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Unified Foundational Ontology
The Unified Foundational Ontology (UFO). is an ontological framework developed in the early 2000s with the objective of providing foundational support for conceptual modeling. It synthesizes elements from formal ontology, cognitive science, linguistics, and philosophical logic to inform the structure and semantics of conceptual models. The ontology is utilized to articulate a variety of fundamental notions within conceptual modeling, offering a systematic approach to categorizing entities and delineating their properties. Overview Conceived as a response to the needs for ontological foundations in conceptual modeling, UFO consists of a series of interlinked micro-theories that collectively address a comprehensive range of conceptual modeling topics. These micro-theories cover the taxonomy of objects, the nature of part-whole relationships, the articulation of intrinsic and relational properties, and the classification of events and roles among other subjects. UFO is particularly ...
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Formal Ontology
In philosophy, the term formal ontology is used to refer to an ontology defined by axioms in a formal language with the goal to provide an unbiased (Problem domain, domain- and application-independent) view on Reality#Western philosophy, reality, which can help the modeler of Problem domain, domain- or application-specific ontology (information science), ontologies to avoid possibly erroneous ontological assumptions encountered in modeling large-scale ontologies. By maintaining an independent view on reality, a formal (upper ontology, upper level) ontology gains the following properties: *indefinite expandability: *:the ontology remains consistent with increasing content. *content and context independence: *:any kind of 'concept' can find its place. *accommodate different levels of granularity. Historical background Theories on how to conceptualize reality date back as far as Plato and Aristotle. The term 'formal ontology' itself was coined by Edmund Husserl in the second editi ...
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Bioinformatics
Bioinformatics () is an interdisciplinary field of science that develops methods and Bioinformatics software, software tools for understanding biological data, especially when the data sets are large and complex. Bioinformatics uses biology, chemistry, physics, computer science, data science, computer programming, information engineering, mathematics and statistics to analyze and interpret biological data. The process of analyzing and interpreting data can sometimes be referred to as computational biology, however this distinction between the two terms is often disputed. To some, the term ''computational biology'' refers to building and using models of biological systems. Computational, statistical, and computer programming techniques have been used for In silico, computer simulation analyses of biological queries. They include reused specific analysis "pipelines", particularly in the field of genomics, such as by the identification of genes and single nucleotide polymorphis ...
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Computer-aided Software Engineering
Computer-aided software engineering (CASE) is a domain of software tools used to design and implement applications. CASE tools are similar to and are partly inspired by computer-aided design (CAD) tools used for designing hardware products. CASE tools are intended to help develop high-quality, defect-free, and maintainable software. CASE software was often associated with methods for the development of information systems together with automated tools that could be used in the software development process. History The Information System Design and Optimization System (ISDOS) project, started in 1968 at the University of Michigan, initiated a great deal of interest in the whole concept of using computer systems to help analysts in the very difficult process of analysing requirements and developing systems. Several papers by Daniel Teichroew fired a whole generation of enthusiasts with the potential of automated systems development. His Problem Statement Language / Problem Stateme ...
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Unified Modeling Language
The Unified Modeling Language (UML) is a general-purpose visual modeling language that is intended to provide a standard way to visualize the design of a system. UML provides a standard notation for many types of diagrams which can be roughly divided into three main groups: behavior diagrams, interaction diagrams, and structure diagrams. The creation of UML was originally motivated by the desire to standardize the disparate notational systems and approaches to software design. It was developed at Rational Software in 1994–1995, with further development led by them through 1996. In 1997, UML was adopted as a standard by the Object Management Group (OMG) and has been managed by this organization ever since. In 2005, UML was also published by the International Organization for Standardization (ISO) and the International Electrotechnical Commission (IEC) as the ISO/IEC 19501 standard. Since then the standard has been periodically revised to cover the latest revision of UML. In ...
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Modeling Language
A modeling language is any artificial language that can be used to express data, information or knowledge or systems in a structure that is defined by a consistent set of rules. The rules are used for interpretation of the meaning of components in the structure of a programming language. Overview A modeling language can be graphical or textual. * ''Graphical'' modeling languages use a diagramming technique, diagram technique with named symbols that represent concepts and lines that connect the symbols and represent relationships and various other graphical notation to represent constraints. * ''Textual'' modeling languages may use standardized keywords accompanied by parameters or natural language terms and phrases to make computer-interpretable expressions. An example of a graphical modeling language and a corresponding textual modeling language is EXPRESS (data modeling language), EXPRESS. Not all modeling languages are executable, and for those that are, the use of them does ...
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Waste Management
Waste management or waste disposal includes the processes and actions required to manage waste from its inception to its final disposal. This includes the collection, transport, treatment, and disposal of waste, together with monitoring and regulation of the waste management process and waste-related laws, technologies, and economic mechanisms. Waste can either be solid, liquid, or gases and each type has different methods of disposal and management. Waste management deals with all types of waste, including industrial, chemical, municipal, organic, biomedical, and radioactive wastes. In some cases, waste can pose a threat to human health. Health issues are associated with the entire process of waste management. Health issues can also arise indirectly or directly: directly through the handling of solid waste, and indirectly through the consumption of water, soil, and food. Waste is produced by human activity, for example, the extraction and processing of raw mater ...
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Management
Management (or managing) is the administration of organizations, whether businesses, nonprofit organizations, or a Government agency, government bodies through business administration, Nonprofit studies, nonprofit management, or the political science sub-field of public administration respectively. It is the process of managing the resources of businesses, governments, and other organizations. Larger organizations generally have three Hierarchy, hierarchical levels of managers, organized in a pyramid structure: * Senior management roles include the board of directors and a chief executive officer (CEO) or a President (corporate title), president of an organization. They set the strategic goals and policy of the organization and make decisions on how the overall organization will operate. Senior managers are generally executive-level professionals who provide direction to middle management. Compare governance. * Middle management roles include branch managers, regional managers, ...
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Game Design
Game design is the process of creating and shaping the mechanics, systems, rules, and gameplay of a game. Game design processes apply to board games, card games, dice games, casino games, role-playing games, sports, Wargame (video games), war games, or simulation games.In ''Elements of Game Design'', game designer Robert Zubek defines game design by breaking it down into three elements: * Game mechanics and systems, which are the rules and objects in the game. * Gameplay, which is the interaction between the player and the mechanics and systems. In ''Chris Crawford on Game Design'', the author summarizes gameplay as "what the player does". * Player experience, which is how users feel when they are playing the game. In Academy, academic research, game design falls within the field of game studies (not to be confused with game theory, which studies strategic decision making, primarily in non-game situations). Process of design Game design is part of a game's development from conc ...
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Telecommunications
Telecommunication, often used in its plural form or abbreviated as telecom, is the transmission of information over a distance using electronic means, typically through cables, radio waves, or other communication technologies. These means of transmission may be divided into communication channels for multiplexing, allowing for a single medium to transmit several concurrent Session (computer science), communication sessions. Long-distance technologies invented during the 20th and 21st centuries generally use electric power, and include the electrical telegraph, telegraph, telephone, television, and radio. Early telecommunication networks used metal wires as the medium for transmitting signals. These networks were used for telegraphy and telephony for many decades. In the first decade of the 20th century, a revolution in wireless communication began with breakthroughs including those made in radio communications by Guglielmo Marconi, who won the 1909 Nobel Prize in Physics. Othe ...
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Agriculture
Agriculture encompasses crop and livestock production, aquaculture, and forestry for food and non-food products. Agriculture was a key factor in the rise of sedentary human civilization, whereby farming of domesticated species created food surpluses that enabled people to live in the cities. While humans started gathering grains at least 105,000 years ago, nascent farmers only began planting them around 11,500 years ago. Sheep, goats, pigs, and cattle were domesticated around 10,000 years ago. Plants were independently cultivated in at least 11 regions of the world. In the 20th century, industrial agriculture based on large-scale monocultures came to dominate agricultural output. , small farms produce about one-third of the world's food, but large farms are prevalent. The largest 1% of farms in the world are greater than and operate more than 70% of the world's farmland. Nearly 40% of agricultural land is found on farms larger than . However, five of every six farm ...
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Cognitive Science
Cognitive science is the interdisciplinary, scientific study of the mind and its processes. It examines the nature, the tasks, and the functions of cognition (in a broad sense). Mental faculties of concern to cognitive scientists include perception, memory, attention, reasoning, language, and emotion. To understand these faculties, cognitive scientists borrow from fields such as psychology, economics, artificial intelligence, neuroscience, linguistics, and anthropology.Thagard, PaulCognitive Science, ''The Stanford Encyclopedia of Philosophy'' (Fall 2008 Edition), Edward N. Zalta (ed.). The typical analysis of cognitive science spans many levels of organization, from learning and decision-making to logic and planning; from neuron, neural circuitry to modular brain organization. One of the fundamental concepts of cognitive science is that "thinking can best be understood in terms of representational structures in the mind and computational procedures that operate on those structur ...
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Natural Science
Natural science or empirical science is one of the branches of science concerned with the description, understanding and prediction of natural phenomena, based on empirical evidence from observation and experimentation. Mechanisms such as peer review and reproducibility of findings are used to try to ensure the validity of scientific advances. Natural science can be divided into two main branches: list of life sciences, life science and Outline of physical science, physical science. Life science is alternatively known as biology. Physical science is subdivided into branches: physics, astronomy, Earth science and chemistry. These branches of natural science may be further divided into more specialized branches (also known as fields). As empirical sciences, natural sciences use tools from the formal sciences, such as mathematics and logic, converting information about nature into measurements that can be explained as clear statements of the "laws of science, laws of nature". Mode ...
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