SI), often described as being equivalent to one event (or Cycle per second, cycle) per second. The hertz is an SI derived unit whose formal expression in terms of SI base units is 1/s or sā1, meaning that one hertz is one per second or the Inverse second, reciprocal of one second. It is used only in the case of periodic events. It is named after Heinrich Hertz, Heinrich Rudolf Hertz (1857ā1894), the first person to provide conclusive proof of the existence of electromagnetic waves. For high frequencies, the unit is commonly expressed in metric prefix, multiples: kilohertz (kHz), megahertz (MHz), gigahertz (GHz), terahertz (THz). Some of the unit's most common uses are in the description of periodic waveforms and musical tones, particularly those used in radio- and audio-related applications. It is also used to describe the clock speeds at which computers and other electronics are driven. T ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pixel Density
Pixels per inch (ppi) and pixels per centimetre (ppcm or pixels/cm) are measurements of the pixel density of an electronic image device, such as a computer monitor or television display, or image digitizing device such as a camera or image scanner. Horizontal and vertical density are usually the same, as most devices have square pixels, but differ on devices that have non-square pixels. Pixel density is not the same as where the former describes the amount of detail on a physical surface or device, the latter describes the amount of pixel information regardless of its scale. Considered in another way, a pixel has no inherent size or unit (a pixel is actually a sample), but when it is printed, displayed, or scanned, then the pixel has both a physical size (dimension) and a pixel density (ppi). Basic principles Since most digital hardware devices use dots or pixels, the size of the media (in inches) and the number of pixels (or dots) are directly related by the 'pixels per inch ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Display Aspect Ratio
The display aspect ratio (DAR) is the Aspect ratio (image), aspect ratio of a display device and so the proportional relationship between the display size, physical width and the height of the display. It is expressed as two numbers separated by a colon (''x'':''y''), where ''x'' corresponds to the width and ''y'' to the height. Common aspect ratios for displays, past and present, include 5:4, 4:3, 16:10, and 16:9. To distinguish: * The display aspect ratio (DAR) is calculated from the physical width and height of a display, measured each in inch or Centimetre, cm (Display size). * The pixel aspect ratio, pixel aspect ratio (PAR) is calculated from the width and height of one pixel. * The storage aspect ratio, storage aspect ratio (SAR) is calculated from the numbers of pixels in width and height stated in the Graphics display resolution, display resolution. Because the units cancel out, all aspect ratios are unitless. Diagonal and area The size of a television set or computer ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |