HOME





Trilogic Expert Cartridge
The Expert Cartridge from the UK company Trilogic was a popular extension cartridge which was introduced in mid-1986 for the Commodore 64 and a later Commodore 128 compatible version, It offered a ''fast loader'', increasing the speeds of the disk drive, and a ''freezer'', allowing the program execution to be stopped to be resumed later. Later Cat & Korsh International took over the distribution and the Trilogic name disappeared from the cartridge. A major difference to the other two The Final Cartridge III and Action Replay is that it held its system software in an 8 kB RAM that could be reprogrammed. And thus allowed the user to change its functionality. The author of the Expert Cartridge default firmware is John Twiddy who also programmed ''The Last Ninja'' for the Commodore 64. He claims that it saved him many months of programming.Your Commodore Issue 48, September 1988 See also * ISEPIC - An earlier cartridge with 2 kB RAM * The Final Cartridge III The Final Cartridge I ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

ROM Cartridge
A ROM cartridge, usually referred to in context simply as a cartridge, cart, or card, is a replaceable part designed to be connected to a consumer electronics device such as a home computer, video game console or, to a lesser extent, electronic musical instruments. ROM cartridges allow users to rapidly load and access programs and data alongside a floppy drive in a home computer; in a video game console, the cartridges are standalone. At the time around their release, ROM cartridges provided security against unauthorised copying of software. However, the manufacturing of ROM cartridges was more expensive than floppy disks, and the storage capacity was smaller. ROM cartridges and slots were also used for various hardware accessories and enhancements. The widespread usage of the ROM cartridge in video gaming applications has led it to be often colloquially called a game cartridge. History ROM cartridges were popularized by early home computers which featured a special b ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Commodore 64
The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness World Records as the highest-selling single computer model of all time, with independent estimates placing the number sold between 12.5 and 17 million units. Volume production started in early 1982, marketing in August for . Preceded by the VIC-20 and Commodore PET, the C64 took its name from its of RAM. With support for multicolor sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware. The C64 dominated the low-end computer market (except in the UK and Japan, lasting only about six months in Japan) for most of the later years of the 1980s. For a substantial period (1983–1986), the C64 had between 30% and 40% share of the US market and two ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Commodore 128
The Commodore 128, also known as the C128, C-128, C= 128,The "C=" represents the graphical part of the logo. is the last 8-bit home computer that was commercially released by Commodore Business Machines (CBM). Introduced in January 1985 at the CES in Las Vegas, it appeared three years after its predecessor, the bestselling computer in the 80s Commodore 64. The C128 is a significantly expanded successor to the C64, with nearly full compatibility. The newer machine has 128  KB of RAM in two 64 KB banks, and an 80-column color video output. It has a redesigned case and keyboard. Also included is a Zilog Z80 CPU which allows the C128 to run CP/M, as an alternative to the usual Commodore BASIC environment. The presence of the Z80 and the huge CP/M software library it brings, coupled with the C64's software library, gave the C128 one of the broadest ranges of available software among its competitors. The primary hardware designer of the C128 was Bil Herd, who had wo ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


The Final Cartridge III
The Final Cartridge III was a popular extension cartridge which was created for the Commodore 64 and Commodore 128, produced by the Dutch company Riska B.V. Home & Personal Computers. It offered a fast loader, increasing the speeds of the disk drive, and a ''freezer'', allowing the program execution to be stopped to be resumed later. Features The cartridge featured a "reset" button and a "freeze" button, as well as a LED that indicated whether or not the module was active. The cartridge featured a "Final Kill" option (accessible through the desktop, freezer or BASIC) which disabled the cartridge's functionality and booted the computer to unexpanded state. This was needed as some software, particularly games, were incompatible with fast-loaders; disabling the cartridge meant it never needed to be removed. One of the unique features of the cartridge was its GUI, even when its usefulness remained quite limited compared to other GUI environments for Commodore 64. Unless RUN/STOP k ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Action Replay
Action Replay is the brand name of a cheating device (such as cheat cartridges) created by Datel. The Action Replay is available for many gaming systems including the Nintendo DS, Nintendo DSi, Nintendo 3DS, PlayStation Portable, PlayStation 2, GameCube, Game Boy Advance, and the Xbox. Typical features Typical cheating options include: *Making the player character stronger, such as with infinite lives, invulnerability, permanent power-ups, no collision detection, walk through walls, one-hit kills, super-high jumps, infinite money, etc. *Warping directly to specific levels. *The ability to download, upload, import and export saved games from and to the Internet or a storage device. *Allowing the player to save the game state to disk, so that the game can be restarted from that point even if it does not support saving. *Region-free operation. *Loading of third-party or homebrew applications/games. *Display of internal game data which are not normally seen by the player. Act ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Firmware
In computing, firmware is a specific class of computer software that provides the low-level control for a device's specific hardware. Firmware, such as the BIOS of a personal computer, may contain basic functions of a device, and may provide hardware abstraction services to higher-level software such as operating systems. For less complex devices, firmware may act as the device's complete operating system, performing all control, monitoring and data manipulation functions. Typical examples of devices containing firmware are embedded systems (running embedded software), home and personal-use appliances, computers, and computer peripherals. Firmware is held in non-volatile memory devices such as ROM, EPROM, EEPROM, and flash memory. Updating firmware requires ROM integrated circuits to be physically replaced, or EPROM or flash memory to be reprogrammed through a special procedure. Some firmware memory devices are permanently installed and cannot be changed after manufact ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


The Last Ninja
''The Last Ninja'' is an action-adventure game originally developed and published by System 3 in 1987 for the Commodore 64. It was converted to the Apple IIGS, MS-DOS, BBC Micro, and Acorn Electron in 1988, the Apple II in 1989, the Amiga, and Atari ST (as ''Last Ninja Remix'') in 1990, and the Acorn Archimedes in 1991. It is one of the most successful games released on the Commodore 64. It was followed by ''Last Ninja 2'' and '' Last Ninja 3''. Gameplay ''The Last Ninja'' contains a blend of exploration, puzzle solving, and combat. The object of the game is to guide the ninja protagonist Armakuni on his journey to the palace of the evil shogun Kunitoki to assassinate him, avenging his clan, and retrieve the sacred scrolls. As the player progresses, Kunitoki's henchmen become more challenging as they learn the ways of the ninja. The interface consists of the opponents' energy and collected inventory (on the right) and player's health (on the bottom). The world is viewed i ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




ISEPIC
The ISEPIC from Starpoint Software in USA is an extension cartridge which was introduced in June 1985 for the Commodore 64. It offers the capability to memory dump software regardless of the implementation scheme or storage medium. The resulting snapshot can be tested before saving. Snapshots require ISEPIC to run. The cartridge vanished at the end of 1985 but still sold 20,000 units around the world, mostly by word of mouth at local computer clubs and niche magazines. A major factor is the 2 kB RAM that could be reprogrammed And thus allowed the user to change its functionality. The 2 kB RAM is memory banked into a 256-byte page at 0xDF00 – 0xDFFF. Reception '' Ahoy!'' in October 1985 stated that "the ramifications of SEPIC The single-ended primary-inductor converter (SEPIC) is a type of DC/DC converter that allows the electrical potential (voltage) at its output to be greater than, less than, or equal to that at its input. The output of the SEPIC is controlled by t .. ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Home Computer Peripherals
A home, or domicile, is a space used as a permanent or semi-permanent residence for one or many humans, and sometimes various companion animals. It is a fully or semi sheltered space and can have both interior and exterior aspects to it. Homes provide sheltered spaces, for instance rooms, where domestic activity can be performed such as sleeping, preparing food, eating and hygiene as well as providing spaces for work and leisure such as remote working, studying and playing. Physical forms of homes can be static such as a house or an apartment, mobile such as a houseboat, trailer or yurt or digital such as virtual space. The aspect of ‘home’ can be considered across scales; from the micro scale showcasing the most intimate spaces of the individual dwelling and direct surrounding area to the macro scale of the geographic area such as town, village, city, country or planet. The concept of ‘home’ has been researched and theorized across disciplines – topics rangin ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]