Undercover Cops
is an arcade game, arcade-style beat 'em up video game developed and published by Irem, originally for the arcades in 1992. It is Irem's first attempt in the modern beat 'em up genre that was founded by ''Kung-Fu Master (video game), Kung-Fu Master''. Players control "city sweepers", a police agent-like group who fight crime by taking down thugs in New York City in the year 2043. Gameplay ''Undercover Cops'' is notable for its detailed backgrounds and grimy futuristic setting. For its time, it was relatively gory, featuring crow-pecked skeletons in the midst of its urban wastelands and forcing players to lose a life by being crushed by a garbage compactor during the first boss battle. While the gameplay is inspired by ''Final Fight'', some of the enemies are unique. Besides the usual human thugs, players fight strange mole creatures and mutants with jet packs and blades for hands. Players can never use enemy weapons, but the stages contain objects that can be picked up and used ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Irem
is a Japanese video game developer and Video game publisher, publisher and manufacturer of pachinkos. The company has its headquarters in Chiyoda, Tokyo, Chiyoda, Tokyo. The full name of the company that uses the brand is Irem Software Engineering. It was established in 1997 by its parent company Nanao (now Eizo) for the purpose of taking over the development department of the original Irem Corporation, that had left the video game industry in 1994 to concentrate itself on the rental and sales of coin-op electronics. Irem Corporation was founded in 1974 as IPM and still exists today under the name of Apies. Irem is known internationally for three 1980s arcade games: ''Moon Patrol'' (1982; licensed to Williams Electronics in North America), the earliest beat 'em up, ''Kung-Fu Master (video game), Kung-Fu Master'' (1984), and the Shoot 'em up#Scrolling shooters, scrolling shooter ''R-Type'' (1987). Irem has been popular in Japan with games like ''Gekibo: Gekisha Boy'' for the Tur ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Nintendo of America, then independently, and in December 2007 contracted to Future US, the American subsidiary of British publisher Future plc. Its 24-year production run is one of the longest of all video game magazines in the United States and Canada. On August 21, 2012, Nintendo announced that it would not be renewing its licensing agreement with Future Publishing, and that ''Nintendo Power'' would cease publication in December. The final issue, volume 285, was released on December 11, 2012. On December 20, 2017, a podcast version of ''Nintendo Power'' was launched, which ran until 2023. It was hosted by Chris Slate, the former Editor-in-Chief of the magazine. The podcast is on hiatus as of 2025. History ''Nintendo Fun Club News'' prece ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Arcade Video Games
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries '' Galaxy Game'' and '' Computer Space'' in 1971 established the principle operations for arcade games, and Atari's ''Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to the early 1980s. This golden age includes ''Space Invaders'', '' Pac-Man'', and '' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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1992 Video Games
Year 199 ( CXCIX) was a common year starting on Monday of the Julian calendar. At the time, it was sometimes known as year 952 ''Ab urbe condita''. The denomination 199 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Mesopotamia is partitioned into two Roman provinces divided by the Euphrates, Mesopotamia and Osroene. * Emperor Septimius Severus lays siege to the city-state Hatra in Central-Mesopotamia, but fails to capture the city despite breaching the walls. * Two new legions, I Parthica and III Parthica, are formed as a permanent garrison. China * Battle of Yijing: Chinese warlord Yuan Shao defeats Gongsun Zan. Korea * Geodeung succeeds Suro of Geumgwan Gaya, as king of the Korean kingdom of Gaya (traditional date). By topic Religion * Pope Zephyrinus succeeds Pope Victor I, as the 15th pope. Births Valerian Roma ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GunForce II
''GunForce II'' is a Shoot 'em up#Run and gun, run and gun Arcade game, arcade video game developed and originally published by Irem in September 1994. It is the sequel to the original ''GunForce'' and one of the last arcade games, if not the last to be released by the company before ceasing development of video games in the same year, after which a group of employees from the gaming division of Irem would go on to form Nazca Corporation due to being tired of the company's inactivity. In ''GunForce II'', players take control of Max and Lei through multiple stages battling against enemy soldiers and aliens, while rescuing POWs and collecting medals. Once again D.A.S., the persistent antagonist organization from previous games such as ''Air Duel'', ''Undercover Cops'' and ''In the Hunt'', threatens planet Earth and it is up to Max and Lei to stop D.A.S. ''GunForce II'' is the fourth and the last installment of D.A.S. tetralogy. It is considered a spiritual predecessor to the ''Metal ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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In The Hunt
''In the Hunt'' is a 1993 scrolling shooter arcade video game developed and published by Irem. It is the third installment of D.A.S. Tetralogy. Versions for the PlayStation, Sega Saturn, and Microsoft Windows were also released. The player assumes control of the Granvia, a submarine tasked with overthrowing the Dark Anarchy Society before they activate their doomsday device. Gameplay involves shooting enemies, collecting power-up items, and avoiding collision with projectiles. It runs on the Irem M-92 hardware. The game was conceived by Kazuma Kujo, and designed by the same group of people that later went on to found Nazca Corporation, the creators of the '' Metal Slug'' series. Kujo was inspired to create a water-based shooter, with player-dependent scrolling and simultaneous multiplayer being its main focus. The overall concept of submarine warfare was inspired by Kujo's leisure with a water fountain. ''In the Hunt'' was met with mixed reception from critics since its initia ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Superior Soldiers
''Superior Soldiers'', known in Japan as , is a 1993 in video gaming, 1993 fighting game, fighting arcade game developed and published by Irem. It was created during the fighting game trend of the 1990s that began with Capcom's ''Street Fighter II''. Several graphic designers of this and several other Irem titles later moved to Nazca Corporation, Nazca, and designed the graphics of the ''Metal Slug (series), Metal Slug'' franchise for SNK. Characters There are eight fighters in the game: * (known outside Japan as Starsaber, but the back of the North American arcade flyer spells his name as Star Sabor) is the protagonist character of the game. * is a female fighter dressed as a scantily-clad dancer. * - a nuclear human remodeled with a built-in battery. * (known outside Japan as Cattydox) is a female strip dancer. * (known outside Japan as Busido) is an armoured male samurai. * (known outside Japan as Reptilian) is the dinosaur with a personality that isn't violent. * ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hammerin' Harry
''Hammerin' Harry'', known in Japan as , is a series of platforming video games developed and published by Irem in 1990. The titles were developed and published for the arcades, Famicom, Game Boy, Super Famicom and Sony PSP platforms. The series is centered around the titular Harry (or "Genzo Tamura" in the original Japanese), a hammer-wielding carpenter who protects his hometown of Beranme from the corrupt construction companies that mean to tear it down. Games The following is a list of games released in the series. Reception The original arcade game received positive reviews from critics. John Cook of ''CU Amiga'' gave it a 93% score. Julian Rignall of ''Computer and Video Games'' magazine gave it a 91% score. '' Sinclair User'' magazine gave it an 87% score. Spin-offs and related releases The first spin-off in the series was , a quiz game released for the Game Boy on December 19, 1992, exclusively in Japan. Others were various Japan-only, pachinko machines, as well as ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Metal Slug (series)
is a Japanese Media franchise, multimedia franchise and Shoot 'em up#Scrolling shooters, run and gun video game series originally created by Nazca Corporation before merging with SNK Playmore, SNK in 1996 after the completion of the Metal Slug (1996 video game), first game in the series. Spin-off games include a third-person shooter to commemorate the 10th anniversary of the series, multiple tower defense games, and a turn-based tactics game. While originally created for Neo Geo (system), Neo-Geo arcade machines hardware (MVS) and the Neo Geo (system), Neo-Geo home game consoles (AES) hardware, the original games have also been porting, ported to other video game console, consoles and mobile platforms throughout the years, with several later games created for various other platforms. The games focus on the Peregrine Falcon Squad, a small group of soldiers who fight against a rebel army, aliens, zombies, mummies and various other forces intent on world domination. Over the years ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nazca Corporation
was a Japanese video game company that developed games for the Neo Geo console. The company was formed in 1994 by a group of arcade manufacturer Irem employees after the shutdown of its video game division and became a SNK subsidiary in 1996. It is best known for creating the ''Metal Slug'' franchise. History ''R-Type II'''s graphical style bears great similarity to what this team is known for. However, it is generally thought their first game was ''Air Duel''; they would later make games such as '' Armed Police Unit Gallop'', ''Undercover Cops'', ''Pound For Pound'', ''Ken-Go'', and ''In the Hunt''. Their final game for Irem was ''GunForce II'', after which they left and created Nazca, creating '' Neo Turf Masters'' and ''Metal Slug''; the latter shares many stylistic similarities to the previous Irem works and both titles were made with the same development kits used for several Irem arcade games. SNK, impressed by the success of Nazca's titles, formally acquired the dev ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Game Boy
The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-game handhelds, Nintendo developed the Game Boy to be more like a portable Video game console, console, with interchangeable cartridges. The concept proved highly successful, and the Game Boy family, Game Boy line became a cultural icon of the 1990s and early 2000s. The Game Boy was designed by the Nintendo Research & Development 1 team, led by Gunpei Yokoi and Satoru Okada. The device features a dot-matrix display, a D-pad, four game buttons, a single speaker, and uses Game Boy Game Pak, Game Pak cartridges. Its two-toned gray design included black, blue, and magenta accents, with softly rounded corners and a distinctive curved bottom-right edge. At launch in Japan it was sold as a standalone console, but in North America and Europe it came ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |