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Wizardry (The Edge)
''Wizardry'' (also known as ''Spell of Destruction'') is an adventure game with some action and role-playing elements, published by The Edge in 1985 for the Commodore 64. It was programmed by Steven T. Chapman (author of Quo Vadis) and the music was composed by Clever Music (Graham Jarvis and Rob Hartshorne) under the alias of Mike Alsop. Reception ''Zzap!64'' were impressed by the game's graphics and sound but found the puzzles overly obscure. It was rated 71% overall. '' Commodore User'' 11/1985 gave 4.2 of 5 stars. ''Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...'' 12/1985 rated the game 90 of 100. Eric Doyle of '' Your Commodore'' praised the game's graphics, music, and "engrossing and enjoyable" puzzle element. He gave it 7 out of 10 for origina ...
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Sir-Tech
Sir-Tech Software, Inc. was a video game developer and video game publisher, publisher based in the United States and Canada. History In fall 1979, Sirotech Software was founded by Norman Sirotek, Robert Sirotek and Robert Woodhead. Sirotech Software published ''Info Tree'', a database management system, database management program, ''Galactic Attack'' and a beta version of ''Wizardry: Dungeons of Despair'' which was later renamed ''Wizardry: Proving Grounds of the Mad Overlord'' and formally released in fall 1981. It was the first game in the ''Wizardry (video game series), Wizardry'' series. In spring 1981, Sir-Tech Software, Inc was incorporated as a video game developer and publisher in the United States. In 1998, Sir-Tech USA closed. The Canada, Canadian counterpart, Sirtech Canada Limited, continued to operate until late 2003. Sir-Tech is best known for ''Wizardry'', the role-playing video game series. The ''Jagged Alliance (series), Jagged Alliance'' series, first publi ...
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Role-playing Video Game
Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills). Role-playing games almost always feature combat as a defining feature and traditionally used Turn-based role-playing game, turn-based combat; however, modern role-playing games commonly feature real-time Action role-playing game, action combat or even non-violent forms of conflict resolution (with some eschewing combat altogether). Further, many games have incorporated role-playing elements such as character advancement and quests while remaining within other genres. Role-playing video games have their origins in tabletop role-playing games and use much of the same :Role-playing game terminology, terminology, Campaign setting, settings, and Game mechanics, game mechanics. Other major similarities with pen-and-paper games include develope ...
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Edge Games
Edge Games, Inc. is an American video game developer and publisher headquartered in Pasadena, California, best known for the practices of its founder and chief executive officer, Tim Langdell, in enforcing trademarks relating to the word "edge", which sources have described as " litigious". In 2010, Edge Games sued Electronic Arts for trademark infringement, but eventually settled, with Edge surrendering many of its registrations. The United States Patent and Trademark Office (USPTO) cancelled the trademarks by court order in April 2013. Under the terms of its settlement, Edge Games may not register these trademarks again. History Tim Langdell founded Softek Software, later incorporated as Softek International Ltd, in the UK in 1980. Softek's early games output for 8-bit computers such as the ZX Spectrum consisted mainly of simple clones of popular arcade games. These included ''Firebirds'' ''( Phoenix)'', '' Ostron'' ''(Joust)'' and '' Monsters in Hell'' ''(Space Panic)'' w ...
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Commodore 64
The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness World Records as the highest-selling single computer model of all time, with independent estimates placing the number sold between 12.5 and 17 million units. Volume production started in early 1982, marketing in August for . Preceded by the VIC-20 and Commodore PET, the C64 took its name from its of RAM. With support for multicolor sprite (computer graphics), sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware. The C64 dominated the low-end computer market (except in the UK, France and Japan, lasting only about six months in Japan) for most of the later years of the 1980s. For a substantial period (1983–1986), the C64 had betwe ...
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Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, such as literature and film, encompassing a wide variety of genres. Most adventure games (text and graphic) are designed for a single player, since the emphasis on story and character makes multiplayer design difficult. '' Colossal Cave Adventure'' is identified by Rick Adams as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', '' King's Quest'', '' Monkey Island'', '' Syberia'', and ''Myst''. Adventure games were initially developed in the 1970s and early 1980s as text-based interactive stories, using text parsers to translate the player's commands into actions. As personal computers became more powerful with better graphics, the graphic adventure-game format became po ...
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Quo Vadis (1984 Video Game)
''Quo Vadis'' is an action-adventure game designed by Steven T. Chapman for the Commodore 64 and released by The Edge in 1984. Gameplay The object of the game is to explore a vast set of caverns and retrieve a scepter. Along the way the player must avoid (or shoot) various monsters and lava pits. The playing area of the game extends over 1024 screen sizes, making it the largest arcade adventure/platform game of the time. A map of the playing area was published in the October 1984 issue of the magazine Personal Computer Games. Various "riddles" are hidden throughout the caverns. When the game was first released the publishers offered a prize to the first person who could complete the game and find and correctly answer all the riddles.''The Crying Developer''
ChaosEdge, September 4, 2009.
The prize, a ...
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Zzap!64
''Zzap!64'' is a computer games magazine covering games for computers manufactured by Commodore International, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact. The magazine launched in April, with the cover date May 1985, as the sister magazine to '' CRASH''. It focused on the C64 for much of its shelf life, but later incorporated Amiga game news and reviews. Like ''CRASH'' for the ZX Spectrum, it had a dedicated cult following amongst C64 owners and was well known for its irreverent sense of humour as well as its extensive, detailed coverage of the C64 scene. The magazine adopted an innovative review system that involved the use of the reviewers' faces, artistically rendered by in-house artists Oli Frey and Mark Kendrick, to express their reaction to the games. These eventually evolved into static cartoons as the magazine began catering for a younger market. High-quality games were indicated in reviews vi ...
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Commodore User
''Commodore User'', (also referred to as ''CU'') later renamed to ''CU Amiga'', is a British magazine initially published by Paradox Group before being acquired by EMAP. Timeline ''Commodore User'' was launched in October 1983 with an initial preview issue in June 1983. Initially, the magazine contained information about in-depth computer information of its time, such as programming tutorials, machine code features, and business software reviews. The first issues were produced and written by editor Dennis Jarrett, writer and future editor Bohdan Buciak, and editorial assistant Nicky Chapman. Features were written by a range of contributors, and the issue sizes grew rapidly from 64 to 96 pages. The first 12 issues of Commodore User were published by Paradox Group until September 1984; thereafter, publishing was handled by EMAP until the final issue in February 1990. Game coverage began to appear by the second issue. This consisted of a small section called Screen Scene from issue ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. Several ''CVG'' writers led the creation of '' Video Games Chronicle'' in 2019. History ''Computer and Video Games'' was established in 1981, being the first British video games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programmin ...
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Your Commodore
''Your Commodore'' was a magazine for Commodore International, Commodore computers, including the Commodore 64, Amiga, and the Commodore Personal computer, PC range. It was published in the UK from October 1984 until late 1989 when the name was shortened to ''YC''. The final issue was in October 1991. History Although first seen as a supplement in July 1984's ''Personal Computer Today'', ''Your Commodore'' was later published on its own. Issue 1 launched in September, cover dated October 1984. Launch editor Wendy Palmer introduced the magazines plans for its content, which would include general coverage for all the Commodore computers. Features mainly covered Computer programming, programming, computer hardware, hardware and business Computer software, software, but there was also a small dedicated games section. November 1985's issue cover had the addition of ''Your 64'' logo on the cover and the editor; Stuart Cooke's intro announced that ''Your Commodore'' had incorporated ...
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1985 Video Games
1985 saw many sequels and prequels in video games, such as ''Super Mario Bros.'' and ''Kung-Fu Master (video game), Kung Fu'', along with new titles such as ''Commando (video game), Commando'', ''Duck Hunt'', ''Gauntlet (1985 video game), Gauntlet'', ''Ghosts 'n Goblins (video game), Ghosts 'n Goblins'', ''Gradius (video game), Gradius'', ''Hang-On'', ''Space Harrier'', ''Tetris'' and ''The Way of the Exploding Fist''. The year's highest-grossing arcade video games were ''Hang-On'' and ''Karate Champ'' in the United States, and ''Commando'' in the United Kingdom. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for a consecutive year, while the year's bestselling home video game was ''Super Mario Bros.'' Financial performance In Video games in the United States, the United States, annual Video game crash of 1983, home video game sales fell to ( adjusted for inflation) in 1985. Meanwhile, the arcade video game industry began recovering in 1985. ...
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