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Ultimate Marvel Vs Capcom 3
is a 2011 crossover fighting game developed by Capcom in collaboration with Eighting. It is an updated version of '' Marvel vs. Capcom 3: Fate of Two Worlds''. The game features characters from both Capcom's video game franchises and comic book series published by Marvel Comics. It was originally released for the PlayStation 3 and Xbox 360 in November 2011, then as a launch title for the PlayStation Vita in 2012, and later re-released on PlayStation 4, Windows and Xbox One. In ''Ultimate Marvel vs. Capcom 3'', players select a team of three characters to engage in combat and attempt to knock out their opponents. As an update, the game utilizes largely identical gameplay mechanics to the original. However, both the aerial combat and X-Factor systems, introduced in ''Fate of Two Worlds'', have received adjustments. In addition to gameplay modifications and new playable characters, the game features several aesthetic changes. After the events of the 2011 Tōhoku earthquake and ts ...
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Shinkiro
, best known under the pen name of , is a Japanese illustrator and conceptual artist who used to work for SNK and is currently employed by Capcom. Prior to joining Capcom, Shinkiro was employed by SNK, where he provided the character designs and cover illustrations for many of their Neo Geo (system), Neo Geo games, including such series as ''Fatal Fury'', ''Metal Slug'', ''The King of Fighters'', and ''Samurai Shodown'', as well as for the crossover series ''SNK vs Capcom'' on which he collaborated with Capcom's Kinu Nishimura. During the 1990s, he was the most recognizable and famous of their artists. After that, he worked as a free illustrator and a cartoonist. At Capcom since 2000, Shinkiro has done several cover artworks and character designs for many of their games, including ''Bionic Commando Rearmed'', ''Dino Stalker'', ''Dead Rising'', ''Capcom Fighting Jam'', ''Resident Evil: Dead Aim'', ''Tatsunoko vs. Capcom'', ''Marvel vs. Capcom 3'', ''Ultimate Marvel vs. Capcom 3'', ...
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Crossover (fiction)
A crossover is the placement of two or more otherwise discrete fictional characters, settings, or universes into the context of a single story. They can arise from legal agreements between the relevant copyright holders (known as intercompany crossovers), common corporate ownership or unofficial efforts by fans. This is different from a spoof, where one discrete character, setting, or universe, copies another character, setting, or universe, often in a comedic manner. Background Official Crossovers often occur in an official capacity in order for the intellectual property rights holders to reap the financial reward of combining two or more popular, established properties. In other cases, the crossover can serve to introduce a new concept derivative of an older one. Another intention is to give fictional characters more emotional credibility and thus increase immersion for the fans. Crossovers generally occur between properties owned by a single holder, but they can, m ...
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Health (gaming)
Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat. Mechanics In video games, as in tabletop role-playing games, an object usually loses health as a result of being attacked. Protection points or armor help them to reduce the damage taken. Characters acting as tanks usually have more health and armor. In many gam ...
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The Guardian
''The Guardian'' is a British daily newspaper. It was founded in Manchester in 1821 as ''The Manchester Guardian'' and changed its name in 1959, followed by a move to London. Along with its sister paper, ''The Guardian Weekly'', ''The Guardian'' is part of the Guardian Media Group, owned by the Scott Trust Limited. The trust was created in 1936 to "secure the financial and editorial independence of ''The Guardian'' in perpetuity and to safeguard the journalistic freedom and liberal values of ''The Guardian'' free from commercial or political interference". The trust was converted into a limited company in 2008, with a constitution written so as to maintain for ''The Guardian'' the same protections as were built into the structure of the Scott Trust by its creators. Profits are reinvested in its journalism rather than distributed to owners or shareholders. It is considered a newspaper of record in the UK. The editor-in-chief Katharine Viner succeeded Alan Rusbridger in 2015. S ...
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Tag Team
Tag team wrestling is a type of professional wrestling in which matches are contested between teams of multiple wrestlers. Tag teams may be made up of wrestlers who normally wrestle in singles competition, but more commonly are made of established teams who wrestle regularly as a unit and have a team name and identity. In most team matches, only one competitor per team is allowed in the ring at a time. This status as the active or legal wrestler may be transferred by physical contact, most commonly a palm-to-palm tag which resembles a high five. The team-based match has been a mainstay of professional wrestling since the mid-twentieth century, and most promotions have sanctioned a championship division for tag teams. History The first "World" tag team championship was promoted in San Francisco in the early 1950s. Tag matches with three-man teams were developed, and in some territories, a championship division was instituted for these teams, but the concept failed to become w ...
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Entertainment Software Rating Board
The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in Canada, the United States, and Mexico. The ESRB was established in 1994 by the Entertainment Software Association (ESA, formerly the Interactive Digital Software Association (IDSA)), in response to criticism of controversial video games with excessively violent or sexual content, particularly after the 1993 congressional hearings following the releases of ''Mortal Kombat'' and '' Night Trap'' for home consoles and '' Doom'' for home computers. The industry, pressured with potential government oversight of video game ratings from these hearings, established both the IDSA and the ESRB within it to create a voluntary rating system based on the Motion Picture Association film rating system with additional considerations for video game interactivity. The board assigns ratings to games based on their content, using judgment similar to t ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and include arcade video games, pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered Game of skill, games of skill, with only some elements of game of chance, games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use Electronics, electronic or computerized circuitry to take input from the player and translate ...
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UMvC3 Screenshot
is a 2011 Crossover (fiction), crossover fighting game developed by Capcom in collaboration with Eighting. It is an updated version of ''Marvel vs. Capcom 3: Fate of Two Worlds''. The game features characters from both Capcom's video game franchises and comic book series published by Marvel Comics. It was originally released for the PlayStation 3 and Xbox 360 in November 2011, then as a launch title for the PlayStation Vita in 2012, and later re-released on PlayStation 4, Windows and Xbox One. In ''Ultimate Marvel vs. Capcom 3'', players select a team of three characters to engage in combat and attempt to knock out their opponents. As an update, the game utilizes largely identical gameplay mechanics to the original. However, both the aerial combat and X-Factor systems, introduced in ''Fate of Two Worlds'', have received adjustments. In addition to gameplay modifications and new playable characters, the game features several aesthetic changes. After the events of the 2011 Tōhok ...
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Infinite
Infinite may refer to: Mathematics *Infinite set, a set that is not a finite set *Infinity, an abstract concept describing something without any limit Music Performers *Infinite (group), a South Korean boy band *Infinite (rapper), Canadian rapper Albums * ''Infinite'' (Deep Purple album), 2017 * ''Infinite'' (Eminem album) or the title song (see below), 1996 * ''Infinite'' (Sam Concepcion album), 2013 * ''Infinite'' (Stratovarius album), 2000 * ''The Infinite'' (album), by Dave Douglas, 2002 *''Infinite'', by Kazumi Watanabe, 1971 *''Infinite'', an EP by Haywyre, 2012 Songs * "Infinite" (Beni Arashiro song), 2004 * "Infinite" (Eminem song), 1996 * "Infinite" (Notaker song), 2016 *"Infinite", by Forbidden from ''Twisted into Form'', 1990 Other uses * ''Infinite'' (film), a 2021 science fiction film *"The Infinites", a 1953 science fiction short story by Philip K. Dick *The Infinites, a fictional group of cosmic beings in the ''Avengers Infinity'' comic book series *Infinite, ...
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Downloadable Content
content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using a microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content, like characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLCs (including future DLC not yet released) may be bundled as part of a "season pass"—typically at a discount rather than purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Sony's PlayStation 2 and Microsoft's Xbox helped to popularize the concept. Since the seventh generation of video g ...
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2011 Tōhoku Earthquake And Tsunami
On 11 March 2011, at 14:46:24 Japan Standard Time, JST (05:46:24 UTC), a  9.0–9.1 Submarine earthquake, undersea megathrust earthquake occurred in the Pacific Ocean, east of the Oshika Peninsula of the Tōhoku region. It lasted approximately six minutes and caused a tsunami. It is sometimes known in Japan as the , among other names. The disaster is often referred to by its numerical date, 3.11 (read in Japanese). It was the List of earthquakes in Japan, most powerful earthquake ever recorded in Japan, and the Largest earthquakes by magnitude#Strongest earthquakes by magnitude, fourth most powerful earthquake recorded in the world since modern seismography began in 1900. The earthquake triggered powerful tsunami waves that may have reached heights of up to in Miyako, Iwate, Miyako in Tōhoku's Iwate Prefecture,Yomiuri Shimbun evening edition 2-11-04-15 page 15, nearby Aneyoshi fishery port (姉吉漁港)(Google map E39 31 57.8, N 142 3 7.6) 2011-04-15大震災の津� ...
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Launch Title
Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A B C D E F ...
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