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US National Video Game Team
The U.S. National Video Game Team (USNVGT) was an American esports team in the early 1980s. It was founded in July 1983 in Ottumwa, Iowa, United States by Walter Day and Jim Riley as part of the Electronic Circus tour, with Steve Sanders as the first captain. After the Circus folded, Day re-established the team with himself as the captain, taking the team on a bus tour. The team challenged the players of arcades across the country and attempted to challenge other countries through visits to foreign embassies. In the years that followed the team ran numerous competitive contests. History * January 14, 1984: Working with the Twin Galaxies Intergalactic Scoreboard, the USNVGT conducted the 1984 Coronation Day to crown the 1983 players, manufacturers, and magazines of the past year. * February 12, 1984: The U.S. National Video Game Team attends the February 1984 AMOA Expo in New Orleans, beginning a long tradition of reviewing new games for the video game industry. * February 1012, ...
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Ottumwa, Iowa
Ottumwa ( ) is a List of cities in Iowa, city in and the county seat of Wapello County, Iowa, United States. The population was 25,529 at the time of the 2020 United States census, 2020 U.S. Census. Located in the state's southeastern section, the city is split into northern and southern halves by the Des Moines River. History The city's name derives from the Native American Meskwaki language, translating to "tumbling waters" in reference to the Appanoose Rapids on the Des Moines River. In May 1843, several investors formed the Appanoose Rapids Company and staked claim to 467 acres of land in the present site of Ottumwa. Their colonization involved claiming land supporting three Indigenous peoples of the Americas, indigenous settlements. The first official cabin was built in May 1843 after the area was opened to settlement (an earlier cabin built in defiance of this date was destroyed by Army troops at that time). The original platt was titled Louis Ville. In 1844 the city was ...
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Cash Box
''Cashbox'', also known as ''Cash Box'', is an American music industry trade magazine, originally published weekly from July 1942 to November 1996. Ten years after its dissolution, it was revived and continues as ''Cashbox Magazine'', an online magazine with weekly charts and occasional special print issues. In addition to the music industry, the magazine covered the amusement arcade industry, including jukebox machines and arcade games. History Print edition charts (1942–1996) ''Cashbox'' was one of several magazines that published record charts in the United States. Its most prominent competitors were ''Billboard (magazine), Billboard'' and ''Record World'' (known as ''Music Vendor'' prior to April 1964). Unlike ''Billboard'', ''Cashbox'' combined all currently available recordings of a song into one chart position with artist and label information shown for each version, alphabetized by label. Originally, no indication of which version was the biggest seller was given, but f ...
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Esports Teams Based In The United States
Esports (), short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams. Multiplayer competitions were long a part of video game culture, but were largely between amateurs until the late 2000s when the advent of online streaming media platforms, particularly YouTube and Twitch (service), Twitch, enabled a surge in participation by professional gamers and spectators. By the 2010s, esports was a major part of the video game industry, with many game developers designing for and funding for tournaments and other events. Esports first became popular in East Asia, particularly in China and South Korea (which first licensed professional players in 2000) but less so in Japan, whose broad Gambling in Japan, anti-gambling laws prohibit professional gaming tournaments. Esports are also popular in Europe and the Americas ...
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Walter Day And His Business Partner From The Early 1980's
Walter may refer to: People and fictional characters * Walter (name), including a list of people and fictional and mythical characters with the given name or surname * Little Walter, American blues harmonica player Marion Walter Jacobs (1930–1968) * Gunther (wrestler), Austrian professional wrestler and trainer Walter Hahn (born 1987), who previously wrestled as "Walter" * Walter, standard author abbreviation for Thomas Walter (botanist) ( – 1789) * "Agent Walter", an early codename of Josip Broz Tito * Walter, pseudonym of the anonymous writer of '' My Secret Life'' * Walter Plinge, British theatre pseudonym used when the original actor's name is unknown or not wished to be included * John Walter (businessman), Canadian business entrepreneur Companies * American Chocolate, later called Walter, an American automobile manufactured from 1902 to 1906 * Walter Energy, a metallurgical coal producer for the global steel industry * Walter Aircraft Engines, Czech manufacturer of aero ...
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LIFE Magazine
''Life'' (stylized as ''LIFE'') is an American magazine launched in 1883 as a weekly publication. In 1972, it transitioned to publishing "special" issues before running as a monthly from 1978 to 2000. Since then, ''Life'' has irregularly published "special" issues. Originally published from 1883 to 1936 as a general-interest and humor publication, it featured contributions from many important writers, illustrators and cartoonists of its time, such as Charles Dana Gibson and Norman Rockwell. In 1936, Henry Luce purchased the magazine, and relaunched it as the first all-photographic American news magazine. Its place in the history of photojournalism is considered one of its most important contributions to the world of publishing. From 1936 to the 1960s, ''Life'' was a wide-ranging general-interest magazine known for its photojournalism. During this period, it was one of the most popular magazines in the United States, with its circulation regularly reaching a quarter of the U.S. ...
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Nintendo World Championships 1990
The Nintendo World Championships (NWC) is a nationwide Electronic sports, video game competition series, organized by Nintendo of America at no particular interval. The first Nintendo World Championships was in 1990, touring 29 American cities, being hosted in Los Angeles, CA twice. The NWC was conceived by Steve Grossman and Jay Coleman, principals at EMCI, Nintendo's marketing agency. Greggory Vasquez-Vasquez was the inaugural champion defeating 48 others and dominating the NES championship event. The event won numerous marketing awards and was sponsored by Pepsi, Reebok, and Nabisco. It was based on a custom Nintendo Entertainment System Game Pak, which would historically become one of the most Video game collecting, rare and valuable NES ROM cartridge, cartridges. The NWC is considered one of the first ever esports events. In 2014, Nintendo released ''NES Remix, NES Remix 2'', featuring the reminiscent ''Nintendo World Championships Remix'', which uses emulation and online l ...
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Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the United States beginning on 18 October 1985, followed by a nationwide launch on 27 September 1986. The NES was distributed in Europe, Australia, and parts of Asia throughout the 1980s under various names. As a third-generation console, it mainly competed with Sega's Master System. Nintendo president Hiroshi Yamauchi called for a simple, cheap console that could run arcade games on cartridges. The Famicom was designed by lead architect Masayuki Uemura, with its controller design reused from Nintendo's portable Game & Watch hardware. The western model was redesigned by Nintendo of America designers Lance Barr and Don James to resemble a video cassette recorder. Nintendo released add-ons such as the NES Zapper, a light gun for shootin ...
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That's Incredible!
''That's Incredible!'' is an American reality television show that aired on the ABC television network from 1980 to 1984. In the tradition of '' You Asked for It'', '' Ripley's Believe It or Not!'' and '' Real People'', the show featured people performing stunts and reenactments of allegedly paranormal events. The show also often featured people with unusual talents, such as speed-talker John Moschitta Jr., who made his first national television appearance on the show, as well as scientific, medical, and technological breakthroughs such as the Taser and cryogenic corneal reshaping by lathe keratomileusis. The show's catchphrase said by one of its hosts at the conclusion of a particularly amazing segment was the same as its title: "That's incredible!" Despite accusations of being "sadistic",
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Atari 7800
The Atari 7800 ProSystem, or simply the Atari 7800, is a home video game console officially released by Atari Corporation in 1986 as the successor to both the Atari 2600 and Atari 5200. It can run almost all Atari 2600 cartridges, making it the first console with backward compatibility. It shipped with a two button controller instead of the 2600-standard CX40 and '' Pole Position II'' as the pack-in game. The European model has a gamepad instead of a joystick. Most of the early releases for the system are ports of 1981–1983 arcade video games. The final wave of 7800 cartridges is closer in style to what was available on other late 1980s consoles, such as '' Scrapyard Dog'' and '' Midnight Mutants''. Designed by General Computer Corporation, the 7800 has graphics hardware similar to early 1980s arcade video games and is a significant improvement over Atari's previous consoles. It uses same Television Interface Adaptor chip that launched with the Atari VCS in 1977 to generate ...
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Electronic Game Player Magazine
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of ''1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not published. In May ...
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