Ultimate Fighter (game)
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Ultimate Fighter (game)
''Ultimate Fighter'', known in Japan as , is a 1992 fighting video game developed and published by Culture Brain for the Super NES. An updated version of it titled ''Hiryū no Ken S: Hyper Version''
at superfamicom.org was later released exclusively in Japan for the same platform on December 11, 1992, which adds a choice of turbo speed levels to increase the speed of the combat.


Gameplay

In the story mode, the main storyline involves a demon named Dargon who has been revived with the sole intent to destroy the Flying Warriors, who are a team of es. Dargon sent in his Tusk Soldiers to raid Shorinji and they ended up stealing the secret

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Sword
A sword is an edged and bladed weapons, edged, bladed weapon intended for manual cutting or thrusting. Its blade, longer than a knife or dagger, is attached to a hilt and can be straight or curved. A thrusting sword tends to have a straighter blade with a pointed tip. A slashing sword is more likely to be curved and to have a sharpened cutting edge on one or both sides of the blade. Many swords are designed for both thrusting and slashing. The precise definition of a sword varies by historical epoch and geographic region. Historically, the sword developed in the Bronze Age, evolving from the dagger; the Bronze Age sword, earliest specimens date to about 1600 BC. The later Iron Age sword remained fairly short and without a crossguard. The spatha, as it developed in the Late Roman army, became the predecessor of the European sword of the Middle Ages, at first adopted as the Migration Period sword, and only in the High Middle Ages, developed into the classical Knightly sword, ar ...
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Super Nintendo Entertainment System Games
The Super Nintendo Entertainment System has a library of official releases, of which 717 were released in North America plus 4 championship cartridges, 531 in Europe, 1,448 in Japan, 231 on Satellaview, and 13 on SuFami Turbo. 295 releases are common to all regions, 148 were released in Japan and the US only, 165 in Europe and the US, and 28 in Japan and Europe. There are 978 Japanese exclusives, 111 US exclusives, and 34 European exclusives. The Super NES was released in North America on August 23, 1991, with its launch titles being ''Super Mario World'', ''F-Zero (video game), F-Zero'', ''Pilotwings (video game), Pilotwings'', ''Gradius III'', and ''SimCity (1989 video game), SimCity''. The last game to be officially published on a physical cartridge was ''Fire Emblem: Thracia 776'' on January 21, 2000 – with the last game officially made and Nintendo-published during the system's lifespan being ''Metal Slader Glory: Director's Cut'' on November 29, 2000, via the Nintendo Po ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest inst ...
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Hiryu No Ken
''Hiryū'' (), meaning "Flying Dragon" may refer to: *Japanese aircraft carrier Hiryū, Japanese aircraft carrier ''Hiryū'' *Mitsubishi Ki-67, Mitsubishi Ki-67 ''Hiryū'', Japanese Army bomber *Strider Hiryu, a ninja-like video game character *Flying Dragon, a video game series known as ''Hiryu no Ken'' in Japan *Trademark of Yomeishu Seizo Company, Limited, Yomeishu that is the most traditional Japanese medical liquor. The trademark was given by the ''shōgun'' Tokugawa Ieyasu, Ieyasu Tokugawa. See also

* Flying Dragon (other) {{disambiguation ...
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Fighting Games
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage hand-to-hand combat, often with martial arts, but some may include weaponry. Battles are usually set in a fixed-size arena along a two-dimensional Plane (mathematics), plane, where characters navigate the plane horizontally by walking or dashing, and vertically by jumping. Some games allow limited movement in 3D space, such as ''Tekken (video game), Tekken'' and Soulblade while some are set in fully three-dimensional environments without restricting characters' movement, such as Power Stone (video game), ''Power Stone'' and ''Naruto: Ultimate Ninja Storm''; these are sometimes referred to as "3D arena" fighting games. The fighting game ...
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Culture Brain Games
Culture ( ) is a concept that encompasses the social behavior, institutions, and Social norm, norms found in human societies, as well as the knowledge, beliefs, arts, laws, Social norm, customs, capabilities, Attitude (psychology), attitudes, and habits of the individuals in these groups.Tylor, Edward. (1871). ''Primitive Culture''. Vol 1. New York: J. P. Putnam's Son Culture often originates from or is attributed to a specific region or location. Humans acquire culture through the learning processes of enculturation and socialization, which is shown by the diversity of cultures across societies. A cultural norm codifies acceptable conduct in society; it serves as a guideline for behavior, dress, language, and demeanor in a situation, which serves as a template for expectations in a social group. Accepting only a monoculturalism, monoculture in a social group can bear risks, just as a single species can wither in the face of environmental change, for lack of functional respo ...
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